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senorblancod6ed19c2015-02-26 06:58:17 -08001/*
2 * Copyright 2015 Google Inc.
3 *
4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file.
6 */
7
8#include "GrTessellatingPathRenderer.h"
9
senorblanco9ba39722015-03-05 07:13:42 -080010#include "GrBatch.h"
11#include "GrBatchTarget.h"
senorblancod6ed19c2015-02-26 06:58:17 -080012#include "GrDefaultGeoProcFactory.h"
13#include "GrPathUtils.h"
14#include "SkChunkAlloc.h"
15#include "SkGeometry.h"
16
17#include <stdio.h>
18
19/*
20 * This path renderer tessellates the path into triangles, uploads the triangles to a
21 * vertex buffer, and renders them with a single draw call. It does not currently do
22 * antialiasing, so it must be used in conjunction with multisampling.
23 *
24 * There are six stages to the algorithm:
25 *
26 * 1) Linearize the path contours into piecewise linear segments (path_to_contours()).
27 * 2) Build a mesh of edges connecting the vertices (build_edges()).
28 * 3) Sort the vertices in Y (and secondarily in X) (merge_sort()).
29 * 4) Simplify the mesh by inserting new vertices at intersecting edges (simplify()).
30 * 5) Tessellate the simplified mesh into monotone polygons (tessellate()).
31 * 6) Triangulate the monotone polygons directly into a vertex buffer (polys_to_triangles()).
32 *
33 * The vertex sorting in step (3) is a merge sort, since it plays well with the linked list
34 * of vertices (and the necessity of inserting new vertices on intersection).
35 *
36 * Stages (4) and (5) use an active edge list, which a list of all edges for which the
37 * sweep line has crossed the top vertex, but not the bottom vertex. It's sorted
38 * left-to-right based on the point where both edges are active (when both top vertices
39 * have been seen, so the "lower" top vertex of the two). If the top vertices are equal
40 * (shared), it's sorted based on the last point where both edges are active, so the
41 * "upper" bottom vertex.
42 *
43 * The most complex step is the simplification (4). It's based on the Bentley-Ottman
44 * line-sweep algorithm, but due to floating point inaccuracy, the intersection points are
45 * not exact and may violate the mesh topology or active edge list ordering. We
46 * accommodate this by adjusting the topology of the mesh and AEL to match the intersection
47 * points. This occurs in three ways:
48 *
49 * A) Intersections may cause a shortened edge to no longer be ordered with respect to its
50 * neighbouring edges at the top or bottom vertex. This is handled by merging the
51 * edges (merge_collinear_edges()).
52 * B) Intersections may cause an edge to violate the left-to-right ordering of the
53 * active edge list. This is handled by splitting the neighbour edge on the
54 * intersected vertex (cleanup_active_edges()).
55 * C) Shortening an edge may cause an active edge to become inactive or an inactive edge
56 * to become active. This is handled by removing or inserting the edge in the active
57 * edge list (fix_active_state()).
58 *
59 * The tessellation steps (5) and (6) are based on "Triangulating Simple Polygons and
60 * Equivalent Problems" (Fournier and Montuno); also a line-sweep algorithm. Note that it
61 * currently uses a linked list for the active edge list, rather than a 2-3 tree as the
62 * paper describes. The 2-3 tree gives O(lg N) lookups, but insertion and removal also
63 * become O(lg N). In all the test cases, it was found that the cost of frequent O(lg N)
64 * insertions and removals was greater than the cost of infrequent O(N) lookups with the
65 * linked list implementation. With the latter, all removals are O(1), and most insertions
66 * are O(1), since we know the adjacent edge in the active edge list based on the topology.
67 * Only type 2 vertices (see paper) require the O(N) lookups, and these are much less
68 * frequent. There may be other data structures worth investigating, however.
69 *
senorblanco6bd51372015-04-15 07:32:27 -070070 * Note that the orientation of the line sweep algorithms is determined by the aspect ratio of the
71 * path bounds. When the path is taller than it is wide, we sort vertices based on increasing Y
72 * coordinate, and secondarily by increasing X coordinate. When the path is wider than it is tall,
73 * we sort by increasing X coordinate, but secondarily by *decreasing* Y coordinate. This is so
74 * that the "left" and "right" orientation in the code remains correct (edges to the left are
75 * increasing in Y; edges to the right are decreasing in Y). That is, the setting rotates 90
76 * degrees counterclockwise, rather that transposing.
senorblancod6ed19c2015-02-26 06:58:17 -080077 */
78#define LOGGING_ENABLED 0
79#define WIREFRAME 0
senorblancod6ed19c2015-02-26 06:58:17 -080080
81#if LOGGING_ENABLED
82#define LOG printf
83#else
84#define LOG(...)
85#endif
86
87#define ALLOC_NEW(Type, args, alloc) \
88 SkNEW_PLACEMENT_ARGS(alloc.allocThrow(sizeof(Type)), Type, args)
89
90namespace {
91
92struct Vertex;
93struct Edge;
94struct Poly;
95
96template <class T, T* T::*Prev, T* T::*Next>
97void insert(T* t, T* prev, T* next, T** head, T** tail) {
98 t->*Prev = prev;
99 t->*Next = next;
100 if (prev) {
101 prev->*Next = t;
102 } else if (head) {
103 *head = t;
104 }
105 if (next) {
106 next->*Prev = t;
107 } else if (tail) {
108 *tail = t;
109 }
110}
111
112template <class T, T* T::*Prev, T* T::*Next>
113void remove(T* t, T** head, T** tail) {
114 if (t->*Prev) {
115 t->*Prev->*Next = t->*Next;
116 } else if (head) {
117 *head = t->*Next;
118 }
119 if (t->*Next) {
120 t->*Next->*Prev = t->*Prev;
121 } else if (tail) {
122 *tail = t->*Prev;
123 }
124 t->*Prev = t->*Next = NULL;
125}
126
127/**
128 * Vertices are used in three ways: first, the path contours are converted into a
129 * circularly-linked list of Vertices for each contour. After edge construction, the same Vertices
130 * are re-ordered by the merge sort according to the sweep_lt comparator (usually, increasing
131 * in Y) using the same fPrev/fNext pointers that were used for the contours, to avoid
132 * reallocation. Finally, MonotonePolys are built containing a circularly-linked list of
133 * Vertices. (Currently, those Vertices are newly-allocated for the MonotonePolys, since
134 * an individual Vertex from the path mesh may belong to multiple
135 * MonotonePolys, so the original Vertices cannot be re-used.
136 */
137
138struct Vertex {
139 Vertex(const SkPoint& point)
140 : fPoint(point), fPrev(NULL), fNext(NULL)
141 , fFirstEdgeAbove(NULL), fLastEdgeAbove(NULL)
142 , fFirstEdgeBelow(NULL), fLastEdgeBelow(NULL)
143 , fProcessed(false)
144#if LOGGING_ENABLED
145 , fID (-1.0f)
146#endif
147 {}
148 SkPoint fPoint; // Vertex position
149 Vertex* fPrev; // Linked list of contours, then Y-sorted vertices.
150 Vertex* fNext; // "
151 Edge* fFirstEdgeAbove; // Linked list of edges above this vertex.
152 Edge* fLastEdgeAbove; // "
153 Edge* fFirstEdgeBelow; // Linked list of edges below this vertex.
154 Edge* fLastEdgeBelow; // "
155 bool fProcessed; // Has this vertex been seen in simplify()?
156#if LOGGING_ENABLED
157 float fID; // Identifier used for logging.
158#endif
159};
160
161/***************************************************************************************/
162
senorblanco6bd51372015-04-15 07:32:27 -0700163typedef bool (*CompareFunc)(const SkPoint& a, const SkPoint& b);
164
165struct Comparator {
166 CompareFunc sweep_lt;
167 CompareFunc sweep_gt;
168};
169
170bool sweep_lt_horiz(const SkPoint& a, const SkPoint& b) {
senorblancod6ed19c2015-02-26 06:58:17 -0800171 return a.fX == b.fX ? a.fY > b.fY : a.fX < b.fX;
senorblancod6ed19c2015-02-26 06:58:17 -0800172}
173
senorblanco6bd51372015-04-15 07:32:27 -0700174bool sweep_lt_vert(const SkPoint& a, const SkPoint& b) {
175 return a.fY == b.fY ? a.fX < b.fX : a.fY < b.fY;
176}
177
178bool sweep_gt_horiz(const SkPoint& a, const SkPoint& b) {
senorblancod6ed19c2015-02-26 06:58:17 -0800179 return a.fX == b.fX ? a.fY < b.fY : a.fX > b.fX;
senorblanco6bd51372015-04-15 07:32:27 -0700180}
181
182bool sweep_gt_vert(const SkPoint& a, const SkPoint& b) {
senorblancod6ed19c2015-02-26 06:58:17 -0800183 return a.fY == b.fY ? a.fX > b.fX : a.fY > b.fY;
senorblancod6ed19c2015-02-26 06:58:17 -0800184}
185
186inline void* emit_vertex(Vertex* v, void* data) {
187 SkPoint* d = static_cast<SkPoint*>(data);
188 *d++ = v->fPoint;
189 return d;
190}
191
192void* emit_triangle(Vertex* v0, Vertex* v1, Vertex* v2, void* data) {
193#if WIREFRAME
194 data = emit_vertex(v0, data);
195 data = emit_vertex(v1, data);
196 data = emit_vertex(v1, data);
197 data = emit_vertex(v2, data);
198 data = emit_vertex(v2, data);
199 data = emit_vertex(v0, data);
200#else
201 data = emit_vertex(v0, data);
202 data = emit_vertex(v1, data);
203 data = emit_vertex(v2, data);
204#endif
205 return data;
206}
207
208/**
209 * An Edge joins a top Vertex to a bottom Vertex. Edge ordering for the list of "edges above" and
210 * "edge below" a vertex as well as for the active edge list is handled by isLeftOf()/isRightOf().
211 * Note that an Edge will give occasionally dist() != 0 for its own endpoints (because floating
212 * point). For speed, that case is only tested by the callers which require it (e.g.,
213 * cleanup_active_edges()). Edges also handle checking for intersection with other edges.
