blob: 7e71da6e43774be81ebf18492444fc22456e0642 [file] [log] [blame]
Mike Klein455c7472019-02-05 13:42:46 -05001/*
2 * Copyright 2019 Google Inc.
3 *
4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file.
6 */
7
8#ifndef SKVX_DEFINED
9#define SKVX_DEFINED
10
11// skvx::Vec<N,T> are SIMD vectors of N T's, a v1.5 successor to SkNx<N,T>.
12//
13// This time we're leaning a bit less on platform-specific intrinsics and a bit
14// more on Clang/GCC vector extensions, but still keeping the option open to
15// drop in platform-specific intrinsics, actually more easily than before.
16//
17// We've also fixed a few of the caveats that used to make SkNx awkward to work
18// with across translation units. skvx::Vec<N,T> always has N*sizeof(T) size
Mike Klein96e4e532019-04-16 11:36:55 -050019// and alignment[1][2] and is safe to use across translation units freely.
20//
21// [1] Ideally we'd only align to T, but that tanks ARMv7 NEON codegen.
22// [2] Some compilers barf if we try to use N*sizeof(T), so instead we leave them at T.
Mike Klein455c7472019-02-05 13:42:46 -050023
Mike Klein7d3b27d2019-06-07 10:57:58 -050024// Please try to keep this file independent of Skia headers.
Mike Kleindcfc3ef2019-02-07 09:49:17 -050025#include <algorithm> // std::min, std::max
Mike Klein41b995c2019-02-27 10:24:55 -060026#include <cmath> // std::ceil, std::floor, std::trunc, std::round, std::sqrt, etc.
Mike Klein455c7472019-02-05 13:42:46 -050027#include <cstdint> // intXX_t
28#include <cstring> // memcpy()
Mike Klein455c7472019-02-05 13:42:46 -050029#include <initializer_list> // std::initializer_list
30
Mike Klein7d3b27d2019-06-07 10:57:58 -050031#if defined(__SSE__)
Mike Kleindcfc3ef2019-02-07 09:49:17 -050032 #include <immintrin.h>
Mike Klein7d3b27d2019-06-07 10:57:58 -050033#elif defined(__ARM_NEON)
Mike Kleindcfc3ef2019-02-07 09:49:17 -050034 #include <arm_neon.h>
35#endif
Mike Klein455c7472019-02-05 13:42:46 -050036
Mike Klein96e4e532019-04-16 11:36:55 -050037#if !defined(__clang__) && defined(__GNUC__) && defined(__mips64)
38 // GCC 7 hits an internal compiler error when targeting MIPS64.
39 #define SKVX_ALIGNMENT
40#elif !defined(__clang__) && defined(_MSC_VER) && defined(_M_IX86)
41 // Our SkVx unit tests fail when built by MSVC for 32-bit x86.
42 #define SKVX_ALIGNMENT
43#else
44 #define SKVX_ALIGNMENT alignas(N * sizeof(T))
45#endif
46
Mike Klein41b995c2019-02-27 10:24:55 -060047
Mike Klein455c7472019-02-05 13:42:46 -050048namespace skvx {
49
50// All Vec have the same simple memory layout, the same as `T vec[N]`.
51// This gives Vec a consistent ABI, letting them pass between files compiled with
52// different instruction sets (e.g. SSE2 and AVX2) without fear of ODR violation.
53template <int N, typename T>
Mike Klein96e4e532019-04-16 11:36:55 -050054struct SKVX_ALIGNMENT Vec {
55 static_assert((N & (N-1)) == 0, "N must be a power of 2.");
56 static_assert(sizeof(T) >= alignof(T), "What kind of crazy T is this?");
Mike Klein455c7472019-02-05 13:42:46 -050057
Mike Kleindcfc3ef2019-02-07 09:49:17 -050058 Vec<N/2,T> lo, hi;
Mike Klein455c7472019-02-05 13:42:46 -050059
Mike Klein42925152019-02-06 11:56:58 -050060 // Methods belong here in the class declaration of Vec only if:
61 // - they must be here, like constructors or operator[];
62 // - they'll definitely never want a specialized implementation.
63 // Other operations on Vec should be defined outside the type.
64
Mike Klein455c7472019-02-05 13:42:46 -050065 Vec() = default;
Mike Kleinf4438d52019-03-14 13:30:42 -050066
67 template <typename U,
68 typename=typename std::enable_if<std::is_convertible<U,T>::value>::type>
69 Vec(U x) : lo(x), hi(x) {}
Mike Klein455c7472019-02-05 13:42:46 -050070
Mike Kleindcfc3ef2019-02-07 09:49:17 -050071 Vec(std::initializer_list<T> xs) {
72 T vals[N] = {0};
73 memcpy(vals, xs.begin(), std::min(xs.size(), (size_t)N)*sizeof(T));
Mike Klein455c7472019-02-05 13:42:46 -050074
Mike Kleindcfc3ef2019-02-07 09:49:17 -050075 lo = Vec<N/2,T>::Load(vals + 0);
76 hi = Vec<N/2,T>::Load(vals + N/2);
Mike Klein455c7472019-02-05 13:42:46 -050077 }
78
Mike Kleindcfc3ef2019-02-07 09:49:17 -050079 T operator[](int i) const { return i < N/2 ? lo[i] : hi[i-N/2]; }
80 T& operator[](int i) { return i < N/2 ? lo[i] : hi[i-N/2]; }
Mike Klein42925152019-02-06 11:56:58 -050081
82 static Vec Load(const void* ptr) {
83 Vec v;
84 memcpy(&v, ptr, sizeof(Vec));
85 return v;
86 }
87 void store(void* ptr) const {
88 memcpy(ptr, this, sizeof(Vec));
89 }
Mike Klein455c7472019-02-05 13:42:46 -050090};
91
Mike Kleindcfc3ef2019-02-07 09:49:17 -050092template <typename T>
93struct Vec<1,T> {
94 T val;
Mike Klein455c7472019-02-05 13:42:46 -050095
Mike Kleindcfc3ef2019-02-07 09:49:17 -050096 Vec() = default;
Mike Kleinf4438d52019-03-14 13:30:42 -050097
98 template <typename U,
99 typename=typename std::enable_if<std::is_convertible<U,T>::value>::type>
100 Vec(U x) : val(x) {}
Mike Klein455c7472019-02-05 13:42:46 -0500101
Mike Kleindcfc3ef2019-02-07 09:49:17 -0500102 Vec(std::initializer_list<T> xs) : val(xs.size() ? *xs.begin() : 0) {}
103
104 T operator[](int) const { return val; }
105 T& operator[](int) { return val; }
106
107 static Vec Load(const void* ptr) {
108 Vec v;
109 memcpy(&v, ptr, sizeof(Vec));
110 return v;
111 }
112 void store(void* ptr) const {
113 memcpy(ptr, this, sizeof(Vec));
114 }
115};
Mike Klein455c7472019-02-05 13:42:46 -0500116
Mike Klein7d3b27d2019-06-07 10:57:58 -0500117#if defined(__GNUC__) && !defined(__clang__) && defined(__SSE__)
Mike Klein455c7472019-02-05 13:42:46 -0500118 // GCC warns about ABI changes when returning >= 32 byte vectors when -mavx is not enabled.
