blob: d6a38ed7d33cfe142da967aaa6275dec7cc90787 [file] [log] [blame]
Michael Ludwig69858532018-11-28 15:34:34 -05001/*
2 * Copyright 2018 Google Inc.
3 *
4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file.
6 */
7
8#include "GrFillRectOp.h"
9
10#include "GrGeometryProcessor.h"
11#include "GrMeshDrawOp.h"
12#include "GrPaint.h"
13#include "GrQuad.h"
14#include "GrQuadPerEdgeAA.h"
15#include "GrSimpleMeshDrawOpHelper.h"
16#include "SkMatrix.h"
17#include "SkRect.h"
18#include "glsl/GrGLSLColorSpaceXformHelper.h"
19#include "glsl/GrGLSLGeometryProcessor.h"
20#include "glsl/GrGLSLVarying.h"
21
22namespace {
23
24using VertexSpec = GrQuadPerEdgeAA::VertexSpec;
25using ColorType = GrQuadPerEdgeAA::ColorType;
26
27// NOTE: This info structure is intentionally modeled after GrTextureOps' Quad so that they can
28// more easily be integrated together in the future.
29class TransformedQuad {
30public:
31 TransformedQuad(const GrPerspQuad& deviceQuad, const GrPerspQuad& localQuad,
32 const SkPMColor4f& color, GrQuadAAFlags aaFlags)
33 : fDeviceQuad(deviceQuad)
34 , fLocalQuad(localQuad)
35 , fColor(color)
36 , fAAFlags(aaFlags) {}
37
38 const GrPerspQuad& deviceQuad() const { return fDeviceQuad; }
39 const GrPerspQuad& localQuad() const { return fLocalQuad; }
40 const SkPMColor4f& color() const { return fColor; }
41 GrQuadAAFlags aaFlags() const { return fAAFlags; }
42
43 void setColor(const SkPMColor4f& color) { fColor = color; }
44
45 SkString dumpInfo(int index) const {
46 SkString str;
47 str.appendf("%d: Color: [%.2f, %.2f, %.2f, %.2f], Edge AA: l%u_t%u_r%u_b%u, \n"
48 " device quad: [(%.2f, %2.f, %.2f), (%.2f, %.2f, %.2f), (%.2f, %.2f, %.2f), "
49 "(%.2f, %.2f, %.2f)],\n"
50 " local quad: [(%.2f, %2.f, %.2f), (%.2f, %.2f, %.2f), (%.2f, %.2f, %.2f), "
51 "(%.2f, %.2f, %.2f)]\n",
52 index, fColor.fR, fColor.fG, fColor.fB, fColor.fA,
53 (uint32_t) (fAAFlags & GrQuadAAFlags::kLeft),
54 (uint32_t) (fAAFlags & GrQuadAAFlags::kTop),
55 (uint32_t) (fAAFlags & GrQuadAAFlags::kRight),
56 (uint32_t) (fAAFlags & GrQuadAAFlags::kBottom),
57 fDeviceQuad.x(0), fDeviceQuad.y(0), fDeviceQuad.w(0),
58 fDeviceQuad.x(1), fDeviceQuad.y(1), fDeviceQuad.w(1),
59 fDeviceQuad.x(2), fDeviceQuad.y(2), fDeviceQuad.w(2),
60 fDeviceQuad.x(3), fDeviceQuad.y(3), fDeviceQuad.w(3),
61 fLocalQuad.x(0), fLocalQuad.y(0), fLocalQuad.w(0),
62 fLocalQuad.x(1), fLocalQuad.y(1), fLocalQuad.w(1),
63 fLocalQuad.x(2), fLocalQuad.y(2), fLocalQuad.w(2),
64 fLocalQuad.x(3), fLocalQuad.y(3), fLocalQuad.w(3));
65 return str;
66 }
67private:
68 // NOTE: The TransformedQuad does not store the types for device and local. The owning op tracks
69 // the most general type for device and local across all of its merged quads.
