blob: 674118b7491da615b2ecdae646cc51b8baa6e423 [file] [log] [blame]
bsalomon@google.comdbbc4e22012-07-25 17:48:39 +00001/*
2 * Copyright 2012 Google Inc.
3 *
4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file.
6 */
7
8#include "gl/GrGLShaderBuilder.h"
9#include "gl/GrGLProgram.h"
10#include "gl/GrGLUniformHandle.h"
commit-bot@chromium.org9188a152013-09-05 18:28:24 +000011#include "gl/GrGpuGL.h"
bsalomon@google.comd8b5fac2012-11-01 17:02:46 +000012#include "SkMatrix.h"
bsalomon@google.comdbbc4e22012-07-25 17:48:39 +000013
commit-bot@chromium.orgd3baf202013-11-07 22:06:08 +000014#define ASSERT_ARRAY_UPLOAD_IN_BOUNDS(UNI, COUNT) \
15 SkASSERT(arrayCount <= uni.fArrayCount || \
16 (1 == arrayCount && GrGLShaderVar::kNonArray == uni.fArrayCount))
17
18GrGLUniformManager::GrGLUniformManager(GrGpuGL* gpu) : fGpu(gpu) {
19 fUsingBindUniform = fGpu->glInterface()->fBindUniformLocation != NULL;
20}
bsalomon@google.comdbbc4e22012-07-25 17:48:39 +000021
22GrGLUniformManager::UniformHandle GrGLUniformManager::appendUniform(GrSLType type, int arrayCount) {
23 int idx = fUniforms.count();
24 Uniform& uni = fUniforms.push_back();
tfarina@chromium.orgf6de4752013-08-17 00:02:59 +000025 SkASSERT(GrGLShaderVar::kNonArray == arrayCount || arrayCount > 0);
bsalomon@google.comdbbc4e22012-07-25 17:48:39 +000026 uni.fArrayCount = arrayCount;
27 uni.fType = type;
28 uni.fVSLocation = kUnusedUniform;
29 uni.fFSLocation = kUnusedUniform;
commit-bot@chromium.org7425c122013-08-14 18:14:19 +000030 return GrGLUniformManager::UniformHandle::CreateFromUniformIndex(idx);
bsalomon@google.comdbbc4e22012-07-25 17:48:39 +000031}
32
33void GrGLUniformManager::setSampler(UniformHandle u, GrGLint texUnit) const {
commit-bot@chromium.org7425c122013-08-14 18:14:19 +000034 const Uniform& uni = fUniforms[u.toUniformIndex()];
tfarina@chromium.orgf6de4752013-08-17 00:02:59 +000035 SkASSERT(uni.fType == kSampler2D_GrSLType);
36 SkASSERT(GrGLShaderVar::kNonArray == uni.fArrayCount);
bsalomon@google.com0982d352012-07-31 15:33:25 +000037 // FIXME: We still insert a single sampler uniform for every stage. If the shader does not
38 // reference the sampler then the compiler may have optimized it out. Uncomment this assert
39 // once stages insert their own samplers.
