blob: 55f1eae99739220f56014aade32cada9fab47598 [file] [log] [blame]
Greg Daniel164a9f02016-02-22 09:56:40 -05001/*
2 * Copyright 2015 Google Inc.
3 *
4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file.
6 */
7
8#include "GrVkGpu.h"
9
10#include "GrContextOptions.h"
11#include "GrGeometryProcessor.h"
12#include "GrGpuResourceCacheAccess.h"
egdaniel0e1853c2016-03-17 11:35:45 -070013#include "GrMesh.h"
Greg Daniel164a9f02016-02-22 09:56:40 -050014#include "GrPipeline.h"
15#include "GrRenderTargetPriv.h"
16#include "GrSurfacePriv.h"
17#include "GrTexturePriv.h"
Greg Daniel164a9f02016-02-22 09:56:40 -050018
19#include "GrVkCommandBuffer.h"
20#include "GrVkImage.h"
21#include "GrVkIndexBuffer.h"
22#include "GrVkMemory.h"
23#include "GrVkPipeline.h"
egdaniel22281c12016-03-23 13:49:40 -070024#include "GrVkPipelineState.h"
Greg Daniel164a9f02016-02-22 09:56:40 -050025#include "GrVkRenderPass.h"
26#include "GrVkResourceProvider.h"
27#include "GrVkTexture.h"
28#include "GrVkTextureRenderTarget.h"
29#include "GrVkTransferBuffer.h"
30#include "GrVkVertexBuffer.h"
31
32#include "SkConfig8888.h"
33
34#include "vk/GrVkInterface.h"
jvanverthfd359ca2016-03-18 11:57:24 -070035#include "vk/GrVkTypes.h"
Greg Daniel164a9f02016-02-22 09:56:40 -050036
37#define VK_CALL(X) GR_VK_CALL(this->vkInterface(), X)
38#define VK_CALL_RET(RET, X) GR_VK_CALL_RET(this->vkInterface(), RET, X)
39#define VK_CALL_ERRCHECK(X) GR_VK_CALL_ERRCHECK(this->vkInterface(), X)
40
jvanverthd2497f32016-03-18 12:39:05 -070041#ifdef ENABLE_VK_LAYERS
42VKAPI_ATTR VkBool32 VKAPI_CALL DebugReportCallback(
43 VkDebugReportFlagsEXT flags,
44 VkDebugReportObjectTypeEXT objectType,
45 uint64_t object,
46 size_t location,
47 int32_t messageCode,
48 const char* pLayerPrefix,
49 const char* pMessage,
50 void* pUserData) {
51 if (flags & VK_DEBUG_REPORT_ERROR_BIT_EXT) {
52 SkDebugf("Vulkan error [%s]: code: %d: %s\n", pLayerPrefix, messageCode, pMessage);
53 } else if (flags & VK_DEBUG_REPORT_WARNING_BIT_EXT) {
54 SkDebugf("Vulkan warning [%s]: code: %d: %s\n", pLayerPrefix, messageCode, pMessage);
55 } else if (flags & VK_DEBUG_REPORT_PERFORMANCE_WARNING_BIT_EXT) {
56 SkDebugf("Vulkan perf warning [%s]: code: %d: %s\n", pLayerPrefix, messageCode, pMessage);
57 } else {
58 SkDebugf("Vulkan info/debug [%s]: code: %d: %s\n", pLayerPrefix, messageCode, pMessage);
59 }
60 return VK_FALSE;
61}
jvanverthd2497f32016-03-18 12:39:05 -070062#endif
63
jvanverth633b3562016-03-23 11:01:22 -070064GrGpu* GrVkGpu::Create(GrBackendContext backendContext, const GrContextOptions& options,
65 GrContext* context) {
66 SkAutoTUnref<const GrVkBackendContext> vkBackendContext(
67 reinterpret_cast<const GrVkBackendContext*>(backendContext));
68 if (!vkBackendContext) {
69 vkBackendContext.reset(GrVkBackendContext::Create());
70 if (!vkBackendContext) {
71 return nullptr;
Greg Daniel164a9f02016-02-22 09:56:40 -050072 }
jvanverth633b3562016-03-23 11:01:22 -070073 } else {
74 vkBackendContext->ref();
Greg Daniel164a9f02016-02-22 09:56:40 -050075 }
76
jvanverth633b3562016-03-23 11:01:22 -070077 return new GrVkGpu(context, options, vkBackendContext);
Greg Daniel164a9f02016-02-22 09:56:40 -050078}
79
80////////////////////////////////////////////////////////////////////////////////
81
halcanary9d524f22016-03-29 09:03:52 -070082GrVkGpu::GrVkGpu(GrContext* context, const GrContextOptions& options,
jvanverth633b3562016-03-23 11:01:22 -070083 const GrVkBackendContext* backendCtx)
Greg Daniel164a9f02016-02-22 09:56:40 -050084 : INHERITED(context)
jvanverth633b3562016-03-23 11:01:22 -070085 , fVkInstance(backendCtx->fInstance)
86 , fDevice(backendCtx->fDevice)
87 , fQueue(backendCtx->fQueue)
88 , fResourceProvider(this) {
89 fBackendContext.reset(backendCtx);
Greg Daniel164a9f02016-02-22 09:56:40 -050090
jvanverthd2497f32016-03-18 12:39:05 -070091#ifdef ENABLE_VK_LAYERS
jvanverthfd7bd452016-03-25 06:29:52 -070092 if (backendCtx->fExtensions & kEXT_debug_report_GrVkExtensionFlag) {
93 // Setup callback creation information
jvanverthd2497f32016-03-18 12:39:05 -070094 VkDebugReportCallbackCreateInfoEXT callbackCreateInfo;
95 callbackCreateInfo.sType = VK_STRUCTURE_TYPE_DEBUG_REPORT_CREATE_INFO_EXT;
96 callbackCreateInfo.pNext = nullptr;
97 callbackCreateInfo.flags = VK_DEBUG_REPORT_ERROR_BIT_EXT |
98 VK_DEBUG_REPORT_WARNING_BIT_EXT |
99 //VK_DEBUG_REPORT_INFORMATION_BIT_EXT |
100 //VK_DEBUG_REPORT_DEBUG_BIT_EXT |
101 VK_DEBUG_REPORT_PERFORMANCE_WARNING_BIT_EXT;
102 callbackCreateInfo.pfnCallback = &DebugReportCallback;
103 callbackCreateInfo.pUserData = nullptr;
104
jvanverthfd7bd452016-03-25 06:29:52 -0700105 // Register the callback
jvanverth633b3562016-03-23 11:01:22 -0700106 GR_VK_CALL_ERRCHECK(this->vkInterface(), CreateDebugReportCallbackEXT(fVkInstance,
107 &callbackCreateInfo, nullptr, &fCallback));
jvanverthd2497f32016-03-18 12:39:05 -0700108 }
109#endif
jvanverth633b3562016-03-23 11:01:22 -0700110
111 fCompiler = shaderc_compiler_initialize();
112
jvanverthfd7bd452016-03-25 06:29:52 -0700113 fVkCaps.reset(new GrVkCaps(options, this->vkInterface(), backendCtx->fPhysicalDevice,
egdanielc5ec1402016-03-28 12:14:42 -0700114 backendCtx->fFeatures, backendCtx->fExtensions));
jvanverth633b3562016-03-23 11:01:22 -0700115 fCaps.reset(SkRef(fVkCaps.get()));
116
117 VK_CALL(GetPhysicalDeviceMemoryProperties(backendCtx->fPhysicalDevice, &fPhysDevMemProps));
118
119 const VkCommandPoolCreateInfo cmdPoolInfo = {
120 VK_STRUCTURE_TYPE_COMMAND_POOL_CREATE_INFO, // sType
121 nullptr, // pNext
122 VK_COMMAND_POOL_CREATE_TRANSIENT_BIT, // CmdPoolCreateFlags
123 backendCtx->fQueueFamilyIndex, // queueFamilyIndex
124 };
halcanary9d524f22016-03-29 09:03:52 -0700125 GR_VK_CALL_ERRCHECK(this->vkInterface(), CreateCommandPool(fDevice, &cmdPoolInfo, nullptr,
jvanverth633b3562016-03-23 11:01:22 -0700126 &fCmdPool));
127
128 // must call this after creating the CommandPool
129 fResourceProvider.init();
130 fCurrentCmdBuffer = fResourceProvider.createCommandBuffer();
131 SkASSERT(fCurrentCmdBuffer);
132 fCurrentCmdBuffer->begin(this);
Greg Daniel164a9f02016-02-22 09:56:40 -0500133}
134
135GrVkGpu::~GrVkGpu() {
Greg Daniel164a9f02016-02-22 09:56:40 -0500136 fCurrentCmdBuffer->end(this);
137 fCurrentCmdBuffer->unref(this);
138
139 // wait for all commands to finish
jvanverthddf98352016-03-21 11:46:00 -0700140 fResourceProvider.checkCommandBuffers();
egdaniel2cab66b2016-03-21 14:24:14 -0700141 SkDEBUGCODE(VkResult res =) VK_CALL(QueueWaitIdle(fQueue));
jvanverthddf98352016-03-21 11:46:00 -0700142 // VK_ERROR_DEVICE_LOST is acceptable when tearing down (see 4.2.4 in spec)
143 SkASSERT(VK_SUCCESS == res || VK_ERROR_DEVICE_LOST == res);
halcanary9d524f22016-03-29 09:03:52 -0700144
Greg Daniel164a9f02016-02-22 09:56:40 -0500145 // must call this just before we destroy the VkDevice
