egdaniel | 7ea439b | 2015-12-03 09:20:44 -0800 | [diff] [blame^] | 1 | /* |
| 2 | * Copyright 2015 Google Inc. |
| 3 | * |
| 4 | * Use of this source code is governed by a BSD-style license that can be |
| 5 | * found in the LICENSE file. |
| 6 | */ |
| 7 | |
| 8 | #ifndef GrGLUniformHandler_DEFINED |
| 9 | #define GrGLUniformHandler_DEFINED |
| 10 | |
| 11 | #include "glsl/GrGLSLUniformHandler.h" |
| 12 | |
| 13 | #include "gl/GrGLProgramDataManager.h" |
| 14 | |
| 15 | class GrGLCaps; |
| 16 | |
| 17 | static const int kUniformsPerBlock = 8; |
| 18 | |
| 19 | class GrGLUniformHandler : public GrGLSLUniformHandler { |
| 20 | public: |
| 21 | const GrGLSLShaderVar& getUniformVariable(UniformHandle u) const override { |
| 22 | return fUniforms[u.toIndex()].fVariable; |
| 23 | } |
| 24 | |
| 25 | const char* getUniformCStr(UniformHandle u) const override { |
| 26 | return this->getUniformVariable(u).c_str(); |
| 27 | } |
| 28 | private: |
| 29 | explicit GrGLUniformHandler(GrGLSLProgramBuilder* program) |
| 30 | : INHERITED(program) |
| 31 | , fUniforms(kUniformsPerBlock) {} |
| 32 | |
| 33 | UniformHandle internalAddUniformArray(uint32_t visibility, |
| 34 | GrSLType type, |
| 35 | GrSLPrecision precision, |
| 36 | const char* name, |
| 37 | bool mangleName, |
| 38 | int arrayCount, |
| 39 | const char** outName) override; |
| 40 | |
| 41 | void appendUniformDecls(ShaderVisibility, SkString*) const override; |
| 42 | |
| 43 | // Manually set uniform locations for all our uniforms. |
| 44 | void bindUniformLocations(GrGLuint programID, const GrGLCaps& caps); |
| 45 | |
| 46 | // Updates the loction of the Uniforms if we cannot bind uniform locations manually |
| 47 | void getUniformLocations(GrGLuint programID, const GrGLCaps& caps); |
| 48 | |
| 49 | const GrGLGpu* glGpu() const; |
| 50 | |
| 51 | typedef GrGLProgramDataManager::UniformInfo UniformInfo; |
| 52 | typedef GrGLProgramDataManager::UniformInfoArray UniformInfoArray; |
| 53 | |
| 54 | UniformInfoArray fUniforms; |
| 55 | |
| 56 | friend class GrGLProgramBuilder; |
| 57 | |
| 58 | typedef GrGLSLUniformHandler INHERITED; |
| 59 | }; |
| 60 | |
| 61 | #endif |