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msarett74114382015-03-16 11:55:18 -07001/*
2 * Copyright 2015 Google Inc.
3 *
4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file.
6 */
7
8#include "SkMasks.h"
9#include "SkTypes.h"
10
11/*
12 *
13 * Used to convert 1-7 bit color components into 8-bit color components
14 *
15 */
16const static uint8_t n_bit_to_8_bit_lookup_table[] = {
17 // 1 bit
18 0, 255,
19 // 2 bits
20 0, 85, 170, 255,
21 // 3 bits
22 0, 36, 73, 109, 146, 182, 219, 255,
23 // 4 bits
24 0, 17, 34, 51, 68, 85, 102, 119, 136, 153, 170, 187, 204, 221, 238, 255,
25 // 5 bits
26 0, 8, 16, 25, 33, 41, 49, 58, 66, 74, 82, 90, 99, 107, 115, 123, 132, 140,
27 148, 156, 165, 173, 181, 189, 197, 206, 214, 222, 230, 239, 247, 255,
28 // 6 bits
29 0, 4, 8, 12, 16, 20, 24, 28, 32, 36, 40, 45, 49, 53, 57, 61, 65, 69, 73,
30 77, 81, 85, 89, 93, 97, 101, 105, 109, 113, 117, 121, 125, 130, 134, 138,
31 142, 146, 150, 154, 158, 162, 166, 170, 174, 178, 182, 186, 190, 194, 198,
32 202, 206, 210, 215, 219, 223, 227, 231, 235, 239, 243, 247, 251, 255,
33 // 7 bits
34 0, 2, 4, 6, 8, 10, 12, 14, 16, 18, 20, 22, 24, 26, 28, 30, 32, 34, 36, 38,
35 40, 42, 44, 46, 48, 50, 52, 54, 56, 58, 60, 62, 64, 66, 68, 70, 72, 74, 76,
36 78, 80, 82, 84, 86, 88, 90, 92, 94, 96, 98, 100, 102, 104, 106, 108, 110,
37 112, 114, 116, 118, 120, 122, 124, 126, 129, 131, 133, 135, 137, 139, 141,
38 143, 145, 147, 149, 151, 153, 155, 157, 159, 161, 163, 165, 167, 169, 171,
39 173, 175, 177, 179, 181, 183, 185, 187, 189, 191, 193, 195, 197, 199, 201,
40 203, 205, 207, 209, 211, 213, 215, 217, 219, 221, 223, 225, 227, 229, 231,
41 233, 235, 237, 239, 241, 243, 245, 247, 249, 251, 253, 255
42};
43
44/*
45 *
46 * Convert an n bit component to an 8-bit component
47 *
48 */
49static uint8_t convert_to_8(uint32_t component, uint32_t n) {
50 if (0 == n) {
51 return 0;
52 } else if (8 > n) {
53 return n_bit_to_8_bit_lookup_table[(1 << n) - 2 + component];
54 } else {
55 SkASSERT(8 == n);
56 return component;
57 }
58}
59
60static uint8_t get_comp(uint32_t pixel, uint32_t mask, uint32_t shift,
61 uint32_t size) {
62 return convert_to_8((pixel & mask) >> shift, size);
63}
64
65/*
66 *
67 * Get a color component
68 *
69 */
70uint8_t SkMasks::getRed(uint32_t pixel) {
71 return get_comp(pixel, fRed.mask, fRed.shift, fRed.size);
72}
73uint8_t SkMasks::getGreen(uint32_t pixel) {
74 return get_comp(pixel, fGreen.mask, fGreen.shift, fGreen.size);
75}
76uint8_t SkMasks::getBlue(uint32_t pixel) {
77 return get_comp(pixel, fBlue.mask, fBlue.shift, fBlue.size);
78}
79uint8_t SkMasks::getAlpha(uint32_t pixel) {
80 return get_comp(pixel, fAlpha.mask, fAlpha.shift, fAlpha.size);
81}
82
83/*
84 *
85 * Process an input mask to obtain the necessary information
86 *
87 */
88const SkMasks::MaskInfo process_mask(uint32_t mask, uint32_t bpp) {
89 // Trim the masks to the allowed number of bits
90 if (bpp < 32) {
91 mask &= (1 << bpp) - 1;
92 }
93
94 // Determine properties of the mask
95 uint32_t tempMask = mask;
96 uint32_t shift = 0;
97 uint32_t size = 0;
98 if (tempMask != 0) {
99 // Count trailing zeros on masks
100 for (; (tempMask & 1) == 0; tempMask >>= 1) {
101 shift++;
102 }
103 // Count the size of the mask
104 for (; tempMask & 1; tempMask >>= 1) {
105 size++;
106 }
107 // Check that the mask is continuous
108 if (tempMask != 0) {
109 SkDebugf("Warning: Bit masks is not continuous.\n");
110 }
111 // Truncate masks greater than 8 bits
112 if (size > 8) {
113 shift += size - 8;
114 size = 8;
115 }
116 }
117
118 // Save the calculated values
119 const SkMasks::MaskInfo info = { mask, shift, size };
120 return info;
121}
122
123/*
124 *
125 * Create the masks object
126 *
127 */
128SkMasks* SkMasks::CreateMasks(InputMasks masks, uint32_t bitsPerPixel) {
129 // Trim the input masks according to bitsPerPixel
130 if (bitsPerPixel < 32) {
131 masks.red &= (1 << bitsPerPixel) - 1;
132 masks.green &= (1 << bitsPerPixel) - 1;
133 masks.blue &= (1 << bitsPerPixel) - 1;
134 masks.alpha &= (1 << bitsPerPixel) - 1;
135 }
136
137 // Check that masks do not overlap
138 if (((masks.red & masks.green) | (masks.red & masks.blue) |
139 (masks.red & masks.alpha) | (masks.green & masks.blue) |
140 (masks.green & masks.alpha) | (masks.blue & masks.alpha)) != 0) {
141 return NULL;
142 }
143
144 // Collect information about the masks
145 const MaskInfo red = process_mask(masks.red, bitsPerPixel);
146 const MaskInfo green = process_mask(masks.green, bitsPerPixel);
147 const MaskInfo blue = process_mask(masks.blue, bitsPerPixel);
148 const MaskInfo alpha = process_mask(masks.alpha, bitsPerPixel);
149
150 return SkNEW_ARGS(SkMasks, (red, green, blue, alpha));
151}
152
153
154SkMasks::SkMasks(const MaskInfo red, const MaskInfo green,
155 const MaskInfo blue, const MaskInfo alpha)
156 : fRed(red)
157 , fGreen(green)
158 , fBlue(blue)
159 , fAlpha(alpha)
160{}