Mike Reed | 69ace2a | 2020-01-11 15:57:14 -0500 | [diff] [blame] | 1 | /* |
| 2 | * Copyright 2020 Google Inc. |
| 3 | * |
| 4 | * Use of this source code is governed by a BSD-style license that can be |
| 5 | * found in the LICENSE file. |
| 6 | */ |
| 7 | |
| 8 | #include "include/core/SkCanvas.h" |
| 9 | #include "include/core/SkMatrix44.h" |
| 10 | #include "include/core/SkPaint.h" |
| 11 | #include "include/core/SkRRect.h" |
Mike Reed | 7543587 | 2020-01-13 21:15:06 -0500 | [diff] [blame] | 12 | #include "include/private/SkM44.h" |
Mike Reed | 69ace2a | 2020-01-11 15:57:14 -0500 | [diff] [blame] | 13 | #include "include/utils/Sk3D.h" |
| 14 | #include "include/utils/SkRandom.h" |
| 15 | #include "samplecode/Sample.h" |
| 16 | #include "tools/Resources.h" |
| 17 | |
| 18 | static SkMatrix44 inv(const SkMatrix44& m) { |
| 19 | SkMatrix44 inverse; |
| 20 | SkAssertResult(m.invert(&inverse)); |
| 21 | return inverse; |
| 22 | } |
| 23 | |
Mike Reed | ee3216d | 2020-01-17 17:35:04 -0500 | [diff] [blame] | 24 | static SkM44 inv(const SkM44& m) { |
| 25 | SkM44 inverse; |
| 26 | SkAssertResult(m.invert(&inverse)); |
| 27 | return inverse; |
| 28 | } |
| 29 | |
| 30 | static SkPoint project(const SkM44& m, SkV4 p) { |
| 31 | auto v = m * p; |
| 32 | return {v.x / v.w, v.y / v.w}; |
| 33 | } |
| 34 | |
Mike Reed | 69ace2a | 2020-01-11 15:57:14 -0500 | [diff] [blame] | 35 | class Sample3DView : public Sample { |
| 36 | protected: |
| 37 | float fNear = 0.05f; |
| 38 | float fFar = 4; |
| 39 | float fAngle = SK_ScalarPI / 12; |
| 40 | |
| 41 | SkPoint3 fEye { 0, 0, 1.0f/tan(fAngle/2) - 1 }; |
| 42 | SkPoint3 fCOA { 0, 0, 0 }; |
| 43 | SkPoint3 fUp { 0, 1, 0 }; |
| 44 | |
| 45 | SkMatrix44 fRot; |
| 46 | SkPoint3 fTrans; |
| 47 | |
| 48 | void rotate(float x, float y, float z) { |
| 49 | SkMatrix44 r; |
| 50 | if (x) { |
| 51 | r.setRotateAboutUnit(1, 0, 0, x); |
| 52 | } else if (y) { |
| 53 | r.setRotateAboutUnit(0, 1, 0, y); |
| 54 | } else { |
| 55 | r.setRotateAboutUnit(0, 0, 1, z); |
| 56 | } |
| 57 | fRot.postConcat(r); |
| 58 | } |
| 59 | |
| 60 | public: |
Mike Reed | ee0a03a | 2020-01-14 16:44:47 -0500 | [diff] [blame] | 61 | void saveCamera(SkCanvas* canvas, const SkRect& area, SkScalar zscale) { |
Mike Reed | 69ace2a | 2020-01-11 15:57:14 -0500 | [diff] [blame] | 62 | SkMatrix44 camera, |
| 63 | perspective, |
Mike Reed | 69ace2a | 2020-01-11 15:57:14 -0500 | [diff] [blame] | 64 | viewport; |
| 65 | |
Mike Reed | 69ace2a | 2020-01-11 15:57:14 -0500 | [diff] [blame] | 66 | Sk3Perspective(&perspective, fNear, fFar, fAngle); |
| 67 | Sk3LookAt(&camera, fEye, fCOA, fUp); |
Mike Reed | 7543587 | 2020-01-13 21:15:06 -0500 | [diff] [blame] | 68 | viewport.setScale(area.width()*0.5f, area.height()*0.5f, zscale) |
| 69 | .postTranslate(area.centerX(), area.centerY(), 0); |