tfarina@chromium.orgf6de4752013-08-17 00:02:59 +000040 // SkASSERT(kUnusedUniform != uni.fFSLocation || kUnusedUniform != uni.fVSLocation);
bsalomon@google.comdbbc4e22012-07-25 17:48:39 +000041 if (kUnusedUniform != uni.fFSLocation) {
commit-bot@chromium.org9188a152013-09-05 18:28:24 +000042 GR_GL_CALL(fGpu->glInterface(), Uniform1i(uni.fFSLocation, texUnit));
bsalomon@google.comdbbc4e22012-07-25 17:48:39 +000043 }
44 if (kUnusedUniform != uni.fVSLocation && uni.fVSLocation != uni.fFSLocation) {
commit-bot@chromium.org9188a152013-09-05 18:28:24 +000045 GR_GL_CALL(fGpu->glInterface(), Uniform1i(uni.fVSLocation, texUnit));
bsalomon@google.comdbbc4e22012-07-25 17:48:39 +000046 }
47}
48
49void GrGLUniformManager::set1f(UniformHandle u, GrGLfloat v0) const {
commit-bot@chromium.org7425c122013-08-14 18:14:19 +000050 const Uniform& uni = fUniforms[u.toUniformIndex()];
tfarina@chromium.orgf6de4752013-08-17 00:02:59 +000051 SkASSERT(uni.fType == kFloat_GrSLType);
52 SkASSERT(GrGLShaderVar::kNonArray == uni.fArrayCount);
53 SkASSERT(kUnusedUniform != uni.fFSLocation || kUnusedUniform != uni.fVSLocation);
bsalomon@google.comdbbc4e22012-07-25 17:48:39 +000054 if (kUnusedUniform != uni.fFSLocation) {
commit-bot@chromium.org9188a152013-09-05 18:28:24 +000055 GR_GL_CALL(fGpu->glInterface(), Uniform1f(uni.fFSLocation, v0));
bsalomon@google.comdbbc4e22012-07-25 17:48:39 +000056 }
57 if (kUnusedUniform != uni.fVSLocation && uni.fVSLocation != uni.fFSLocation) {
commit-bot@chromium.org9188a152013-09-05 18:28:24 +000058 GR_GL_CALL(fGpu->glInterface(), Uniform1f(uni.fVSLocation, v0));
bsalomon@google.comdbbc4e22012-07-25 17:48:39 +000059 }
60}
61
62void GrGLUniformManager::set1fv(UniformHandle u,
bsalomon@google.comdbbc4e22012-07-25 17:48:39 +000063 int arrayCount,
64 const GrGLfloat v[]) const {
commit-bot@chromium.org7425c122013-08-14 18:14:19 +000065 const Uniform& uni = fUniforms[u.toUniformIndex()];
tfarina@chromium.orgf6de4752013-08-17 00:02:59 +000066 SkASSERT(uni.fType == kFloat_GrSLType);
67 SkASSERT(arrayCount > 0);
commit-bot@chromium.orgd3baf202013-11-07 22:06:08 +000068 ASSERT_ARRAY_UPLOAD_IN_BOUNDS(uni, arrayCount);
bsalomon@google.comdbbc4e22012-07-25 17:48:39 +000069 // This assert fires in some instances of the two-pt gradient for its VSParams.
70 // Once the uniform manager is responsible for inserting the duplicate uniform
71 // arrays in VS and FS driver bug workaround, this can be enabled.
tfarina@chromium.orgf6de4752013-08-17 00:02:59 +000072 //SkASSERT(kUnusedUniform != uni.fFSLocation || kUnusedUniform != uni.fVSLocation);
bsalomon@google.comdbbc4e22012-07-25 17:48:39 +000073 if (kUnusedUniform != uni.fFSLocation) {
commit-bot@chromium.orgd3baf202013-11-07 22:06:08 +000074 GR_GL_CALL(fGpu->glInterface(), Uniform1fv(uni.fFSLocation, arrayCount, v));
bsalomon@google.comdbbc4e22012-07-25 17:48:39 +000075 }
