jvanverth@google.com | 8ffb704 | 2012-12-13 19:53:18 +0000 | [diff] [blame] | 1 | /* |
| 2 | * Copyright 2012 The Android Open Source Project |
| 3 | * |
| 4 | * Use of this source code is governed by a BSD-style license that can be |
| 5 | * found in the LICENSE file. |
| 6 | */ |
| 7 | |
| 8 | #ifndef ANDROID_HWUI_VERTEX_H |
| 9 | #define ANDROID_HWUI_VERTEX_H |
| 10 | |
| 11 | namespace android { |
| 12 | namespace uirenderer { |
| 13 | |
| 14 | /** |
| 15 | * Simple structure to describe a vertex with a position and a texture. |
| 16 | */ |
| 17 | struct Vertex { |
| 18 | float position[2]; |
| 19 | |
| 20 | static inline void set(Vertex* vertex, float x, float y) { |
| 21 | vertex[0].position[0] = x; |
| 22 | vertex[0].position[1] = y; |
| 23 | } |
| 24 | }; // struct Vertex |
| 25 | |
| 26 | /** |
| 27 | * Simple structure to describe a vertex with a position and a texture. |
| 28 | */ |
| 29 | /*struct TextureVertex { |
| 30 | float position[2]; |
| 31 | float texture[2]; |
| 32 | |
| 33 | static inline void set(TextureVertex* vertex, float x, float y, float u, float v) { |
| 34 | vertex[0].position[0] = x; |
| 35 | vertex[0].position[1] = y; |
| 36 | vertex[0].texture[0] = u; |
| 37 | vertex[0].texture[1] = v; |
| 38 | } |
| 39 | |
| 40 | static inline void setUV(TextureVertex* vertex, float u, float v) { |
| 41 | vertex[0].texture[0] = u; |
| 42 | vertex[0].texture[1] = v; |
| 43 | } |
| 44 | };*/ // struct TextureVertex |
| 45 | |
| 46 | /** |
| 47 | * Simple structure to describe a vertex with a position and an alpha value. |
| 48 | */ |
| 49 | struct AlphaVertex : Vertex { |
| 50 | float alpha; |
| 51 | |
| 52 | static inline void set(AlphaVertex* vertex, float x, float y, float alpha) { |
| 53 | Vertex::set(vertex, x, y); |
| 54 | vertex[0].alpha = alpha; |
| 55 | } |
| 56 | |
| 57 | static inline void setColor(AlphaVertex* vertex, float alpha) { |
| 58 | vertex[0].alpha = alpha; |
| 59 | } |
| 60 | }; // struct AlphaVertex |
| 61 | |
| 62 | /** |
| 63 | * Simple structure to describe a vertex with a position and an alpha value. |
| 64 | */ |
| 65 | /*struct AAVertex : Vertex { |
| 66 | float width; |
| 67 | float length; |
| 68 | |
| 69 | static inline void set(AAVertex* vertex, float x, float y, float width, float length) { |
| 70 | Vertex::set(vertex, x, y); |
| 71 | vertex[0].width = width; |
| 72 | vertex[0].length = length; |
| 73 | } |
| 74 | |
| 75 | static inline void setColor(AAVertex* vertex, float width, float length) { |
| 76 | vertex[0].width = width; |
| 77 | vertex[0].length = length; |
| 78 | } |
| 79 | };*/ // struct AlphaVertex |
| 80 | |
| 81 | }; // namespace uirenderer |
| 82 | }; // namespace android |
| 83 | |
| 84 | #endif // ANDROID_HWUI_VERTEX_H |