214 * Currently, this converts the edges to the parametric form, in order to avoid doing a division
215 * until an intersection has been confirmed. This is slightly slower in the "found" case, but
216 * a lot faster in the "not found" case.
217 *
218 * The coefficients of the line equation stored in double precision to avoid catastrphic
219 * cancellation in the isLeftOf() and isRightOf() checks. Using doubles ensures that the result is
220 * correct in float, since it's a polynomial of degree 2. The intersect() function, being
221 * degree 5, is still subject to catastrophic cancellation. We deal with that by assuming its
222 * output may be incorrect, and adjusting the mesh topology to match (see comment at the top of
223 * this file).
224 */
225
226struct Edge {
227 Edge(Vertex* top, Vertex* bottom, int winding)
228 : fWinding(winding)
229 , fTop(top)
230 , fBottom(bottom)
231 , fLeft(NULL)
232 , fRight(NULL)
233 , fPrevEdgeAbove(NULL)
234 , fNextEdgeAbove(NULL)
235 , fPrevEdgeBelow(NULL)
236 , fNextEdgeBelow(NULL)
237 , fLeftPoly(NULL)
238 , fRightPoly(NULL) {
239 recompute();
240 }
241 int fWinding; // 1 == edge goes downward; -1 = edge goes upward.
242 Vertex* fTop; // The top vertex in vertex-sort-order (sweep_lt).
243 Vertex* fBottom; // The bottom vertex in vertex-sort-order.
244 Edge* fLeft; // The linked list of edges in the active edge list.
245 Edge* fRight; // "
246 Edge* fPrevEdgeAbove; // The linked list of edges in the bottom Vertex's "edges above".
247 Edge* fNextEdgeAbove; // "
248 Edge* fPrevEdgeBelow; // The linked list of edges in the top Vertex's "edges below".
249 Edge* fNextEdgeBelow; // "
250 Poly* fLeftPoly; // The Poly to the left of this edge, if any.
251 Poly* fRightPoly; // The Poly to the right of this edge, if any.
252 double fDX; // The line equation for this edge, in implicit form.
253 double fDY; // fDY * x + fDX * y + fC = 0, for point (x, y) on the line.
254 double fC;
255 double dist(const SkPoint& p) const {
256 return fDY * p.fX - fDX * p.fY + fC;
257 }
258 bool isRightOf(Vertex* v) const {
259 return dist(v->fPoint) < 0.0;
260 }
261 bool isLeftOf(Vertex* v) const {
262 return dist(v->fPoint) > 0.0;
263 }
264 void recompute() {
265 fDX = static_cast<double>(fBottom->fPoint.fX) - fTop->fPoint.fX;
266 fDY = static_cast<double>(fBottom->fPoint.fY) - fTop->fPoint.fY;
267 fC = static_cast<double>(fTop->fPoint.fY) * fBottom->fPoint.fX -
268 static_cast<double>(fTop->fPoint.fX) * fBottom->fPoint.fY;
269 }
270 bool intersect(const Edge& other, SkPoint* p) {
271 LOG("intersecting %g -> %g with %g -> %g\n",
272 fTop->fID, fBottom->fID,
273 other.fTop->fID, other.fBottom->fID);
274 if (fTop == other.fTop || fBottom == other.fBottom) {
275 return false;
276 }
277 double denom = fDX * other.fDY - fDY * other.fDX;
278 if (denom == 0.0) {
279 return false;
280 }
281 double dx = static_cast<double>(fTop->fPoint.fX) - other.fTop->fPoint.fX;
282 double dy = static_cast<double>(fTop->fPoint.fY) - other.fTop->fPoint.fY;
283 double sNumer = dy * other.fDX - dx * other.fDY;
284 double tNumer = dy * fDX - dx * fDY;
285 // If (sNumer / denom) or (tNumer / denom) is not in [0..1], exit early.
286 // This saves us doing the divide below unless absolutely necessary.
287 if (denom > 0.0 ? (sNumer < 0.0 || sNumer > denom || tNumer < 0.0 || tNumer > denom)
288 : (sNumer > 0.0 || sNumer < denom || tNumer > 0.0 || tNumer < denom)) {
289 return false;
290 }
291 double s = sNumer / denom;
292 SkASSERT(s >= 0.0 && s <= 1.0);
293 p->fX = SkDoubleToScalar(fTop->fPoint.fX + s * fDX);
294 p->fY = SkDoubleToScalar(fTop->fPoint.fY + s * fDY);
295 return true;
296 }
297 bool isActive(Edge** activeEdges) const {
298 return activeEdges && (fLeft || fRight || *activeEdges == this);
299 }
300};
301
302/***************************************************************************************/
303
304struct Poly {
305 Poly(int winding)
306 : fWinding(winding)
307 , fHead(NULL)
308 , fTail(NULL)
309 , fActive(NULL)
310 , fNext(NULL)
311 , fPartner(NULL)
312 , fCount(0)
313 {
314#if LOGGING_ENABLED
315 static int gID = 0;
316 fID = gID++;
317 LOG("*** created Poly %d\n", fID);
318#endif
319 }
320 typedef enum { kNeither_Side, kLeft_Side, kRight_Side } Side;
321 struct MonotonePoly {
322 MonotonePoly()
323 : fSide(kNeither_Side)
324 , fHead(NULL)
325 , fTail(NULL)
326 , fPrev(NULL)
327 , fNext(NULL) {}
328 Side fSide;
329 Vertex* fHead;
330 Vertex* fTail;
331 MonotonePoly* fPrev;
332 MonotonePoly* fNext;
333 bool addVertex(Vertex* v, Side side, SkChunkAlloc& alloc) {
334 Vertex* newV = ALLOC_NEW(Vertex, (v->fPoint), alloc);
335 bool done = false;
336 if (fSide == kNeither_Side) {
337 fSide = side;
338 } else {
339 done = side != fSide;
340 }
341 if (fHead == NULL) {
342 fHead = fTail = newV;
343 } else if (fSide == kRight_Side) {
344 newV->fPrev = fTail;
345 fTail->fNext = newV;
346 fTail = newV;
347 } else {
348 newV->fNext = fHead;
349 fHead->fPrev = newV;
350 fHead = newV;
351 }
352 return done;
353 }
354
355 void* emit(void* data) {
356 Vertex* first = fHead;
357 Vertex* v = first->fNext;
358 while (v != fTail) {
359 SkASSERT(v && v->fPrev && v->fNext);
senorblancod6ed19c2015-02-26 06:58:17 -0800360 Vertex* prev = v->fPrev;
361 Vertex* curr = v;
362 Vertex* next = v->fNext;
363 double ax = static_cast<double>(curr->fPoint.fX) - prev->fPoint.fX;
364 double ay = static_cast<double>(curr->fPoint.fY) - prev->fPoint.fY;
365 double bx = static_cast<double>(next->fPoint.fX) - curr->fPoint.fX;
366 double by = static_cast<double>(next->fPoint.fY) - curr->fPoint.fY;
367 if (ax * by - ay * bx >= 0.0) {
368 data = emit_triangle(prev, curr, next, data);
369 v->fPrev->fNext = v->fNext;
370 v->fNext->fPrev = v->fPrev;
371 if (v->fPrev == first) {
372 v = v->fNext;
373 } else {
374 v = v->fPrev;
375 }
376 } else {
377 v = v->fNext;
senorblancod6ed19c2015-02-26 06:58:17 -0800378 }
379 }
380 return data;
381 }
senorblancod6ed19c2015-02-26 06:58:17 -0800382 };
383 Poly* addVertex(Vertex* v, Side side, SkChunkAlloc& alloc) {
384 LOG("addVertex() to %d at %g (%g, %g), %s side\n", fID, v->fID, v->fPoint.fX, v->fPoint.fY,
385 side == kLeft_Side ? "left" : side == kRight_Side ? "right" : "neither");
386 Poly* partner = fPartner;
387 Poly* poly = this;
388 if (partner) {
389 fPartner = partner->fPartner = NULL;
390 }
391 if (!fActive) {
392 fActive = ALLOC_NEW(MonotonePoly, (), alloc);
393 }
394 if (fActive->addVertex(v, side, alloc)) {
senorblancod6ed19c2015-02-26 06:58:17 -0800395 if (fTail) {
396 fActive->fPrev = fTail;
397 fTail->fNext = fActive;
398 fTail = fActive;
399 } else {
400 fHead = fTail = fActive;
401 }
402 if (partner) {
403 partner->addVertex(v, side, alloc);
404 poly = partner;