76 if (kUnusedUniform != uni.fVSLocation && uni.fVSLocation != uni.fFSLocation) {
commit-bot@chromium.orgd3baf202013-11-07 22:06:08 +000077 GR_GL_CALL(fGpu->glInterface(), Uniform1fv(uni.fVSLocation, arrayCount, v));
bsalomon@google.comdbbc4e22012-07-25 17:48:39 +000078 }
79}
80
81void GrGLUniformManager::set2f(UniformHandle u, GrGLfloat v0, GrGLfloat v1) const {
commit-bot@chromium.org7425c122013-08-14 18:14:19 +000082 const Uniform& uni = fUniforms[u.toUniformIndex()];
tfarina@chromium.orgf6de4752013-08-17 00:02:59 +000083 SkASSERT(uni.fType == kVec2f_GrSLType);
84 SkASSERT(GrGLShaderVar::kNonArray == uni.fArrayCount);
85 SkASSERT(kUnusedUniform != uni.fFSLocation || kUnusedUniform != uni.fVSLocation);
bsalomon@google.comdbbc4e22012-07-25 17:48:39 +000086 if (kUnusedUniform != uni.fFSLocation) {
commit-bot@chromium.org9188a152013-09-05 18:28:24 +000087 GR_GL_CALL(fGpu->glInterface(), Uniform2f(uni.fFSLocation, v0, v1));
bsalomon@google.comdbbc4e22012-07-25 17:48:39 +000088 }
89 if (kUnusedUniform != uni.fVSLocation && uni.fVSLocation != uni.fFSLocation) {
commit-bot@chromium.org9188a152013-09-05 18:28:24 +000090 GR_GL_CALL(fGpu->glInterface(), Uniform2f(uni.fVSLocation, v0, v1));
bsalomon@google.comdbbc4e22012-07-25 17:48:39 +000091 }
92}
93
94void GrGLUniformManager::set2fv(UniformHandle u,
bsalomon@google.comdbbc4e22012-07-25 17:48:39 +000095 int arrayCount,
96 const GrGLfloat v[]) const {
commit-bot@chromium.org7425c122013-08-14 18:14:19 +000097 const Uniform& uni = fUniforms[u.toUniformIndex()];
tfarina@chromium.orgf6de4752013-08-17 00:02:59 +000098 SkASSERT(uni.fType == kVec2f_GrSLType);
99 SkASSERT(arrayCount > 0);
commit-bot@chromium.orgd3baf202013-11-07 22:06:08 +0000100 ASSERT_ARRAY_UPLOAD_IN_BOUNDS(uni, arrayCount);
tfarina@chromium.orgf6de4752013-08-17 00:02:59 +0000101 SkASSERT(kUnusedUniform != uni.fFSLocation || kUnusedUniform != uni.fVSLocation);
bsalomon@google.comdbbc4e22012-07-25 17:48:39 +0000102 if (kUnusedUniform != uni.fFSLocation) {
commit-bot@chromium.orgd3baf202013-11-07 22:06:08 +0000103 GR_GL_CALL(fGpu->glInterface(), Uniform2fv(uni.fFSLocation, arrayCount, v));
bsalomon@google.comdbbc4e22012-07-25 17:48:39 +0000104 }
105 if (kUnusedUniform != uni.fVSLocation && uni.fVSLocation != uni.fFSLocation) {
commit-bot@chromium.orgd3baf202013-11-07 22:06:08 +0000106 GR_GL_CALL(fGpu->glInterface(), Uniform2fv(uni.fVSLocation, arrayCount, v));
bsalomon@google.comdbbc4e22012-07-25 17:48:39 +0000107 }
108}
109
110void GrGLUniformManager::set3f(UniformHandle u, GrGLfloat v0, GrGLfloat v1, GrGLfloat v2) const {
commit-bot@chromium.org7425c122013-08-14 18:14:19 +0000111 const Uniform& uni = fUniforms[u.toUniformIndex()];
tfarina@chromium.orgf6de4752013-08-17 00:02:59 +0000112 SkASSERT(uni.fType == kVec3f_GrSLType);
113 SkASSERT(GrGLShaderVar::kNonArray == uni.fArrayCount);
114 SkASSERT(kUnusedUniform != uni.fFSLocation || kUnusedUniform != uni.fVSLocation);