Mike Kleindcfc3ef2019-02-07 09:49:17 -0500119 // This only happens for types like VExt whose ABI we don't care about, not for Vec itself.
Mike Klein455c7472019-02-05 13:42:46 -0500120 #pragma GCC diagnostic ignored "-Wpsabi"
121#endif
122
Mike Kleine9fc5862019-02-27 10:39:27 -0600123// Helps tamp down on the repetitive boilerplate.
Mike Kleinf4438d52019-03-14 13:30:42 -0500124#define SIT template < typename T> static inline
125#define SINT template <int N, typename T> static inline
126#define SINTU template <int N, typename T, typename U, \
127 typename=typename std::enable_if<std::is_convertible<U,T>::value>::type> \
128 static inline
Mike Kleine9fc5862019-02-27 10:39:27 -0600129
Mike Kleindcfc3ef2019-02-07 09:49:17 -0500130template <typename D, typename S>
Mike Klein9a885b22019-04-16 12:07:23 -0500131static inline D bit_pun(const S& s) {
Mike Kleindcfc3ef2019-02-07 09:49:17 -0500132 static_assert(sizeof(D) == sizeof(S), "");
133 D d;
134 memcpy(&d, &s, sizeof(D));
135 return d;
136}
Mike Klein455c7472019-02-05 13:42:46 -0500137
Mike Klein455c7472019-02-05 13:42:46 -0500138// Translate from a value type T to its corresponding Mask, the result of a comparison.
Mike Kleincd9ef732019-02-09 13:48:54 -0500139template <typename T> struct Mask { using type = T; };
140template <> struct Mask<float > { using type = int32_t; };
141template <> struct Mask<double> { using type = int64_t; };
142template <typename T> using M = typename Mask<T>::type;
Mike Klein455c7472019-02-05 13:42:46 -0500143
Mike Kleindcfc3ef2019-02-07 09:49:17 -0500144// Join two Vec<N,T> into one Vec<2N,T>.
Mike Klein9a885b22019-04-16 12:07:23 -0500145SINT Vec<2*N,T> join(const Vec<N,T>& lo, const Vec<N,T>& hi) {
Mike Kleindcfc3ef2019-02-07 09:49:17 -0500146 Vec<2*N,T> v;
147 v.lo = lo;
148 v.hi = hi;
149 return v;
Mike Klein455c7472019-02-05 13:42:46 -0500150}
Mike Klein455c7472019-02-05 13:42:46 -0500151
152// We have two default strategies for implementing most operations:
153// 1) lean on Clang/GCC vector extensions when available;
Mike Kleindcfc3ef2019-02-07 09:49:17 -0500154// 2) recurse to scalar portable implementations when not.
155// At the end we can drop in platform-specific implementations that override either default.
Mike Klein455c7472019-02-05 13:42:46 -0500156
Mike Klein42925152019-02-06 11:56:58 -0500157#if !defined(SKNX_NO_SIMD) && (defined(__clang__) || defined(__GNUC__))
Mike Klein455c7472019-02-05 13:42:46 -0500158
159 // VExt<N,T> types have the same size as Vec<N,T> and support most operations directly.
160 // N.B. VExt<N,T> alignment is N*alignof(T), stricter than Vec<N,T>'s alignof(T).
Mike Klein455c7472019-02-05 13:42:46 -0500161 #if defined(__clang__)
162 template <int N, typename T>
163 using VExt = T __attribute__((ext_vector_type(N)));
164
165 #elif defined(__GNUC__)
166 template <int N, typename T>
167 struct VExtHelper {
168 typedef T __attribute__((vector_size(N*sizeof(T)))) type;
169 };
170
171 template <int N, typename T>
172 using VExt = typename VExtHelper<N,T>::type;
Mike Kleindcfc3ef2019-02-07 09:49:17 -0500173
174 // For some reason some (new!) versions of GCC cannot seem to deduce N in the generic
175 // to_vec<N,T>() below for N=4 and T=float. This workaround seems to help...