405 } else {
406 Vertex* prev = fActive->fSide == Poly::kLeft_Side ?
407 fActive->fHead->fNext : fActive->fTail->fPrev;
408 fActive = ALLOC_NEW(MonotonePoly, , alloc);
409 fActive->addVertex(prev, Poly::kNeither_Side, alloc);
410 fActive->addVertex(v, side, alloc);
411 }
412 }
413 fCount++;
414 return poly;
415 }
416 void end(Vertex* v, SkChunkAlloc& alloc) {
417 LOG("end() %d at %g, %g\n", fID, v->fPoint.fX, v->fPoint.fY);
418 if (fPartner) {
419 fPartner = fPartner->fPartner = NULL;
420 }
421 addVertex(v, fActive->fSide == kLeft_Side ? kRight_Side : kLeft_Side, alloc);
422 }
423 void* emit(void *data) {
424 if (fCount < 3) {
425 return data;
426 }
427 LOG("emit() %d, size %d\n", fID, fCount);
428 for (MonotonePoly* m = fHead; m != NULL; m = m->fNext) {
429 data = m->emit(data);
430 }
431 return data;
432 }
433 int fWinding;
434 MonotonePoly* fHead;
435 MonotonePoly* fTail;
436 MonotonePoly* fActive;
437 Poly* fNext;
438 Poly* fPartner;
439 int fCount;
440#if LOGGING_ENABLED
441 int fID;
442#endif
443};
444
445/***************************************************************************************/
446
447bool coincident(const SkPoint& a, const SkPoint& b) {
448 return a == b;
449}
450
451Poly* new_poly(Poly** head, Vertex* v, int winding, SkChunkAlloc& alloc) {
452 Poly* poly = ALLOC_NEW(Poly, (winding), alloc);
453 poly->addVertex(v, Poly::kNeither_Side, alloc);
454 poly->fNext = *head;
455 *head = poly;
456 return poly;
457}
458
senorblancod6ed19c2015-02-26 06:58:17 -0800459Vertex* append_point_to_contour(const SkPoint& p, Vertex* prev, Vertex** head,
460 SkChunkAlloc& alloc) {
461 Vertex* v = ALLOC_NEW(Vertex, (p), alloc);
462#if LOGGING_ENABLED
463 static float gID = 0.0f;
464 v->fID = gID++;
465#endif
466 if (prev) {
467 prev->fNext = v;
468 v->fPrev = prev;
469 } else {
470 *head = v;
471 }
472 return v;
473}
474
475Vertex* generate_quadratic_points(const SkPoint& p0,
476 const SkPoint& p1,
477 const SkPoint& p2,
478 SkScalar tolSqd,
479 Vertex* prev,
480 Vertex** head,
481 int pointsLeft,
482 SkChunkAlloc& alloc) {
483 SkScalar d = p1.distanceToLineSegmentBetweenSqd(p0, p2);
484 if (pointsLeft < 2 || d < tolSqd || !SkScalarIsFinite(d)) {
485 return append_point_to_contour(p2, prev, head, alloc);
486 }
487
488 const SkPoint q[] = {
489 { SkScalarAve(p0.fX, p1.fX), SkScalarAve(p0.fY, p1.fY) },
490 { SkScalarAve(p1.fX, p2.fX), SkScalarAve(p1.fY, p2.fY) },
491 };
492 const SkPoint r = { SkScalarAve(q[0].fX, q[1].fX), SkScalarAve(q[0].fY, q[1].fY) };
493
494 pointsLeft >>= 1;
495 prev = generate_quadratic_points(p0, q[0], r, tolSqd, prev, head, pointsLeft, alloc);
496 prev = generate_quadratic_points(r, q[1], p2, tolSqd, prev, head, pointsLeft, alloc);
497 return prev;
498}
499
500Vertex* generate_cubic_points(const SkPoint& p0,
501 const SkPoint& p1,
502 const SkPoint& p2,
503 const SkPoint& p3,
504 SkScalar tolSqd,
505 Vertex* prev,
506 Vertex** head,
507 int pointsLeft,
508 SkChunkAlloc& alloc) {
509 SkScalar d1 = p1.distanceToLineSegmentBetweenSqd(p0, p3);
510 SkScalar d2 = p2.distanceToLineSegmentBetweenSqd(p0, p3);
511 if (pointsLeft < 2 || (d1 < tolSqd && d2 < tolSqd) ||
512 !SkScalarIsFinite(d1) || !SkScalarIsFinite(d2)) {
513 return append_point_to_contour(p3, prev, head, alloc);
514 }
515 const SkPoint q[] = {
516 { SkScalarAve(p0.fX, p1.fX), SkScalarAve(p0.fY, p1.fY) },
517 { SkScalarAve(p1.fX, p2.fX), SkScalarAve(p1.fY, p2.fY) },
518 { SkScalarAve(p2.fX, p3.fX), SkScalarAve(p2.fY, p3.fY) }
519 };
520 const SkPoint r[] = {
521 { SkScalarAve(q[0].fX, q[1].fX), SkScalarAve(q[0].fY, q[1].fY) },
522 { SkScalarAve(q[1].fX, q[2].fX), SkScalarAve(q[1].fY, q[2].fY) }
523 };
524 const SkPoint s = { SkScalarAve(r[0].fX, r[1].fX), SkScalarAve(r[0].fY, r[1].fY) };
525 pointsLeft >>= 1;
526 prev = generate_cubic_points(p0, q[0], r[0], s, tolSqd, prev, head, pointsLeft, alloc);
527 prev = generate_cubic_points(s, r[1], q[2], p3, tolSqd, prev, head, pointsLeft, alloc);
528 return prev;
529}
530
531// Stage 1: convert the input path to a set of linear contours (linked list of Vertices).
532
533void path_to_contours(const SkPath& path, SkScalar tolerance, const SkRect& clipBounds,
534 Vertex** contours, SkChunkAlloc& alloc) {
535
536 SkScalar toleranceSqd = tolerance * tolerance;
537
538 SkPoint pts[4];
539 bool done = false;
540 SkPath::Iter iter(path, false);
541 Vertex* prev = NULL;
542 Vertex* head = NULL;
543 if (path.isInverseFillType()) {
544 SkPoint quad[4];
545 clipBounds.toQuad(quad);
546 for (int i = 3; i >= 0; i--) {
547 prev = append_point_to_contour(quad[i], prev, &head, alloc);
548 }
549 head->fPrev = prev;
550 prev->fNext = head;
551 *contours++ = head;
552 head = prev = NULL;
553 }
554 SkAutoConicToQuads converter;
555 while (!done) {
556 SkPath::Verb verb = iter.next(pts);
557 switch (verb) {
558 case SkPath::kConic_Verb: {
559 SkScalar weight = iter.conicWeight();
560 const SkPoint* quadPts = converter.computeQuads(pts, weight, toleranceSqd);
561 for (int i = 0; i < converter.countQuads(); ++i) {
562 int pointsLeft = GrPathUtils::quadraticPointCount(quadPts, toleranceSqd);
563 prev = generate_quadratic_points(quadPts[0], quadPts[1], quadPts[2],
564 toleranceSqd, prev, &head, pointsLeft, alloc);
565 quadPts += 2;
566 }
567 break;
568 }
569 case SkPath::kMove_Verb:
570 if (head) {
571 head->fPrev = prev;
572 prev->fNext = head;
573 *contours++ = head;
574 }
575 head = prev = NULL;
576 prev = append_point_to_contour(pts[0], prev, &head, alloc);
577 break;
578 case SkPath::kLine_Verb: {
579 prev = append_point_to_contour(pts[1], prev, &head, alloc);
580 break;
581 }
582 case SkPath::kQuad_Verb: {
583 int pointsLeft = GrPathUtils::quadraticPointCount(pts, toleranceSqd);
584 prev = generate_quadratic_points(pts[0], pts[1], pts[2], toleranceSqd, prev,
585 &head, pointsLeft, alloc);
586 break;
587 }
588 case SkPath::kCubic_Verb: {
589 int pointsLeft = GrPathUtils::cubicPointCount(pts, toleranceSqd);
590 prev = generate_cubic_points(pts[0], pts[1], pts[2], pts[3],
591 toleranceSqd, prev, &head, pointsLeft, alloc);
592 break;
593 }
594 case SkPath::kClose_Verb:
595 if (head) {
596 head->fPrev = prev;
597 prev->fNext = head;
598 *contours++ = head;
599 }
600 head = prev = NULL;
601 break;
602 case SkPath::kDone_Verb:
603 if (head) {
604 head->fPrev = prev;
605 prev->fNext = head;
606 *contours++ = head;
607 }
608 done = true;
609 break;
610 }
611 }
612}
613
614inline bool apply_fill_type(SkPath::FillType fillType, int winding) {
615 switch (fillType) {
616 case SkPath::kWinding_FillType:
617 return winding != 0;
618 case SkPath::kEvenOdd_FillType:
619 return (winding & 1) != 0;
620 case SkPath::kInverseWinding_FillType:
621 return winding == 1;
622 case SkPath::kInverseEvenOdd_FillType:
623 return (winding & 1) == 1;
624 default:
625 SkASSERT(false);
626 return false;
627 }
628}
629
senorblanco6bd51372015-04-15 07:32:27 -0700630Edge* new_edge(Vertex* prev, Vertex* next, SkChunkAlloc& alloc, Comparator& c) {
631 int winding = c.sweep_lt(prev->fPoint, next->fPoint) ? 1 : -1;
senorblancod6ed19c2015-02-26 06:58:17 -0800632 Vertex* top = winding < 0 ? next : prev;
633 Vertex* bottom = winding < 0 ? prev : next;
634 return ALLOC_NEW(Edge, (top, bottom, winding), alloc);
635}
636
637void remove_edge(Edge* edge, Edge** head) {
638 LOG("removing edge %g -> %g\n", edge->fTop->fID, edge->fBottom->fID);
639 SkASSERT(edge->isActive(head));
640 remove<Edge, &Edge::fLeft, &Edge::fRight>(edge, head, NULL);
641}
642
643void insert_edge(Edge* edge, Edge* prev, Edge** head) {
644 LOG("inserting edge %g -> %g\n", edge->fTop->fID, edge->fBottom->fID);
645 SkASSERT(!edge->isActive(head));
646 Edge* next = prev ? prev->fRight : *head;
647 insert<Edge, &Edge::fLeft, &Edge::fRight>(edge, prev, next, head, NULL);
648}
649
650void find_enclosing_edges(Vertex* v, Edge* head, Edge** left, Edge** right) {
651 if (v->fFirstEdgeAbove) {
652 *left = v->fFirstEdgeAbove->fLeft;
653 *right = v->fLastEdgeAbove->fRight;
654 return;
655 }
656 Edge* prev = NULL;
657 Edge* next;
658 for (next = head; next != NULL; next = next->fRight) {
659 if (next->isRightOf(v)) {
660 break;
661 }
662 prev = next;
663 }
664 *left = prev;
665 *right = next;
666 return;
667}
668
senorblanco6bd51372015-04-15 07:32:27 -0700669void find_enclosing_edges(Edge* edge, Edge* head, Comparator& c, Edge** left, Edge** right) {
senorblancod6ed19c2015-02-26 06:58:17 -0800670 Edge* prev = NULL;
671 Edge* next;