bsalomon@google.comdbbc4e22012-07-25 17:48:39 +0000115 if (kUnusedUniform != uni.fFSLocation) {
commit-bot@chromium.org9188a152013-09-05 18:28:24 +0000116 GR_GL_CALL(fGpu->glInterface(), Uniform3f(uni.fFSLocation, v0, v1, v2));
bsalomon@google.comdbbc4e22012-07-25 17:48:39 +0000117 }
118 if (kUnusedUniform != uni.fVSLocation && uni.fVSLocation != uni.fFSLocation) {
commit-bot@chromium.org9188a152013-09-05 18:28:24 +0000119 GR_GL_CALL(fGpu->glInterface(), Uniform3f(uni.fVSLocation, v0, v1, v2));
bsalomon@google.comdbbc4e22012-07-25 17:48:39 +0000120 }
121}
122
123void GrGLUniformManager::set3fv(UniformHandle u,
bsalomon@google.comdbbc4e22012-07-25 17:48:39 +0000124 int arrayCount,
125 const GrGLfloat v[]) const {
commit-bot@chromium.org7425c122013-08-14 18:14:19 +0000126 const Uniform& uni = fUniforms[u.toUniformIndex()];
tfarina@chromium.orgf6de4752013-08-17 00:02:59 +0000127 SkASSERT(uni.fType == kVec3f_GrSLType);
128 SkASSERT(arrayCount > 0);
commit-bot@chromium.orgd3baf202013-11-07 22:06:08 +0000129 ASSERT_ARRAY_UPLOAD_IN_BOUNDS(uni, arrayCount);
tfarina@chromium.orgf6de4752013-08-17 00:02:59 +0000130 SkASSERT(kUnusedUniform != uni.fFSLocation || kUnusedUniform != uni.fVSLocation);
bsalomon@google.comdbbc4e22012-07-25 17:48:39 +0000131 if (kUnusedUniform != uni.fFSLocation) {
commit-bot@chromium.orgd3baf202013-11-07 22:06:08 +0000132 GR_GL_CALL(fGpu->glInterface(), Uniform3fv(uni.fFSLocation, arrayCount, v));
bsalomon@google.comdbbc4e22012-07-25 17:48:39 +0000133 }
134 if (kUnusedUniform != uni.fVSLocation && uni.fVSLocation != uni.fFSLocation) {
commit-bot@chromium.orgd3baf202013-11-07 22:06:08 +0000135 GR_GL_CALL(fGpu->glInterface(), Uniform3fv(uni.fVSLocation, arrayCount, v));
bsalomon@google.comdbbc4e22012-07-25 17:48:39 +0000136 }
137}
138
139void GrGLUniformManager::set4f(UniformHandle u,
140 GrGLfloat v0,
141 GrGLfloat v1,
142 GrGLfloat v2,
143 GrGLfloat v3) const {
commit-bot@chromium.org7425c122013-08-14 18:14:19 +0000144 const Uniform& uni = fUniforms[u.toUniformIndex()];
tfarina@chromium.orgf6de4752013-08-17 00:02:59 +0000145 SkASSERT(uni.fType == kVec4f_GrSLType);
146 SkASSERT(GrGLShaderVar::kNonArray == uni.fArrayCount);
147 SkASSERT(kUnusedUniform != uni.fFSLocation || kUnusedUniform != uni.fVSLocation);
bsalomon@google.comdbbc4e22012-07-25 17:48:39 +0000148 if (kUnusedUniform != uni.fFSLocation) {
commit-bot@chromium.org9188a152013-09-05 18:28:24 +0000149 GR_GL_CALL(fGpu->glInterface(), Uniform4f(uni.fFSLocation, v0, v1, v2, v3));
bsalomon@google.comdbbc4e22012-07-25 17:48:39 +0000150 }
151 if (kUnusedUniform != uni.fVSLocation && uni.fVSLocation != uni.fFSLocation) {
commit-bot@chromium.org9188a152013-09-05 18:28:24 +0000152 GR_GL_CALL(fGpu->glInterface(), Uniform4f(uni.fVSLocation, v0, v1, v2, v3));
bsalomon@google.comdbbc4e22012-07-25 17:48:39 +0000153 }
154}
155
156void GrGLUniformManager::set4fv(UniformHandle u,