146 fResourceProvider.destroyResources();
147
jvanverth633b3562016-03-23 11:01:22 -0700148 VK_CALL(DestroyCommandPool(fDevice, fCmdPool, nullptr));
149
150 shaderc_compiler_release(fCompiler);
151
152#ifdef ENABLE_VK_LAYERS
jvanverthd2497f32016-03-18 12:39:05 -0700153 VK_CALL(DestroyDebugReportCallbackEXT(fVkInstance, fCallback, nullptr));
154#endif
Greg Daniel164a9f02016-02-22 09:56:40 -0500155}
156
157///////////////////////////////////////////////////////////////////////////////
158
159void GrVkGpu::submitCommandBuffer(SyncQueue sync) {
160 SkASSERT(fCurrentCmdBuffer);
161 fCurrentCmdBuffer->end(this);
162
163 fCurrentCmdBuffer->submitToQueue(this, fQueue, sync);
164 fResourceProvider.checkCommandBuffers();
165
166 // Release old command buffer and create a new one
167 fCurrentCmdBuffer->unref(this);
168 fCurrentCmdBuffer = fResourceProvider.createCommandBuffer();
169 SkASSERT(fCurrentCmdBuffer);
170
171 fCurrentCmdBuffer->begin(this);
172}
173
174///////////////////////////////////////////////////////////////////////////////
cdalton397536c2016-03-25 12:15:03 -0700175GrBuffer* GrVkGpu::onCreateBuffer(GrBufferType type, size_t size, GrAccessPattern accessPattern) {
176 switch (type) {
177 case kVertex_GrBufferType:
178 SkASSERT(kDynamic_GrAccessPattern == accessPattern ||
179 kStatic_GrAccessPattern == accessPattern);
180 return GrVkVertexBuffer::Create(this, size, kDynamic_GrAccessPattern == accessPattern);
181 case kIndex_GrBufferType:
182 SkASSERT(kDynamic_GrAccessPattern == accessPattern ||
183 kStatic_GrAccessPattern == accessPattern);
184 return GrVkIndexBuffer::Create(this, size, kDynamic_GrAccessPattern == accessPattern);
185 case kXferCpuToGpu_GrBufferType:
186 SkASSERT(kStream_GrAccessPattern == accessPattern);
187 return GrVkTransferBuffer::Create(this, size, GrVkBuffer::kCopyRead_Type);
188 case kXferGpuToCpu_GrBufferType:
189 SkASSERT(kStream_GrAccessPattern == accessPattern);
190 return GrVkTransferBuffer::Create(this, size, GrVkBuffer::kCopyWrite_Type);
191 default:
192 SkFAIL("Unknown buffer type.");
193 return nullptr;
194 }
Greg Daniel164a9f02016-02-22 09:56:40 -0500195}
196
197////////////////////////////////////////////////////////////////////////////////
198bool GrVkGpu::onGetWritePixelsInfo(GrSurface* dstSurface, int width, int height,
199 GrPixelConfig srcConfig, DrawPreference* drawPreference,
200 WritePixelTempDrawInfo* tempDrawInfo) {
201 if (kIndex_8_GrPixelConfig == srcConfig || GrPixelConfigIsCompressed(dstSurface->config())) {
202 return false;
203 }
204
205 // Currently we don't handle draws, so if the caller wants/needs to do a draw we need to fail
206 if (kNoDraw_DrawPreference != *drawPreference) {
207 return false;
208 }
209
210 if (dstSurface->config() != srcConfig) {
halcanary9d524f22016-03-29 09:03:52 -0700211 // TODO: This should fall back to drawing or copying to change config of dstSurface to
Greg Daniel164a9f02016-02-22 09:56:40 -0500212 // match that of srcConfig.
213 return false;
214 }
215
216 return true;
217}
218
219bool GrVkGpu::onWritePixels(GrSurface* surface,
220 int left, int top, int width, int height,
bsalomona1e6b3b2016-03-02 10:58:23 -0800221 GrPixelConfig config,
222 const SkTArray<GrMipLevel>& texels) {
Greg Daniel164a9f02016-02-22 09:56:40 -0500223 GrVkTexture* vkTex = static_cast<GrVkTexture*>(surface->asTexture());
224 if (!vkTex) {
225 return false;
226 }
227
bsalomona1e6b3b2016-03-02 10:58:23 -0800228 // TODO: We're ignoring MIP levels here.
jvanverth03509ea2016-03-02 13:19:47 -0800229 if (texels.empty() || !texels.begin()->fPixels) {
230 return false;
231 }
bsalomona1e6b3b2016-03-02 10:58:23 -0800232
Greg Daniel164a9f02016-02-22 09:56:40 -0500233 // We assume Vulkan doesn't do sRGB <-> linear conversions when reading and writing pixels.
234 if (GrPixelConfigIsSRGB(surface->config()) != GrPixelConfigIsSRGB(config)) {
235 return false;
236 }
237
238 bool success = false;
239 if (GrPixelConfigIsCompressed(vkTex->desc().fConfig)) {
240 // We check that config == desc.fConfig in GrGpu::getWritePixelsInfo()
241 SkASSERT(config == vkTex->desc().fConfig);
242 // TODO: add compressed texture support
243 // delete the following two lines and uncomment the two after that when ready
244 vkTex->unref();
245 return false;
246 //success = this->uploadCompressedTexData(vkTex->desc(), buffer, false, left, top, width,
247 // height);
248 } else {
249 bool linearTiling = vkTex->isLinearTiled();
250 if (linearTiling && VK_IMAGE_LAYOUT_PREINITIALIZED != vkTex->currentLayout()) {
251 // Need to change the layout to general in order to perform a host write
252 VkImageLayout layout = vkTex->currentLayout();
253 VkPipelineStageFlags srcStageMask = GrVkMemory::LayoutToPipelineStageFlags(layout);
254 VkPipelineStageFlags dstStageMask = VK_PIPELINE_STAGE_HOST_BIT;
255 VkAccessFlags srcAccessMask = GrVkMemory::LayoutToSrcAccessMask(layout);
256 VkAccessFlags dstAccessMask = VK_ACCESS_HOST_WRITE_BIT;
257 vkTex->setImageLayout(this,
258 VK_IMAGE_LAYOUT_GENERAL,
259 srcAccessMask,
260 dstAccessMask,
261 srcStageMask,
262 dstStageMask,
263 false);
264 }
265 success = this->uploadTexData(vkTex, left, top, width, height, config,
bsalomona1e6b3b2016-03-02 10:58:23 -0800266 texels.begin()->fPixels, texels.begin()->fRowBytes);
Greg Daniel164a9f02016-02-22 09:56:40 -0500267 }
268
269 if (success) {
270 vkTex->texturePriv().dirtyMipMaps(true);
271 return true;
272 }
273
274 return false;
275}
276
277bool GrVkGpu::uploadTexData(GrVkTexture* tex,
278 int left, int top, int width, int height,
279 GrPixelConfig dataConfig,
280 const void* data,
281 size_t rowBytes) {
282 SkASSERT(data);
283
284 // If we're uploading compressed data then we should be using uploadCompressedTexData
285 SkASSERT(!GrPixelConfigIsCompressed(dataConfig));
286
287 bool linearTiling = tex->isLinearTiled();
288
289 size_t bpp = GrBytesPerPixel(dataConfig);
290
291 const GrSurfaceDesc& desc = tex->desc();
292
293 if (!GrSurfacePriv::AdjustWritePixelParams(desc.fWidth, desc.fHeight, bpp, &left, &top,
294 &width, &height, &data, &rowBytes)) {
295 return false;
296 }
297 size_t trimRowBytes = width * bpp;
298
299 if (linearTiling) {
300 SkASSERT(VK_IMAGE_LAYOUT_PREINITIALIZED == tex->currentLayout() ||
301 VK_IMAGE_LAYOUT_GENERAL == tex->currentLayout());
302 const VkImageSubresource subres = {
303 VK_IMAGE_ASPECT_COLOR_BIT,
304 0, // mipLevel
305 0, // arraySlice
306 };
307 VkSubresourceLayout layout;
308 VkResult err;
309
310 const GrVkInterface* interface = this->vkInterface();
311
312 GR_VK_CALL(interface, GetImageSubresourceLayout(fDevice,
313 tex->textureImage(),
314 &subres,
315 &layout));
316
317 int texTop = kBottomLeft_GrSurfaceOrigin == desc.fOrigin ? tex->height() - top - height
318 : top;