Mike Kleinda7b0532019-04-10 12:40:31 -0500176 static inline Vec<4,float> to_vec(VExt<4,float> v) { return bit_pun<Vec<4,float>>(v); }
Mike Klein455c7472019-02-05 13:42:46 -0500177 #endif
178
Mike Klein9a885b22019-04-16 12:07:23 -0500179 SINT VExt<N,T> to_vext(const Vec<N,T>& v) { return bit_pun<VExt<N,T>>(v); }
180 SINT Vec <N,T> to_vec(const VExt<N,T>& v) { return bit_pun<Vec <N,T>>(v); }
Mike Klein455c7472019-02-05 13:42:46 -0500181
Mike Klein9a885b22019-04-16 12:07:23 -0500182 SINT Vec<N,T> operator+(const Vec<N,T>& x, const Vec<N,T>& y) { return to_vec<N,T>(to_vext(x) + to_vext(y)); }
183 SINT Vec<N,T> operator-(const Vec<N,T>& x, const Vec<N,T>& y) { return to_vec<N,T>(to_vext(x) - to_vext(y)); }
184 SINT Vec<N,T> operator*(const Vec<N,T>& x, const Vec<N,T>& y) { return to_vec<N,T>(to_vext(x) * to_vext(y)); }
185 SINT Vec<N,T> operator/(const Vec<N,T>& x, const Vec<N,T>& y) { return to_vec<N,T>(to_vext(x) / to_vext(y)); }
Mike Klein455c7472019-02-05 13:42:46 -0500186
Mike Klein9a885b22019-04-16 12:07:23 -0500187 SINT Vec<N,T> operator^(const Vec<N,T>& x, const Vec<N,T>& y) { return to_vec<N,T>(to_vext(x) ^ to_vext(y)); }
188 SINT Vec<N,T> operator&(const Vec<N,T>& x, const Vec<N,T>& y) { return to_vec<N,T>(to_vext(x) & to_vext(y)); }
189 SINT Vec<N,T> operator|(const Vec<N,T>& x, const Vec<N,T>& y) { return to_vec<N,T>(to_vext(x) | to_vext(y)); }
Mike Klein455c7472019-02-05 13:42:46 -0500190
Mike Klein9a885b22019-04-16 12:07:23 -0500191 SINT Vec<N,T> operator!(const Vec<N,T>& x) { return to_vec<N,T>(!to_vext(x)); }
192 SINT Vec<N,T> operator-(const Vec<N,T>& x) { return to_vec<N,T>(-to_vext(x)); }
193 SINT Vec<N,T> operator~(const Vec<N,T>& x) { return to_vec<N,T>(~to_vext(x)); }
Mike Klein455c7472019-02-05 13:42:46 -0500194
Mike Klein9a885b22019-04-16 12:07:23 -0500195 SINT Vec<N,T> operator<<(const Vec<N,T>& x, int bits) { return to_vec<N,T>(to_vext(x) << bits); }
196 SINT Vec<N,T> operator>>(const Vec<N,T>& x, int bits) { return to_vec<N,T>(to_vext(x) >> bits); }
Mike Klein455c7472019-02-05 13:42:46 -0500197
Mike Klein9a885b22019-04-16 12:07:23 -0500198 SINT Vec<N,M<T>> operator==(const Vec<N,T>& x, const Vec<N,T>& y) { return bit_pun<Vec<N,M<T>>>(to_vext(x) == to_vext(y)); }
199 SINT Vec<N,M<T>> operator!=(const Vec<N,T>& x, const Vec<N,T>& y) { return bit_pun<Vec<N,M<T>>>(to_vext(x) != to_vext(y)); }
200 SINT Vec<N,M<T>> operator<=(const Vec<N,T>& x, const Vec<N,T>& y) { return bit_pun<Vec<N,M<T>>>(to_vext(x) <= to_vext(y)); }
201 SINT Vec<N,M<T>> operator>=(const Vec<N,T>& x, const Vec<N,T>& y) { return bit_pun<Vec<N,M<T>>>(to_vext(x) >= to_vext(y)); }
202 SINT Vec<N,M<T>> operator< (const Vec<N,T>& x, const Vec<N,T>& y) { return bit_pun<Vec<N,M<T>>>(to_vext(x) < to_vext(y)); }
203 SINT Vec<N,M<T>> operator> (const Vec<N,T>& x, const Vec<N,T>& y) { return bit_pun<Vec<N,M<T>>>(to_vext(x) > to_vext(y)); }
Mike Klein455c7472019-02-05 13:42:46 -0500204
205#else
206
207 // Either SKNX_NO_SIMD is defined, or Clang/GCC vector extensions are not available.
208 // We'll implement things portably, in a way that should be easily autovectorizable.
209
Mike Kleindcfc3ef2019-02-07 09:49:17 -0500210 // N == 1 scalar implementations.
Mike Klein9a885b22019-04-16 12:07:23 -0500211 SIT Vec<1,T> operator+(const Vec<1,T>& x, const Vec<1,T>& y) { return x.val + y.val; }
212 SIT Vec<1,T> operator-(const Vec<1,T>& x, const Vec<1,T>& y) { return x.val - y.val; }
213 SIT Vec<1,T> operator*(const Vec<1,T>& x, const Vec<1,T>& y) { return x.val * y.val; }
214 SIT Vec<1,T> operator/(const Vec<1,T>& x, const Vec<1,T>& y) { return x.val / y.val; }
Mike Klein455c7472019-02-05 13:42:46 -0500215
Mike Klein9a885b22019-04-16 12:07:23 -0500216 SIT Vec<1,T> operator^(const Vec<1,T>& x, const Vec<1,T>& y) { return x.val ^ y.val; }
217 SIT Vec<1,T> operator&(const Vec<1,T>& x, const Vec<1,T>& y) { return x.val & y.val; }
218 SIT Vec<1,T> operator|(const Vec<1,T>& x, const Vec<1,T>& y) { return x.val | y.val; }
Mike Klein455c7472019-02-05 13:42:46 -0500219
Mike Klein9a885b22019-04-16 12:07:23 -0500220 SIT Vec<1,T> operator!(const Vec<1,T>& x) { return !x.val; }
221 SIT Vec<1,T> operator-(const Vec<1,T>& x) { return -x.val; }
222 SIT Vec<1,T> operator~(const Vec<1,T>& x) { return ~x.val; }
Mike Klein455c7472019-02-05 13:42:46 -0500223
Mike Klein9a885b22019-04-16 12:07:23 -0500224 SIT Vec<1,T> operator<<(const Vec<1,T>& x, int bits) { return x.val << bits; }
225 SIT Vec<1,T> operator>>(const Vec<1,T>& x, int bits) { return x.val >> bits; }
Mike Klein455c7472019-02-05 13:42:46 -0500226
Mike Klein9a885b22019-04-16 12:07:23 -0500227 SIT Vec<1,M<T>> operator==(const Vec<1,T>& x, const Vec<1,T>& y) { return x.val == y.val ? ~0 : 0; }
228 SIT Vec<1,M<T>> operator!=(const Vec<1,T>& x, const Vec<1,T>& y) { return x.val != y.val ? ~0 : 0; }
229 SIT Vec<1,M<T>> operator<=(const Vec<1,T>& x, const Vec<1,T>& y) { return x.val <= y.val ? ~0 : 0; }
230 SIT Vec<1,M<T>> operator>=(const Vec<1,T>& x, const Vec<1,T>& y) { return x.val >= y.val ? ~0 : 0; }
231 SIT Vec<1,M<T>> operator< (const Vec<1,T>& x, const Vec<1,T>& y) { return x.val < y.val ? ~0 : 0; }
232 SIT Vec<1,M<T>> operator> (const Vec<1,T>& x, const Vec<1,T>& y) { return x.val > y.val ? ~0 : 0; }
Mike Kleindcfc3ef2019-02-07 09:49:17 -0500233
234 // All default N != 1 implementations just recurse on lo and hi halves.