672 for (next = head; next != NULL; next = next->fRight) {
senorblanco6bd51372015-04-15 07:32:27 -0700673 if ((c.sweep_gt(edge->fTop->fPoint, next->fTop->fPoint) && next->isRightOf(edge->fTop)) ||
674 (c.sweep_gt(next->fTop->fPoint, edge->fTop->fPoint) && edge->isLeftOf(next->fTop)) ||
675 (c.sweep_lt(edge->fBottom->fPoint, next->fBottom->fPoint) &&
senorblancod6ed19c2015-02-26 06:58:17 -0800676 next->isRightOf(edge->fBottom)) ||
senorblanco6bd51372015-04-15 07:32:27 -0700677 (c.sweep_lt(next->fBottom->fPoint, edge->fBottom->fPoint) &&
senorblancod6ed19c2015-02-26 06:58:17 -0800678 edge->isLeftOf(next->fBottom))) {
679 break;
680 }
681 prev = next;
682 }
683 *left = prev;
684 *right = next;
685 return;
686}
687
senorblanco6bd51372015-04-15 07:32:27 -0700688void fix_active_state(Edge* edge, Edge** activeEdges, Comparator& c) {
senorblancod6ed19c2015-02-26 06:58:17 -0800689 if (edge->isActive(activeEdges)) {
690 if (edge->fBottom->fProcessed || !edge->fTop->fProcessed) {
691 remove_edge(edge, activeEdges);
692 }
693 } else if (edge->fTop->fProcessed && !edge->fBottom->fProcessed) {
694 Edge* left;
695 Edge* right;
senorblanco6bd51372015-04-15 07:32:27 -0700696 find_enclosing_edges(edge, *activeEdges, c, &left, &right);
senorblancod6ed19c2015-02-26 06:58:17 -0800697 insert_edge(edge, left, activeEdges);
698 }
699}
700
senorblanco6bd51372015-04-15 07:32:27 -0700701void insert_edge_above(Edge* edge, Vertex* v, Comparator& c) {
senorblancod6ed19c2015-02-26 06:58:17 -0800702 if (edge->fTop->fPoint == edge->fBottom->fPoint ||
senorblanco6bd51372015-04-15 07:32:27 -0700703 c.sweep_gt(edge->fTop->fPoint, edge->fBottom->fPoint)) {
senorblancod6ed19c2015-02-26 06:58:17 -0800704 return;
705 }
706 LOG("insert edge (%g -> %g) above vertex %g\n", edge->fTop->fID, edge->fBottom->fID, v->fID);
707 Edge* prev = NULL;
708 Edge* next;
709 for (next = v->fFirstEdgeAbove; next; next = next->fNextEdgeAbove) {
710 if (next->isRightOf(edge->fTop)) {
711 break;
712 }
713 prev = next;
714 }
715 insert<Edge, &Edge::fPrevEdgeAbove, &Edge::fNextEdgeAbove>(
716 edge, prev, next, &v->fFirstEdgeAbove, &v->fLastEdgeAbove);
717}
718
senorblanco6bd51372015-04-15 07:32:27 -0700719void insert_edge_below(Edge* edge, Vertex* v, Comparator& c) {
senorblancod6ed19c2015-02-26 06:58:17 -0800720 if (edge->fTop->fPoint == edge->fBottom->fPoint ||
senorblanco6bd51372015-04-15 07:32:27 -0700721 c.sweep_gt(edge->fTop->fPoint, edge->fBottom->fPoint)) {
senorblancod6ed19c2015-02-26 06:58:17 -0800722 return;
723 }
724 LOG("insert edge (%g -> %g) below vertex %g\n", edge->fTop->fID, edge->fBottom->fID, v->fID);
725 Edge* prev = NULL;
726 Edge* next;
727 for (next = v->fFirstEdgeBelow; next; next = next->fNextEdgeBelow) {
728 if (next->isRightOf(edge->fBottom)) {
729 break;
730 }
731 prev = next;
732 }
733 insert<Edge, &Edge::fPrevEdgeBelow, &Edge::fNextEdgeBelow>(
734 edge, prev, next, &v->fFirstEdgeBelow, &v->fLastEdgeBelow);
735}
736
737void remove_edge_above(Edge* edge) {
738 LOG("removing edge (%g -> %g) above vertex %g\n", edge->fTop->fID, edge->fBottom->fID,
739 edge->fBottom->fID);
740 remove<Edge, &Edge::fPrevEdgeAbove, &Edge::fNextEdgeAbove>(
741 edge, &edge->fBottom->fFirstEdgeAbove, &edge->fBottom->fLastEdgeAbove);
742}
743
744void remove_edge_below(Edge* edge) {
745 LOG("removing edge (%g -> %g) below vertex %g\n", edge->fTop->fID, edge->fBottom->fID,
746 edge->fTop->fID);
747 remove<Edge, &Edge::fPrevEdgeBelow, &Edge::fNextEdgeBelow>(
748 edge, &edge->fTop->fFirstEdgeBelow, &edge->fTop->fLastEdgeBelow);
749}
750
751void erase_edge_if_zero_winding(Edge* edge, Edge** head) {
752 if (edge->fWinding != 0) {
753 return;
754 }
755 LOG("erasing edge (%g -> %g)\n", edge->fTop->fID, edge->fBottom->fID);
756 remove_edge_above(edge);
757 remove_edge_below(edge);
758 if (edge->isActive(head)) {
759 remove_edge(edge, head);
760 }
761}
762
senorblanco6bd51372015-04-15 07:32:27 -0700763void merge_collinear_edges(Edge* edge, Edge** activeEdges, Comparator& c);
senorblancod6ed19c2015-02-26 06:58:17 -0800764
senorblanco6bd51372015-04-15 07:32:27 -0700765void set_top(Edge* edge, Vertex* v, Edge** activeEdges, Comparator& c) {
senorblancod6ed19c2015-02-26 06:58:17 -0800766 remove_edge_below(edge);
767 edge->fTop = v;
768 edge->recompute();
senorblanco6bd51372015-04-15 07:32:27 -0700769 insert_edge_below(edge, v, c);
770 fix_active_state(edge, activeEdges, c);
771 merge_collinear_edges(edge, activeEdges, c);
senorblancod6ed19c2015-02-26 06:58:17 -0800772}
773
senorblanco6bd51372015-04-15 07:32:27 -0700774void set_bottom(Edge* edge, Vertex* v, Edge** activeEdges, Comparator& c) {
senorblancod6ed19c2015-02-26 06:58:17 -0800775 remove_edge_above(edge);
776 edge->fBottom = v;
777 edge->recompute();
senorblanco6bd51372015-04-15 07:32:27 -0700778 insert_edge_above(edge, v, c);
779 fix_active_state(edge, activeEdges, c);
780 merge_collinear_edges(edge, activeEdges, c);
senorblancod6ed19c2015-02-26 06:58:17 -0800781}
782
senorblanco6bd51372015-04-15 07:32:27 -0700783void merge_edges_above(Edge* edge, Edge* other, Edge** activeEdges, Comparator& c) {
senorblancod6ed19c2015-02-26 06:58:17 -0800784 if (coincident(edge->fTop->fPoint, other->fTop->fPoint)) {
785 LOG("merging coincident above edges (%g, %g) -> (%g, %g)\n",
786 edge->fTop->fPoint.fX, edge->fTop->fPoint.fY,
787 edge->fBottom->fPoint.fX, edge->fBottom->fPoint.fY);
788 other->fWinding += edge->fWinding;
789 erase_edge_if_zero_winding(other, activeEdges);
790 edge->fWinding = 0;
791 erase_edge_if_zero_winding(edge, activeEdges);
senorblanco6bd51372015-04-15 07:32:27 -0700792 } else if (c.sweep_lt(edge->fTop->fPoint, other->fTop->fPoint)) {
senorblancod6ed19c2015-02-26 06:58:17 -0800793 other->fWinding += edge->fWinding;
794 erase_edge_if_zero_winding(other, activeEdges);
senorblanco6bd51372015-04-15 07:32:27 -0700795 set_bottom(edge, other->fTop, activeEdges, c);
senorblancod6ed19c2015-02-26 06:58:17 -0800796 } else {
797 edge->fWinding += other->fWinding;
798 erase_edge_if_zero_winding(edge, activeEdges);
senorblanco6bd51372015-04-15 07:32:27 -0700799 set_bottom(other, edge->fTop, activeEdges, c);
senorblancod6ed19c2015-02-26 06:58:17 -0800800 }
801}
802
senorblanco6bd51372015-04-15 07:32:27 -0700803void merge_edges_below(Edge* edge, Edge* other, Edge** activeEdges, Comparator& c) {
senorblancod6ed19c2015-02-26 06:58:17 -0800804 if (coincident(edge->fBottom->fPoint, other->fBottom->fPoint)) {
805 LOG("merging coincident below edges (%g, %g) -> (%g, %g)\n",
806 edge->fTop->fPoint.fX, edge->fTop->fPoint.fY,
807 edge->fBottom->fPoint.fX, edge->fBottom->fPoint.fY);
808 other->fWinding += edge->fWinding;
809 erase_edge_if_zero_winding(other, activeEdges);
810 edge->fWinding = 0;
811 erase_edge_if_zero_winding(edge, activeEdges);
senorblanco6bd51372015-04-15 07:32:27 -0700812 } else if (c.sweep_lt(edge->fBottom->fPoint, other->fBottom->fPoint)) {
senorblancod6ed19c2015-02-26 06:58:17 -0800813 edge->fWinding += other->fWinding;
814 erase_edge_if_zero_winding(edge, activeEdges);
senorblanco6bd51372015-04-15 07:32:27 -0700815 set_top(other, edge->fBottom, activeEdges, c);
senorblancod6ed19c2015-02-26 06:58:17 -0800816 } else {
817 other->fWinding += edge->fWinding;
818 erase_edge_if_zero_winding(other, activeEdges);
senorblanco6bd51372015-04-15 07:32:27 -0700819 set_top(edge, other->fBottom, activeEdges, c);
senorblancod6ed19c2015-02-26 06:58:17 -0800820 }
821}
822
senorblanco6bd51372015-04-15 07:32:27 -0700823void merge_collinear_edges(Edge* edge, Edge** activeEdges, Comparator& c) {
senorblancod6ed19c2015-02-26 06:58:17 -0800824 if (edge->fPrevEdgeAbove && (edge->fTop == edge->fPrevEdgeAbove->fTop ||
825 !edge->fPrevEdgeAbove->isLeftOf(edge->fTop))) {
senorblanco6bd51372015-04-15 07:32:27 -0700826 merge_edges_above(edge, edge->fPrevEdgeAbove, activeEdges, c);
senorblancod6ed19c2015-02-26 06:58:17 -0800827 } else if (edge->fNextEdgeAbove && (edge->fTop == edge->fNextEdgeAbove->fTop ||
828 !edge->isLeftOf(edge->fNextEdgeAbove->fTop))) {
senorblanco6bd51372015-04-15 07:32:27 -0700829 merge_edges_above(edge, edge->fNextEdgeAbove, activeEdges, c);
senorblancod6ed19c2015-02-26 06:58:17 -0800830 }
831 if (edge->fPrevEdgeBelow && (edge->fBottom == edge->fPrevEdgeBelow->fBottom ||
832 !edge->fPrevEdgeBelow->isLeftOf(edge->fBottom))) {
senorblanco6bd51372015-04-15 07:32:27 -0700833 merge_edges_below(edge, edge->fPrevEdgeBelow, activeEdges, c);
senorblancod6ed19c2015-02-26 06:58:17 -0800834 } else if (edge->fNextEdgeBelow && (edge->fBottom == edge->fNextEdgeBelow->fBottom ||