319 VkDeviceSize offset = texTop*layout.rowPitch + left*bpp;
320 VkDeviceSize size = height*layout.rowPitch;
321 void* mapPtr;
halcanary9d524f22016-03-29 09:03:52 -0700322 err = GR_VK_CALL(interface, MapMemory(fDevice, tex->textureMemory(), offset, size, 0,
Greg Daniel164a9f02016-02-22 09:56:40 -0500323 &mapPtr));
324 if (err) {
325 return false;
326 }
327
328 if (kBottomLeft_GrSurfaceOrigin == desc.fOrigin) {
329 // copy into buffer by rows
330 const char* srcRow = reinterpret_cast<const char*>(data);
331 char* dstRow = reinterpret_cast<char*>(mapPtr)+(height - 1)*layout.rowPitch;
332 for (int y = 0; y < height; y++) {
333 memcpy(dstRow, srcRow, trimRowBytes);
334 srcRow += rowBytes;
335 dstRow -= layout.rowPitch;
336 }
337 } else {
338 // If there is no padding on the src (rowBytes) or dst (layout.rowPitch) we can memcpy
339 if (trimRowBytes == rowBytes && trimRowBytes == layout.rowPitch) {
340 memcpy(mapPtr, data, trimRowBytes * height);
341 } else {
bsalomona6b439a2016-03-10 12:31:20 -0800342 SkRectMemcpy(mapPtr, static_cast<size_t>(layout.rowPitch), data, rowBytes,
343 trimRowBytes, height);
Greg Daniel164a9f02016-02-22 09:56:40 -0500344 }
345 }
346
347 GR_VK_CALL(interface, UnmapMemory(fDevice, tex->textureMemory()));
348 } else {
349 GrVkTransferBuffer* transferBuffer =
350 GrVkTransferBuffer::Create(this, trimRowBytes * height, GrVkBuffer::kCopyRead_Type);
351
352 void* mapPtr = transferBuffer->map();
353
354 if (kBottomLeft_GrSurfaceOrigin == desc.fOrigin) {
355 // copy into buffer by rows
356 const char* srcRow = reinterpret_cast<const char*>(data);
357 char* dstRow = reinterpret_cast<char*>(mapPtr)+(height - 1)*trimRowBytes;
358 for (int y = 0; y < height; y++) {
359 memcpy(dstRow, srcRow, trimRowBytes);
360 srcRow += rowBytes;
361 dstRow -= trimRowBytes;
362 }
363 } else {
364 // If there is no padding on the src data rows, we can do a single memcpy
365 if (trimRowBytes == rowBytes) {
366 memcpy(mapPtr, data, trimRowBytes * height);
367 } else {
368 SkRectMemcpy(mapPtr, trimRowBytes, data, rowBytes, trimRowBytes, height);
369 }
370 }
371
372 transferBuffer->unmap();
373
374 // make sure the unmap has finished
375 transferBuffer->addMemoryBarrier(this,
376 VK_ACCESS_HOST_WRITE_BIT,
377 VK_ACCESS_TRANSFER_READ_BIT,
378 VK_PIPELINE_STAGE_TOP_OF_PIPE_BIT,
379 VK_PIPELINE_STAGE_TRANSFER_BIT,
380 false);
381
382 // Set up copy region
383 bool flipY = kBottomLeft_GrSurfaceOrigin == tex->origin();
384 VkOffset3D offset = {
385 left,
386 flipY ? tex->height() - top - height : top,
387 0
388 };
389
390 VkBufferImageCopy region;
391 memset(&region, 0, sizeof(VkBufferImageCopy));
392 region.bufferOffset = 0;
393 region.bufferRowLength = width;
394 region.bufferImageHeight = height;
395 region.imageSubresource = { VK_IMAGE_ASPECT_COLOR_BIT, 0, 0, 1 };
396 region.imageOffset = offset;
397 region.imageExtent = { (uint32_t)width, (uint32_t)height, 1 };
398
399 // Change layout of our target so it can be copied to
400 VkImageLayout layout = tex->currentLayout();
401 VkPipelineStageFlags srcStageMask = GrVkMemory::LayoutToPipelineStageFlags(layout);
402 VkPipelineStageFlags dstStageMask = VK_PIPELINE_STAGE_TRANSFER_BIT;
403 VkAccessFlags srcAccessMask = GrVkMemory::LayoutToSrcAccessMask(layout);
404 VkAccessFlags dstAccessMask = VK_ACCESS_TRANSFER_WRITE_BIT;
405 tex->setImageLayout(this,
406 VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL,
407 srcAccessMask,
408 dstAccessMask,
409 srcStageMask,
410 dstStageMask,
411 false);
412
413 // Copy the buffer to the image
414 fCurrentCmdBuffer->copyBufferToImage(this,
415 transferBuffer,
416 tex,
417 VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL,
418 1,
419 &region);
420
421 // Submit the current command buffer to the Queue
422 this->submitCommandBuffer(kSkip_SyncQueue);
423
424 transferBuffer->unref();
425 }
426
427 return true;
428}
429
430////////////////////////////////////////////////////////////////////////////////
431GrTexture* GrVkGpu::onCreateTexture(const GrSurfaceDesc& desc, GrGpuResource::LifeCycle lifeCycle,
bsalomona1e6b3b2016-03-02 10:58:23 -0800432 const SkTArray<GrMipLevel>& texels) {
Greg Daniel164a9f02016-02-22 09:56:40 -0500433 bool renderTarget = SkToBool(desc.fFlags & kRenderTarget_GrSurfaceFlag);
434
435 VkFormat pixelFormat;
436 if (!GrPixelConfigToVkFormat(desc.fConfig, &pixelFormat)) {
437 return nullptr;
438 }
439
440 if (!fVkCaps->isConfigTexturable(desc.fConfig)) {
441 return nullptr;
442 }
443
444 bool linearTiling = false;
445 if (SkToBool(desc.fFlags & kZeroCopy_GrSurfaceFlag)) {
446 if (fVkCaps->isConfigTexurableLinearly(desc.fConfig) &&
447 (!renderTarget || fVkCaps->isConfigRenderableLinearly(desc.fConfig, false))) {
448 linearTiling = true;
449 } else {
450 return nullptr;
451 }
452 }
453
454 VkImageUsageFlags usageFlags = VK_IMAGE_USAGE_SAMPLED_BIT;
455 if (renderTarget) {
456 usageFlags |= VK_IMAGE_USAGE_COLOR_ATTACHMENT_BIT;
457 }
458
459 // For now we will set the VK_IMAGE_USAGE_TRANSFER_DESTINATION_BIT and
460 // VK_IMAGE_USAGE_TRANSFER_SOURCE_BIT on every texture since we do not know whether or not we
461 // will be using this texture in some copy or not. Also this assumes, as is the current case,
462 // that all render targets in vulkan are also texutres. If we change this practice of setting
463 // both bits, we must make sure to set the destination bit if we are uploading srcData to the
464 // texture.
465 usageFlags |= VK_IMAGE_USAGE_TRANSFER_SRC_BIT | VK_IMAGE_USAGE_TRANSFER_DST_BIT;
466
bsalomona1e6b3b2016-03-02 10:58:23 -0800467 VkFlags memProps = (!texels.empty() && linearTiling) ? VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT :
468 VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT;
Greg Daniel164a9f02016-02-22 09:56:40 -0500469
470 // This ImageDesc refers to the texture that will be read by the client. Thus even if msaa is
471 // requested, this ImageDesc describes the resolved texutre. Therefore we always have samples set
472 // to 1.
473 GrVkImage::ImageDesc imageDesc;
474 imageDesc.fImageType = VK_IMAGE_TYPE_2D;
475 imageDesc.fFormat = pixelFormat;
476 imageDesc.fWidth = desc.fWidth;
477 imageDesc.fHeight = desc.fHeight;
478 imageDesc.fLevels = 1;
479 imageDesc.fSamples = 1;
480 imageDesc.fImageTiling = linearTiling ? VK_IMAGE_TILING_LINEAR : VK_IMAGE_TILING_OPTIMAL;
481 imageDesc.fUsageFlags = usageFlags;
482 imageDesc.fMemProps = memProps;
483
484 GrVkTexture* tex;
485 if (renderTarget) {
486 tex = GrVkTextureRenderTarget::CreateNewTextureRenderTarget(this, desc, lifeCycle,
487 imageDesc);
488 } else {
489 tex = GrVkTexture::CreateNewTexture(this, desc, lifeCycle, imageDesc);
490 }
491
492 if (!tex) {
493 return nullptr;
494 }
495
bsalomona1e6b3b2016-03-02 10:58:23 -0800496 // TODO: We're ignoring MIP levels here.
