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epoger@google.comec3ed6a2011-07-28 14:26:00 +00001
reed@android.com8a1c16f2008-12-17 15:59:43 +00002/*
epoger@google.comec3ed6a2011-07-28 14:26:00 +00003 * Copyright 2006 The Android Open Source Project
reed@android.com8a1c16f2008-12-17 15:59:43 +00004 *
epoger@google.comec3ed6a2011-07-28 14:26:00 +00005 * Use of this source code is governed by a BSD-style license that can be
6 * found in the LICENSE file.
reed@android.com8a1c16f2008-12-17 15:59:43 +00007 */
8
epoger@google.comec3ed6a2011-07-28 14:26:00 +00009
reed@android.com8a1c16f2008-12-17 15:59:43 +000010#ifndef SkFloatingPoint_DEFINED
11#define SkFloatingPoint_DEFINED
12
13#include "SkTypes.h"
14
reed@android.com8a1c16f2008-12-17 15:59:43 +000015#include <math.h>
16#include <float.h>
bungeman@google.comd3fbd342014-04-15 15:52:07 +000017
18// For _POSIX_VERSION
19#if defined(__unix__) || (defined(__APPLE__) && defined(__MACH__))
20#include <unistd.h>
21#endif
22
reed@android.com8a1c16f2008-12-17 15:59:43 +000023#include "SkFloatBits.h"
24
bungeman@google.com0567f222012-07-25 17:00:47 +000025// C++98 cmath std::pow seems to be the earliest portable way to get float pow.
26// However, on Linux including cmath undefines isfinite.
27// http://gcc.gnu.org/bugzilla/show_bug.cgi?id=14608
reed@android.com9c970452009-04-03 14:26:10 +000028static inline float sk_float_pow(float base, float exp) {
bungeman@google.com0567f222012-07-25 17:00:47 +000029 return powf(base, exp);
reed@android.com9c970452009-04-03 14:26:10 +000030}
31
bungeman028205b2015-07-29 12:34:25 -070032#define sk_float_sqrt(x) sqrtf(x)
33#define sk_float_sin(x) sinf(x)
34#define sk_float_cos(x) cosf(x)
35#define sk_float_tan(x) tanf(x)
36#define sk_float_floor(x) floorf(x)
37#define sk_float_ceil(x) ceilf(x)
bungemandd67e3d2016-03-10 13:39:30 -080038#define sk_float_trunc(x) truncf(x)
reed@android.com8a1c16f2008-12-17 15:59:43 +000039#ifdef SK_BUILD_FOR_MAC
bungeman028205b2015-07-29 12:34:25 -070040# define sk_float_acos(x) static_cast<float>(acos(x))
41# define sk_float_asin(x) static_cast<float>(asin(x))
reed@android.com8a1c16f2008-12-17 15:59:43 +000042#else
bungeman028205b2015-07-29 12:34:25 -070043# define sk_float_acos(x) acosf(x)
44# define sk_float_asin(x) asinf(x)
reed@android.com8a1c16f2008-12-17 15:59:43 +000045#endif
bungeman028205b2015-07-29 12:34:25 -070046#define sk_float_atan2(y,x) atan2f(y,x)
47#define sk_float_abs(x) fabsf(x)
bungemand7dc76f2016-03-10 11:14:40 -080048#define sk_float_copysign(x, y) copysignf(x, y)
bungeman028205b2015-07-29 12:34:25 -070049#define sk_float_mod(x,y) fmodf(x,y)
50#define sk_float_exp(x) expf(x)
51#define sk_float_log(x) logf(x)
reed@android.com8a1c16f2008-12-17 15:59:43 +000052
mtklein1831f992015-06-09 11:47:01 -070053#define sk_float_round(x) sk_float_floor((x) + 0.5f)
54
reed7729e562015-01-16 08:35:09 -080055// can't find log2f on android, but maybe that just a tool bug?