bsalomon@google.comdbbc4e22012-07-25 17:48:39 +0000157 int arrayCount,
158 const GrGLfloat v[]) const {
commit-bot@chromium.org7425c122013-08-14 18:14:19 +0000159 const Uniform& uni = fUniforms[u.toUniformIndex()];
tfarina@chromium.orgf6de4752013-08-17 00:02:59 +0000160 SkASSERT(uni.fType == kVec4f_GrSLType);
161 SkASSERT(arrayCount > 0);
commit-bot@chromium.orgd3baf202013-11-07 22:06:08 +0000162 ASSERT_ARRAY_UPLOAD_IN_BOUNDS(uni, arrayCount);
tfarina@chromium.orgf6de4752013-08-17 00:02:59 +0000163 SkASSERT(kUnusedUniform != uni.fFSLocation || kUnusedUniform != uni.fVSLocation);
bsalomon@google.comdbbc4e22012-07-25 17:48:39 +0000164 if (kUnusedUniform != uni.fFSLocation) {
commit-bot@chromium.orgd3baf202013-11-07 22:06:08 +0000165 GR_GL_CALL(fGpu->glInterface(), Uniform4fv(uni.fFSLocation, arrayCount, v));
bsalomon@google.comdbbc4e22012-07-25 17:48:39 +0000166 }
167 if (kUnusedUniform != uni.fVSLocation && uni.fVSLocation != uni.fFSLocation) {
commit-bot@chromium.orgd3baf202013-11-07 22:06:08 +0000168 GR_GL_CALL(fGpu->glInterface(), Uniform4fv(uni.fVSLocation, arrayCount, v));
bsalomon@google.comdbbc4e22012-07-25 17:48:39 +0000169 }
170}
171
172void GrGLUniformManager::setMatrix3f(UniformHandle u, const GrGLfloat matrix[]) const {
commit-bot@chromium.org7425c122013-08-14 18:14:19 +0000173 const Uniform& uni = fUniforms[u.toUniformIndex()];
tfarina@chromium.orgf6de4752013-08-17 00:02:59 +0000174 SkASSERT(uni.fType == kMat33f_GrSLType);
175 SkASSERT(GrGLShaderVar::kNonArray == uni.fArrayCount);
bsalomon@google.com8ea78d82012-10-24 20:11:30 +0000176 // TODO: Re-enable this assert once texture matrices aren't forced on all effects
tfarina@chromium.orgf6de4752013-08-17 00:02:59 +0000177 // SkASSERT(kUnusedUniform != uni.fFSLocation || kUnusedUniform != uni.fVSLocation);
bsalomon@google.comdbbc4e22012-07-25 17:48:39 +0000178 if (kUnusedUniform != uni.fFSLocation) {
commit-bot@chromium.org9188a152013-09-05 18:28:24 +0000179 GR_GL_CALL(fGpu->glInterface(), UniformMatrix3fv(uni.fFSLocation, 1, false, matrix));
bsalomon@google.comdbbc4e22012-07-25 17:48:39 +0000180 }
181 if (kUnusedUniform != uni.fVSLocation && uni.fVSLocation != uni.fFSLocation) {
commit-bot@chromium.org9188a152013-09-05 18:28:24 +0000182 GR_GL_CALL(fGpu->glInterface(), UniformMatrix3fv(uni.fVSLocation, 1, false, matrix));
bsalomon@google.comdbbc4e22012-07-25 17:48:39 +0000183 }
184}
185
186void GrGLUniformManager::setMatrix4f(UniformHandle u, const GrGLfloat matrix[]) const {
commit-bot@chromium.org7425c122013-08-14 18:14:19 +0000187 const Uniform& uni = fUniforms[u.toUniformIndex()];
tfarina@chromium.orgf6de4752013-08-17 00:02:59 +0000188 SkASSERT(uni.fType == kMat44f_GrSLType);
189 SkASSERT(GrGLShaderVar::kNonArray == uni.fArrayCount);
190 SkASSERT(kUnusedUniform != uni.fFSLocation || kUnusedUniform != uni.fVSLocation);
bsalomon@google.comdbbc4e22012-07-25 17:48:39 +0000191 if (kUnusedUniform != uni.fFSLocation) {
