John Stiles | 5c7bb32 | 2020-10-22 11:09:15 -0400 | [diff] [blame^] | 1 | /* |
| 2 | * Copyright 2020 Google LLC |
| 3 | * |
| 4 | * Use of this source code is governed by a BSD-style license that can be |
| 5 | * found in the LICENSE file. |
| 6 | */ |
| 7 | |
| 8 | #include "src/sksl/SkSLPool.h" |
| 9 | |
| 10 | #include "src/sksl/ir/SkSLIRNode.h" |
| 11 | |
| 12 | #define VLOG(...) // printf(__VA_ARGS__) |
| 13 | |
| 14 | namespace SkSL { |
| 15 | |
| 16 | #if defined(SK_BUILD_FOR_IOS) && \ |
| 17 | (!defined(__IPHONE_9_0) || __IPHONE_OS_VERSION_MIN_REQUIRED < __IPHONE_9_0) |
| 18 | |
| 19 | // iOS did not support for C++11 `thread_local` variables until iOS 9. |
| 20 | // Pooling is not supported here; we allocate all nodes directly. |
| 21 | struct PoolData {}; |
| 22 | |
| 23 | Pool::~Pool() {} |
| 24 | std::unique_ptr<Pool> Pool::CreatePoolOnThread(int nodesInPool) { |
| 25 | auto pool = std::unique_ptr<Pool>(new Pool); |
| 26 | pool->fData = nullptr; |
| 27 | return pool; |
| 28 | } |
| 29 | void Pool::detachFromThread() {} |
| 30 | void Pool::attachToThread() {} |
| 31 | void* Pool::AllocIRNode() { return ::operator new(sizeof(IRNode)); } |
| 32 | void Pool::FreeIRNode(void* node) { ::operator delete(node); } |
| 33 | |
| 34 | #else // !defined(SK_BUILD_FOR_IOS)... |
| 35 | |
| 36 | namespace { struct IRNodeData { |
| 37 | union { |
| 38 | uint8_t fBuffer[sizeof(IRNode)]; |
| 39 | IRNodeData* fFreeListNext; |
| 40 | }; |
| 41 | }; } |
| 42 | |
| 43 | struct PoolData { |
| 44 | // This holds the first free node in the pool. It will be null when the pool is exhausted. |
| 45 | IRNodeData* fFreeListHead = fNodes; |
| 46 | |
| 47 | // This points to end of our pooled data, and implies the number of nodes. |
| 48 | IRNodeData* fNodesEnd = nullptr; |
| 49 | |
| 50 | // Our pooled data lives here. (We allocate lots of nodes here, not just one.) |
| 51 | IRNodeData fNodes[1]; |
| 52 | |
| 53 | // Accessors. |
| 54 | ptrdiff_t nodeCount() { return fNodesEnd - fNodes; } |
| 55 | |
| 56 | ptrdiff_t nodeIndex(IRNodeData* node) { |
| 57 | SkASSERT(node >= fNodes); |
| 58 | SkASSERT(node < fNodesEnd); |
| 59 | return node - fNodes; |
| 60 | } |
| 61 | }; |
| 62 | |
| 63 | static thread_local PoolData* sPoolData = nullptr; |
| 64 | |
| 65 | static PoolData* create_pool_data(int nodesInPool) { |
| 66 | // Create a PoolData structure with extra space at the end for additional IRNode data. |
| 67 | int numExtraIRNodes = nodesInPool - 1; |
| 68 | PoolData* poolData = static_cast<PoolData*>(malloc(sizeof(PoolData) + |
| 69 | (sizeof(IRNodeData) * numExtraIRNodes))); |
| 70 | |
| 71 | // Initialize each pool node as a free node. The free nodes form a singly-linked list, each |
| 72 | // pointing to the next free node in sequence. |
| 73 | for (int index = 0; index < nodesInPool - 1; ++index) { |
| 74 | poolData->fNodes[index].fFreeListNext = &poolData->fNodes[index + 1]; |
| 75 | } |
| 76 | poolData->fNodes[nodesInPool - 1].fFreeListNext = nullptr; |
| 77 | poolData->fNodesEnd = &poolData->fNodes[nodesInPool]; |
| 78 | |
| 79 | return poolData; |
| 80 | } |
| 81 | |
| 82 | Pool::~Pool() { |
| 83 | if (sPoolData == fData) { |
| 84 | SkDEBUGFAIL("SkSL pool is being destroyed while it is still attached to the thread"); |
| 85 | sPoolData = nullptr; |
| 86 | } |
| 87 | |
| 88 | // In debug mode, report any leaked nodes. |
| 89 | #ifdef SK_DEBUG |
| 90 | ptrdiff_t nodeCount = fData->nodeCount(); |