Mike Klein9a885b22019-04-16 12:07:23 -0500235 SINT Vec<N,T> operator+(const Vec<N,T>& x, const Vec<N,T>& y) { return join(x.lo + y.lo, x.hi + y.hi); }
236 SINT Vec<N,T> operator-(const Vec<N,T>& x, const Vec<N,T>& y) { return join(x.lo - y.lo, x.hi - y.hi); }
237 SINT Vec<N,T> operator*(const Vec<N,T>& x, const Vec<N,T>& y) { return join(x.lo * y.lo, x.hi * y.hi); }
238 SINT Vec<N,T> operator/(const Vec<N,T>& x, const Vec<N,T>& y) { return join(x.lo / y.lo, x.hi / y.hi); }
Mike Kleindcfc3ef2019-02-07 09:49:17 -0500239
Mike Klein9a885b22019-04-16 12:07:23 -0500240 SINT Vec<N,T> operator^(const Vec<N,T>& x, const Vec<N,T>& y) { return join(x.lo ^ y.lo, x.hi ^ y.hi); }
241 SINT Vec<N,T> operator&(const Vec<N,T>& x, const Vec<N,T>& y) { return join(x.lo & y.lo, x.hi & y.hi); }
242 SINT Vec<N,T> operator|(const Vec<N,T>& x, const Vec<N,T>& y) { return join(x.lo | y.lo, x.hi | y.hi); }
Mike Kleindcfc3ef2019-02-07 09:49:17 -0500243
Mike Klein9a885b22019-04-16 12:07:23 -0500244 SINT Vec<N,T> operator!(const Vec<N,T>& x) { return join(!x.lo, !x.hi); }
245 SINT Vec<N,T> operator-(const Vec<N,T>& x) { return join(-x.lo, -x.hi); }
246 SINT Vec<N,T> operator~(const Vec<N,T>& x) { return join(~x.lo, ~x.hi); }
Mike Kleindcfc3ef2019-02-07 09:49:17 -0500247
Mike Klein9a885b22019-04-16 12:07:23 -0500248 SINT Vec<N,T> operator<<(const Vec<N,T>& x, int bits) { return join(x.lo << bits, x.hi << bits); }
249 SINT Vec<N,T> operator>>(const Vec<N,T>& x, int bits) { return join(x.lo >> bits, x.hi >> bits); }
Mike Kleindcfc3ef2019-02-07 09:49:17 -0500250
Mike Klein9a885b22019-04-16 12:07:23 -0500251 SINT Vec<N,M<T>> operator==(const Vec<N,T>& x, const Vec<N,T>& y) { return join(x.lo == y.lo, x.hi == y.hi); }
252 SINT Vec<N,M<T>> operator!=(const Vec<N,T>& x, const Vec<N,T>& y) { return join(x.lo != y.lo, x.hi != y.hi); }
253 SINT Vec<N,M<T>> operator<=(const Vec<N,T>& x, const Vec<N,T>& y) { return join(x.lo <= y.lo, x.hi <= y.hi); }
254 SINT Vec<N,M<T>> operator>=(const Vec<N,T>& x, const Vec<N,T>& y) { return join(x.lo >= y.lo, x.hi >= y.hi); }
255 SINT Vec<N,M<T>> operator< (const Vec<N,T>& x, const Vec<N,T>& y) { return join(x.lo < y.lo, x.hi < y.hi); }
256 SINT Vec<N,M<T>> operator> (const Vec<N,T>& x, const Vec<N,T>& y) { return join(x.lo > y.lo, x.hi > y.hi); }
Mike Klein455c7472019-02-05 13:42:46 -0500257#endif
258
Mike Kleindcfc3ef2019-02-07 09:49:17 -0500259// Some operations we want are not expressible with Clang/GCC vector
260// extensions, so we implement them using the recursive approach.
Mike Klein455c7472019-02-05 13:42:46 -0500261
Mike Kleindcfc3ef2019-02-07 09:49:17 -0500262// N == 1 scalar implementations.