bsalomone699d0c2016-03-09 06:25:15 -0800497 if (!texels.empty()) {
498 SkASSERT(texels.begin()->fPixels);
bsalomona1e6b3b2016-03-02 10:58:23 -0800499 if (!this->uploadTexData(tex, 0, 0, desc.fWidth, desc.fHeight, desc.fConfig,
500 texels.begin()->fPixels, texels.begin()->fRowBytes)) {
Greg Daniel164a9f02016-02-22 09:56:40 -0500501 tex->unref();
502 return nullptr;
503 }
504 }
505
506 return tex;
507}
508
509////////////////////////////////////////////////////////////////////////////////
510
511static GrSurfaceOrigin resolve_origin(GrSurfaceOrigin origin) {
512 // By default, all textures in Vk use TopLeft
513 if (kDefault_GrSurfaceOrigin == origin) {
514 return kTopLeft_GrSurfaceOrigin;
515 } else {
516 return origin;
517 }
518}
519
520GrTexture* GrVkGpu::onWrapBackendTexture(const GrBackendTextureDesc& desc,
521 GrWrapOwnership ownership) {
522 VkFormat format;
523 if (!GrPixelConfigToVkFormat(desc.fConfig, &format)) {
524 return nullptr;
525 }
526
527 if (0 == desc.fTextureHandle) {
528 return nullptr;
529 }
530
531 int maxSize = this->caps()->maxTextureSize();
532 if (desc.fWidth > maxSize || desc.fHeight > maxSize) {
533 return nullptr;
534 }
535
jvanverthfd359ca2016-03-18 11:57:24 -0700536 const GrVkTextureInfo* info = reinterpret_cast<const GrVkTextureInfo*>(desc.fTextureHandle);
537 if (VK_NULL_HANDLE == info->fImage || VK_NULL_HANDLE == info->fAlloc) {
538 return nullptr;
539 }
Greg Daniel164a9f02016-02-22 09:56:40 -0500540
jvanverth0fcfb752016-03-09 09:57:52 -0800541 GrGpuResource::LifeCycle lifeCycle = (kAdopt_GrWrapOwnership == ownership)
542 ? GrGpuResource::kAdopted_LifeCycle
543 : GrGpuResource::kBorrowed_LifeCycle;
Greg Daniel164a9f02016-02-22 09:56:40 -0500544
545 GrSurfaceDesc surfDesc;
546 // next line relies on GrBackendTextureDesc's flags matching GrTexture's
547 surfDesc.fFlags = (GrSurfaceFlags)desc.fFlags;
548 surfDesc.fWidth = desc.fWidth;
549 surfDesc.fHeight = desc.fHeight;
550 surfDesc.fConfig = desc.fConfig;
551 surfDesc.fSampleCnt = SkTMin(desc.fSampleCnt, this->caps()->maxSampleCount());
552 bool renderTarget = SkToBool(desc.fFlags & kRenderTarget_GrBackendTextureFlag);
553 // In GL, Chrome assumes all textures are BottomLeft
554 // In VK, we don't have this restriction
555 surfDesc.fOrigin = resolve_origin(desc.fOrigin);
556
557 GrVkTexture* texture = nullptr;
558 if (renderTarget) {
halcanary9d524f22016-03-29 09:03:52 -0700559 texture = GrVkTextureRenderTarget::CreateWrappedTextureRenderTarget(this, surfDesc,
Greg Daniel164a9f02016-02-22 09:56:40 -0500560 lifeCycle, format,
jvanverthfd359ca2016-03-18 11:57:24 -0700561 info);
Greg Daniel164a9f02016-02-22 09:56:40 -0500562 } else {
halcanary9d524f22016-03-29 09:03:52 -0700563 texture = GrVkTexture::CreateWrappedTexture(this, surfDesc, lifeCycle, format,
jvanverthfd359ca2016-03-18 11:57:24 -0700564 info);
Greg Daniel164a9f02016-02-22 09:56:40 -0500565 }
566 if (!texture) {
567 return nullptr;
568 }
569
570 return texture;
571}
572
573GrRenderTarget* GrVkGpu::onWrapBackendRenderTarget(const GrBackendRenderTargetDesc& wrapDesc,
574 GrWrapOwnership ownership) {
halcanary9d524f22016-03-29 09:03:52 -0700575
jvanverthfd359ca2016-03-18 11:57:24 -0700576 const GrVkTextureInfo* info =
577 reinterpret_cast<const GrVkTextureInfo*>(wrapDesc.fRenderTargetHandle);
578 if (VK_NULL_HANDLE == info->fImage ||
579 (VK_NULL_HANDLE == info->fAlloc && kAdopt_GrWrapOwnership == ownership)) {
580 return nullptr;
581 }
Greg Daniel164a9f02016-02-22 09:56:40 -0500582
jvanverth0fcfb752016-03-09 09:57:52 -0800583 GrGpuResource::LifeCycle lifeCycle = (kAdopt_GrWrapOwnership == ownership)
584 ? GrGpuResource::kAdopted_LifeCycle
585 : GrGpuResource::kBorrowed_LifeCycle;
Greg Daniel164a9f02016-02-22 09:56:40 -0500586
587 GrSurfaceDesc desc;
588 desc.fConfig = wrapDesc.fConfig;
589 desc.fFlags = kCheckAllocation_GrSurfaceFlag;
590 desc.fWidth = wrapDesc.fWidth;
591 desc.fHeight = wrapDesc.fHeight;
592 desc.fSampleCnt = SkTMin(wrapDesc.fSampleCnt, this->caps()->maxSampleCount());
593
594 desc.fOrigin = resolve_origin(wrapDesc.fOrigin);
595
596 GrVkRenderTarget* tgt = GrVkRenderTarget::CreateWrappedRenderTarget(this, desc,
halcanary9d524f22016-03-29 09:03:52 -0700597 lifeCycle,
jvanverthfd359ca2016-03-18 11:57:24 -0700598 info);
Greg Daniel164a9f02016-02-22 09:56:40 -0500599 if (tgt && wrapDesc.fStencilBits) {
600 if (!createStencilAttachmentForRenderTarget(tgt, desc.fWidth, desc.fHeight)) {
601 tgt->unref();
602 return nullptr;
603 }
604 }
605 return tgt;
606}
607
608////////////////////////////////////////////////////////////////////////////////
609
610void GrVkGpu::bindGeometry(const GrPrimitiveProcessor& primProc,
egdaniel0e1853c2016-03-17 11:35:45 -0700611 const GrNonInstancedMesh& mesh) {
Greg Daniel164a9f02016-02-22 09:56:40 -0500612 GrVkVertexBuffer* vbuf;
egdaniel0e1853c2016-03-17 11:35:45 -0700613 vbuf = (GrVkVertexBuffer*)mesh.vertexBuffer();
Greg Daniel164a9f02016-02-22 09:56:40 -0500614 SkASSERT(vbuf);
615 SkASSERT(!vbuf->isMapped());
616
617 vbuf->addMemoryBarrier(this,
618 VK_ACCESS_HOST_WRITE_BIT,
619 VK_ACCESS_VERTEX_ATTRIBUTE_READ_BIT,
620 VK_PIPELINE_STAGE_HOST_BIT,
621 VK_PIPELINE_STAGE_VERTEX_INPUT_BIT,
622 false);
623
624 fCurrentCmdBuffer->bindVertexBuffer(this, vbuf);
625
egdaniel0e1853c2016-03-17 11:35:45 -0700626 if (mesh.isIndexed()) {
627 GrVkIndexBuffer* ibuf = (GrVkIndexBuffer*)mesh.indexBuffer();
Greg Daniel164a9f02016-02-22 09:56:40 -0500628 SkASSERT(ibuf);
629 SkASSERT(!ibuf->isMapped());
630
631 ibuf->addMemoryBarrier(this,
632 VK_ACCESS_HOST_WRITE_BIT,
633 VK_ACCESS_INDEX_READ_BIT,
634 VK_PIPELINE_STAGE_HOST_BIT,
635 VK_PIPELINE_STAGE_VERTEX_INPUT_BIT,
636 false);
637
638 fCurrentCmdBuffer->bindIndexBuffer(this, ibuf);
639 }
640}
641
Greg Daniel164a9f02016-02-22 09:56:40 -0500642////////////////////////////////////////////////////////////////////////////////
643
644GrStencilAttachment* GrVkGpu::createStencilAttachmentForRenderTarget(const GrRenderTarget* rt,
645 int width,
646 int height) {
647 SkASSERT(rt->asTexture());
648 SkASSERT(width >= rt->width());
649 SkASSERT(height >= rt->height());
650
651 int samples = rt->numStencilSamples();
652
egdaniel8f1dcaa2016-04-01 10:10:45 -0700653 const GrVkCaps::StencilFormat& sFmt = this->vkCaps().preferedStencilFormat();
Greg Daniel164a9f02016-02-22 09:56:40 -0500654
655 GrVkStencilAttachment* stencil(GrVkStencilAttachment::Create(this,
656 GrGpuResource::kCached_LifeCycle,
657 width,
658 height,
659 samples,
660 sFmt));
661 fStats.incStencilAttachmentCreates();
662 return stencil;
663}
664
665////////////////////////////////////////////////////////////////////////////////
666
667GrBackendObject GrVkGpu::createTestingOnlyBackendTexture(void* srcData, int w, int h,
668 GrPixelConfig config) {
669
670 VkFormat pixelFormat;
671 if (!GrPixelConfigToVkFormat(config, &pixelFormat)) {
672 return 0;
673 }
674
675 bool linearTiling = false;
676 if (!fVkCaps->isConfigTexturable(config)) {
677 return 0;
678 }
679
680 if (fVkCaps->isConfigTexurableLinearly(config)) {
681 linearTiling = true;
682 }
683
684 // Currently this is not supported since it requires a copy which has not yet been implemented.