commit-bot@chromium.org9188a152013-09-05 18:28:24 +0000192 GR_GL_CALL(fGpu->glInterface(), UniformMatrix4fv(uni.fFSLocation, 1, false, matrix));
bsalomon@google.comdbbc4e22012-07-25 17:48:39 +0000193 }
194 if (kUnusedUniform != uni.fVSLocation && uni.fVSLocation != uni.fFSLocation) {
commit-bot@chromium.org9188a152013-09-05 18:28:24 +0000195 GR_GL_CALL(fGpu->glInterface(), UniformMatrix4fv(uni.fVSLocation, 1, false, matrix));
bsalomon@google.comdbbc4e22012-07-25 17:48:39 +0000196 }
197}
198
199void GrGLUniformManager::setMatrix3fv(UniformHandle u,
bsalomon@google.comdbbc4e22012-07-25 17:48:39 +0000200 int arrayCount,
201 const GrGLfloat matrices[]) const {
commit-bot@chromium.org7425c122013-08-14 18:14:19 +0000202 const Uniform& uni = fUniforms[u.toUniformIndex()];
tfarina@chromium.orgf6de4752013-08-17 00:02:59 +0000203 SkASSERT(uni.fType == kMat33f_GrSLType);
204 SkASSERT(arrayCount > 0);
commit-bot@chromium.orgd3baf202013-11-07 22:06:08 +0000205 ASSERT_ARRAY_UPLOAD_IN_BOUNDS(uni, arrayCount);
tfarina@chromium.orgf6de4752013-08-17 00:02:59 +0000206 SkASSERT(kUnusedUniform != uni.fFSLocation || kUnusedUniform != uni.fVSLocation);
bsalomon@google.comdbbc4e22012-07-25 17:48:39 +0000207 if (kUnusedUniform != uni.fFSLocation) {
commit-bot@chromium.org9188a152013-09-05 18:28:24 +0000208 GR_GL_CALL(fGpu->glInterface(),
commit-bot@chromium.orgd3baf202013-11-07 22:06:08 +0000209 UniformMatrix3fv(uni.fFSLocation, arrayCount, false, matrices));
bsalomon@google.comdbbc4e22012-07-25 17:48:39 +0000210 }
211 if (kUnusedUniform != uni.fVSLocation && uni.fVSLocation != uni.fFSLocation) {
commit-bot@chromium.org9188a152013-09-05 18:28:24 +0000212 GR_GL_CALL(fGpu->glInterface(),
commit-bot@chromium.orgd3baf202013-11-07 22:06:08 +0000213 UniformMatrix3fv(uni.fVSLocation, arrayCount, false, matrices));
bsalomon@google.comdbbc4e22012-07-25 17:48:39 +0000214 }
215}
216
217void GrGLUniformManager::setMatrix4fv(UniformHandle u,
bsalomon@google.comdbbc4e22012-07-25 17:48:39 +0000218 int arrayCount,
219 const GrGLfloat matrices[]) const {
commit-bot@chromium.org7425c122013-08-14 18:14:19 +0000220 const Uniform& uni = fUniforms[u.toUniformIndex()];
tfarina@chromium.orgf6de4752013-08-17 00:02:59 +0000221 SkASSERT(uni.fType == kMat44f_GrSLType);
222 SkASSERT(arrayCount > 0);
commit-bot@chromium.orgd3baf202013-11-07 22:06:08 +0000223 ASSERT_ARRAY_UPLOAD_IN_BOUNDS(uni, arrayCount);
tfarina@chromium.orgf6de4752013-08-17 00:02:59 +0000224 SkASSERT(kUnusedUniform != uni.fFSLocation || kUnusedUniform != uni.fVSLocation);
bsalomon@google.comdbbc4e22012-07-25 17:48:39 +0000225 if (kUnusedUniform != uni.fFSLocation) {
commit-bot@chromium.org9188a152013-09-05 18:28:24 +0000226 GR_GL_CALL(fGpu->glInterface(),
commit-bot@chromium.orgd3baf202013-11-07 22:06:08 +0000227 UniformMatrix4fv(uni.fFSLocation, arrayCount, false, matrices));
bsalomon@google.comdbbc4e22012-07-25 17:48:39 +0000228 }