56#ifdef SK_BUILD_FOR_ANDROID
57 static inline float sk_float_log2(float x) {
58 const double inv_ln_2 = 1.44269504088896;
59 return (float)(log(x) * inv_ln_2);
60 }
61#else
62 #define sk_float_log2(x) log2f(x)
63#endif
64
reed@google.com61873a52011-12-05 21:47:25 +000065#ifdef SK_BUILD_FOR_WIN
66 #define sk_float_isfinite(x) _finite(x)
reed@google.com5ae777d2011-12-06 20:18:05 +000067 #define sk_float_isnan(x) _isnan(x)
68 static inline int sk_float_isinf(float x) {
69 int32_t bits = SkFloat2Bits(x);
70 return (bits << 1) == (0xFF << 24);
71 }
reed@google.com61873a52011-12-05 21:47:25 +000072#else
73 #define sk_float_isfinite(x) isfinite(x)
reed@google.com5ae777d2011-12-06 20:18:05 +000074 #define sk_float_isnan(x) isnan(x)
75 #define sk_float_isinf(x) isinf(x)
reed@google.com61873a52011-12-05 21:47:25 +000076#endif
77
caryclark@google.com3b97af52013-04-23 11:56:44 +000078#define sk_double_isnan(a) sk_float_isnan(a)
79
reed@android.com8a1c16f2008-12-17 15:59:43 +000080#ifdef SK_USE_FLOATBITS
81 #define sk_float_floor2int(x) SkFloatToIntFloor(x)
82 #define sk_float_round2int(x) SkFloatToIntRound(x)
83 #define sk_float_ceil2int(x) SkFloatToIntCeil(x)
84#else
85 #define sk_float_floor2int(x) (int)sk_float_floor(x)
86 #define sk_float_round2int(x) (int)sk_float_floor((x) + 0.5f)
87 #define sk_float_ceil2int(x) (int)sk_float_ceil(x)
88#endif
89
reed39393e32014-10-21 12:33:21 -070090#define sk_double_floor(x) floor(x)
91#define sk_double_round(x) floor((x) + 0.5)
92#define sk_double_ceil(x) ceil(x)
93#define sk_double_floor2int(x) (int)floor(x)
94#define sk_double_round2int(x) (int)floor((x) + 0.5f)
95#define sk_double_ceil2int(x) (int)ceil(x)
96
bsalomon@google.com92b6a942012-11-02 19:50:26 +000097extern const uint32_t gIEEENotANumber;
98extern const uint32_t gIEEEInfinity;
bsalomon@google.com50c79d82013-01-08 20:31:53 +000099extern const uint32_t gIEEENegativeInfinity;
bsalomon@google.com92b6a942012-11-02 19:50:26 +0000100
djsollen@google.comefbe8e92013-02-07 18:58:35 +0000101#define SK_FloatNaN (*SkTCast<const float*>(&gIEEENotANumber))
102#define SK_FloatInfinity (*SkTCast<const float*>(&gIEEEInfinity))
103#define SK_FloatNegativeInfinity (*SkTCast<const float*>(&gIEEENegativeInfinity))
commit-bot@chromium.org11e5b972013-11-08 20:14:16 +0000104
mtkleina766ca82016-01-26 07:40:30 -0800105static inline float sk_float_rsqrt_portable(float x) {
106 // Get initial estimate.
107 int i = *SkTCast<int*>(&x);
108 i = 0x5F1FFFF9 - (i>>1);
109 float estimate = *SkTCast<float*>(&i);
110
111 // One step of Newton's method to refine.
112 const float estimate_sq = estimate*estimate;
113 estimate *= 0.703952253f*(2.38924456f-x*estimate_sq);
114 return estimate;
115}
mtklein490b6152015-07-31 11:50:27 -0700116
commit-bot@chromium.org11e5b972013-11-08 20:14:16 +0000117// Fast, approximate inverse square root.
118// Compare to name-brand "1.0f / sk_float_sqrt(x)". Should be around 10x faster on SSE, 2x on NEON.
mtkleina766ca82016-01-26 07:40:30 -0800119static inline float sk_float_rsqrt(float x) {
commit-bot@chromium.org11e5b972013-11-08 20:14:16 +0000120// We want all this inlined, so we'll inline SIMD and just take the hit when we don't know we've got
121// it at compile time. This is going to be too fast to productively hide behind a function pointer.
122//
mtkleina766ca82016-01-26 07:40:30 -0800123// We do one step of Newton's method to refine the estimates in the NEON and portable paths. No
commit-bot@chromium.org11e5b972013-11-08 20:14:16 +0000124// refinement is faster, but very innacurate. Two steps is more accurate, but slower than 1/sqrt.
jvanverth29c69792015-07-23 11:14:29 -0700125//
mtkleina766ca82016-01-26 07:40:30 -0800126// Optimized constants in the portable path courtesy of http://rrrola.wz.cz/inv_sqrt.html
mtkleinb9c47f92015-07-23 08:37:02 -0700127#if SK_CPU_SSE_LEVEL >= SK_CPU_SSE_LEVEL_SSE1
128 return _mm_cvtss_f32(_mm_rsqrt_ss(_mm_set_ss(x)));
djsollen21769c52014-08-01 05:32:32 -0700129#elif defined(SK_ARM_HAS_NEON)
commit-bot@chromium.org11e5b972013-11-08 20:14:16 +0000130 // Get initial estimate.
131 const float32x2_t xx = vdup_n_f32(x); // Clever readers will note we're doing everything 2x.
132 float32x2_t estimate = vrsqrte_f32(xx);
133
134 // One step of Newton's method to refine.
135 const float32x2_t estimate_sq = vmul_f32(estimate, estimate);
136 estimate = vmul_f32(estimate, vrsqrts_f32(xx, estimate_sq));
137 return vget_lane_f32(estimate, 0); // 1 will work fine too; the answer's in both places.
138#else
mtkleina766ca82016-01-26 07:40:30 -0800139 return sk_float_rsqrt_portable(x);
commit-bot@chromium.org11e5b972013-11-08 20:14:16 +0000140#endif
141}
142
joshualitt922c8b12015-08-07 09:55:23 -0700143// This is the number of significant digits we can print in a string such that when we read that
144// string back we get the floating point number we expect. The minimum value C requires is 6, but
145// most compilers support 9
146#ifdef FLT_DECIMAL_DIG
147#define SK_FLT_DECIMAL_DIG FLT_DECIMAL_DIG
148#else
149#define SK_FLT_DECIMAL_DIG 9
150#endif
151
reed@android.com8a1c16f2008-12-17 15:59:43 +0000152#endif