685 if (srcData && !linearTiling) {
686 return 0;
687 }
688
689 VkImageUsageFlags usageFlags = VK_IMAGE_USAGE_SAMPLED_BIT;
690 usageFlags |= VK_IMAGE_USAGE_TRANSFER_SRC_BIT;
691 usageFlags |= VK_IMAGE_USAGE_TRANSFER_DST_BIT;
692
693 VkFlags memProps = (srcData && linearTiling) ? VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT :
694 VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT;
695
jvanverthfd359ca2016-03-18 11:57:24 -0700696 VkImage image = VK_NULL_HANDLE;
697 VkDeviceMemory alloc = VK_NULL_HANDLE;
Greg Daniel164a9f02016-02-22 09:56:40 -0500698
jvanverthfd359ca2016-03-18 11:57:24 -0700699 VkImageTiling imageTiling = linearTiling ? VK_IMAGE_TILING_LINEAR : VK_IMAGE_TILING_OPTIMAL;
700 VkImageLayout initialLayout = (VK_IMAGE_TILING_LINEAR == imageTiling)
701 ? VK_IMAGE_LAYOUT_PREINITIALIZED
702 : VK_IMAGE_LAYOUT_UNDEFINED;
703
704 // Create Image
705 VkSampleCountFlagBits vkSamples;
706 if (!GrSampleCountToVkSampleCount(1, &vkSamples)) {
707 return 0;
708 }
709
710 const VkImageCreateInfo imageCreateInfo = {
711 VK_STRUCTURE_TYPE_IMAGE_CREATE_INFO, // sType
712 NULL, // pNext
713 0, // VkImageCreateFlags
714 VK_IMAGE_TYPE_2D, // VkImageType
715 pixelFormat, // VkFormat
ethannicholas384b5e92016-03-25 11:04:06 -0700716 { (uint32_t) w, (uint32_t) h, 1 }, // VkExtent3D
jvanverthfd359ca2016-03-18 11:57:24 -0700717 1, // mipLevels
718 1, // arrayLayers
719 vkSamples, // samples
720 imageTiling, // VkImageTiling
721 usageFlags, // VkImageUsageFlags
722 VK_SHARING_MODE_EXCLUSIVE, // VkSharingMode
723 0, // queueFamilyCount
724 0, // pQueueFamilyIndices
725 initialLayout // initialLayout
726 };
727
728 GR_VK_CALL_ERRCHECK(this->vkInterface(), CreateImage(this->device(), &imageCreateInfo, nullptr, &image));
729
730 if (!GrVkMemory::AllocAndBindImageMemory(this, image, memProps, &alloc)) {
731 VK_CALL(DestroyImage(this->device(), image, nullptr));
Greg Daniel164a9f02016-02-22 09:56:40 -0500732 return 0;
733 }
734
735 if (srcData) {
736 if (linearTiling) {
737 const VkImageSubresource subres = {
738 VK_IMAGE_ASPECT_COLOR_BIT,
739 0, // mipLevel
740 0, // arraySlice
741 };
742 VkSubresourceLayout layout;
743 VkResult err;
744
jvanverthfd359ca2016-03-18 11:57:24 -0700745 VK_CALL(GetImageSubresourceLayout(fDevice, image, &subres, &layout));
Greg Daniel164a9f02016-02-22 09:56:40 -0500746
747 void* mapPtr;
jvanverthfd359ca2016-03-18 11:57:24 -0700748 err = VK_CALL(MapMemory(fDevice, alloc, 0, layout.rowPitch * h, 0, &mapPtr));
Greg Daniel164a9f02016-02-22 09:56:40 -0500749 if (err) {
jvanverthfd359ca2016-03-18 11:57:24 -0700750 VK_CALL(FreeMemory(this->device(), alloc, nullptr));
751 VK_CALL(DestroyImage(this->device(), image, nullptr));
Greg Daniel164a9f02016-02-22 09:56:40 -0500752 return 0;
753 }
754
755 size_t bpp = GrBytesPerPixel(config);
756 size_t rowCopyBytes = bpp * w;
757 // If there is no padding on dst (layout.rowPitch) we can do a single memcopy.
758 // This assumes the srcData comes in with no padding.
759 if (rowCopyBytes == layout.rowPitch) {
760 memcpy(mapPtr, srcData, rowCopyBytes * h);
761 } else {
jvanverthfd359ca2016-03-18 11:57:24 -0700762 SkRectMemcpy(mapPtr, static_cast<size_t>(layout.rowPitch), srcData, rowCopyBytes,
763 rowCopyBytes, h);
Greg Daniel164a9f02016-02-22 09:56:40 -0500764 }
jvanverthfd359ca2016-03-18 11:57:24 -0700765 VK_CALL(UnmapMemory(fDevice, alloc));
Greg Daniel164a9f02016-02-22 09:56:40 -0500766 } else {
767 // TODO: Add support for copying to optimal tiling
768 SkASSERT(false);
769 }
770 }
771
jvanverthfd359ca2016-03-18 11:57:24 -0700772 GrVkTextureInfo* info = new GrVkTextureInfo;
773 info->fImage = image;
774 info->fAlloc = alloc;
775 info->fImageTiling = imageTiling;
776 info->fImageLayout = initialLayout;
777
778 return (GrBackendObject)info;
Greg Daniel164a9f02016-02-22 09:56:40 -0500779}
780
781bool GrVkGpu::isTestingOnlyBackendTexture(GrBackendObject id) const {
jvanverthfd359ca2016-03-18 11:57:24 -0700782 const GrVkTextureInfo* backend = reinterpret_cast<const GrVkTextureInfo*>(id);
Greg Daniel164a9f02016-02-22 09:56:40 -0500783
784 if (backend && backend->fImage && backend->fAlloc) {
785 VkMemoryRequirements req;
786 memset(&req, 0, sizeof(req));
787 GR_VK_CALL(this->vkInterface(), GetImageMemoryRequirements(fDevice,
788 backend->fImage,
789 &req));
790 // TODO: find a better check
791 // This will probably fail with a different driver
792 return (req.size > 0) && (req.size <= 8192 * 8192);
793 }
794
795 return false;
796}
797
798void GrVkGpu::deleteTestingOnlyBackendTexture(GrBackendObject id, bool abandon) {
jvanverthfd359ca2016-03-18 11:57:24 -0700799 const GrVkTextureInfo* backend = reinterpret_cast<const GrVkTextureInfo*>(id);
Greg Daniel164a9f02016-02-22 09:56:40 -0500800
801 if (backend) {
802 if (!abandon) {
jvanverthfd359ca2016-03-18 11:57:24 -0700803 // something in the command buffer may still be using this, so force submit
804 this->submitCommandBuffer(kForce_SyncQueue);
805
806 VK_CALL(FreeMemory(this->device(), backend->fAlloc, nullptr));
807 VK_CALL(DestroyImage(this->device(), backend->fImage, nullptr));
Greg Daniel164a9f02016-02-22 09:56:40 -0500808 }
jvanverthfd359ca2016-03-18 11:57:24 -0700809 delete backend;
Greg Daniel164a9f02016-02-22 09:56:40 -0500810 }
811}
812
813////////////////////////////////////////////////////////////////////////////////
814
815void GrVkGpu::addMemoryBarrier(VkPipelineStageFlags srcStageMask,
816 VkPipelineStageFlags dstStageMask,
817 bool byRegion,
818 VkMemoryBarrier* barrier) const {
819 SkASSERT(fCurrentCmdBuffer);
820 fCurrentCmdBuffer->pipelineBarrier(this,
821 srcStageMask,
822 dstStageMask,
823 byRegion,
824 GrVkCommandBuffer::kMemory_BarrierType,
825 barrier);
826}
827
828void GrVkGpu::addBufferMemoryBarrier(VkPipelineStageFlags srcStageMask,
829 VkPipelineStageFlags dstStageMask,
830 bool byRegion,
831 VkBufferMemoryBarrier* barrier) const {
832 SkASSERT(fCurrentCmdBuffer);
833 fCurrentCmdBuffer->pipelineBarrier(this,
834 srcStageMask,
835 dstStageMask,
836 byRegion,
837 GrVkCommandBuffer::kBufferMemory_BarrierType,
838 barrier);
839}
840
841void GrVkGpu::addImageMemoryBarrier(VkPipelineStageFlags srcStageMask,
842 VkPipelineStageFlags dstStageMask,
843 bool byRegion,
844 VkImageMemoryBarrier* barrier) const {
845 SkASSERT(fCurrentCmdBuffer);
846 fCurrentCmdBuffer->pipelineBarrier(this,
847 srcStageMask,
848 dstStageMask,
849 byRegion,
850 GrVkCommandBuffer::kImageMemory_BarrierType,
851 barrier);
852}
853
854void GrVkGpu::finishDrawTarget() {
855 // Submit the current command buffer to the Queue
856 this->submitCommandBuffer(kSkip_SyncQueue);
857}
858
egdaniel3d5d9ac2016-03-01 12:56:15 -0800859void GrVkGpu::clearStencil(GrRenderTarget* target) {
860 if (nullptr == target) {
861 return;
862 }
863 GrStencilAttachment* stencil = target->renderTargetPriv().getStencilAttachment();
864 GrVkStencilAttachment* vkStencil = (GrVkStencilAttachment*)stencil;
865
866
867 VkClearDepthStencilValue vkStencilColor;
868 memset(&vkStencilColor, 0, sizeof(VkClearDepthStencilValue));
869
870 VkImageLayout origDstLayout = vkStencil->currentLayout();
871
872 VkPipelineStageFlags srcStageMask = GrVkMemory::LayoutToPipelineStageFlags(origDstLayout);
873 VkPipelineStageFlags dstStageMask = VK_PIPELINE_STAGE_TRANSFER_BIT;
874
875 VkAccessFlags srcAccessMask = GrVkMemory::LayoutToSrcAccessMask(origDstLayout);;
876 VkAccessFlags dstAccessMask = VK_ACCESS_TRANSFER_WRITE_BIT;
877
878 vkStencil->setImageLayout(this,
879 VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL,
880 srcAccessMask,
881 dstAccessMask,
882 srcStageMask,
883 dstStageMask,
884 false);
885
886
887 VkImageSubresourceRange subRange;
888 memset(&subRange, 0, sizeof(VkImageSubresourceRange));
889 subRange.aspectMask = VK_IMAGE_ASPECT_STENCIL_BIT;
890 subRange.baseMipLevel = 0;
891 subRange.levelCount = 1;
892 subRange.baseArrayLayer = 0;
893 subRange.layerCount = 1;
894
895 // TODO: I imagine that most times we want to clear a stencil it will be at the beginning of a
896 // draw. Thus we should look into using the load op functions on the render pass to clear out
897 // the stencil there.