| 91 | std::vector<bool> freed(nodeCount); |
| 92 | for (IRNodeData* node = fData->fFreeListHead; node; node = node->fFreeListNext) { |
| 93 | ptrdiff_t nodeIndex = fData->nodeIndex(node); |
| 94 | freed[nodeIndex] = true; |
| 95 | } |
| 96 | bool foundLeaks = false; |
| 97 | for (int index = 0; index < nodeCount; ++index) { |
| 98 | if (!freed[index]) { |
| 99 | IRNode* leak = reinterpret_cast<IRNode*>(fData->fNodes[index].fBuffer); |
| 100 | SkDebugf("Node %d leaked: %s\n", index, leak->description().c_str()); |
| 101 | foundLeaks = true; |
| 102 | } |
| 103 | } |
| 104 | if (foundLeaks) { |
| 105 | SkDEBUGFAIL("leaking SkSL pool nodes; if they are later freed, this will likely be fatal"); |
| 106 | } |
| 107 | #endif |
| 108 | |
| 109 | VLOG("DELETE Pool:0x%016llX\n", (uint64_t)fData); |
| 110 | free(fData); |
| 111 | } |
| 112 | |
| 113 | std::unique_ptr<Pool> Pool::CreatePoolOnThread(int nodesInPool) { |
| 114 | auto pool = std::unique_ptr<Pool>(new Pool); |
| 115 | pool->fData = create_pool_data(nodesInPool); |
| 116 | pool->fData->fFreeListHead = &pool->fData->fNodes[0]; |
| 117 | VLOG("CREATE Pool:0x%016llX\n", (uint64_t)pool->fData); |
| 118 | pool->attachToThread(); |
| 119 | return pool; |
| 120 | } |
| 121 | |
| 122 | void Pool::detachFromThread() { |
| 123 | VLOG("DETACH Pool:0x%016llX\n", (uint64_t)sPoolData); |
| 124 | SkASSERT(sPoolData != nullptr); |
| 125 | sPoolData = nullptr; |
| 126 | } |
| 127 | |
| 128 | void Pool::attachToThread() { |
| 129 | VLOG("ATTACH Pool:0x%016llX\n", (uint64_t)fData); |
| 130 | SkASSERT(sPoolData == nullptr); |
| 131 | sPoolData = fData; |
| 132 | } |
| 133 | |
| 134 | void* Pool::AllocIRNode() { |
| 135 | // Is a pool attached? |
| 136 | if (sPoolData) { |
| 137 | // Does the pool contain a free node? |
| 138 | IRNodeData* node = sPoolData->fFreeListHead; |
| 139 | if (node) { |
| 140 | // Yes. Take a node from the freelist. |
| 141 | sPoolData->fFreeListHead = node->fFreeListNext; |
| 142 | VLOG("ALLOC Pool:0x%016llX Index:%04d 0x%016llX\n", |
| 143 | (uint64_t)sPoolData, (int)(node - &sPoolData->fNodes[0]), (uint64_t)node); |
| 144 | return node->fBuffer; |
| 145 | } |
| 146 | } |
| 147 | |
| 148 | // The pool is detached or full; allocate nodes using malloc. |
| 149 | void* ptr = ::operator new(sizeof(IRNode)); |
| 150 | VLOG("ALLOC Pool:0x%016llX Index:____ malloc 0x%016llX\n", |
| 151 | (uint64_t)sPoolData, (uint64_t)ptr); |
| 152 | return ptr; |
| 153 | } |
| 154 | |
| 155 | void Pool::FreeIRNode(void* node_v) { |
| 156 | // Is a pool attached? |
| 157 | if (sPoolData) { |
| 158 | // Did this node come from our pool? |
| 159 | auto* node = static_cast<IRNodeData*>(node_v); |
| 160 | if (node >= &sPoolData->fNodes[0] && node < sPoolData->fNodesEnd) { |
| 161 | // Yes. Push it back onto the freelist. |
| 162 | VLOG("FREE Pool:0x%016llX Index:%04d 0x%016llX\n", |
| 163 | (uint64_t)sPoolData, (int)(node - &sPoolData->fNodes[0]), (uint64_t)node); |
| 164 | node->fFreeListNext = sPoolData->fFreeListHead; |
| 165 | sPoolData->fFreeListHead = node; |
| 166 | return; |
| 167 | } |
| 168 | } |
| 169 | |
| 170 | // No pool is attached or the node was malloced; it must be freed. |
| 171 | VLOG("FREE Pool:0x%016llX Index:____ free 0x%016llX\n", |
| 172 | (uint64_t)sPoolData, (uint64_t)node_v); |
| 173 | ::operator delete(node_v); |
| 174 | } |
| 175 | |
| 176 | #endif // !defined(SK_BUILD_FOR_IOS)... |
| 177 | |
| 178 | } // namespace SkSL |