Mike Klein9a885b22019-04-16 12:07:23 -0500263SIT Vec<1,T> if_then_else(const Vec<1,M<T>>& cond, const Vec<1,T>& t, const Vec<1,T>& e) {
Mike Kleincd9ef732019-02-09 13:48:54 -0500264 auto t_bits = bit_pun<M<T>>(t),
265 e_bits = bit_pun<M<T>>(e);
Mike Kleindcfc3ef2019-02-07 09:49:17 -0500266 return bit_pun<T>( (cond.val & t_bits) | (~cond.val & e_bits) );
Mike Klein455c7472019-02-05 13:42:46 -0500267}
268
Mike Klein9a885b22019-04-16 12:07:23 -0500269SIT bool any(const Vec<1,T>& x) { return x.val != 0; }
270SIT bool all(const Vec<1,T>& x) { return x.val != 0; }
Mike Klein42925152019-02-06 11:56:58 -0500271
Mike Klein9a885b22019-04-16 12:07:23 -0500272SIT T min(const Vec<1,T>& x) { return x.val; }
273SIT T max(const Vec<1,T>& x) { return x.val; }
Mike Kleindcfc3ef2019-02-07 09:49:17 -0500274
Mike Klein9a885b22019-04-16 12:07:23 -0500275SIT Vec<1,T> min(const Vec<1,T>& x, const Vec<1,T>& y) { return std::min(x.val, y.val); }
276SIT Vec<1,T> max(const Vec<1,T>& x, const Vec<1,T>& y) { return std::max(x.val, y.val); }
Mike Kleindcfc3ef2019-02-07 09:49:17 -0500277
Mike Klein9a885b22019-04-16 12:07:23 -0500278SIT Vec<1,T> ceil(const Vec<1,T>& x) { return std:: ceil(x.val); }
279SIT Vec<1,T> floor(const Vec<1,T>& x) { return std::floor(x.val); }
280SIT Vec<1,T> trunc(const Vec<1,T>& x) { return std::trunc(x.val); }
281SIT Vec<1,T> round(const Vec<1,T>& x) { return std::round(x.val); }
282SIT Vec<1,T> sqrt(const Vec<1,T>& x) { return std:: sqrt(x.val); }
283SIT Vec<1,T> abs(const Vec<1,T>& x) { return std:: abs(x.val); }
Mike Kleindcfc3ef2019-02-07 09:49:17 -0500284
Mike Klein9a885b22019-04-16 12:07:23 -0500285SIT Vec<1,T> rcp(const Vec<1,T>& x) { return 1 / x.val; }
286SIT Vec<1,T> rsqrt(const Vec<1,T>& x) { return rcp(sqrt(x)); }
287SIT Vec<1,T> mad(const Vec<1,T>& f,
288 const Vec<1,T>& m,
289 const Vec<1,T>& a) { return f*m+a; }
Mike Kleindcfc3ef2019-02-07 09:49:17 -0500290
291// All default N != 1 implementations just recurse on lo and hi halves.
Mike Klein9a885b22019-04-16 12:07:23 -0500292SINT Vec<N,T> if_then_else(const Vec<N,M<T>>& cond, const Vec<N,T>& t, const Vec<N,T>& e) {
Mike Kleindcfc3ef2019-02-07 09:49:17 -0500293 return join(if_then_else(cond.lo, t.lo, e.lo),
294 if_then_else(cond.hi, t.hi, e.hi));
295}
296
Mike Klein9a885b22019-04-16 12:07:23 -0500297SINT bool any(const Vec<N,T>& x) { return any(x.lo) || any(x.hi); }
298SINT bool all(const Vec<N,T>& x) { return all(x.lo) && all(x.hi); }
Mike Kleindcfc3ef2019-02-07 09:49:17 -0500299
Mike Klein9a885b22019-04-16 12:07:23 -0500300SINT T min(const Vec<N,T>& x) { return std::min(min(x.lo), min(x.hi)); }
301SINT T max(const Vec<N,T>& x) { return std::max(max(x.lo), max(x.hi)); }
Mike Kleindcfc3ef2019-02-07 09:49:17 -0500302
Mike Klein9a885b22019-04-16 12:07:23 -0500303SINT Vec<N,T> min(const Vec<N,T>& x, const Vec<N,T>& y) { return join(min(x.lo, y.lo), min(x.hi, y.hi)); }
304SINT Vec<N,T> max(const Vec<N,T>& x, const Vec<N,T>& y) { return join(max(x.lo, y.lo), max(x.hi, y.hi)); }
Mike Kleindcfc3ef2019-02-07 09:49:17 -0500305
Mike Klein9a885b22019-04-16 12:07:23 -0500306SINT Vec<N,T> ceil(const Vec<N,T>& x) { return join( ceil(x.lo), ceil(x.hi)); }
307SINT Vec<N,T> floor(const Vec<N,T>& x) { return join(floor(x.lo), floor(x.hi)); }
308SINT Vec<N,T> trunc(const Vec<N,T>& x) { return join(trunc(x.lo), trunc(x.hi)); }
309SINT Vec<N,T> round(const Vec<N,T>& x) { return join(round(x.lo), round(x.hi)); }
310SINT Vec<N,T> sqrt(const Vec<N,T>& x) { return join( sqrt(x.lo), sqrt(x.hi)); }
311SINT Vec<N,T> abs(const Vec<N,T>& x) { return join( abs(x.lo), abs(x.hi)); }
Mike Kleindcfc3ef2019-02-07 09:49:17 -0500312
Mike Klein9a885b22019-04-16 12:07:23 -0500313SINT Vec<N,T> rcp(const Vec<N,T>& x) { return join( rcp(x.lo), rcp(x.hi)); }
314SINT Vec<N,T> rsqrt(const Vec<N,T>& x) { return join(rsqrt(x.lo), rsqrt(x.hi)); }
315SINT Vec<N,T> mad(const Vec<N,T>& f,
316 const Vec<N,T>& m,
317 const Vec<N,T>& a) { return join(mad(f.lo, m.lo, a.lo), mad(f.hi, m.hi, a.hi)); }
Mike Kleindcfc3ef2019-02-07 09:49:17 -0500318
Mike Klein455c7472019-02-05 13:42:46 -0500319
Mike Klein42925152019-02-06 11:56:58 -0500320// Scalar/vector operations just splat the scalar to a vector...