835 !edge->isLeftOf(edge->fNextEdgeBelow->fBottom))) {
senorblanco6bd51372015-04-15 07:32:27 -0700836 merge_edges_below(edge, edge->fNextEdgeBelow, activeEdges, c);
senorblancod6ed19c2015-02-26 06:58:17 -0800837 }
838}
839
senorblanco6bd51372015-04-15 07:32:27 -0700840void split_edge(Edge* edge, Vertex* v, Edge** activeEdges, Comparator& c, SkChunkAlloc& alloc);
senorblancod6ed19c2015-02-26 06:58:17 -0800841
senorblanco6bd51372015-04-15 07:32:27 -0700842void cleanup_active_edges(Edge* edge, Edge** activeEdges, Comparator& c, SkChunkAlloc& alloc) {
senorblancod6ed19c2015-02-26 06:58:17 -0800843 Vertex* top = edge->fTop;
844 Vertex* bottom = edge->fBottom;
845 if (edge->fLeft) {
846 Vertex* leftTop = edge->fLeft->fTop;
847 Vertex* leftBottom = edge->fLeft->fBottom;
senorblanco6bd51372015-04-15 07:32:27 -0700848 if (c.sweep_gt(top->fPoint, leftTop->fPoint) && !edge->fLeft->isLeftOf(top)) {
849 split_edge(edge->fLeft, edge->fTop, activeEdges, c, alloc);
850 } else if (c.sweep_gt(leftTop->fPoint, top->fPoint) && !edge->isRightOf(leftTop)) {
851 split_edge(edge, leftTop, activeEdges, c, alloc);
852 } else if (c.sweep_lt(bottom->fPoint, leftBottom->fPoint) &&
853 !edge->fLeft->isLeftOf(bottom)) {
854 split_edge(edge->fLeft, bottom, activeEdges, c, alloc);
855 } else if (c.sweep_lt(leftBottom->fPoint, bottom->fPoint) && !edge->isRightOf(leftBottom)) {
856 split_edge(edge, leftBottom, activeEdges, c, alloc);
senorblancod6ed19c2015-02-26 06:58:17 -0800857 }
858 }
859 if (edge->fRight) {
860 Vertex* rightTop = edge->fRight->fTop;
861 Vertex* rightBottom = edge->fRight->fBottom;
senorblanco6bd51372015-04-15 07:32:27 -0700862 if (c.sweep_gt(top->fPoint, rightTop->fPoint) && !edge->fRight->isRightOf(top)) {
863 split_edge(edge->fRight, top, activeEdges, c, alloc);
864 } else if (c.sweep_gt(rightTop->fPoint, top->fPoint) && !edge->isLeftOf(rightTop)) {
865 split_edge(edge, rightTop, activeEdges, c, alloc);
866 } else if (c.sweep_lt(bottom->fPoint, rightBottom->fPoint) &&
senorblancod6ed19c2015-02-26 06:58:17 -0800867 !edge->fRight->isRightOf(bottom)) {
senorblanco6bd51372015-04-15 07:32:27 -0700868 split_edge(edge->fRight, bottom, activeEdges, c, alloc);
869 } else if (c.sweep_lt(rightBottom->fPoint, bottom->fPoint) &&
senorblancod6ed19c2015-02-26 06:58:17 -0800870 !edge->isLeftOf(rightBottom)) {
senorblanco6bd51372015-04-15 07:32:27 -0700871 split_edge(edge, rightBottom, activeEdges, c, alloc);
senorblancod6ed19c2015-02-26 06:58:17 -0800872 }
873 }
874}
875
senorblanco6bd51372015-04-15 07:32:27 -0700876void split_edge(Edge* edge, Vertex* v, Edge** activeEdges, Comparator& c, SkChunkAlloc& alloc) {
senorblancod6ed19c2015-02-26 06:58:17 -0800877 LOG("splitting edge (%g -> %g) at vertex %g (%g, %g)\n",
878 edge->fTop->fID, edge->fBottom->fID,
879 v->fID, v->fPoint.fX, v->fPoint.fY);
senorblanco6bd51372015-04-15 07:32:27 -0700880 if (c.sweep_lt(v->fPoint, edge->fTop->fPoint)) {
881 set_top(edge, v, activeEdges, c);
882 } else if (c.sweep_gt(v->fPoint, edge->fBottom->fPoint)) {
883 set_bottom(edge, v, activeEdges, c);
senorblancoa2b6d282015-03-02 09:34:13 -0800884 } else {
885 Edge* newEdge = ALLOC_NEW(Edge, (v, edge->fBottom, edge->fWinding), alloc);
senorblanco6bd51372015-04-15 07:32:27 -0700886 insert_edge_below(newEdge, v, c);
887 insert_edge_above(newEdge, edge->fBottom, c);
888 set_bottom(edge, v, activeEdges, c);
889 cleanup_active_edges(edge, activeEdges, c, alloc);
890 fix_active_state(newEdge, activeEdges, c);
891 merge_collinear_edges(newEdge, activeEdges, c);
senorblancoa2b6d282015-03-02 09:34:13 -0800892 }
senorblancod6ed19c2015-02-26 06:58:17 -0800893}
894
senorblanco6bd51372015-04-15 07:32:27 -0700895void merge_vertices(Vertex* src, Vertex* dst, Vertex** head, Comparator& c, SkChunkAlloc& alloc) {
senorblancod6ed19c2015-02-26 06:58:17 -0800896 LOG("found coincident verts at %g, %g; merging %g into %g\n", src->fPoint.fX, src->fPoint.fY,
897 src->fID, dst->fID);
898 for (Edge* edge = src->fFirstEdgeAbove; edge;) {
899 Edge* next = edge->fNextEdgeAbove;
senorblanco6bd51372015-04-15 07:32:27 -0700900 set_bottom(edge, dst, NULL, c);
senorblancod6ed19c2015-02-26 06:58:17 -0800901 edge = next;
902 }
903 for (Edge* edge = src->fFirstEdgeBelow; edge;) {
904 Edge* next = edge->fNextEdgeBelow;
senorblanco6bd51372015-04-15 07:32:27 -0700905 set_top(edge, dst, NULL, c);
senorblancod6ed19c2015-02-26 06:58:17 -0800906 edge = next;
907 }
908 remove<Vertex, &Vertex::fPrev, &Vertex::fNext>(src, head, NULL);
909}
910
senorblanco6bd51372015-04-15 07:32:27 -0700911Vertex* check_for_intersection(Edge* edge, Edge* other, Edge** activeEdges, Comparator& c,
912 SkChunkAlloc& alloc) {
senorblancod6ed19c2015-02-26 06:58:17 -0800913 SkPoint p;
914 if (!edge || !other) {
915 return NULL;
916 }
917 if (edge->intersect(*other, &p)) {
918 Vertex* v;
919 LOG("found intersection, pt is %g, %g\n", p.fX, p.fY);
senorblanco6bd51372015-04-15 07:32:27 -0700920 if (p == edge->fTop->fPoint || c.sweep_lt(p, edge->fTop->fPoint)) {
921 split_edge(other, edge->fTop, activeEdges, c, alloc);
senorblancod6ed19c2015-02-26 06:58:17 -0800922 v = edge->fTop;
senorblanco6bd51372015-04-15 07:32:27 -0700923 } else if (p == edge->fBottom->fPoint || c.sweep_gt(p, edge->fBottom->fPoint)) {
924 split_edge(other, edge->fBottom, activeEdges, c, alloc);
senorblancod6ed19c2015-02-26 06:58:17 -0800925 v = edge->fBottom;
senorblanco6bd51372015-04-15 07:32:27 -0700926 } else if (p == other->fTop->fPoint || c.sweep_lt(p, other->fTop->fPoint)) {
927 split_edge(edge, other->fTop, activeEdges, c, alloc);
senorblancod6ed19c2015-02-26 06:58:17 -0800928 v = other->fTop;
senorblanco6bd51372015-04-15 07:32:27 -0700929 } else if (p == other->fBottom->fPoint || c.sweep_gt(p, other->fBottom->fPoint)) {
930 split_edge(edge, other->fBottom, activeEdges, c, alloc);
senorblancod6ed19c2015-02-26 06:58:17 -0800931 v = other->fBottom;
932 } else {
933 Vertex* nextV = edge->fTop;
senorblanco6bd51372015-04-15 07:32:27 -0700934 while (c.sweep_lt(p, nextV->fPoint)) {
senorblancod6ed19c2015-02-26 06:58:17 -0800935 nextV = nextV->fPrev;
936 }
senorblanco6bd51372015-04-15 07:32:27 -0700937 while (c.sweep_lt(nextV->fPoint, p)) {
senorblancod6ed19c2015-02-26 06:58:17 -0800938 nextV = nextV->fNext;
939 }
940 Vertex* prevV = nextV->fPrev;
941 if (coincident(prevV->fPoint, p)) {
942 v = prevV;
943 } else if (coincident(nextV->fPoint, p)) {
944 v = nextV;
945 } else {
946 v = ALLOC_NEW(Vertex, (p), alloc);
947 LOG("inserting between %g (%g, %g) and %g (%g, %g)\n",
948 prevV->fID, prevV->fPoint.fX, prevV->fPoint.fY,
949 nextV->fID, nextV->fPoint.fX, nextV->fPoint.fY);
950#if LOGGING_ENABLED
951 v->fID = (nextV->fID + prevV->fID) * 0.5f;
952#endif
953 v->fPrev = prevV;
954 v->fNext = nextV;
955 prevV->fNext = v;
956 nextV->fPrev = v;
957 }
senorblanco6bd51372015-04-15 07:32:27 -0700958 split_edge(edge, v, activeEdges, c, alloc);
959 split_edge(other, v, activeEdges, c, alloc);
senorblancod6ed19c2015-02-26 06:58:17 -0800960 }
senorblancod6ed19c2015-02-26 06:58:17 -0800961 return v;
962 }
963 return NULL;
964}
965
966void sanitize_contours(Vertex** contours, int contourCnt) {
967 for (int i = 0; i < contourCnt; ++i) {
968 SkASSERT(contours[i]);
969 for (Vertex* v = contours[i];;) {
970 if (coincident(v->fPrev->fPoint, v->fPoint)) {
971 LOG("vertex %g,%g coincident; removing\n", v->fPoint.fX, v->fPoint.fY);
972 if (v->fPrev == v) {
973 contours[i] = NULL;
974 break;
975 }
976 v->fPrev->fNext = v->fNext;
977 v->fNext->fPrev = v->fPrev;
978 if (contours[i] == v) {
979 contours[i] = v->fNext;
980 }
981 v = v->fPrev;
982 } else {
983 v = v->fNext;
984 if (v == contours[i]) break;
985 }
986 }
987 }
988}
989
senorblanco6bd51372015-04-15 07:32:27 -0700990void merge_coincident_vertices(Vertex** vertices, Comparator& c, SkChunkAlloc& alloc) {
senorblancod6ed19c2015-02-26 06:58:17 -0800991 for (Vertex* v = (*vertices)->fNext; v != NULL; v = v->fNext) {
senorblanco6bd51372015-04-15 07:32:27 -0700992 if (c.sweep_lt(v->fPoint, v->fPrev->fPoint)) {
senorblancod6ed19c2015-02-26 06:58:17 -0800993 v->fPoint = v->fPrev->fPoint;
994 }
995 if (coincident(v->fPrev->fPoint, v->fPoint)) {
senorblanco6bd51372015-04-15 07:32:27 -0700996 merge_vertices(v->fPrev, v, vertices, c, alloc);
senorblancod6ed19c2015-02-26 06:58:17 -0800997 }
998 }
999}
1000
1001// Stage 2: convert the contours to a mesh of edges connecting the vertices.
