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djsollen@google.com58629292011-11-03 13:08:29 +00001/* libs/graphics/ports/FontHostConfiguration_android.cpp
2**
3** Copyright 2011, The Android Open Source Project
4**
5** Licensed under the Apache License, Version 2.0 (the "License");
6** you may not use this file except in compliance with the License.
7** You may obtain a copy of the License at
8**
9** http://www.apache.org/licenses/LICENSE-2.0
10**
11** Unless required by applicable law or agreed to in writing, software
12** distributed under the License is distributed on an "AS IS" BASIS,
13** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
14** See the License for the specific language governing permissions and
15** limitations under the License.
16*/
17
18#include "FontHostConfiguration_android.h"
19#include <expat.h>
20#include "SkTDArray.h"
21
22#define SYSTEM_FONTS_FILE "/system/etc/system_fonts.xml"
23#define FALLBACK_FONTS_FILE "/system/etc/fallback_fonts.xml"
24#define VENDOR_FONTS_FILE "/vendor/etc/fallback_fonts.xml"
25
26
27// These defines are used to determine the kind of tag that we're currently
28// populating with data. We only care about the sibling tags nameset and fileset
29// for now.
30#define NO_TAG 0
31#define NAMESET_TAG 1
32#define FILESET_TAG 2
33
34/**
35 * The FamilyData structure is passed around by the parser so that each handler
36 * can read these variables that are relevant to the current parsing.
37 */
38struct FamilyData {
39 FamilyData(XML_Parser *parserRef, SkTDArray<FontFamily*> &familiesRef) :
40 parser(parserRef), families(familiesRef), currentTag(NO_TAG) {};
41
42 XML_Parser *parser; // The expat parser doing the work
43 SkTDArray<FontFamily*> &families; // The array that each family is put into as it is parsed
44 FontFamily *currentFamily; // The current family being created
45 int currentTag; // A flag to indicate whether we're in nameset/fileset tags
46};
47
48/**
49 * Handler for arbitrary text. This is used to parse the text inside each name
50 * or file tag. The resulting strings are put into the fNames or fFileNames arrays.
51 */
52void textHandler(void *data, const char *s, int len) {
53 FamilyData *familyData = (FamilyData*) data;
54 // Make sure we're in the right state to store this name information
55 if (familyData->currentFamily &&
56 (familyData->currentTag == NAMESET_TAG || familyData->currentTag == FILESET_TAG)) {
57 // Malloc new buffer to store the string
58 char *buff;
59 buff = (char*) malloc((len + 1) * sizeof(char));
60 strncpy(buff, s, len);
61 buff[len] = '\0';
62 switch (familyData->currentTag) {
63 case NAMESET_TAG:
64 *(familyData->currentFamily->fNames.append()) = buff;
65 break;
66 case FILESET_TAG:
67 *(familyData->currentFamily->fFileNames.append()) = buff;
68 break;
69 default:
70 // Noop - don't care about any text that's not in the Fonts or Names list
71 break;
72 }
73 }
74}
75
76/**
77 * Handler for the start of a tag. The only tags we expect are family, nameset,
78 * fileset, name, and file.
79 */
80void startElementHandler(void *data, const char *tag, const char **atts) {
81 FamilyData *familyData = (FamilyData*) data;
82 int len = strlen(tag);
83 if (strncmp(tag, "family", len)== 0) {
84 familyData->currentFamily = new FontFamily();
85 familyData->currentFamily->order = -1;
86 // The Family tag has an optional "order" attribute with an integer value >= 0
87 // If this attribute does not exist, the default value is -1
88 for (int i = 0; atts[i] != NULL; i += 2) {
89 const char* attribute = atts[i];
90 const char* valueString = atts[i+1];
91 int value;
92 int len = sscanf(valueString, "%d", &value);
93 if (len > 0) {
94 familyData->currentFamily->order = value;
95 }
96 }
97 } else if (len == 7 && strncmp(tag, "nameset", len)== 0) {
98 familyData->currentTag = NAMESET_TAG;
99 } else if (len == 7 && strncmp(tag, "fileset", len) == 0) {
100 familyData->currentTag = FILESET_TAG;
101 } else if ((strncmp(tag, "name", len) == 0 && familyData->currentTag == NAMESET_TAG) ||
102 (strncmp(tag, "file", len) == 0 && familyData->currentTag == FILESET_TAG)) {
103 // If it's a Name, parse the text inside
104 XML_SetCharacterDataHandler(*familyData->parser, textHandler);
105 }
106}
107
108/**
109 * Handler for the end of tags. We only care about family, nameset, fileset,
110 * name, and file.