Mike Reed | 69ace2a | 2020-01-11 15:57:14 -0500 | [diff] [blame] | 70 | |
Mike Reed | ee3216d | 2020-01-17 17:35:04 -0500 | [diff] [blame] | 71 | // want "world" to be in our big coordinates (e.g. area), so apply this inverse |
| 72 | // as part of our "camera". |
Mike Reed | c43f2a0 | 2020-01-16 14:54:34 -0500 | [diff] [blame] | 73 | canvas->experimental_saveCamera(viewport * perspective, camera * inv(viewport)); |
Mike Reed | 69ace2a | 2020-01-11 15:57:14 -0500 | [diff] [blame] | 74 | } |
| 75 | |
| 76 | bool onChar(SkUnichar uni) override { |
| 77 | float delta = SK_ScalarPI / 30; |
| 78 | switch (uni) { |
| 79 | case '8': this->rotate( delta, 0, 0); return true; |
| 80 | case '2': this->rotate(-delta, 0, 0); return true; |
| 81 | case '4': this->rotate(0, delta, 0); return true; |
| 82 | case '6': this->rotate(0, -delta, 0); return true; |
| 83 | case '-': this->rotate(0, 0, delta); return true; |
| 84 | case '+': this->rotate(0, 0, -delta); return true; |
| 85 | |
| 86 | case 'i': fTrans.fZ += 0.1f; SkDebugf("z %g\n", fTrans.fZ); return true; |
| 87 | case 'k': fTrans.fZ -= 0.1f; SkDebugf("z %g\n", fTrans.fZ); return true; |
| 88 | |
| 89 | case 'n': fNear += 0.1f; SkDebugf("near %g\n", fNear); return true; |
| 90 | case 'N': fNear -= 0.1f; SkDebugf("near %g\n", fNear); return true; |
| 91 | case 'f': fFar += 0.1f; SkDebugf("far %g\n", fFar); return true; |
| 92 | case 'F': fFar -= 0.1f; SkDebugf("far %g\n", fFar); return true; |
| 93 | default: break; |
| 94 | } |
| 95 | return false; |
| 96 | } |
| 97 | }; |
| 98 | |
Mike Reed | 69ace2a | 2020-01-11 15:57:14 -0500 | [diff] [blame] | 99 | static SkMatrix44 RX(SkScalar rad) { |
| 100 | SkScalar c = SkScalarCos(rad), s = SkScalarSin(rad); |
| 101 | SkMatrix44 m; |
| 102 | m.set3x3(1, 0, 0, |
| 103 | 0, c, s, |
| 104 | 0,-s, c); |
| 105 | return m; |
| 106 | } |
| 107 | |
| 108 | static SkMatrix44 RY(SkScalar rad) { |
| 109 | SkScalar c = SkScalarCos(rad), s = SkScalarSin(rad); |
| 110 | SkMatrix44 m; |
| 111 | m.set3x3( c, 0,-s, |
| 112 | 0, 1, 0, |
| 113 | s, 0, c); |
| 114 | return m; |
| 115 | } |
| 116 | |
| 117 | struct Face { |
| 118 | SkScalar fRx, fRy; |
Mike Reed | ee3216d | 2020-01-17 17:35:04 -0500 | [diff] [blame] | 119 | SkColor fColor; |
Mike Reed | 69ace2a | 2020-01-11 15:57:14 -0500 | [diff] [blame] | 120 | |
| 121 | static SkMatrix44 T(SkScalar x, SkScalar y, SkScalar z) { |
| 122 | SkMatrix44 m; |
| 123 | m.setTranslate(x, y, z); |
| 124 | return m; |
| 125 | } |
| 126 | |
| 127 | static SkMatrix44 R(SkScalar x, SkScalar y, SkScalar z, SkScalar rad) { |
| 128 | SkMatrix44 m; |
| 129 | m.setRotateAboutUnit(x, y, z, rad); |
| 130 | return m; |
| 131 | } |
| 132 | |
| 133 | SkMatrix44 asM44(SkScalar scale) const { |
| 134 | return RY(fRy) * RX(fRx) * T(0, 0, scale); |
| 135 | } |
| 136 | }; |
| 137 | |