Mike Klein9a885b22019-04-16 12:07:23 -0500321SINTU Vec<N,T> operator+ (U x, const Vec<N,T>& y) { return Vec<N,T>(x) + y; }
322SINTU Vec<N,T> operator- (U x, const Vec<N,T>& y) { return Vec<N,T>(x) - y; }
323SINTU Vec<N,T> operator* (U x, const Vec<N,T>& y) { return Vec<N,T>(x) * y; }
324SINTU Vec<N,T> operator/ (U x, const Vec<N,T>& y) { return Vec<N,T>(x) / y; }
325SINTU Vec<N,T> operator^ (U x, const Vec<N,T>& y) { return Vec<N,T>(x) ^ y; }
326SINTU Vec<N,T> operator& (U x, const Vec<N,T>& y) { return Vec<N,T>(x) & y; }
327SINTU Vec<N,T> operator| (U x, const Vec<N,T>& y) { return Vec<N,T>(x) | y; }
328SINTU Vec<N,M<T>> operator==(U x, const Vec<N,T>& y) { return Vec<N,T>(x) == y; }
329SINTU Vec<N,M<T>> operator!=(U x, const Vec<N,T>& y) { return Vec<N,T>(x) != y; }
330SINTU Vec<N,M<T>> operator<=(U x, const Vec<N,T>& y) { return Vec<N,T>(x) <= y; }
331SINTU Vec<N,M<T>> operator>=(U x, const Vec<N,T>& y) { return Vec<N,T>(x) >= y; }
332SINTU Vec<N,M<T>> operator< (U x, const Vec<N,T>& y) { return Vec<N,T>(x) < y; }
333SINTU Vec<N,M<T>> operator> (U x, const Vec<N,T>& y) { return Vec<N,T>(x) > y; }
334SINTU Vec<N,T> min(U x, const Vec<N,T>& y) { return min(Vec<N,T>(x), y); }
335SINTU Vec<N,T> max(U x, const Vec<N,T>& y) { return max(Vec<N,T>(x), y); }
Mike Kleindcfc3ef2019-02-07 09:49:17 -0500336
Mike Klein42925152019-02-06 11:56:58 -0500337// ... and same deal for vector/scalar operations.
Mike Klein9a885b22019-04-16 12:07:23 -0500338SINTU Vec<N,T> operator+ (const Vec<N,T>& x, U y) { return x + Vec<N,T>(y); }
339SINTU Vec<N,T> operator- (const Vec<N,T>& x, U y) { return x - Vec<N,T>(y); }
340SINTU Vec<N,T> operator* (const Vec<N,T>& x, U y) { return x * Vec<N,T>(y); }
341SINTU Vec<N,T> operator/ (const Vec<N,T>& x, U y) { return x / Vec<N,T>(y); }
342SINTU Vec<N,T> operator^ (const Vec<N,T>& x, U y) { return x ^ Vec<N,T>(y); }
343SINTU Vec<N,T> operator& (const Vec<N,T>& x, U y) { return x & Vec<N,T>(y); }
344SINTU Vec<N,T> operator| (const Vec<N,T>& x, U y) { return x | Vec<N,T>(y); }
345SINTU Vec<N,M<T>> operator==(const Vec<N,T>& x, U y) { return x == Vec<N,T>(y); }
346SINTU Vec<N,M<T>> operator!=(const Vec<N,T>& x, U y) { return x != Vec<N,T>(y); }
347SINTU Vec<N,M<T>> operator<=(const Vec<N,T>& x, U y) { return x <= Vec<N,T>(y); }
348SINTU Vec<N,M<T>> operator>=(const Vec<N,T>& x, U y) { return x >= Vec<N,T>(y); }
349SINTU Vec<N,M<T>> operator< (const Vec<N,T>& x, U y) { return x < Vec<N,T>(y); }
350SINTU Vec<N,M<T>> operator> (const Vec<N,T>& x, U y) { return x > Vec<N,T>(y); }
351SINTU Vec<N,T> min(const Vec<N,T>& x, U y) { return min(x, Vec<N,T>(y)); }
352SINTU Vec<N,T> max(const Vec<N,T>& x, U y) { return max(x, Vec<N,T>(y)); }
Mike Kleindcfc3ef2019-02-07 09:49:17 -0500353
354// All vector/scalar combinations for mad() with at least one vector.
Mike Klein9a885b22019-04-16 12:07:23 -0500355SINTU Vec<N,T> mad(U f, const Vec<N,T>& m, const Vec<N,T>& a) { return Vec<N,T>(f)*m + a; }
356SINTU Vec<N,T> mad(const Vec<N,T>& f, U m, const Vec<N,T>& a) { return f*Vec<N,T>(m) + a; }
357SINTU Vec<N,T> mad(const Vec<N,T>& f, const Vec<N,T>& m, U a) { return f*m + Vec<N,T>(a); }
358SINTU Vec<N,T> mad(const Vec<N,T>& f, U m, U a) { return f*Vec<N,T>(m) + Vec<N,T>(a); }
359SINTU Vec<N,T> mad(U f, const Vec<N,T>& m, U a) { return Vec<N,T>(f)*m + Vec<N,T>(a); }
360SINTU Vec<N,T> mad(U f, U m, const Vec<N,T>& a) { return Vec<N,T>(f)*Vec<N,T>(m) + a; }
Mike Klein42925152019-02-06 11:56:58 -0500361
362// The various op= operators, for vectors...
Mike Klein9a885b22019-04-16 12:07:23 -0500363SINT Vec<N,T>& operator+=(Vec<N,T>& x, const Vec<N,T>& y) { return (x = x + y); }
364SINT Vec<N,T>& operator-=(Vec<N,T>& x, const Vec<N,T>& y) { return (x = x - y); }
365SINT Vec<N,T>& operator*=(Vec<N,T>& x, const Vec<N,T>& y) { return (x = x * y); }
366SINT Vec<N,T>& operator/=(Vec<N,T>& x, const Vec<N,T>& y) { return (x = x / y); }
367SINT Vec<N,T>& operator^=(Vec<N,T>& x, const Vec<N,T>& y) { return (x = x ^ y); }
368SINT Vec<N,T>& operator&=(Vec<N,T>& x, const Vec<N,T>& y) { return (x = x & y); }
369SINT Vec<N,T>& operator|=(Vec<N,T>& x, const Vec<N,T>& y) { return (x = x | y); }
Mike Kleindcfc3ef2019-02-07 09:49:17 -0500370
Mike Klein42925152019-02-06 11:56:58 -0500371// ... for scalars...