70 GrPerspQuad fDeviceQuad; // In device space, allowing rects to be combined across view matrices
71 GrPerspQuad fLocalQuad; // Original rect transformed by its local matrix
72 SkPMColor4f fColor;
73 GrQuadAAFlags fAAFlags;
74};
75
76// A GeometryProcessor for rendering TransformedQuads using the vertex attributes from
77// GrQuadPerEdgeAA. This is similar to the TextureGeometryProcessor of GrTextureOp except that it
78// handles full GrPaints.
79class QuadPerEdgeAAGeometryProcessor : public GrGeometryProcessor {
80public:
81
82 static sk_sp<GrGeometryProcessor> Make(const VertexSpec& spec) {
83 return sk_sp<QuadPerEdgeAAGeometryProcessor>(new QuadPerEdgeAAGeometryProcessor(spec));
84 }
85
86 const char* name() const override { return "QuadPerEdgeAAGeometryProcessor"; }
87
88 void getGLSLProcessorKey(const GrShaderCaps&, GrProcessorKeyBuilder* b) const override {
89 // The attributes' key includes the device and local quad types implicitly since those
90 // types decide the vertex attribute size
91 b->add32(fAttrs.getKey());
92 }
93
94 GrGLSLPrimitiveProcessor* createGLSLInstance(const GrShaderCaps& caps) const override {
95 class GLSLProcessor : public GrGLSLGeometryProcessor {
96 public:
97 void setData(const GrGLSLProgramDataManager& pdman, const GrPrimitiveProcessor& proc,
98 FPCoordTransformIter&& transformIter) override {
99 const auto& gp = proc.cast<QuadPerEdgeAAGeometryProcessor>();
100 if (gp.fAttrs.hasLocalCoords()) {
101 this->setTransformDataHelper(SkMatrix::I(), pdman, &transformIter);
102 }
103 }
104
105 private:
106 void onEmitCode(EmitArgs& args, GrGPArgs* gpArgs) override {
107 const auto& gp = args.fGP.cast<QuadPerEdgeAAGeometryProcessor>();
108 args.fVaryingHandler->emitAttributes(gp);
109 gpArgs->fPositionVar = gp.fAttrs.positions().asShaderVar();
110
111 if (gp.fAttrs.hasLocalCoords()) {
112 this->emitTransforms(args.fVertBuilder,
113 args.fVaryingHandler,
114 args.fUniformHandler,
115 gp.fAttrs.localCoords().asShaderVar(),
116 args.fFPCoordTransformHandler);
117 }
118
119 gp.fAttrs.emitColor(args, "paintColor");
120 gp.fAttrs.emitCoverage(args, "aaDist");
121 }
122 };
123 return new GLSLProcessor;
124 }
125
126private:
127 QuadPerEdgeAAGeometryProcessor(const VertexSpec& spec)
128 : INHERITED(kQuadPerEdgeAAGeometryProcessor_ClassID)
129 , fAttrs(spec) {
130 SkASSERT(spec.hasVertexColors());
131 this->setVertexAttributes(fAttrs.attributes(), fAttrs.attributeCount());
132 }
133
134 GrQuadPerEdgeAA::GPAttributes fAttrs;
135
136 typedef GrGeometryProcessor INHERITED;
137};
138
139class FillRectOp final : public GrMeshDrawOp {
140private:
141 using Helper = GrSimpleMeshDrawOpHelperWithStencil;
142
143public:
144 static std::unique_ptr<GrDrawOp> Make(GrContext* context,
145 GrPaint&& paint,
146 GrAAType aaType,
147 GrQuadAAFlags edgeAA,
148 const GrUserStencilSettings* stencilSettings,
149 const GrPerspQuad& deviceQuad,
150 GrQuadType deviceQuadType,
151 const GrPerspQuad& localQuad,
152 GrQuadType localQuadType) {
153 // Clean up deviations between aaType and edgeAA
154 GrResolveAATypeForQuad(aaType, edgeAA, deviceQuad, deviceQuadType, &aaType, &edgeAA);
155
156 // Analyze the paint to see if it is compatible with scissor-clearing
157 SkPMColor4f color = paint.getColor4f();
158 // Only non-null if the paint can be turned into a clear, it can be a local pointer since
159 // the op ctor consumes the value right away if it's provided
160 SkPMColor4f* clearColor = nullptr;
161 if (paint.isTrivial() || paint.isConstantBlendedColor(&color)) {
162 clearColor = &color;
163 }
164
165 return Helper::FactoryHelper<FillRectOp>(context, std::move(paint), clearColor, aaType,
166 edgeAA, stencilSettings, deviceQuad, deviceQuadType, localQuad, localQuadType);
167 }
168
169 // Analysis of the GrPaint to determine the const blend color must be done before, passing
170 // nullptr for constBlendColor disables all scissor-clear optimizations (must keep the
171 // paintColor argument because it is assumed by the GrSimpleMeshDrawOpHelper). Similarly, aaType
172 // is passed to Helper in the initializer list, so incongruities between aaType and edgeFlags
173 // must be resolved prior to calling this constructor.