1002
senorblanco6bd51372015-04-15 07:32:27 -07001003Vertex* build_edges(Vertex** contours, int contourCnt, Comparator& c, SkChunkAlloc& alloc) {
senorblancod6ed19c2015-02-26 06:58:17 -08001004 Vertex* vertices = NULL;
1005 Vertex* prev = NULL;
1006 for (int i = 0; i < contourCnt; ++i) {
1007 for (Vertex* v = contours[i]; v != NULL;) {
1008 Vertex* vNext = v->fNext;
senorblanco6bd51372015-04-15 07:32:27 -07001009 Edge* edge = new_edge(v->fPrev, v, alloc, c);
senorblancod6ed19c2015-02-26 06:58:17 -08001010 if (edge->fWinding > 0) {
senorblanco6bd51372015-04-15 07:32:27 -07001011 insert_edge_below(edge, v->fPrev, c);
1012 insert_edge_above(edge, v, c);
senorblancod6ed19c2015-02-26 06:58:17 -08001013 } else {
senorblanco6bd51372015-04-15 07:32:27 -07001014 insert_edge_below(edge, v, c);
1015 insert_edge_above(edge, v->fPrev, c);
senorblancod6ed19c2015-02-26 06:58:17 -08001016 }
senorblanco6bd51372015-04-15 07:32:27 -07001017 merge_collinear_edges(edge, NULL, c);
senorblancod6ed19c2015-02-26 06:58:17 -08001018 if (prev) {
1019 prev->fNext = v;
1020 v->fPrev = prev;
1021 } else {
1022 vertices = v;
1023 }
1024 prev = v;
1025 v = vNext;
1026 if (v == contours[i]) break;
1027 }
1028 }
1029 if (prev) {
1030 prev->fNext = vertices->fPrev = NULL;
1031 }
1032 return vertices;
1033}
1034
senorblanco6bd51372015-04-15 07:32:27 -07001035// Stage 3: sort the vertices by increasing sweep direction.
senorblancod6ed19c2015-02-26 06:58:17 -08001036
senorblanco6bd51372015-04-15 07:32:27 -07001037Vertex* sorted_merge(Vertex* a, Vertex* b, Comparator& c);
senorblancod6ed19c2015-02-26 06:58:17 -08001038
1039void front_back_split(Vertex* v, Vertex** pFront, Vertex** pBack) {
1040 Vertex* fast;
1041 Vertex* slow;
1042 if (!v || !v->fNext) {
1043 *pFront = v;
1044 *pBack = NULL;
1045 } else {
1046 slow = v;
1047 fast = v->fNext;
1048
1049 while (fast != NULL) {
1050 fast = fast->fNext;
1051 if (fast != NULL) {
1052 slow = slow->fNext;
1053 fast = fast->fNext;
1054 }
1055 }
1056
1057 *pFront = v;
1058 *pBack = slow->fNext;
1059 slow->fNext->fPrev = NULL;
1060 slow->fNext = NULL;
1061 }
1062}
1063
senorblanco6bd51372015-04-15 07:32:27 -07001064void merge_sort(Vertex** head, Comparator& c) {
senorblancod6ed19c2015-02-26 06:58:17 -08001065 if (!*head || !(*head)->fNext) {
1066 return;
1067 }
1068
1069 Vertex* a;
1070 Vertex* b;
1071 front_back_split(*head, &a, &b);
1072
senorblanco6bd51372015-04-15 07:32:27 -07001073 merge_sort(&a, c);
1074 merge_sort(&b, c);
senorblancod6ed19c2015-02-26 06:58:17 -08001075
senorblanco6bd51372015-04-15 07:32:27 -07001076 *head = sorted_merge(a, b, c);
senorblancod6ed19c2015-02-26 06:58:17 -08001077}
1078
senorblanco7ef63c82015-04-13 14:27:37 -07001079inline void append_vertex(Vertex* v, Vertex** head, Vertex** tail) {
1080 insert<Vertex, &Vertex::fPrev, &Vertex::fNext>(v, *tail, NULL, head, tail);
1081}
1082
1083inline void append_vertex_list(Vertex* v, Vertex** head, Vertex** tail) {
1084 insert<Vertex, &Vertex::fPrev, &Vertex::fNext>(v, *tail, v->fNext, head, tail);
1085}
1086
senorblanco6bd51372015-04-15 07:32:27 -07001087Vertex* sorted_merge(Vertex* a, Vertex* b, Comparator& c) {
senorblanco7ef63c82015-04-13 14:27:37 -07001088 Vertex* head = NULL;
1089 Vertex* tail = NULL;
senorblancod6ed19c2015-02-26 06:58:17 -08001090
senorblanco7ef63c82015-04-13 14:27:37 -07001091 while (a && b) {
senorblanco6bd51372015-04-15 07:32:27 -07001092 if (c.sweep_lt(a->fPoint, b->fPoint)) {
senorblanco7ef63c82015-04-13 14:27:37 -07001093 Vertex* next = a->fNext;
1094 append_vertex(a, &head, &tail);
1095 a = next;
1096 } else {
1097 Vertex* next = b->fNext;
1098 append_vertex(b, &head, &tail);
1099 b = next;
1100 }
senorblancod6ed19c2015-02-26 06:58:17 -08001101 }
senorblanco7ef63c82015-04-13 14:27:37 -07001102 if (a) {
1103 append_vertex_list(a, &head, &tail);
1104 }
1105 if (b) {
1106 append_vertex_list(b, &head, &tail);
1107 }
1108 return head;
senorblancod6ed19c2015-02-26 06:58:17 -08001109}
1110
1111// Stage 4: Simplify the mesh by inserting new vertices at intersecting edges.
1112
senorblanco6bd51372015-04-15 07:32:27 -07001113void simplify(Vertex* vertices, Comparator& c, SkChunkAlloc& alloc) {
senorblancod6ed19c2015-02-26 06:58:17 -08001114 LOG("simplifying complex polygons\n");
1115 Edge* activeEdges = NULL;
1116 for (Vertex* v = vertices; v != NULL; v = v->fNext) {
1117 if (!v->fFirstEdgeAbove && !v->fFirstEdgeBelow) {
1118 continue;
1119 }
1120#if LOGGING_ENABLED
1121 LOG("\nvertex %g: (%g,%g)\n", v->fID, v->fPoint.fX, v->fPoint.fY);
1122#endif
senorblancod6ed19c2015-02-26 06:58:17 -08001123 Edge* leftEnclosingEdge = NULL;
1124 Edge* rightEnclosingEdge = NULL;
1125 bool restartChecks;
1126 do {
1127 restartChecks = false;
1128 find_enclosing_edges(v, activeEdges, &leftEnclosingEdge, &rightEnclosingEdge);
1129 if (v->fFirstEdgeBelow) {
1130 for (Edge* edge = v->fFirstEdgeBelow; edge != NULL; edge = edge->fNextEdgeBelow) {
senorblanco6bd51372015-04-15 07:32:27 -07001131 if (check_for_intersection(edge, leftEnclosingEdge, &activeEdges, c, alloc)) {
senorblancod6ed19c2015-02-26 06:58:17 -08001132 restartChecks = true;
1133 break;
1134 }
senorblanco6bd51372015-04-15 07:32:27 -07001135 if (check_for_intersection(edge, rightEnclosingEdge, &activeEdges, c, alloc)) {
senorblancod6ed19c2015-02-26 06:58:17 -08001136 restartChecks = true;
1137 break;
1138 }
1139 }
1140 } else {
1141 if (Vertex* pv = check_for_intersection(leftEnclosingEdge, rightEnclosingEdge,
senorblanco6bd51372015-04-15 07:32:27 -07001142 &activeEdges, c, alloc)) {
1143 if (c.sweep_lt(pv->fPoint, v->fPoint)) {
senorblancod6ed19c2015-02-26 06:58:17 -08001144 v = pv;
1145 }
1146 restartChecks = true;
1147 }
1148
1149 }
1150 } while (restartChecks);
senorblancod6ed19c2015-02-26 06:58:17 -08001151 for (Edge* e = v->fFirstEdgeAbove; e; e = e->fNextEdgeAbove) {
1152 remove_edge(e, &activeEdges);
1153 }
1154 Edge* leftEdge = leftEnclosingEdge;
1155 for (Edge* e = v->fFirstEdgeBelow; e; e = e->fNextEdgeBelow) {
1156 insert_edge(e, leftEdge, &activeEdges);
1157 leftEdge = e;
1158 }
1159 v->fProcessed = true;
1160 }
1161}
1162
1163// Stage 5: Tessellate the simplified mesh into monotone polygons.