Mike Reed | 7543587 | 2020-01-13 21:15:06 -0500 | [diff] [blame] | 138 | static bool front(const SkM44& m) { |
| 139 | SkM44 m2; |
Mike Reed | 69ace2a | 2020-01-11 15:57:14 -0500 | [diff] [blame] | 140 | m.invert(&m2); |
Mike Reed | 7543587 | 2020-01-13 21:15:06 -0500 | [diff] [blame] | 141 | /* |
| 142 | * Classically we want to dot the transpose(inverse(ctm)) with our surface normal. |
| 143 | * In this case, the normal is known to be {0, 0, 1}, so we only actually need to look |
| 144 | * at the z-scale of the inverse (the transpose doesn't change the main diagonal, so |
| 145 | * no need to actually transpose). |
| 146 | */ |
| 147 | return m2.atColMajor(10) > 0; |
Mike Reed | 69ace2a | 2020-01-11 15:57:14 -0500 | [diff] [blame] | 148 | } |
| 149 | |
| 150 | const Face faces[] = { |
Mike Reed | ee3216d | 2020-01-17 17:35:04 -0500 | [diff] [blame] | 151 | { 0, 0, SK_ColorRED }, // front |
| 152 | { 0, SK_ScalarPI, SK_ColorGREEN }, // back |
Mike Reed | 69ace2a | 2020-01-11 15:57:14 -0500 | [diff] [blame] | 153 | |
Mike Reed | ee3216d | 2020-01-17 17:35:04 -0500 | [diff] [blame] | 154 | { SK_ScalarPI/2, 0, SK_ColorBLUE }, // top |
| 155 | {-SK_ScalarPI/2, 0, SK_ColorCYAN }, // bottom |
Mike Reed | 69ace2a | 2020-01-11 15:57:14 -0500 | [diff] [blame] | 156 | |
Mike Reed | ee3216d | 2020-01-17 17:35:04 -0500 | [diff] [blame] | 157 | { 0, SK_ScalarPI/2, SK_ColorMAGENTA }, // left |
| 158 | { 0,-SK_ScalarPI/2, SK_ColorYELLOW }, // right |
Mike Reed | 69ace2a | 2020-01-11 15:57:14 -0500 | [diff] [blame] | 159 | }; |
| 160 | |
Mike Reed | b18e74d | 2020-01-16 13:58:22 -0500 | [diff] [blame] | 161 | #include "include/core/SkColorFilter.h" |
| 162 | #include "include/effects/SkColorMatrix.h" |
| 163 | |
| 164 | static SkV3 normalize(SkV3 v) { return v * (1.0f / v.length()); } |
| 165 | |
| 166 | static SkColorMatrix comput_planar_lighting(SkCanvas* canvas, SkV3 lightDir) { |
Mike Reed | c43f2a0 | 2020-01-16 14:54:34 -0500 | [diff] [blame] | 167 | SkM44 l2w = canvas->experimental_getLocalToWorld(); |
Mike Reed | b18e74d | 2020-01-16 13:58:22 -0500 | [diff] [blame] | 168 | auto normal = normalize(l2w * SkV3{0, 0, 1}); |
Mike Reed | 9262555 | 2020-01-22 10:06:26 -0500 | [diff] [blame^] | 169 | float dot = -normal.dot(lightDir); |
Mike Reed | b18e74d | 2020-01-16 13:58:22 -0500 | [diff] [blame] | 170 | |
| 171 | SkColorMatrix cm; |
| 172 | if (dot < 0) { |
| 173 | dot = 0; |
| 174 | } |
| 175 | |
| 176 | float ambient = 0.5f; |
| 177 | float scale = ambient + dot; |
| 178 | cm.setScale(scale, scale, scale, 1); |
| 179 | return cm; |
| 180 | } |
| 181 | |
| 182 | struct Light { |
| 183 | SkPoint fCenter; |
| 184 | SkPoint fEndPt; |
| 185 | SkScalar fRadius; |
| 186 | SkScalar fHeight; |
| 187 | |
| 188 | bool hitTest(SkScalar x, SkScalar y) const { |
| 189 | auto xx = x - fCenter.fX; |
| 190 | auto yy = y - fCenter.fY; |
| 191 | return xx*xx + yy*yy <= fRadius*fRadius; |
