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caryclark52edc4d2015-02-02 12:55:14 -08001/*
2 * Copyright 2015 Google Inc.
3 *
4 *
5 * Use of this source code is governed by a BSD-style license that can be
6 * found in the LICENSE file.
7 *
8 */
9
10#include "HelloWorld.h"
11
12#include "gl/GrGLInterface.h"
bsalomonf276ac52015-10-09 13:36:42 -070013#include "GrContext.h"
caryclark52edc4d2015-02-02 12:55:14 -080014#include "SkApplication.h"
15#include "SkCanvas.h"
16#include "SkGradientShader.h"
17#include "SkGraphics.h"
18#include "SkGr.h"
19
20void application_init() {
21 SkGraphics::Init();
22 SkEvent::Init();
23}
24
25void application_term() {
26 SkEvent::Term();
caryclark52edc4d2015-02-02 12:55:14 -080027}
28
29HelloWorldWindow::HelloWorldWindow(void* hwnd)
30 : INHERITED(hwnd) {
31 fType = kGPU_DeviceType;
32 fRenderTarget = NULL;
33 fRotationAngle = 0;
34 this->setTitle();
35 this->setUpBackend();
36}
37
38HelloWorldWindow::~HelloWorldWindow() {
39 tearDownBackend();
40}
41
42void HelloWorldWindow::tearDownBackend() {
43 SkSafeUnref(fContext);
44 fContext = NULL;
45
46 SkSafeUnref(fInterface);
47 fInterface = NULL;
48
49 SkSafeUnref(fRenderTarget);
50 fRenderTarget = NULL;
51
52 INHERITED::detach();
53}
54
55void HelloWorldWindow::setTitle() {
56 SkString title("Hello World ");
57 title.appendf(fType == kRaster_DeviceType ? "raster" : "opengl");
58 INHERITED::setTitle(title.c_str());
59}
60
61bool HelloWorldWindow::setUpBackend() {
62 this->setColorType(kRGBA_8888_SkColorType);
63 this->setVisibleP(true);
64 this->setClipToBounds(false);
65
66 bool result = attach(kNativeGL_BackEndType, 0 /*msaa*/, &fAttachmentInfo);
67 if (false == result) {
68 SkDebugf("Not possible to create backend.\n");
69 detach();
70 return false;
71 }
72
73 fInterface = GrGLCreateNativeInterface();
74
75 SkASSERT(NULL != fInterface);
76
77 fContext = GrContext::Create(kOpenGL_GrBackend, (GrBackendContext)fInterface);
78 SkASSERT(NULL != fContext);
79
80 this->setUpRenderTarget();
81 return true;
82}
83
84void HelloWorldWindow::setUpRenderTarget() {
85 SkSafeUnref(fRenderTarget);
86 fRenderTarget = this->renderTarget(fAttachmentInfo, fInterface, fContext);
87}
88
89void HelloWorldWindow::drawContents(SkCanvas* canvas) {
90 // Clear background
91 canvas->drawColor(SK_ColorWHITE);
92
93 SkPaint paint;
94 paint.setColor(SK_ColorRED);
95
96 // Draw a rectangle with red paint
97 SkRect rect = {
98 10, 10,
99 128, 128
100 };
101 canvas->drawRect(rect, paint);
102
103 // Set up a linear gradient and draw a circle
104 {
105 SkPoint linearPoints[] = {
106 {0, 0},
107 {300, 300}
108 };
109 SkColor linearColors[] = {SK_ColorGREEN, SK_ColorBLACK};
110
111 SkShader* shader = SkGradientShader::CreateLinear(
112 linearPoints, linearColors, NULL, 2,
113 SkShader::kMirror_TileMode);
114 SkAutoUnref shader_deleter(shader);
115
116 paint.setShader(shader);
117 paint.setFlags(SkPaint::kAntiAlias_Flag);
118
119 canvas->drawCircle(200, 200, 64, paint);
120
121 // Detach shader
122 paint.setShader(NULL);
123 }
124
125 // Draw a message with a nice black paint.
126 paint.setFlags(
127 SkPaint::kAntiAlias_Flag |
128 SkPaint::kSubpixelText_Flag | // ... avoid waggly text when rotating.
129 SkPaint::kUnderlineText_Flag);
130 paint.setColor(SK_ColorBLACK);
131 paint.setTextSize(20);
132
133 canvas->save();
134
135 static const char message[] = "Hello World";
136
137 // Translate and rotate
138 canvas->translate(300, 300);
139 fRotationAngle += 0.2f;
140 if (fRotationAngle > 360) {
141 fRotationAngle -= 360;
142 }
143 canvas->rotate(fRotationAngle);
144
145 // Draw the text:
146 canvas->drawText(message, strlen(message), 0, 0, paint);
147
148 canvas->restore();
149}
150
151void HelloWorldWindow::draw(SkCanvas* canvas) {
152 drawContents(canvas);
153 // in case we have queued drawing calls
154 fContext->flush();
155 // Invalidate the window to force a redraw. Poor man's animation mechanism.
156 this->inval(NULL);
157
158 if (kRaster_DeviceType == fType) {
159 // need to send the raster bits to the (gpu) window
160 SkImage* snap = fSurface->newImageSnapshot();
161 size_t rowBytes;
162 SkImageInfo info;
163 const void* pixels = snap->peekPixels(&info, &rowBytes);
164 fRenderTarget->writePixels(0, 0, snap->width(), snap->height(),
165 SkImageInfo2GrPixelConfig(info.colorType(),
166 info.alphaType(),
167 info.profileType()),
168 pixels,
169 rowBytes,
170 GrContext::kFlushWrites_PixelOp);
171 SkSafeUnref(snap);
172 }
173 INHERITED::present();
174}
175
176void HelloWorldWindow::onSizeChange() {
177 setUpRenderTarget();
178}
179
180bool HelloWorldWindow::onHandleChar(SkUnichar unichar) {
181 if (' ' == unichar) {
182 fType = fType == kRaster_DeviceType ? kGPU_DeviceType: kRaster_DeviceType;
183 tearDownBackend();
184 setUpBackend();
185 this->setTitle();
186 this->inval(NULL);
187 }
188 return true;
189}
190
191SkOSWindow* create_sk_window(void* hwnd, int , char** ) {
192 return new HelloWorldWindow(hwnd);
193}