blob: a25e930649df8c38621dfe10009638fa286cd3c6 [file] [log] [blame]
Mike Reed3fd3cc92019-06-20 12:40:30 -04001/*
2 * Copyright 2019 Google Inc.
3 *
4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file.
6 */
7
8#ifndef SkRTShader_DEFINED
9#define SkRTShader_DEFINED
10
11#include "include/core/SkString.h"
12#include "include/private/SkMutex.h"
13#include "src/shaders/SkShaderBase.h"
14#include "src/sksl/SkSLByteCode.h"
15
16#if SK_SUPPORT_GPU
17#include "src/gpu/GrFragmentProcessor.h"
18#endif
19
20class SkData;
21class SkMatrix;
22
23class SkRTShader : public SkShaderBase {
24public:
25 SkRTShader(SkString sksl, sk_sp<SkData> inputs, const SkMatrix* localMatrix, bool isOpaque);
26
Mike Reed3fd3cc92019-06-20 12:40:30 -040027 bool isOpaque() const override { return fIsOpaque; }
28
Mike Reed8c31f2b2019-07-16 16:50:14 -040029#if SK_SUPPORT_GPU
30 std::unique_ptr<GrFragmentProcessor> asFragmentProcessor(const GrFPArgs&) const override;
31#endif
32
Mike Reed3fd3cc92019-06-20 12:40:30 -040033protected:
34 void flatten(SkWriteBuffer&) const override;
35 bool onAppendStages(const SkStageRec& rec) const override;
36
37private:
38 SK_FLATTENABLE_HOOKS(SkRTShader)
39
40 SkString fSkSL;
41 sk_sp<SkData> fInputs;
Mike Reed8c31f2b2019-07-16 16:50:14 -040042 const uint32_t fUniqueID;
Mike Reed3fd3cc92019-06-20 12:40:30 -040043 const bool fIsOpaque;
44
45 mutable SkMutex fByteCodeMutex;
46 mutable std::unique_ptr<SkSL::ByteCode> fByteCode;
47
48 typedef SkShaderBase INHERITED;
49};
50
51#endif