| 192 | } |
| 193 | |
| 194 | void update(SkScalar x, SkScalar y) { |
| 195 | auto xx = x - fCenter.fX; |
| 196 | auto yy = y - fCenter.fY; |
| 197 | auto len = SkScalarSqrt(xx*xx + yy*yy); |
| 198 | if (len > fRadius) { |
| 199 | xx *= fRadius / len; |
| 200 | yy *= fRadius / len; |
| 201 | } |
| 202 | fEndPt = {fCenter.fX + xx, fCenter.fY + yy}; |
| 203 | } |
| 204 | |
| 205 | SkV3 getDir() const { |
| 206 | auto pt = fEndPt - fCenter; |
| 207 | return normalize({pt.fX, pt.fY, -fHeight}); |
| 208 | } |
| 209 | |
| 210 | void draw(SkCanvas* canvas) { |
| 211 | SkPaint paint; |
| 212 | paint.setAntiAlias(true); |
| 213 | canvas->drawCircle(fCenter.fX, fCenter.fY, 5, paint); |
| 214 | paint.setStyle(SkPaint::kStroke_Style); |
| 215 | canvas->drawCircle(fCenter.fX, fCenter.fY, fRadius, paint); |
| 216 | paint.setColor(SK_ColorRED); |
| 217 | canvas->drawLine(fCenter.fX, fCenter.fY, fEndPt.fX, fEndPt.fY, paint); |
| 218 | } |
| 219 | }; |
Mike Reed | 69ace2a | 2020-01-11 15:57:14 -0500 | [diff] [blame] | 220 | |
| 221 | class SampleRR3D : public Sample3DView { |
| 222 | SkRRect fRR; |
Mike Reed | b18e74d | 2020-01-16 13:58:22 -0500 | [diff] [blame] | 223 | Light fLight = { |
| 224 | {60, 60}, {60, 60}, 50, 10 |
| 225 | }; |
Mike Reed | 69ace2a | 2020-01-11 15:57:14 -0500 | [diff] [blame] | 226 | sk_sp<SkShader> fShader; |
| 227 | |
| 228 | SkString name() override { return SkString("rrect3d"); } |
| 229 | |
| 230 | void onOnceBeforeDraw() override { |
| 231 | fRR = SkRRect::MakeRectXY({20, 20, 380, 380}, 50, 50); |
| 232 | fShader = GetResourceAsImage("images/mandrill_128.png") |
| 233 | ->makeShader(SkMatrix::MakeScale(3, 3)); |
| 234 | } |
| 235 | |
| 236 | bool onChar(SkUnichar uni) override { |
| 237 | return this->Sample3DView::onChar(uni); |
| 238 | } |
| 239 | |
| 240 | void drawContent(SkCanvas* canvas, const SkMatrix44& m) { |
Mike Reed | 7543587 | 2020-01-13 21:15:06 -0500 | [diff] [blame] | 241 | SkMatrix44 trans; |
| 242 | trans.setTranslate(200, 200, 0); // center of the rotation |
| 243 | |
Mike Reed | d4d3b33 | 2020-01-16 16:34:34 -0500 | [diff] [blame] | 244 | canvas->experimental_concat44(trans * fRot * m * inv(trans)); |
Mike Reed | 69ace2a | 2020-01-11 15:57:14 -0500 | [diff] [blame] | 245 | |
Mike Reed | c43f2a0 | 2020-01-16 14:54:34 -0500 | [diff] [blame] | 246 | if (!front(canvas->experimental_getLocalToDevice())) { |
Mike Reed | b18e74d | 2020-01-16 13:58:22 -0500 | [diff] [blame] | 247 | return; |
| 248 | } |
| 249 | |
Mike Reed | 69ace2a | 2020-01-11 15:57:14 -0500 | [diff] [blame] | 250 | SkPaint paint; |
Mike Reed | c43f2a0 | 2020-01-16 14:54:34 -0500 | [diff] [blame] | 251 | paint.setAlphaf(front(canvas->experimental_getLocalToDevice()) ? 1 : 0.25f); |
Mike Reed | 69ace2a | 2020-01-11 15:57:14 -0500 | [diff] [blame] | 252 | paint.setShader(fShader); |