174 FillRectOp(Helper::MakeArgs args, SkPMColor4f paintColor, const SkPMColor4f* constBlendColor,
175 GrAAType aaType, GrQuadAAFlags edgeFlags, const GrUserStencilSettings* stencil,
176 const GrPerspQuad& deviceQuad, GrQuadType deviceQuadType,
177 const GrPerspQuad& localQuad, GrQuadType localQuadType)
178 : INHERITED(ClassID())
179 , fHelper(args, aaType, stencil)
180 , fDeviceQuadType(static_cast<unsigned>(deviceQuadType))
181 , fLocalQuadType(static_cast<unsigned>(localQuadType)) {
182 if (constBlendColor) {
183 // The GrPaint is compatible with clearing, and the constant blend color overrides the
184 // paint color (although in most cases they are probably the same)
185 paintColor = *constBlendColor;
186 // However, just because the paint is compatible, the device quad must also be a rect
187 // that is non-AA (AA aligned with pixel bounds should have already been turned into
188 // non-AA).
189 fClearCompatible = deviceQuadType == GrQuadType::kRect && aaType == GrAAType::kNone;
190 } else {
191 // Paint isn't clear compatible
192 fClearCompatible = false;
193 }
194
195 fWideColor = !SkPMColor4fFitsInBytes(paintColor);
196
197 // The color stored with the quad is the clear color if a scissor-clear is decided upon
198 // when executing the op.
199 fQuads.emplace_back(deviceQuad, localQuad, paintColor, edgeFlags);
200 this->setBounds(deviceQuad.bounds(), HasAABloat(aaType == GrAAType::kCoverage),
201 IsZeroArea::kNo);
202 }
203
204 const char* name() const override { return "FillRectOp"; }
205
206 void visitProxies(const VisitProxyFunc& func, VisitorType) const override {
207 return fHelper.visitProxies(func);
208 }
209
210#ifdef SK_DEBUG
211 SkString dumpInfo() const override {
212 SkString str;
213 str.appendf("# draws: %d\n", fQuads.count());
214 str.appendf("Clear compatible: %u\n", static_cast<bool>(fClearCompatible));
215 str.appendf("Device quad type: %u, local quad type: %u\n",
216 fDeviceQuadType, fLocalQuadType);
217 str += fHelper.dumpInfo();
218 for (int i = 0; i < fQuads.count(); i++) {
219 str += fQuads[i].dumpInfo(i);
220
221 }
222 str += INHERITED::dumpInfo();
223 return str;
224 }
225#endif
226
227 RequiresDstTexture finalize(const GrCaps& caps, const GrAppliedClip* clip) override {
228 // Initialize aggregate color analysis with the first quad's color (which always exists)
229 SkASSERT(fQuads.count() > 0);
230 GrProcessorAnalysisColor quadColors(fQuads[0].color());
231 // Then combine the colors of any additional quads (e.g. from MakeSet)
232 for (int i = 1; i < fQuads.count(); ++i) {
233 quadColors = GrProcessorAnalysisColor::Combine(quadColors, fQuads[i].color());
234 }
235 auto result = fHelper.xpRequiresDstTexture(
236 caps, clip, GrProcessorAnalysisCoverage::kSingleChannel, &quadColors);
237 // If there is a constant color after analysis, that means all of the quads should be set
238 // to the same color (even if they started out with different colors).