229 if (kUnusedUniform != uni.fVSLocation && uni.fVSLocation != uni.fFSLocation) {
commit-bot@chromium.org9188a152013-09-05 18:28:24 +0000230 GR_GL_CALL(fGpu->glInterface(),
commit-bot@chromium.orgd3baf202013-11-07 22:06:08 +0000231 UniformMatrix4fv(uni.fVSLocation, arrayCount, false, matrices));
bsalomon@google.comdbbc4e22012-07-25 17:48:39 +0000232 }
233}
234
bsalomon@google.comd8b5fac2012-11-01 17:02:46 +0000235void GrGLUniformManager::setSkMatrix(UniformHandle u, const SkMatrix& matrix) const {
bsalomon@google.comd8b5fac2012-11-01 17:02:46 +0000236 GrGLfloat mt[] = {
237 matrix.get(SkMatrix::kMScaleX),
238 matrix.get(SkMatrix::kMSkewY),
239 matrix.get(SkMatrix::kMPersp0),
240 matrix.get(SkMatrix::kMSkewX),
241 matrix.get(SkMatrix::kMScaleY),
242 matrix.get(SkMatrix::kMPersp1),
243 matrix.get(SkMatrix::kMTransX),
244 matrix.get(SkMatrix::kMTransY),
245 matrix.get(SkMatrix::kMPersp2),
246 };
247 this->setMatrix3f(u, mt);
248}
249
250
bsalomon@google.comdbbc4e22012-07-25 17:48:39 +0000251void GrGLUniformManager::getUniformLocations(GrGLuint programID, const BuilderUniformArray& uniforms) {
tfarina@chromium.orgf6de4752013-08-17 00:02:59 +0000252 SkASSERT(uniforms.count() == fUniforms.count());
bsalomon@google.comdbbc4e22012-07-25 17:48:39 +0000253 int count = fUniforms.count();
254 for (int i = 0; i < count; ++i) {
tfarina@chromium.orgf6de4752013-08-17 00:02:59 +0000255 SkASSERT(uniforms[i].fVariable.getType() == fUniforms[i].fType);
256 SkASSERT(uniforms[i].fVariable.getArrayCount() == fUniforms[i].fArrayCount);
bsalomon@google.comdbbc4e22012-07-25 17:48:39 +0000257 GrGLint location;
258 // TODO: Move the Xoom uniform array in both FS and VS bug workaround here.
commit-bot@chromium.orgd3baf202013-11-07 22:06:08 +0000259 if (fUsingBindUniform) {
260 location = i;
261 GR_GL_CALL(fGpu->glInterface(),
262 BindUniformLocation(programID, location, uniforms[i].fVariable.c_str()));
263 } else {
264 GR_GL_CALL_RET(fGpu->glInterface(), location,
bsalomon@google.comdbbc4e22012-07-25 17:48:39 +0000265 GetUniformLocation(programID, uniforms[i].fVariable.c_str()));
commit-bot@chromium.orgd3baf202013-11-07 22:06:08 +0000266 }
commit-bot@chromium.org74a3a212013-08-30 19:43:59 +0000267 if (GrGLShaderBuilder::kVertex_Visibility & uniforms[i].fVisibility) {
bsalomon@google.comdbbc4e22012-07-25 17:48:39 +0000268 fUniforms[i].fVSLocation = location;
269 }
commit-bot@chromium.org74a3a212013-08-30 19:43:59 +0000270 if (GrGLShaderBuilder::kFragment_Visibility & uniforms[i].fVisibility) {
bsalomon@google.comdbbc4e22012-07-25 17:48:39 +0000271 fUniforms[i].fFSLocation = location;
272 }
273 }
274}
commit-bot@chromium.org7425c122013-08-14 18:14:19 +0000275
276const GrGLUniformManager::BuilderUniform&
277GrGLUniformManager::getBuilderUniform(const BuilderUniformArray& array, UniformHandle handle) const {
278 return array[handle.toUniformIndex()];
279}