898 fCurrentCmdBuffer->clearDepthStencilImage(this, vkStencil, &vkStencilColor, 1, &subRange);
899}
900
901void GrVkGpu::onClearStencilClip(GrRenderTarget* target, const SkIRect& rect, bool insideClip) {
902 SkASSERT(target);
903
904 GrVkRenderTarget* vkRT = static_cast<GrVkRenderTarget*>(target);
905 GrStencilAttachment* sb = target->renderTargetPriv().getStencilAttachment();
906 GrVkStencilAttachment* vkStencil = (GrVkStencilAttachment*)sb;
907
908 // this should only be called internally when we know we have a
909 // stencil buffer.
910 SkASSERT(sb);
911 int stencilBitCount = sb->bits();
912
913 // The contract with the callers does not guarantee that we preserve all bits in the stencil
914 // during this clear. Thus we will clear the entire stencil to the desired value.
915
916 VkClearDepthStencilValue vkStencilColor;
917 memset(&vkStencilColor, 0, sizeof(VkClearDepthStencilValue));
918 if (insideClip) {
919 vkStencilColor.stencil = (1 << (stencilBitCount - 1));
920 } else {
921 vkStencilColor.stencil = 0;
922 }
923
924 VkImageLayout origDstLayout = vkStencil->currentLayout();
925 VkAccessFlags srcAccessMask = GrVkMemory::LayoutToSrcAccessMask(origDstLayout);
926 VkAccessFlags dstAccessMask = VK_ACCESS_DEPTH_STENCIL_ATTACHMENT_WRITE_BIT;
927 VkPipelineStageFlags srcStageMask =
928 GrVkMemory::LayoutToPipelineStageFlags(origDstLayout);
929 VkPipelineStageFlags dstStageMask = VK_PIPELINE_STAGE_TOP_OF_PIPE_BIT;
930 vkStencil->setImageLayout(this,
931 VK_IMAGE_LAYOUT_DEPTH_STENCIL_ATTACHMENT_OPTIMAL,
932 srcAccessMask,
933 dstAccessMask,
934 srcStageMask,
935 dstStageMask,
936 false);
937
938 VkClearRect clearRect;
939 // Flip rect if necessary
940 SkIRect vkRect = rect;
941
942 if (kBottomLeft_GrSurfaceOrigin == vkRT->origin()) {
943 vkRect.fTop = vkRT->height() - rect.fBottom;
944 vkRect.fBottom = vkRT->height() - rect.fTop;
945 }
946
947 clearRect.rect.offset = { vkRect.fLeft, vkRect.fTop };
948 clearRect.rect.extent = { (uint32_t)vkRect.width(), (uint32_t)vkRect.height() };
949
950 clearRect.baseArrayLayer = 0;
951 clearRect.layerCount = 1;
952
953 const GrVkRenderPass* renderPass = vkRT->simpleRenderPass();
954 SkASSERT(renderPass);
955 fCurrentCmdBuffer->beginRenderPass(this, renderPass, *vkRT);
956
957 uint32_t stencilIndex;
958 SkAssertResult(renderPass->stencilAttachmentIndex(&stencilIndex));
959
960 VkClearAttachment attachment;
961 attachment.aspectMask = VK_IMAGE_ASPECT_STENCIL_BIT;
962 attachment.colorAttachment = 0; // this value shouldn't matter
963 attachment.clearValue.depthStencil = vkStencilColor;
964
965 fCurrentCmdBuffer->clearAttachments(this, 1, &attachment, 1, &clearRect);
966 fCurrentCmdBuffer->endRenderPass(this);
967
968 return;
969}
970
Greg Daniel164a9f02016-02-22 09:56:40 -0500971void GrVkGpu::onClear(GrRenderTarget* target, const SkIRect& rect, GrColor color) {
972 // parent class should never let us get here with no RT
973 SkASSERT(target);
974
975 VkClearColorValue vkColor;
976 GrColorToRGBAFloat(color, vkColor.float32);
halcanary9d524f22016-03-29 09:03:52 -0700977
Greg Daniel164a9f02016-02-22 09:56:40 -0500978 GrVkRenderTarget* vkRT = static_cast<GrVkRenderTarget*>(target);
979 VkImageLayout origDstLayout = vkRT->currentLayout();
980
981 if (rect.width() != target->width() || rect.height() != target->height()) {
982 VkAccessFlags srcAccessMask = GrVkMemory::LayoutToSrcAccessMask(origDstLayout);
983 VkAccessFlags dstAccessMask = VK_ACCESS_COLOR_ATTACHMENT_WRITE_BIT;
984 VkPipelineStageFlags srcStageMask =
egdaniel3d5d9ac2016-03-01 12:56:15 -0800985 GrVkMemory::LayoutToPipelineStageFlags(origDstLayout);
Greg Daniel164a9f02016-02-22 09:56:40 -0500986 VkPipelineStageFlags dstStageMask = VK_PIPELINE_STAGE_TOP_OF_PIPE_BIT;
987 vkRT->setImageLayout(this,
988 VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL,
989 srcAccessMask,
990 dstAccessMask,
991 srcStageMask,
992 dstStageMask,
993 false);
994
995 VkClearRect clearRect;
egdaniel3d5d9ac2016-03-01 12:56:15 -0800996 // Flip rect if necessary
997 SkIRect vkRect = rect;
998 if (kBottomLeft_GrSurfaceOrigin == vkRT->origin()) {
999 vkRect.fTop = vkRT->height() - rect.fBottom;
1000 vkRect.fBottom = vkRT->height() - rect.fTop;
1001 }
1002 clearRect.rect.offset = { vkRect.fLeft, vkRect.fTop };
1003 clearRect.rect.extent = { (uint32_t)vkRect.width(), (uint32_t)vkRect.height() };
jvanverthe77875a2016-03-04 15:16:25 -08001004 clearRect.baseArrayLayer = 0;
1005 clearRect.layerCount = 1;
Greg Daniel164a9f02016-02-22 09:56:40 -05001006
1007 const GrVkRenderPass* renderPass = vkRT->simpleRenderPass();
1008 SkASSERT(renderPass);
1009 fCurrentCmdBuffer->beginRenderPass(this, renderPass, *vkRT);
1010
1011 uint32_t colorIndex;
1012 SkAssertResult(renderPass->colorAttachmentIndex(&colorIndex));
1013
1014 VkClearAttachment attachment;
1015 attachment.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT;
1016 attachment.colorAttachment = colorIndex;
1017 attachment.clearValue.color = vkColor;
1018
1019 fCurrentCmdBuffer->clearAttachments(this, 1, &attachment, 1, &clearRect);
1020 fCurrentCmdBuffer->endRenderPass(this);
1021 return;
1022 }
1023
1024 VkPipelineStageFlags srcStageMask = GrVkMemory::LayoutToPipelineStageFlags(origDstLayout);
1025 VkPipelineStageFlags dstStageMask = VK_PIPELINE_STAGE_TRANSFER_BIT;
1026
1027 VkAccessFlags srcAccessMask = GrVkMemory::LayoutToSrcAccessMask(origDstLayout);;
1028 VkAccessFlags dstAccessMask = VK_ACCESS_TRANSFER_WRITE_BIT;
1029
1030 vkRT->setImageLayout(this,
1031 VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL,
1032 srcAccessMask,
1033 dstAccessMask,
1034 srcStageMask,
1035 dstStageMask,
1036 false);
1037
1038
1039 VkImageSubresourceRange subRange;
1040 memset(&subRange, 0, sizeof(VkImageSubresourceRange));
1041 subRange.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT;
1042 subRange.baseMipLevel = 0;
1043 subRange.levelCount = 1;
1044 subRange.baseArrayLayer = 0;
1045 subRange.layerCount = 1;
1046
halcanary9d524f22016-03-29 09:03:52 -07001047 // In the future we may not actually be doing this type of clear at all. If we are inside a
Greg Daniel164a9f02016-02-22 09:56:40 -05001048 // render pass or doing a non full clear then we will use CmdClearColorAttachment. The more
1049 // common use case will be clearing an attachment at the start of a render pass, in which case
1050 // we will use the clear load ops.
1051 fCurrentCmdBuffer->clearColorImage(this,
1052 vkRT,
1053 &vkColor,
1054 1, &subRange);
1055}
1056
1057inline bool can_copy_image(const GrSurface* dst,
1058 const GrSurface* src,
1059 const GrVkGpu* gpu) {
1060 if (src->asTexture() &&
1061 dst->asTexture() &&
1062 src->origin() == dst->origin() &&
1063 src->config() == dst->config()) {
1064 return true;
1065 }
1066
1067 // How does msaa play into this? If a VkTexture is multisampled, are we copying the multisampled
1068 // or the resolved image here?