239 SkPMColor4f colorOverride;
240 if (quadColors.isConstant(&colorOverride)) {
241 for (int i = 0; i < fQuads.count(); ++i) {
242 fQuads[i].setColor(colorOverride);
243 }
244 }
245
246 return result;
247 }
248
249 FixedFunctionFlags fixedFunctionFlags() const override {
250 // Since the AA type of the whole primitive is kept consistent with the per edge AA flags
251 // the helper's fixed function flags are appropriate.
252 return fHelper.fixedFunctionFlags();
253 }
254
255 DEFINE_OP_CLASS_ID
256
257private:
258 // For GrFillRectOp::MakeSet's use of addQuad
259 // FIXME(reviewer): better to just make addQuad public?
260 friend std::unique_ptr<GrDrawOp> GrFillRectOp::MakeSet(GrContext* context, GrPaint&& paint,
261 GrAAType aaType, const SkMatrix& viewMatrix,
262 const GrRenderTargetContext::QuadSetEntry quads[], int quadCount,
263 const GrUserStencilSettings* stencilSettings);
264
265 void onPrepareDraws(Target* target) override {
266 TRACE_EVENT0("skia", TRACE_FUNC);
267
268 using Domain = GrQuadPerEdgeAA::Domain;
269 static constexpr SkRect kEmptyDomain = SkRect::MakeEmpty();
270
271 VertexSpec vertexSpec(this->deviceQuadType(),
272 fWideColor ? ColorType::kHalf : ColorType::kByte,
273 this->localQuadType(), fHelper.usesLocalCoords(), Domain::kNo,
274 fHelper.aaType());
275
276 sk_sp<GrGeometryProcessor> gp = QuadPerEdgeAAGeometryProcessor::Make(vertexSpec);
277 size_t vertexSize = gp->vertexStride();
278
279 const GrBuffer* vbuffer;
280 int vertexOffsetInBuffer = 0;
281
282 // Fill the allocated vertex data
283 void* vdata = target->makeVertexSpace(vertexSize, fQuads.count() * 4, &vbuffer,
284 &vertexOffsetInBuffer);
285 if (!vdata) {
286 SkDebugf("Could not allocate vertices\n");
287 return;
288 }
289
290 // vertices pointer advances through vdata based on Tessellate's return value
291 void* vertices = vdata;
292 for (int i = 0; i < fQuads.count(); ++i) {
293 const auto& q = fQuads[i];
294 vertices = GrQuadPerEdgeAA::Tessellate(vertices, vertexSpec, q.deviceQuad(), q.color(),
295 q.localQuad(), kEmptyDomain, q.aaFlags());
296 }
297
298 // Configure the mesh for the vertex data
299 GrMesh* mesh;
300 if (fQuads.count() > 1) {
301 mesh = target->allocMesh(GrPrimitiveType::kTriangles);
302 sk_sp<const GrBuffer> ibuffer = target->resourceProvider()->refQuadIndexBuffer();
303 if (!ibuffer) {
304 SkDebugf("Could not allocate quad indices\n");
305 return;
306 }
307 mesh->setIndexedPatterned(ibuffer.get(), 6, 4, fQuads.count(),
308 GrResourceProvider::QuadCountOfQuadBuffer());
309 } else {
310 mesh = target->allocMesh(GrPrimitiveType::kTriangleStrip);
311 mesh->setNonIndexedNonInstanced(4);
312 }
313 mesh->setVertexData(vbuffer, vertexOffsetInBuffer);
314
315 auto pipe = fHelper.makePipeline(target);
316 target->draw(std::move(gp), pipe.fPipeline, pipe.fFixedDynamicState, mesh);
317 }
318
319 CombineResult onCombineIfPossible(GrOp* t, const GrCaps& caps) override {
320 TRACE_EVENT0("skia", TRACE_FUNC);
321 const auto* that = t->cast<FillRectOp>();
322
323 // Unlike most users of the draw op helper, this op can merge none-aa and coverage-aa
324 // draw ops together, so pass true as the last argument.