Mike Kleinf4438d52019-03-14 13:30:42 -0500372SINTU Vec<N,T>& operator+=(Vec<N,T>& x, U y) { return (x = x + Vec<N,T>(y)); }
373SINTU Vec<N,T>& operator-=(Vec<N,T>& x, U y) { return (x = x - Vec<N,T>(y)); }
374SINTU Vec<N,T>& operator*=(Vec<N,T>& x, U y) { return (x = x * Vec<N,T>(y)); }
375SINTU Vec<N,T>& operator/=(Vec<N,T>& x, U y) { return (x = x / Vec<N,T>(y)); }
376SINTU Vec<N,T>& operator^=(Vec<N,T>& x, U y) { return (x = x ^ Vec<N,T>(y)); }
377SINTU Vec<N,T>& operator&=(Vec<N,T>& x, U y) { return (x = x & Vec<N,T>(y)); }
378SINTU Vec<N,T>& operator|=(Vec<N,T>& x, U y) { return (x = x | Vec<N,T>(y)); }
Mike Kleindcfc3ef2019-02-07 09:49:17 -0500379
Mike Klein42925152019-02-06 11:56:58 -0500380// ... and for shifts.
Mike Kleindcfc3ef2019-02-07 09:49:17 -0500381SINT Vec<N,T>& operator<<=(Vec<N,T>& x, int bits) { return (x = x << bits); }
382SINT Vec<N,T>& operator>>=(Vec<N,T>& x, int bits) { return (x = x >> bits); }
Mike Klein455c7472019-02-05 13:42:46 -0500383
Mike Klein53a52982019-02-06 15:48:12 -0500384// cast() Vec<N,S> to Vec<N,D>, as if applying a C-cast to each lane.
Mike Kleindcfc3ef2019-02-07 09:49:17 -0500385template <typename D, typename S>
Mike Klein9a885b22019-04-16 12:07:23 -0500386static inline Vec<1,D> cast(const Vec<1,S>& src) { return (D)src.val; }
Mike Kleindcfc3ef2019-02-07 09:49:17 -0500387
Mike Klein42925152019-02-06 11:56:58 -0500388template <typename D, int N, typename S>
Mike Klein9a885b22019-04-16 12:07:23 -0500389static inline Vec<N,D> cast(const Vec<N,S>& src) {
Mike Klein42925152019-02-06 11:56:58 -0500390#if !defined(SKNX_NO_SIMD) && defined(__clang__)
Mike Kleinda7b0532019-04-10 12:40:31 -0500391 return to_vec(__builtin_convertvector(to_vext(src), VExt<N,D>));
Mike Klein42925152019-02-06 11:56:58 -0500392#else
Mike Kleindcfc3ef2019-02-07 09:49:17 -0500393 return join(cast<D>(src.lo), cast<D>(src.hi));
Mike Klein42925152019-02-06 11:56:58 -0500394#endif
395}
396
Mike Klein53a52982019-02-06 15:48:12 -0500397// Shuffle values from a vector pretty arbitrarily:
398// skvx::Vec<4,float> rgba = {R,G,B,A};
399// shuffle<2,1,0,3> (rgba) ~> {B,G,R,A}
400// shuffle<2,1> (rgba) ~> {B,G}
401// shuffle<2,1,2,1,2,1,2,1>(rgba) ~> {B,G,B,G,B,G,B,G}
402// shuffle<3,3,3,3> (rgba) ~> {A,A,A,A}
403// The only real restriction is that the output also be a legal N=power-of-two sknx::Vec.
404template <int... Ix, int N, typename T>
Mike Klein9a885b22019-04-16 12:07:23 -0500405static inline Vec<sizeof...(Ix),T> shuffle(const Vec<N,T>& x) {
Mike Klein3bad19c2019-04-11 14:14:16 -0500406#if !defined(SKNX_NO_SIMD) && defined(__clang__)
407 return to_vec<sizeof...(Ix),T>(__builtin_shufflevector(to_vext(x), to_vext(x), Ix...));
408#else
Mike Klein53a52982019-02-06 15:48:12 -0500409 return { x[Ix]... };
Mike Klein3bad19c2019-04-11 14:14:16 -0500410#endif
Mike Klein53a52982019-02-06 15:48:12 -0500411}
Mike Klein42925152019-02-06 11:56:58 -0500412
Mike Klein4b44a0d2019-04-11 11:52:51 -0500413// div255(x) = (x + 127) / 255 is a bit-exact rounding divide-by-255, packing down to 8-bit.
414template <int N>
Mike Klein9a885b22019-04-16 12:07:23 -0500415static inline Vec<N,uint8_t> div255(const Vec<N,uint16_t>& x) {
Mike Klein4b44a0d2019-04-11 11:52:51 -0500416 return cast<uint8_t>( (x+127)/255 );
417}
418
419// approx_scale(x,y) approximates div255(cast<uint16_t>(x)*cast<uint16_t>(y)) within a bit,
420// and is always perfect when x or y is 0 or 255.
421template <int N>
Mike Klein9a885b22019-04-16 12:07:23 -0500422static inline Vec<N,uint8_t> approx_scale(const Vec<N,uint8_t>& x, const Vec<N,uint8_t>& y) {
Mike Klein4b44a0d2019-04-11 11:52:51 -0500423 // All of (x*y+x)/256, (x*y+y)/256, and (x*y+255)/256 meet the criteria above.
424 // We happen to have historically picked (x*y+x)/256.
425 auto X = cast<uint16_t>(x),
426 Y = cast<uint16_t>(y);
427 return cast<uint8_t>( (X*Y+X)/256 );
428}
429
Mike Klein7d3b27d2019-06-07 10:57:58 -0500430#if !defined(SKNX_NO_SIMD) && defined(__ARM_NEON)
Mike Klein9a885b22019-04-16 12:07:23 -0500431 // With NEON we can do eight u8*u8 -> u16 in one instruction, vmull_u8 (read, mul-long).
432 static inline Vec<8,uint16_t> mull(const Vec<8,uint8_t>& x,
433 const Vec<8,uint8_t>& y) {
434 return to_vec<8,uint16_t>(vmull_u8(to_vext(x),
435 to_vext(y)));
436 }
437
438 template <int N>
439 static inline typename std::enable_if<(N < 8),
440 Vec<N,uint16_t>>::type mull(const Vec<N,uint8_t>& x,
441 const Vec<N,uint8_t>& y) {
442 // N < 8 --> double up data until N == 8, returning the part we need.