1164
1165Poly* tessellate(Vertex* vertices, SkChunkAlloc& alloc) {
1166 LOG("tessellating simple polygons\n");
1167 Edge* activeEdges = NULL;
1168 Poly* polys = NULL;
1169 for (Vertex* v = vertices; v != NULL; v = v->fNext) {
1170 if (!v->fFirstEdgeAbove && !v->fFirstEdgeBelow) {
1171 continue;
1172 }
1173#if LOGGING_ENABLED
1174 LOG("\nvertex %g: (%g,%g)\n", v->fID, v->fPoint.fX, v->fPoint.fY);
1175#endif
senorblancod6ed19c2015-02-26 06:58:17 -08001176 Edge* leftEnclosingEdge = NULL;
1177 Edge* rightEnclosingEdge = NULL;
1178 find_enclosing_edges(v, activeEdges, &leftEnclosingEdge, &rightEnclosingEdge);
senorblancod6ed19c2015-02-26 06:58:17 -08001179 Poly* leftPoly = NULL;
1180 Poly* rightPoly = NULL;
1181 if (v->fFirstEdgeAbove) {
1182 leftPoly = v->fFirstEdgeAbove->fLeftPoly;
1183 rightPoly = v->fLastEdgeAbove->fRightPoly;
1184 } else {
1185 leftPoly = leftEnclosingEdge ? leftEnclosingEdge->fRightPoly : NULL;
1186 rightPoly = rightEnclosingEdge ? rightEnclosingEdge->fLeftPoly : NULL;
1187 }
1188#if LOGGING_ENABLED
1189 LOG("edges above:\n");
1190 for (Edge* e = v->fFirstEdgeAbove; e; e = e->fNextEdgeAbove) {
1191 LOG("%g -> %g, lpoly %d, rpoly %d\n", e->fTop->fID, e->fBottom->fID,
1192 e->fLeftPoly ? e->fLeftPoly->fID : -1, e->fRightPoly ? e->fRightPoly->fID : -1);
1193 }
1194 LOG("edges below:\n");
1195 for (Edge* e = v->fFirstEdgeBelow; e; e = e->fNextEdgeBelow) {
1196 LOG("%g -> %g, lpoly %d, rpoly %d\n", e->fTop->fID, e->fBottom->fID,
1197 e->fLeftPoly ? e->fLeftPoly->fID : -1, e->fRightPoly ? e->fRightPoly->fID : -1);
1198 }
1199#endif
1200 if (v->fFirstEdgeAbove) {
1201 if (leftPoly) {
1202 leftPoly = leftPoly->addVertex(v, Poly::kRight_Side, alloc);
1203 }
1204 if (rightPoly) {
1205 rightPoly = rightPoly->addVertex(v, Poly::kLeft_Side, alloc);
1206 }
1207 for (Edge* e = v->fFirstEdgeAbove; e != v->fLastEdgeAbove; e = e->fNextEdgeAbove) {
1208 Edge* leftEdge = e;
1209 Edge* rightEdge = e->fNextEdgeAbove;
1210 SkASSERT(rightEdge->isRightOf(leftEdge->fTop));
1211 remove_edge(leftEdge, &activeEdges);
1212 if (leftEdge->fRightPoly) {
1213 leftEdge->fRightPoly->end(v, alloc);
1214 }
1215 if (rightEdge->fLeftPoly && rightEdge->fLeftPoly != leftEdge->fRightPoly) {
1216 rightEdge->fLeftPoly->end(v, alloc);
1217 }
1218 }
1219 remove_edge(v->fLastEdgeAbove, &activeEdges);
1220 if (!v->fFirstEdgeBelow) {
1221 if (leftPoly && rightPoly && leftPoly != rightPoly) {
1222 SkASSERT(leftPoly->fPartner == NULL && rightPoly->fPartner == NULL);
1223 rightPoly->fPartner = leftPoly;
1224 leftPoly->fPartner = rightPoly;
1225 }
1226 }
1227 }
1228 if (v->fFirstEdgeBelow) {
1229 if (!v->fFirstEdgeAbove) {
1230 if (leftPoly && leftPoly == rightPoly) {
1231 // Split the poly.
1232 if (leftPoly->fActive->fSide == Poly::kLeft_Side) {
1233 leftPoly = new_poly(&polys, leftEnclosingEdge->fTop, leftPoly->fWinding,
1234 alloc);
1235 leftPoly->addVertex(v, Poly::kRight_Side, alloc);
1236 rightPoly->addVertex(v, Poly::kLeft_Side, alloc);
1237 leftEnclosingEdge->fRightPoly = leftPoly;
1238 } else {
1239 rightPoly = new_poly(&polys, rightEnclosingEdge->fTop, rightPoly->fWinding,
1240 alloc);
1241 rightPoly->addVertex(v, Poly::kLeft_Side, alloc);
1242 leftPoly->addVertex(v, Poly::kRight_Side, alloc);
1243 rightEnclosingEdge->fLeftPoly = rightPoly;
1244 }
1245 } else {
1246 if (leftPoly) {
1247 leftPoly = leftPoly->addVertex(v, Poly::kRight_Side, alloc);
1248 }
1249 if (rightPoly) {
1250 rightPoly = rightPoly->addVertex(v, Poly::kLeft_Side, alloc);
1251 }
1252 }
1253 }
1254 Edge* leftEdge = v->fFirstEdgeBelow;
1255 leftEdge->fLeftPoly = leftPoly;
1256 insert_edge(leftEdge, leftEnclosingEdge, &activeEdges);
1257 for (Edge* rightEdge = leftEdge->fNextEdgeBelow; rightEdge;
1258 rightEdge = rightEdge->fNextEdgeBelow) {
1259 insert_edge(rightEdge, leftEdge, &activeEdges);
1260 int winding = leftEdge->fLeftPoly ? leftEdge->fLeftPoly->fWinding : 0;
1261 winding += leftEdge->fWinding;
1262 if (winding != 0) {
1263 Poly* poly = new_poly(&polys, v, winding, alloc);
1264 leftEdge->fRightPoly = rightEdge->fLeftPoly = poly;
1265 }
1266 leftEdge = rightEdge;
1267 }
1268 v->fLastEdgeBelow->fRightPoly = rightPoly;
1269 }
senorblancod6ed19c2015-02-26 06:58:17 -08001270#if LOGGING_ENABLED
1271 LOG("\nactive edges:\n");
1272 for (Edge* e = activeEdges; e != NULL; e = e->fRight) {
1273 LOG("%g -> %g, lpoly %d, rpoly %d\n", e->fTop->fID, e->fBottom->fID,
1274 e->fLeftPoly ? e->fLeftPoly->fID : -1, e->fRightPoly ? e->fRightPoly->fID : -1);
1275 }
1276#endif
1277 }
1278 return polys;
1279}
1280
1281// This is a driver function which calls stages 2-5 in turn.
1282
senorblanco6bd51372015-04-15 07:32:27 -07001283Poly* contours_to_polys(Vertex** contours, int contourCnt, Comparator& c, SkChunkAlloc& alloc) {
senorblancod6ed19c2015-02-26 06:58:17 -08001284#if LOGGING_ENABLED
1285 for (int i = 0; i < contourCnt; ++i) {
1286 Vertex* v = contours[i];
1287 SkASSERT(v);
1288 LOG("path.moveTo(%20.20g, %20.20g);\n", v->fPoint.fX, v->fPoint.fY);
1289 for (v = v->fNext; v != contours[i]; v = v->fNext) {
1290 LOG("path.lineTo(%20.20g, %20.20g);\n", v->fPoint.fX, v->fPoint.fY);
1291 }
1292 }
1293#endif
1294 sanitize_contours(contours, contourCnt);
senorblanco6bd51372015-04-15 07:32:27 -07001295 Vertex* vertices = build_edges(contours, contourCnt, c, alloc);
senorblancod6ed19c2015-02-26 06:58:17 -08001296 if (!vertices) {
1297 return NULL;
1298 }
1299
1300 // Sort vertices in Y (secondarily in X).
senorblanco6bd51372015-04-15 07:32:27 -07001301 merge_sort(&vertices, c);
1302 merge_coincident_vertices(&vertices, c, alloc);
senorblancod6ed19c2015-02-26 06:58:17 -08001303#if LOGGING_ENABLED
1304 for (Vertex* v = vertices; v != NULL; v = v->fNext) {
1305 static float gID = 0.0f;
1306 v->fID = gID++;
1307 }
1308#endif
senorblanco6bd51372015-04-15 07:32:27 -07001309 simplify(vertices, c, alloc);
senorblancod6ed19c2015-02-26 06:58:17 -08001310 return tessellate(vertices, alloc);
1311}
1312
1313// Stage 6: Triangulate the monotone polygons into a vertex buffer.