325 if (!fHelper.isCompatible(that->fHelper, caps, this->bounds(), that->bounds(), true)) {
326 return CombineResult::kCannotCombine;
327 }
328
329 // If the processor sets are compatible, the two ops are always compatible; it just needs
330 // to adjust the state of the op to be the more general quad and aa types of the two ops.
331
332 // The GrQuadType enum is ordered such that higher values are more general quad types
333 if (that->fDeviceQuadType > fDeviceQuadType) {
334 fDeviceQuadType = that->fDeviceQuadType;
335 }
336 if (that->fLocalQuadType > fLocalQuadType) {
337 fLocalQuadType = that->fLocalQuadType;
338 }
339 fClearCompatible &= that->fClearCompatible;
340 fWideColor |= that->fWideColor;
341
342 // The helper stores the aa type, but isCompatible(with true arg) allows the two ops' aa
343 // types to be none and coverage, in which case this op's aa type must be lifted to coverage
344 // so that quads with no aa edges can be batched with quads that have some/all edges aa'ed.
345 if (fHelper.aaType() == GrAAType::kNone && that->fHelper.aaType() == GrAAType::kCoverage) {
346 fHelper.setAAType(GrAAType::kCoverage);
347 }
348
349 fQuads.push_back_n(that->fQuads.count(), that->fQuads.begin());
350 return CombineResult::kMerged;
351 }
352
353 // Similar to onCombineIfPossible, but adds a quad assuming its op would have been compatible.
354 // But since it's avoiding the op list management, it must update the op's bounds. This is only
355 // used with quad sets, which uses the same view matrix for each quad so this assumes that the
356 // device quad type of the new quad is the same as the op's.
357 void addQuad(TransformedQuad&& quad, GrQuadType localQuadType, GrAAType aaType) {
358 SkASSERT(quad.deviceQuad().quadType() <= this->deviceQuadType());
359
360 // The new quad's aa type should be the same as the first quad's or none, except when the
361 // first quad's aa type was already downgraded to none, in which case the stored type must
362 // be lifted to back to the requested type.
363 if (aaType != fHelper.aaType()) {
364 if (aaType != GrAAType::kNone) {
365 // Original quad was downgraded to non-aa, lift back up to this quad's required type
366 SkASSERT(fHelper.aaType() == GrAAType::kNone);
367 fHelper.setAAType(aaType);
368 }
369 // else the new quad could have been downgraded but the other quads can't be, so don't
370 // reset the op's accumulated aa type.
371 }
372
373 // The new quad's local coordinates could differ
374 if (localQuadType > this->localQuadType()) {
375 fLocalQuadType = static_cast<unsigned>(localQuadType);
376 }
377
378 // clear compatible won't need to be updated, since device quad type and paint is the same,
379 // but this quad has a new color, so maybe update wide color
380 fWideColor |= !SkPMColor4fFitsInBytes(quad.color());
381
382 // Update the bounds and add the quad to this op's storage
383 SkRect newBounds = this->bounds();
384 newBounds.joinPossiblyEmptyRect(quad.deviceQuad().bounds());
385 this->setBounds(newBounds, HasAABloat(fHelper.aaType() == GrAAType::kCoverage),
386 IsZeroArea::kNo);
387 fQuads.push_back(std::move(quad));
388 }
389
390 GrQuadType deviceQuadType() const { return static_cast<GrQuadType>(fDeviceQuadType); }
391 GrQuadType localQuadType() const { return static_cast<GrQuadType>(fLocalQuadType); }
392
393 Helper fHelper;
394 SkSTArray<1, TransformedQuad, true> fQuads;
395
396 // While we always store full GrPerspQuads in memory, if the type is known to be simpler we can
397 // optimize our geometry generation.