111 */
112void endElementHandler(void *data, const char *tag) {
113 FamilyData *familyData = (FamilyData*) data;
114 int len = strlen(tag);
115 if (strncmp(tag, "family", len)== 0) {
116 // Done parsing a Family - store the created currentFamily in the families array
117 *familyData->families.append() = familyData->currentFamily;
118 familyData->currentFamily = NULL;
119 } else if (len == 7 && strncmp(tag, "nameset", len)== 0) {
120 familyData->currentTag = NO_TAG;
121 } else if (len == 7 && strncmp(tag, "fileset", len)== 0) {
122 familyData->currentTag = NO_TAG;
123 } else if ((strncmp(tag, "name", len) == 0 && familyData->currentTag == NAMESET_TAG) ||
124 (strncmp(tag, "file", len) == 0 && familyData->currentTag == FILESET_TAG)) {
125 // Disable the arbitrary text handler installed to load Name data
126 XML_SetCharacterDataHandler(*familyData->parser, NULL);
127 }
128}
129
130/**
131 * This function parses the given filename and stores the results in the given
132 * families array.
133 */
134void parseConfigFile(const char *filename, SkTDArray<FontFamily*> &families) {
135 XML_Parser parser = XML_ParserCreate(NULL);
136 FamilyData *familyData = new FamilyData(&parser, families);
137 XML_SetUserData(parser, familyData);
138 XML_SetElementHandler(parser, startElementHandler, endElementHandler);
139 FILE *file = fopen(filename, "r");
140 // Some of the files we attempt to parse (in particular, /vendor/etc/fallback_fonts.xml)
141 // are optional - failure here is okay because one of these optional files may not exist.
142 if (file == NULL) {
143 return;
144 }
145 char buffer[512];
146 bool done = false;
147 while (!done) {
148 fgets(buffer, sizeof(buffer), file);
149 int len = strlen(buffer);
150 if (feof(file) != 0) {
151 done = true;
152 }
153 XML_Parse(parser, buffer, len, done);
154 }
155}
156
157/**
158 * Loads data on font families from various expected configuration files. The
159 * resulting data is returned in the given fontFamilies array.
160 */
161void getFontFamilies(SkTDArray<FontFamily*> &fontFamilies) {
162
163 SkTDArray<FontFamily*> fallbackFonts;
164 SkTDArray<FontFamily*> vendorFonts;
165 parseConfigFile(SYSTEM_FONTS_FILE, fontFamilies);
166 parseConfigFile(FALLBACK_FONTS_FILE, fallbackFonts);
167 parseConfigFile(VENDOR_FONTS_FILE, vendorFonts);
168
169 // This loop inserts the vendor fallback fonts in the correct order in the
170 // overall fallbacks list.
171 int currentOrder = -1;
172 for (int i = 0; i < vendorFonts.count(); ++i) {
173 FontFamily* family = vendorFonts[i];
174 int order = family->order;
175 if (order < 0) {
176 if (currentOrder < 0) {
177 // Default case - just add it to the end of the fallback list
178 *fallbackFonts.append() = family;
179 } else {
180 // no order specified on this font, but we're incrementing the order
181 // based on an earlier order insertion request
182 *fallbackFonts.insert(currentOrder++) = family;
183 }
184 } else {
185 // Add the font into the fallback list in the specified order. Set
186 // currentOrder for correct placement of other fonts in the vendor list.
187 *fallbackFonts.insert(order) = family;
188 currentOrder = order + 1;
189 }
190 }
191 // Append all fallback fonts to system fonts
192 for (int i = 0; i < fallbackFonts.count(); ++i) {
193 *fontFamilies.append() = fallbackFonts[i];
194 }
195}