Mike Reed | b18e74d | 2020-01-16 13:58:22 -0500 | [diff] [blame] | 253 | |
| 254 | SkColorMatrix cm = comput_planar_lighting(canvas, fLight.getDir()); |
| 255 | paint.setColorFilter(SkColorFilters::Matrix(cm)); |
| 256 | |
Mike Reed | 69ace2a | 2020-01-11 15:57:14 -0500 | [diff] [blame] | 257 | canvas->drawRRect(fRR, paint); |
| 258 | } |
| 259 | |
| 260 | void onDrawContent(SkCanvas* canvas) override { |
Mike Reed | b18e74d | 2020-01-16 13:58:22 -0500 | [diff] [blame] | 261 | canvas->save(); |
Mike Reed | 69ace2a | 2020-01-11 15:57:14 -0500 | [diff] [blame] | 262 | canvas->translate(400, 300); |
| 263 | |
Mike Reed | ee0a03a | 2020-01-14 16:44:47 -0500 | [diff] [blame] | 264 | this->saveCamera(canvas, {0, 0, 400, 400}, 200); |
Mike Reed | 7543587 | 2020-01-13 21:15:06 -0500 | [diff] [blame] | 265 | |
Mike Reed | 69ace2a | 2020-01-11 15:57:14 -0500 | [diff] [blame] | 266 | for (auto f : faces) { |
| 267 | SkAutoCanvasRestore acr(canvas, true); |
Mike Reed | 7543587 | 2020-01-13 21:15:06 -0500 | [diff] [blame] | 268 | this->drawContent(canvas, f.asM44(200)); |
Mike Reed | 69ace2a | 2020-01-11 15:57:14 -0500 | [diff] [blame] | 269 | } |
Mike Reed | ee0a03a | 2020-01-14 16:44:47 -0500 | [diff] [blame] | 270 | |
| 271 | canvas->restore(); |
Mike Reed | b18e74d | 2020-01-16 13:58:22 -0500 | [diff] [blame] | 272 | canvas->restore(); |
| 273 | |
| 274 | fLight.draw(canvas); |
| 275 | } |
| 276 | |
| 277 | Click* onFindClickHandler(SkScalar x, SkScalar y, skui::ModifierKey modi) override { |
| 278 | if (fLight.hitTest(x, y)) { |
| 279 | return new Click(); |
| 280 | } |
| 281 | return nullptr; |
| 282 | } |
| 283 | bool onClick(Click* click) override { |
| 284 | fLight.update(click->fCurr.fX, click->fCurr.fY); |
| 285 | return true; |
Mike Reed | 69ace2a | 2020-01-11 15:57:14 -0500 | [diff] [blame] | 286 | } |
| 287 | }; |
| 288 | DEF_SAMPLE( return new SampleRR3D(); ) |
Mike Reed | ee3216d | 2020-01-17 17:35:04 -0500 | [diff] [blame] | 289 | |
| 290 | #include "include/effects/SkRuntimeEffect.h" |
| 291 | |
| 292 | struct LightPos { |
| 293 | SkV4 fPos; |
| 294 | SkScalar fUIRadius; |
| 295 | |
| 296 | bool hitTest(SkScalar x, SkScalar y) const { |
| 297 | auto xx = x - fPos.x; |
| 298 | auto yy = y - fPos.y; |
| 299 | return xx*xx + yy*yy <= fUIRadius*fUIRadius; |
| 300 | } |
| 301 | |
| 302 | void update(SkScalar x, SkScalar y) { |
| 303 | fPos.x = x; |
| 304 | fPos.y = y; |
| 305 | } |
| 306 | |
| 307 | void draw(SkCanvas* canvas) { |
| 308 | SkPaint paint; |
| 309 | paint.setAntiAlias(true); |
| 310 | |
| 311 | SkAutoCanvasRestore acr(canvas, true); |
| 312 | canvas->experimental_concat44(SkM44::Translate(0, 0, fPos.z)); |
| 313 | canvas->drawCircle(fPos.x, fPos.y, fUIRadius, paint); |
| 314 | } |
| 315 | }; |
| 316 | |
| 317 | class SamplePointLight3D : public Sample3DView { |
| 318 | SkRRect fRR; |