443 return mull(join(x,x),
444 join(y,y)).lo;
445 }
446
447 template <int N>
448 static inline typename std::enable_if<(N > 8),
449 Vec<N,uint16_t>>::type mull(const Vec<N,uint8_t>& x,
450 const Vec<N,uint8_t>& y) {
451 // N > 8 --> usual join(lo,hi) strategy to recurse down to N == 8.
452 return join(mull(x.lo, y.lo),
453 mull(x.hi, y.hi));
454 }
455#else
456 // Nothing special when we don't have NEON... just cast up to 16-bit and multiply.
457 template <int N>
458 static inline Vec<N,uint16_t> mull(const Vec<N,uint8_t>& x,
459 const Vec<N,uint8_t>& y) {
460 return cast<uint16_t>(x)
461 * cast<uint16_t>(y);
462 }
463#endif
464
Mike Klein41b995c2019-02-27 10:24:55 -0600465#if !defined(SKNX_NO_SIMD)
Mike Klein7d3b27d2019-06-07 10:57:58 -0500466
Mike Klein41b995c2019-02-27 10:24:55 -0600467 // Platform-specific specializations and overloads can now drop in here.
Mike Kleindcfc3ef2019-02-07 09:49:17 -0500468
Mike Klein7d3b27d2019-06-07 10:57:58 -0500469 #if defined(__SSE__)
Mike Klein9a885b22019-04-16 12:07:23 -0500470 static inline Vec<4,float> sqrt(const Vec<4,float>& x) {
Mike Kleinda7b0532019-04-10 12:40:31 -0500471 return bit_pun<Vec<4,float>>(_mm_sqrt_ps(bit_pun<__m128>(x)));
472 }
Mike Klein9a885b22019-04-16 12:07:23 -0500473 static inline Vec<4,float> rsqrt(const Vec<4,float>& x) {
Mike Kleinda7b0532019-04-10 12:40:31 -0500474 return bit_pun<Vec<4,float>>(_mm_rsqrt_ps(bit_pun<__m128>(x)));
475 }
Mike Klein9a885b22019-04-16 12:07:23 -0500476 static inline Vec<4,float> rcp(const Vec<4,float>& x) {
Mike Kleinda7b0532019-04-10 12:40:31 -0500477 return bit_pun<Vec<4,float>>(_mm_rcp_ps(bit_pun<__m128>(x)));
478 }
Mike Klein41b995c2019-02-27 10:24:55 -0600479
Mike Klein9a885b22019-04-16 12:07:23 -0500480 static inline Vec<2,float> sqrt(const Vec<2,float>& x) {
Mike Kleinda7b0532019-04-10 12:40:31 -0500481 return shuffle<0,1>( sqrt(shuffle<0,1,0,1>(x)));
482 }
Mike Klein9a885b22019-04-16 12:07:23 -0500483 static inline Vec<2,float> rsqrt(const Vec<2,float>& x) {
Mike Kleinda7b0532019-04-10 12:40:31 -0500484 return shuffle<0,1>(rsqrt(shuffle<0,1,0,1>(x)));
485 }
Mike Klein9a885b22019-04-16 12:07:23 -0500486 static inline Vec<2,float> rcp(const Vec<2,float>& x) {
Mike Kleinda7b0532019-04-10 12:40:31 -0500487 return shuffle<0,1>( rcp(shuffle<0,1,0,1>(x)));
488 }
489 #endif
Mike Klein41b995c2019-02-27 10:24:55 -0600490
Mike Klein7d3b27d2019-06-07 10:57:58 -0500491 #if defined(__SSE4_1__)
Mike Klein9a885b22019-04-16 12:07:23 -0500492 static inline Vec<4,float> if_then_else(const Vec<4,int >& c,
493 const Vec<4,float>& t,
494 const Vec<4,float>& e) {
Mike Kleinda7b0532019-04-10 12:40:31 -0500495 return bit_pun<Vec<4,float>>(_mm_blendv_ps(bit_pun<__m128>(e),
496 bit_pun<__m128>(t),
497 bit_pun<__m128>(c)));
498 }
Mike Klein7d3b27d2019-06-07 10:57:58 -0500499 #elif defined(__SSE__)
Mike Klein9a885b22019-04-16 12:07:23 -0500500 static inline Vec<4,float> if_then_else(const Vec<4,int >& c,
501 const Vec<4,float>& t,
502 const Vec<4,float>& e) {
Mike Kleinda7b0532019-04-10 12:40:31 -0500503 return bit_pun<Vec<4,float>>(_mm_or_ps(_mm_and_ps (bit_pun<__m128>(c),
504 bit_pun<__m128>(t)),
505 _mm_andnot_ps(bit_pun<__m128>(c),
506 bit_pun<__m128>(e))));
507 }
Mike Klein7d3b27d2019-06-07 10:57:58 -0500508 #elif defined(__ARM_NEON)
Mike Klein9a885b22019-04-16 12:07:23 -0500509 static inline Vec<4,float> if_then_else(const Vec<4,int >& c,
510 const Vec<4,float>& t,
511 const Vec<4,float>& e) {
Mike Kleinda7b0532019-04-10 12:40:31 -0500512 return bit_pun<Vec<4,float>>(vbslq_f32(bit_pun<uint32x4_t> (c),
513 bit_pun<float32x4_t>(t),
514 bit_pun<float32x4_t>(e)));
515 }
516 #endif
517
Mike Klein7d3b27d2019-06-07 10:57:58 -0500518#endif // !defined(SKNX_NO_SIMD)
Mike Kleindcfc3ef2019-02-07 09:49:17 -0500519
520} // namespace skvx
521
Mike Kleinf4438d52019-03-14 13:30:42 -0500522#undef SINTU
Mike Kleindcfc3ef2019-02-07 09:49:17 -0500523#undef SINT
524#undef SIT
Mike Klein96e4e532019-04-16 11:36:55 -0500525#undef SKVX_ALIGNMENT
Mike Klein455c7472019-02-05 13:42:46 -0500526
527#endif//SKVX_DEFINED