1069
1070 return false;
1071}
1072
1073void GrVkGpu::copySurfaceAsCopyImage(GrSurface* dst,
1074 GrSurface* src,
1075 const SkIRect& srcRect,
1076 const SkIPoint& dstPoint) {
1077 SkASSERT(can_copy_image(dst, src, this));
1078
1079 // Insert memory barriers to switch src and dst to transfer_source and transfer_dst layouts
1080 GrVkTexture* dstTex = static_cast<GrVkTexture*>(dst->asTexture());
1081 GrVkTexture* srcTex = static_cast<GrVkTexture*>(src->asTexture());
1082
1083 VkImageLayout origDstLayout = dstTex->currentLayout();
1084 VkImageLayout origSrcLayout = srcTex->currentLayout();
1085
1086 VkPipelineStageFlags srcStageMask = GrVkMemory::LayoutToPipelineStageFlags(origDstLayout);
1087 VkPipelineStageFlags dstStageMask = VK_PIPELINE_STAGE_TRANSFER_BIT;
1088
1089 // These flags are for flushing/invalidating caches and for the dst image it doesn't matter if
1090 // the cache is flushed since it is only being written to.
1091 VkAccessFlags srcAccessMask = GrVkMemory::LayoutToSrcAccessMask(origDstLayout);;
1092 VkAccessFlags dstAccessMask = VK_ACCESS_TRANSFER_WRITE_BIT;
halcanary9d524f22016-03-29 09:03:52 -07001093
Greg Daniel164a9f02016-02-22 09:56:40 -05001094 dstTex->setImageLayout(this,
1095 VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL,
1096 srcAccessMask,
1097 dstAccessMask,
1098 srcStageMask,
1099 dstStageMask,
1100 false);
halcanary9d524f22016-03-29 09:03:52 -07001101
Greg Daniel164a9f02016-02-22 09:56:40 -05001102 srcStageMask = GrVkMemory::LayoutToPipelineStageFlags(origSrcLayout);
1103 dstStageMask = VK_PIPELINE_STAGE_TRANSFER_BIT;
1104
1105 srcAccessMask = GrVkMemory::LayoutToSrcAccessMask(origSrcLayout);
1106 dstAccessMask = VK_ACCESS_TRANSFER_READ_BIT;
1107
1108 srcTex->setImageLayout(this,
1109 VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL,
1110 srcAccessMask,
1111 dstAccessMask,
1112 srcStageMask,
1113 dstStageMask,
1114 false);
1115
1116 // Flip rect if necessary
1117 SkIRect srcVkRect = srcRect;
1118 int32_t dstY = dstPoint.fY;
1119
1120 if (kBottomLeft_GrSurfaceOrigin == src->origin()) {
1121 SkASSERT(kBottomLeft_GrSurfaceOrigin == dst->origin());
1122 srcVkRect.fTop = src->height() - srcRect.fBottom;
1123 srcVkRect.fBottom = src->height() - srcRect.fTop;
1124 dstY = dst->height() - dstPoint.fY - srcVkRect.height();
1125 }
1126
1127 VkImageCopy copyRegion;
1128 memset(&copyRegion, 0, sizeof(VkImageCopy));
1129 copyRegion.srcSubresource = { VK_IMAGE_ASPECT_COLOR_BIT, 0, 0, 1 };
1130 copyRegion.srcOffset = { srcVkRect.fLeft, srcVkRect.fTop, 0 };
1131 copyRegion.dstSubresource = { VK_IMAGE_ASPECT_COLOR_BIT, 0, 0, 1 };
1132 copyRegion.dstOffset = { dstPoint.fX, dstY, 0 };
1133 copyRegion.extent = { (uint32_t)srcVkRect.width(), (uint32_t)srcVkRect.height(), 0 };
1134
1135 fCurrentCmdBuffer->copyImage(this,
1136 srcTex,
1137 VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL,
1138 dstTex,
1139 VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL,
1140 1,
1141 &copyRegion);
1142}
1143
1144inline bool can_copy_as_draw(const GrSurface* dst,
1145 const GrSurface* src,
1146 const GrVkGpu* gpu) {
1147 return false;
1148}
1149
1150void GrVkGpu::copySurfaceAsDraw(GrSurface* dst,
1151 GrSurface* src,
1152 const SkIRect& srcRect,
1153 const SkIPoint& dstPoint) {
1154 SkASSERT(false);
1155}
1156
1157bool GrVkGpu::onCopySurface(GrSurface* dst,
1158 GrSurface* src,
1159 const SkIRect& srcRect,
1160 const SkIPoint& dstPoint) {
1161 if (can_copy_image(dst, src, this)) {
1162 this->copySurfaceAsCopyImage(dst, src, srcRect, dstPoint);
1163 return true;
1164 }
1165
1166 if (can_copy_as_draw(dst, src, this)) {
1167 this->copySurfaceAsDraw(dst, src, srcRect, dstPoint);
1168 return true;
1169 }
1170
1171 return false;
1172}
1173
cdalton28f45b92016-03-07 13:58:26 -08001174void GrVkGpu::onGetMultisampleSpecs(GrRenderTarget* rt, const GrStencilSettings&,
1175 int* effectiveSampleCnt, SkAutoTDeleteArray<SkPoint>*) {
1176 // TODO: stub.
1177 SkASSERT(!this->caps()->sampleLocationsSupport());
1178 *effectiveSampleCnt = rt->desc().fSampleCnt;
1179}
1180
Greg Daniel164a9f02016-02-22 09:56:40 -05001181bool GrVkGpu::onGetReadPixelsInfo(GrSurface* srcSurface, int width, int height, size_t rowBytes,
1182 GrPixelConfig readConfig, DrawPreference* drawPreference,
1183 ReadPixelTempDrawInfo* tempDrawInfo) {
1184 // Currently we don't handle draws, so if the caller wants/needs to do a draw we need to fail
1185 if (kNoDraw_DrawPreference != *drawPreference) {
1186 return false;
1187 }
1188
1189 if (srcSurface->config() != readConfig) {
1190 // TODO: This should fall back to drawing or copying to change config of srcSurface to match
1191 // that of readConfig.
1192 return false;
1193 }
1194
1195 return true;
1196}
1197
1198bool GrVkGpu::onReadPixels(GrSurface* surface,
1199 int left, int top, int width, int height,
1200 GrPixelConfig config,
1201 void* buffer,
1202 size_t rowBytes) {
1203 VkFormat pixelFormat;
1204 if (!GrPixelConfigToVkFormat(config, &pixelFormat)) {
1205 return false;
1206 }
1207
1208 GrVkTexture* tgt = static_cast<GrVkTexture*>(surface->asTexture());
1209 if (!tgt) {
1210 return false;
1211 }
1212
1213 // Change layout of our target so it can be used as copy
1214 VkImageLayout layout = tgt->currentLayout();
1215 VkPipelineStageFlags srcStageMask = GrVkMemory::LayoutToPipelineStageFlags(layout);
1216 VkPipelineStageFlags dstStageMask = VK_PIPELINE_STAGE_TRANSFER_BIT;
1217 VkAccessFlags srcAccessMask = GrVkMemory::LayoutToSrcAccessMask(layout);
1218 VkAccessFlags dstAccessMask = VK_ACCESS_TRANSFER_READ_BIT;
1219 tgt->setImageLayout(this,
1220 VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL,
1221 srcAccessMask,
1222 dstAccessMask,
1223 srcStageMask,
1224 dstStageMask,
1225 false);
1226
halcanary9d524f22016-03-29 09:03:52 -07001227 GrVkTransferBuffer* transferBuffer =
cdalton397536c2016-03-25 12:15:03 -07001228 static_cast<GrVkTransferBuffer*>(this->createBuffer(kXferGpuToCpu_GrBufferType,
1229 rowBytes * height,
1230 kStream_GrAccessPattern));
Greg Daniel164a9f02016-02-22 09:56:40 -05001231
1232 bool flipY = kBottomLeft_GrSurfaceOrigin == surface->origin();
1233 VkOffset3D offset = {
1234 left,
1235 flipY ? surface->height() - top - height : top,
1236 0
1237 };
1238
1239 // Copy the image to a buffer so we can map it to cpu memory
1240 VkBufferImageCopy region;
1241 memset(&region, 0, sizeof(VkBufferImageCopy));
1242 region.bufferOffset = 0;
1243 region.bufferRowLength = 0; // Forces RowLength to be imageExtent.width
1244 region.bufferImageHeight = 0; // Forces height to be tightly packed. Only useful for 3d images.
1245 region.imageSubresource = { VK_IMAGE_ASPECT_COLOR_BIT, 0, 0, 1 };
1246 region.imageOffset = offset;
1247 region.imageExtent = { (uint32_t)width, (uint32_t)height, 1 };
1248
1249 fCurrentCmdBuffer->copyImageToBuffer(this,
1250 tgt,
1251 VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL,
1252 transferBuffer,
1253 1,
1254 &region);
1255
1256 // make sure the copy to buffer has finished
1257 transferBuffer->addMemoryBarrier(this,
1258 VK_ACCESS_TRANSFER_WRITE_BIT,
1259 VK_ACCESS_HOST_READ_BIT,
1260 VK_PIPELINE_STAGE_TRANSFER_BIT,
1261 VK_PIPELINE_STAGE_HOST_BIT,
1262 false);
1263
1264 // We need to submit the current command buffer to the Queue and make sure it finishes before
1265 // we can copy the data out of the buffer.