| 319 | LightPos fLight = {{200, 200, 800, 1}, 8}; |
| 320 | |
| 321 | sk_sp<SkShader> fShader; |
| 322 | sk_sp<SkRuntimeEffect> fEffect; |
| 323 | |
| 324 | SkM44 fWorldToClick, |
| 325 | fClickToWorld; |
| 326 | |
| 327 | SkString name() override { return SkString("pointlight3d"); } |
| 328 | |
| 329 | void onOnceBeforeDraw() override { |
| 330 | fRR = SkRRect::MakeRectXY({20, 20, 380, 380}, 50, 50); |
| 331 | fShader = GetResourceAsImage("images/mandrill_128.png") |
| 332 | ->makeShader(SkMatrix::MakeScale(3, 3)); |
| 333 | |
| 334 | const char code[] = R"( |
| 335 | // in fragmentProcessor texture; |
| 336 | // color = sample(texture) * half(scale); |
| 337 | |
| 338 | uniform float4x4 localToWorld; |
| 339 | uniform float3 lightPos; |
| 340 | |
Brian Osman | ea7711d | 2020-01-21 16:04:32 -0500 | [diff] [blame] | 341 | // TODO: Remove these helpers once all intrinsics work on the raster backend |
| 342 | float3 normalize_(float3 v) { |
| 343 | return v / sqrt(dot(v, v)); |
| 344 | } |
| 345 | |
| 346 | float max_(float a, float b) { |
| 347 | return a > b ? a : b; |
| 348 | } |
| 349 | |
Mike Reed | ee3216d | 2020-01-17 17:35:04 -0500 | [diff] [blame] | 350 | void main(float x, float y, inout half4 color) { |
| 351 | float3 plane_pos = (localToWorld * float4(x, y, 0, 1)).xyz; |
Brian Osman | ea7711d | 2020-01-21 16:04:32 -0500 | [diff] [blame] | 352 | float3 plane_norm = normalize_((localToWorld * float4(0, 0, 1, 0)).xyz); |
| 353 | float3 light_dir = normalize_(lightPos - plane_pos); |
Mike Reed | ee3216d | 2020-01-17 17:35:04 -0500 | [diff] [blame] | 354 | float ambient = 0.5; |
| 355 | float dp = dot(plane_norm, light_dir); |
Brian Osman | ea7711d | 2020-01-21 16:04:32 -0500 | [diff] [blame] | 356 | float scale = ambient + max_(dp, 0); |
Mike Reed | ee3216d | 2020-01-17 17:35:04 -0500 | [diff] [blame] | 357 | |
| 358 | color = color * half4(float4(scale, scale, scale, 1)); |
| 359 | } |
| 360 | )"; |
| 361 | auto [effect, error] = SkRuntimeEffect::Make(SkString(code)); |
| 362 | if (!effect) { |
| 363 | SkDebugf("runtime error %s\n", error.c_str()); |
| 364 | } |
| 365 | fEffect = effect; |
| 366 | } |
| 367 | |
| 368 | bool onChar(SkUnichar uni) override { |
| 369 | switch (uni) { |
Mike Reed | ee3216d | 2020-01-17 17:35:04 -0500 | [diff] [blame] | 370 | case 'Z': fLight.fPos.z += 10; return true; |
| 371 | case 'z': fLight.fPos.z -= 10; return true; |
| 372 | } |
| 373 | return this->Sample3DView::onChar(uni); |
| 374 | } |
| 375 | |
| 376 | void drawContent(SkCanvas* canvas, const SkMatrix44& m, SkColor color) { |
| 377 | SkMatrix44 trans; |
| 378 | trans.setTranslate(200, 200, 0); // center of the rotation |
| 379 | |
| 380 | canvas->experimental_concat44(trans * fRot * m * inv(trans)); |
| 381 | |
| 382 | // wonder if the runtimeeffect can do this reject? (in a setup function) |