1314
1315void* polys_to_triangles(Poly* polys, SkPath::FillType fillType, void* data) {
1316 void* d = data;
1317 for (Poly* poly = polys; poly; poly = poly->fNext) {
1318 if (apply_fill_type(fillType, poly->fWinding)) {
1319 d = poly->emit(d);
1320 }
1321 }
1322 return d;
1323}
1324
1325};
1326
1327GrTessellatingPathRenderer::GrTessellatingPathRenderer() {
1328}
1329
1330GrPathRenderer::StencilSupport GrTessellatingPathRenderer::onGetStencilSupport(
1331 const GrDrawTarget*,
1332 const GrPipelineBuilder*,
1333 const SkPath&,
1334 const SkStrokeRec&) const {
1335 return GrPathRenderer::kNoSupport_StencilSupport;
1336}
1337
1338bool GrTessellatingPathRenderer::canDrawPath(const GrDrawTarget* target,
1339 const GrPipelineBuilder* pipelineBuilder,
1340 const SkMatrix& viewMatrix,
1341 const SkPath& path,
1342 const SkStrokeRec& stroke,
1343 bool antiAlias) const {
1344 // This path renderer can draw all fill styles, but does not do antialiasing. It can do convex
1345 // and concave paths, but we'll leave the convex ones to simpler algorithms.
1346 return stroke.isFillStyle() && !antiAlias && !path.isConvex();
1347}
1348
senorblanco9ba39722015-03-05 07:13:42 -08001349class TessellatingPathBatch : public GrBatch {
1350public:
1351
1352 static GrBatch* Create(const GrColor& color,
1353 const SkPath& path,
1354 const SkMatrix& viewMatrix,
1355 SkRect clipBounds) {
1356 return SkNEW_ARGS(TessellatingPathBatch, (color, path, viewMatrix, clipBounds));
1357 }
1358
mtklein36352bf2015-03-25 18:17:31 -07001359 const char* name() const override { return "TessellatingPathBatch"; }
senorblanco9ba39722015-03-05 07:13:42 -08001360
mtklein36352bf2015-03-25 18:17:31 -07001361 void getInvariantOutputColor(GrInitInvariantOutput* out) const override {
senorblanco9ba39722015-03-05 07:13:42 -08001362 out->setKnownFourComponents(fColor);
1363 }
1364
mtklein36352bf2015-03-25 18:17:31 -07001365 void getInvariantOutputCoverage(GrInitInvariantOutput* out) const override {
senorblanco9ba39722015-03-05 07:13:42 -08001366 out->setUnknownSingleComponent();
1367 }
1368
mtklein36352bf2015-03-25 18:17:31 -07001369 void initBatchTracker(const GrPipelineInfo& init) override {
senorblanco9ba39722015-03-05 07:13:42 -08001370 // Handle any color overrides
1371 if (init.fColorIgnored) {
1372 fColor = GrColor_ILLEGAL;
1373 } else if (GrColor_ILLEGAL != init.fOverrideColor) {
1374 fColor = init.fOverrideColor;
1375 }
1376 fPipelineInfo = init;
1377 }
1378
mtklein36352bf2015-03-25 18:17:31 -07001379 void generateGeometry(GrBatchTarget* batchTarget, const GrPipeline* pipeline) override {
senorblanco6bd51372015-04-15 07:32:27 -07001380 SkRect pathBounds = fPath.getBounds();
1381 Comparator c;
1382 if (pathBounds.width() > pathBounds.height()) {
1383 c.sweep_lt = sweep_lt_horiz;
1384 c.sweep_gt = sweep_gt_horiz;
1385 } else {
1386 c.sweep_lt = sweep_lt_vert;
1387 c.sweep_gt = sweep_gt_vert;
1388 }
1389 SkScalar tol = GrPathUtils::scaleToleranceToSrc(SK_Scalar1, fViewMatrix, pathBounds);
senorblanco9ba39722015-03-05 07:13:42 -08001390 int contourCnt;
1391 int maxPts = GrPathUtils::worstCasePointCount(fPath, &contourCnt, tol);
1392 if (maxPts <= 0) {
1393 return;
1394 }
1395 if (maxPts > ((int)SK_MaxU16 + 1)) {
1396 SkDebugf("Path not rendered, too many verts (%d)\n", maxPts);
1397 return;
1398 }
1399 SkPath::FillType fillType = fPath.getFillType();
1400 if (SkPath::IsInverseFillType(fillType)) {
1401 contourCnt++;
1402 }
1403
1404 LOG("got %d pts, %d contours\n", maxPts, contourCnt);
1405 uint32_t flags = GrDefaultGeoProcFactory::kPosition_GPType;
1406 SkAutoTUnref<const GrGeometryProcessor> gp(
1407 GrDefaultGeoProcFactory::Create(flags, fColor, fViewMatrix, SkMatrix::I()));
1408 batchTarget->initDraw(gp, pipeline);
1409 gp->initBatchTracker(batchTarget->currentBatchTracker(), fPipelineInfo);
1410
1411 SkAutoTDeleteArray<Vertex*> contours(SkNEW_ARRAY(Vertex *, contourCnt));
1412
1413 // For the initial size of the chunk allocator, estimate based on the point count:
1414 // one vertex per point for the initial passes, plus two for the vertices in the
1415 // resulting Polys, since the same point may end up in two Polys. Assume minimal
1416 // connectivity of one Edge per Vertex (will grow for intersections).
1417 SkChunkAlloc alloc(maxPts * (3 * sizeof(Vertex) + sizeof(Edge)));
1418 path_to_contours(fPath, tol, fClipBounds, contours.get(), alloc);
1419 Poly* polys;
senorblanco6bd51372015-04-15 07:32:27 -07001420 polys = contours_to_polys(contours.get(), contourCnt, c, alloc);
senorblanco9ba39722015-03-05 07:13:42 -08001421 int count = 0;
1422 for (Poly* poly = polys; poly; poly = poly->fNext) {
1423 if (apply_fill_type(fillType, poly->fWinding) && poly->fCount >= 3) {
1424 count += (poly->fCount - 2) * (WIREFRAME ? 6 : 3);
1425 }
1426 }
senorblancoe8331072015-03-26 14:52:45 -07001427 if (0 == count) {
1428 return;
1429 }
senorblanco9ba39722015-03-05 07:13:42 -08001430
1431 size_t stride = gp->getVertexStride();
1432 const GrVertexBuffer* vertexBuffer;
1433 int firstVertex;
1434 void* vertices = batchTarget->vertexPool()->makeSpace(stride,
1435 count,
1436 &vertexBuffer,
1437 &firstVertex);
joshualitt4b31de82015-03-05 14:33:41 -08001438
1439 if (!vertices) {
1440 SkDebugf("Could not allocate vertices\n");
1441 return;
1442 }
1443
senorblanco9ba39722015-03-05 07:13:42 -08001444 LOG("emitting %d verts\n", count);
1445 void* end = polys_to_triangles(polys, fillType, vertices);
1446 int actualCount = static_cast<int>(
1447 (static_cast<char*>(end) - static_cast<char*>(vertices)) / stride);
1448 LOG("actual count: %d\n", actualCount);
1449 SkASSERT(actualCount <= count);
1450
1451 GrPrimitiveType primitiveType = WIREFRAME ? kLines_GrPrimitiveType
1452 : kTriangles_GrPrimitiveType;
1453 GrDrawTarget::DrawInfo drawInfo;
1454 drawInfo.setPrimitiveType(primitiveType);
1455 drawInfo.setVertexBuffer(vertexBuffer);
1456 drawInfo.setStartVertex(firstVertex);
1457 drawInfo.setVertexCount(actualCount);
1458 drawInfo.setStartIndex(0);
1459 drawInfo.setIndexCount(0);
1460 batchTarget->draw(drawInfo);
1461
1462 batchTarget->putBackVertices((size_t)(count - actualCount), stride);
1463 return;
1464 }
1465
mtklein36352bf2015-03-25 18:17:31 -07001466 bool onCombineIfPossible(GrBatch*) override {
senorblanco9ba39722015-03-05 07:13:42 -08001467 return false;
1468 }
1469
1470private:
1471 TessellatingPathBatch(const GrColor& color,
1472 const SkPath& path,
1473 const SkMatrix& viewMatrix,
1474 const SkRect& clipBounds)
1475 : fColor(color)
1476 , fPath(path)
1477 , fViewMatrix(viewMatrix)
1478 , fClipBounds(clipBounds) {
1479 this->initClassID<TessellatingPathBatch>();
1480 }
1481
1482 GrColor fColor;
1483 SkPath fPath;
1484 SkMatrix fViewMatrix;
1485 SkRect fClipBounds; // in source space
1486 GrPipelineInfo fPipelineInfo;
1487};
1488
senorblancod6ed19c2015-02-26 06:58:17 -08001489bool GrTessellatingPathRenderer::onDrawPath(GrDrawTarget* target,
1490 GrPipelineBuilder* pipelineBuilder,
1491 GrColor color,
1492 const SkMatrix& viewM,
1493 const SkPath& path,
1494 const SkStrokeRec& stroke,
1495 bool antiAlias) {
1496 SkASSERT(!antiAlias);
1497 const GrRenderTarget* rt = pipelineBuilder->getRenderTarget();
1498 if (NULL == rt) {
1499 return false;
1500 }
1501
senorblancod6ed19c2015-02-26 06:58:17 -08001502 SkIRect clipBoundsI;
1503 pipelineBuilder->clip().getConservativeBounds(rt, &clipBoundsI);
1504 SkRect clipBounds = SkRect::Make(clipBoundsI);
1505 SkMatrix vmi;
1506 if (!viewM.invert(&vmi)) {
1507 return false;
1508 }
1509 vmi.mapRect(&clipBounds);
senorblanco9ba39722015-03-05 07:13:42 -08001510 SkAutoTUnref<GrBatch> batch(TessellatingPathBatch::Create(color, path, viewM, clipBounds));
1511 target->drawBatch(pipelineBuilder, batch);
senorblancod6ed19c2015-02-26 06:58:17 -08001512
1513 return true;
1514}