1266 this->submitCommandBuffer(kForce_SyncQueue);
1267
1268 void* mappedMemory = transferBuffer->map();
1269
1270 memcpy(buffer, mappedMemory, rowBytes*height);
1271
1272 transferBuffer->unmap();
1273 transferBuffer->unref();
1274
1275 if (flipY) {
1276 SkAutoSMalloc<32 * sizeof(GrColor)> scratch;
1277 size_t tightRowBytes = GrBytesPerPixel(config) * width;
1278 scratch.reset(tightRowBytes);
1279 void* tmpRow = scratch.get();
1280 // flip y in-place by rows
1281 const int halfY = height >> 1;
1282 char* top = reinterpret_cast<char*>(buffer);
1283 char* bottom = top + (height - 1) * rowBytes;
1284 for (int y = 0; y < halfY; y++) {
1285 memcpy(tmpRow, top, tightRowBytes);
1286 memcpy(top, bottom, tightRowBytes);
1287 memcpy(bottom, tmpRow, tightRowBytes);
1288 top += rowBytes;
1289 bottom -= rowBytes;
1290 }
1291 }
1292
1293 return true;
1294}
egdanielaf132772016-03-28 12:39:29 -07001295sk_sp<GrVkPipelineState> GrVkGpu::prepareDrawState(const GrPipeline& pipeline,
1296 const GrPrimitiveProcessor& primProc,
1297 GrPrimitiveType primitiveType,
1298 const GrVkRenderPass& renderPass) {
1299 sk_sp<GrVkPipelineState> pipelineState =
1300 fResourceProvider.findOrCreateCompatiblePipelineState(pipeline,
1301 primProc,
1302 primitiveType,
1303 renderPass);
egdaniel22281c12016-03-23 13:49:40 -07001304 if (!pipelineState) {
egdanielaf132772016-03-28 12:39:29 -07001305 return pipelineState;
egdaniel0e1853c2016-03-17 11:35:45 -07001306 }
1307
egdanielaf132772016-03-28 12:39:29 -07001308 pipelineState->setData(this, primProc, pipeline);
egdaniel0e1853c2016-03-17 11:35:45 -07001309
egdanielaf132772016-03-28 12:39:29 -07001310 pipelineState->bind(this, fCurrentCmdBuffer);
egdaniel470d77a2016-03-18 12:50:27 -07001311
1312 GrVkPipeline::SetDynamicState(this, fCurrentCmdBuffer, pipeline);
1313
egdanielaf132772016-03-28 12:39:29 -07001314 return pipelineState;
egdaniel0e1853c2016-03-17 11:35:45 -07001315}
1316
1317void GrVkGpu::onDraw(const GrPipeline& pipeline,
1318 const GrPrimitiveProcessor& primProc,
1319 const GrMesh* meshes,
1320 int meshCount) {
1321 if (!meshCount) {
1322 return;
1323 }
1324 GrRenderTarget* rt = pipeline.getRenderTarget();
Greg Daniel164a9f02016-02-22 09:56:40 -05001325 GrVkRenderTarget* vkRT = static_cast<GrVkRenderTarget*>(rt);
1326 const GrVkRenderPass* renderPass = vkRT->simpleRenderPass();
1327 SkASSERT(renderPass);
1328
egdaniel470d77a2016-03-18 12:50:27 -07001329 fCurrentCmdBuffer->beginRenderPass(this, renderPass, *vkRT);
1330
egdaniel0e1853c2016-03-17 11:35:45 -07001331 GrPrimitiveType primitiveType = meshes[0].primitiveType();
egdanielaf132772016-03-28 12:39:29 -07001332 sk_sp<GrVkPipelineState> pipelineState = this->prepareDrawState(pipeline,
1333 primProc,
1334 primitiveType,
1335 *renderPass);
1336 if (!pipelineState) {
Greg Daniel164a9f02016-02-22 09:56:40 -05001337 return;
1338 }
1339
Greg Daniel164a9f02016-02-22 09:56:40 -05001340 // Change layout of our render target so it can be used as the color attachment
1341 VkImageLayout layout = vkRT->currentLayout();
1342 // Our color attachment is purely a destination and won't be read so don't need to flush or
1343 // invalidate any caches
1344 VkPipelineStageFlags srcStageMask = GrVkMemory::LayoutToPipelineStageFlags(layout);
1345 VkPipelineStageFlags dstStageMask = VK_PIPELINE_STAGE_TOP_OF_PIPE_BIT;
1346 VkAccessFlags srcAccessMask = GrVkMemory::LayoutToSrcAccessMask(layout);
1347 VkAccessFlags dstAccessMask = VK_ACCESS_COLOR_ATTACHMENT_WRITE_BIT;
1348 vkRT->setImageLayout(this,
1349 VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL,
1350 srcAccessMask,
1351 dstAccessMask,
1352 srcStageMask,
1353 dstStageMask,
1354 false);
1355
egdaniel3d5d9ac2016-03-01 12:56:15 -08001356 // If we are using a stencil attachment we also need to update its layout
egdaniel0e1853c2016-03-17 11:35:45 -07001357 if (!pipeline.getStencil().isDisabled()) {
egdaniel3d5d9ac2016-03-01 12:56:15 -08001358 GrStencilAttachment* stencil = vkRT->renderTargetPriv().getStencilAttachment();
1359 GrVkStencilAttachment* vkStencil = (GrVkStencilAttachment*)stencil;
1360 VkImageLayout origDstLayout = vkStencil->currentLayout();
1361 VkAccessFlags srcAccessMask = GrVkMemory::LayoutToSrcAccessMask(origDstLayout);
1362 VkAccessFlags dstAccessMask = VK_ACCESS_DEPTH_STENCIL_ATTACHMENT_WRITE_BIT |
egdaniel0e1853c2016-03-17 11:35:45 -07001363 VK_ACCESS_DEPTH_STENCIL_ATTACHMENT_READ_BIT;
egdaniel3d5d9ac2016-03-01 12:56:15 -08001364 VkPipelineStageFlags srcStageMask =
1365 GrVkMemory::LayoutToPipelineStageFlags(origDstLayout);
1366 VkPipelineStageFlags dstStageMask = VK_PIPELINE_STAGE_TOP_OF_PIPE_BIT;
1367 vkStencil->setImageLayout(this,
1368 VK_IMAGE_LAYOUT_DEPTH_STENCIL_ATTACHMENT_OPTIMAL,
1369 srcAccessMask,
1370 dstAccessMask,
1371 srcStageMask,
1372 dstStageMask,
1373 false);
1374 }
1375
egdaniel0e1853c2016-03-17 11:35:45 -07001376
1377 for (int i = 0; i < meshCount; ++i) {
1378 if (GrXferBarrierType barrierType = pipeline.xferBarrierType(*this->caps())) {
1379 this->xferBarrier(pipeline.getRenderTarget(), barrierType);
1380 }
1381
1382 const GrMesh& mesh = meshes[i];
1383 GrMesh::Iterator iter;
1384 const GrNonInstancedMesh* nonIdxMesh = iter.init(mesh);
1385 do {
1386 if (nonIdxMesh->primitiveType() != primitiveType) {
1387 // Technically we don't have to call this here (since there is a safety check in
egdaniel22281c12016-03-23 13:49:40 -07001388 // pipelineState:setData but this will allow for quicker freeing of resources if the
1389 // pipelineState sits in a cache for a while.
1390 pipelineState->freeTempResources(this);
egdaniel22281c12016-03-23 13:49:40 -07001391 SkDEBUGCODE(pipelineState = nullptr);
egdaniel0e1853c2016-03-17 11:35:45 -07001392 primitiveType = nonIdxMesh->primitiveType();
egdanielaf132772016-03-28 12:39:29 -07001393 pipelineState = this->prepareDrawState(pipeline,
1394 primProc,
1395 primitiveType,
1396 *renderPass);
1397 if (!pipelineState) {
egdaniel0e1853c2016-03-17 11:35:45 -07001398 return;
1399 }
1400 }
egdaniel22281c12016-03-23 13:49:40 -07001401 SkASSERT(pipelineState);
egdaniel0e1853c2016-03-17 11:35:45 -07001402 this->bindGeometry(primProc, *nonIdxMesh);
1403
1404 if (nonIdxMesh->isIndexed()) {
1405 fCurrentCmdBuffer->drawIndexed(this,
1406 nonIdxMesh->indexCount(),
1407 1,
1408 nonIdxMesh->startIndex(),
1409 nonIdxMesh->startVertex(),
1410 0);
1411 } else {
1412 fCurrentCmdBuffer->draw(this,
1413 nonIdxMesh->vertexCount(),
1414 1,
1415 nonIdxMesh->startVertex(),
1416 0);
1417 }
1418
1419 fStats.incNumDraws();
1420 } while ((nonIdxMesh = iter.next()));
Greg Daniel164a9f02016-02-22 09:56:40 -05001421 }
1422
1423 fCurrentCmdBuffer->endRenderPass(this);
1424
egdaniel22281c12016-03-23 13:49:40 -07001425 // Technically we don't have to call this here (since there is a safety check in
1426 // pipelineState:setData but this will allow for quicker freeing of resources if the
1427 // pipelineState sits in a cache for a while.
1428 pipelineState->freeTempResources(this);
Greg Daniel164a9f02016-02-22 09:56:40 -05001429
1430#if SWAP_PER_DRAW
1431 glFlush();
1432#if defined(SK_BUILD_FOR_MAC)
1433 aglSwapBuffers(aglGetCurrentContext());
1434 int set_a_break_pt_here = 9;
1435 aglSwapBuffers(aglGetCurrentContext());
1436#elif defined(SK_BUILD_FOR_WIN32)
1437 SwapBuf();
1438 int set_a_break_pt_here = 9;
1439 SwapBuf();
1440#endif
1441#endif
1442}