398 unsigned fDeviceQuadType: 2;
399 unsigned fLocalQuadType: 2;
400 unsigned fWideColor: 1;
401
402 // True if fQuad produced by a rectangle-preserving view matrix, is pixel aligned or non-AA,
403 // and its paint is a constant blended color.
404 unsigned fClearCompatible: 1;
405
406 typedef GrMeshDrawOp INHERITED;
407};
408
409} // anonymous namespace
410
411namespace GrFillRectOp {
412
413std::unique_ptr<GrDrawOp> Make(GrContext* context,
414 GrPaint&& paint,
415 GrAAType aaType,
416 GrQuadAAFlags edgeAA,
417 const SkMatrix& viewMatrix,
418 const SkRect& rect,
419 const GrUserStencilSettings* stencilSettings) {
420 return FillRectOp::Make(context, std::move(paint), aaType, edgeAA, stencilSettings,
421 GrPerspQuad(rect, viewMatrix), GrQuadTypeForTransformedRect(viewMatrix),
422 GrPerspQuad(rect, SkMatrix::I()), GrQuadType::kRect);
423}
424
425std::unique_ptr<GrDrawOp> MakeWithLocalMatrix(GrContext* context,
426 GrPaint&& paint,
427 GrAAType aaType,
428 GrQuadAAFlags edgeAA,
429 const SkMatrix& viewMatrix,
430 const SkMatrix& localMatrix,
431 const SkRect& rect,
432 const GrUserStencilSettings* stencilSettings) {
433 GrQuadType localQuadType = GrQuadTypeForTransformedRect(localMatrix);
434 return FillRectOp::Make(context, std::move(paint), aaType, edgeAA, stencilSettings,
435 GrPerspQuad(rect, viewMatrix), GrQuadTypeForTransformedRect(viewMatrix),
436 GrPerspQuad(rect, localMatrix), localQuadType);
437}
438
439std::unique_ptr<GrDrawOp> MakeWithLocalRect(GrContext* context,
440 GrPaint&& paint,
441 GrAAType aaType,
442 GrQuadAAFlags edgeAA,
443 const SkMatrix& viewMatrix,
444 const SkRect& rect,
445 const SkRect& localRect,
446 const GrUserStencilSettings* stencilSettings) {
447 return FillRectOp::Make(context, std::move(paint), aaType, edgeAA, stencilSettings,
448 GrPerspQuad(rect, viewMatrix), GrQuadTypeForTransformedRect(viewMatrix),
449 GrPerspQuad(localRect, SkMatrix::I()), GrQuadType::kRect);
450}
451
452std::unique_ptr<GrDrawOp> MakeSet(GrContext* context,
453 GrPaint&& paint,
454 GrAAType aaType,
455 const SkMatrix& viewMatrix,
456 const GrRenderTargetContext::QuadSetEntry quads[],
457 int cnt,
458 const GrUserStencilSettings* stencilSettings) {
459 // First make a draw op for the first quad in the set
460 SkASSERT(cnt > 0);
461 GrQuadType deviceQuadType = GrQuadTypeForTransformedRect(viewMatrix);
462
463 paint.setColor4f(quads[0].fColor);
464 std::unique_ptr<GrDrawOp> op = FillRectOp::Make(context, std::move(paint), aaType,
465 quads[0].fAAFlags, stencilSettings, GrPerspQuad(quads[0].fRect, viewMatrix),
466 deviceQuadType, GrPerspQuad(quads[0].fRect, quads[0].fLocalMatrix),
467 GrQuadTypeForTransformedRect(quads[0].fLocalMatrix));
468 auto* fillRects = op->cast<FillRectOp>();
469
470 // Accumulate remaining quads similar to onCombineIfPossible() without creating an op
471 for (int i = 1; i < cnt; ++i) {
472 GrPerspQuad deviceQuad(quads[i].fRect, viewMatrix);
473
474 GrAAType resolvedAA;
475 GrQuadAAFlags resolvedEdgeFlags;
476 GrResolveAATypeForQuad(aaType, quads[i].fAAFlags, deviceQuad, deviceQuadType,
477 &resolvedAA, &resolvedEdgeFlags);
478
479 fillRects->addQuad({ deviceQuad, GrPerspQuad(quads[i].fRect, quads[i].fLocalMatrix),
480 quads[i].fColor, resolvedEdgeFlags },
481 GrQuadTypeForTransformedRect(quads[i].fLocalMatrix), resolvedAA);
482 }
483
484 return op;
485}
486
487} // namespace GrFillRectOp
488
489#if GR_TEST_UTILS
490
491#include "GrDrawOpTest.h"
492#include "SkGr.h"
493
494GR_DRAW_OP_TEST_DEFINE(FillRectOp) {
495 SkMatrix viewMatrix = GrTest::TestMatrixInvertible(random);
496 SkRect rect = GrTest::TestRect(random);
497
498 GrAAType aaType = GrAAType::kNone;
499 if (random->nextBool()) {
500 aaType = (fsaaType == GrFSAAType::kUnifiedMSAA) ? GrAAType::kMSAA : GrAAType::kCoverage;
501 }
502 const GrUserStencilSettings* stencil = random->nextBool() ? nullptr
503 : GrGetRandomStencil(random, context);
504
505 GrQuadAAFlags aaFlags = GrQuadAAFlags::kNone;
506 aaFlags |= random->nextBool() ? GrQuadAAFlags::kLeft : GrQuadAAFlags::kNone;
507 aaFlags |= random->nextBool() ? GrQuadAAFlags::kTop : GrQuadAAFlags::kNone;
508 aaFlags |= random->nextBool() ? GrQuadAAFlags::kRight : GrQuadAAFlags::kNone;
509 aaFlags |= random->nextBool() ? GrQuadAAFlags::kBottom : GrQuadAAFlags::kNone;
510
511 if (random->nextBool()) {
512 if (random->nextBool()) {
513 if (random->nextBool()) {
514 // Local matrix with a set op
515 uint32_t extraQuadCt = random->nextRangeU(1, 4);
516 SkTArray<GrRenderTargetContext::QuadSetEntry> quads(extraQuadCt + 1);
517 quads.push_back(
518 {rect, SkPMColor4f::FromBytes_RGBA(SkColorToPremulGrColor(random->nextU())),
519 GrTest::TestMatrixInvertible(random), aaFlags});
520 for (uint32_t i = 0; i < extraQuadCt; ++i) {
521 GrQuadAAFlags aaFlags = GrQuadAAFlags::kNone;
522 aaFlags |= random->nextBool() ? GrQuadAAFlags::kLeft : GrQuadAAFlags::kNone;
523 aaFlags |= random->nextBool() ? GrQuadAAFlags::kTop : GrQuadAAFlags::kNone;
524 aaFlags |= random->nextBool() ? GrQuadAAFlags::kRight : GrQuadAAFlags::kNone;
525 aaFlags |= random->nextBool() ? GrQuadAAFlags::kBottom : GrQuadAAFlags::kNone;
526
527 quads.push_back(
528 {GrTest::TestRect(random),
529 SkPMColor4f::FromBytes_RGBA(SkColorToPremulGrColor(random->nextU())),
530 GrTest::TestMatrixInvertible(random), aaFlags});
531 }
532
533 return GrFillRectOp::MakeSet(context, std::move(paint), aaType, viewMatrix,
534 quads.begin(), quads.count(), stencil);
535 } else {
536 // Single local matrix
537 SkMatrix localMatrix = GrTest::TestMatrixInvertible(random);
538 return GrFillRectOp::MakeWithLocalMatrix(context, std::move(paint), aaType, aaFlags,
539 viewMatrix, localMatrix, rect, stencil);
540 }
541 } else {
542 // Pass local rect directly
543 SkRect localRect = GrTest::TestRect(random);
544 return GrFillRectOp::MakeWithLocalRect(context, std::move(paint), aaType, aaFlags,
545 viewMatrix, rect, localRect, stencil);
546 }
547 } else {
548 // The simplest constructor
549 return GrFillRectOp::Make(context, std::move(paint), aaType, aaFlags, viewMatrix, rect,
550 stencil);
551 }
552}
553
554#endif