| 383 | if (!front(canvas->experimental_getLocalToDevice())) { |
| 384 | return; |
| 385 | } |
| 386 | |
| 387 | struct Uniforms { |
| 388 | SkM44 fLocalToWorld; |
| 389 | SkV3 fLightPos; |
| 390 | } uni; |
| 391 | uni.fLocalToWorld = canvas->experimental_getLocalToWorld(); |
| 392 | uni.fLightPos = {fLight.fPos.x, fLight.fPos.y, fLight.fPos.z}; |
| 393 | sk_sp<SkData> data = SkData::MakeWithCopy(&uni, sizeof(uni)); |
| 394 | |
| 395 | SkPaint paint; |
| 396 | paint.setColor(color); |
| 397 | paint.setShader(fEffect->makeShader(data, &fShader, 0, nullptr, true)); |
| 398 | |
| 399 | canvas->drawRRect(fRR, paint); |
| 400 | } |
| 401 | |
| 402 | void setClickToWorld(SkCanvas* canvas, const SkM44& clickM) { |
| 403 | auto l2d = canvas->experimental_getLocalToDevice(); |
| 404 | fWorldToClick = inv(clickM) * l2d; |
| 405 | fClickToWorld = inv(fWorldToClick); |
| 406 | } |
| 407 | |
| 408 | void onDrawContent(SkCanvas* canvas) override { |
Mike Reed | ee3216d | 2020-01-17 17:35:04 -0500 | [diff] [blame] | 409 | SkM44 clickM = canvas->experimental_getLocalToDevice(); |
| 410 | |
| 411 | canvas->save(); |
| 412 | canvas->translate(400, 300); |
| 413 | |
| 414 | this->saveCamera(canvas, {0, 0, 400, 400}, 200); |
| 415 | |
| 416 | this->setClickToWorld(canvas, clickM); |
| 417 | |
| 418 | for (auto f : faces) { |
| 419 | SkAutoCanvasRestore acr(canvas, true); |
| 420 | this->drawContent(canvas, f.asM44(200), f.fColor); |
| 421 | } |
| 422 | |
| 423 | fLight.draw(canvas); |
| 424 | canvas->restore(); |
| 425 | canvas->restore(); |
| 426 | } |
| 427 | |
| 428 | Click* onFindClickHandler(SkScalar x, SkScalar y, skui::ModifierKey modi) override { |
| 429 | auto L = fWorldToClick * fLight.fPos; |
| 430 | SkPoint c = project(fClickToWorld, {x, y, L.z/L.w, 1}); |
| 431 | if (fLight.hitTest(c.fX, c.fY)) { |
| 432 | return new Click(); |
| 433 | } |
| 434 | return nullptr; |
| 435 | } |
| 436 | bool onClick(Click* click) override { |
| 437 | auto L = fWorldToClick * fLight.fPos; |
| 438 | SkPoint c = project(fClickToWorld, {click->fCurr.fX, click->fCurr.fY, L.z/L.w, 1}); |
| 439 | fLight.update(c.fX, c.fY); |
| 440 | return true; |
| 441 | } |
| 442 | }; |
| 443 | DEF_SAMPLE( return new SamplePointLight3D(); ) |
Mike Reed | f0b7edf | 2020-01-18 14:21:12 -0500 | [diff] [blame] | 444 | |
| 445 | #include "include/core/SkColorPriv.h" |
| 446 | #include "include/core/SkSurface.h" |
| 447 | |
Mike Reed | f0b7edf | 2020-01-18 14:21:12 -0500 | [diff] [blame] | 448 | class SampleBump3D : public Sample3DView { |
| 449 | SkRRect fRR; |
| 450 | LightPos fLight = {{200, 200, 800, 1}, 8}; |
| 451 | |
| 452 | sk_sp<SkShader> fBmpShader, fImgShader; |
| 453 | sk_sp<SkRuntimeEffect> fEffect; |
| 454 | |
| 455 | SkM44 fWorldToClick, |
| 456 | fClickToWorld; |
| 457 | |
| 458 | SkString name() override { return SkString("bump3d"); } |
| 459 | |
| 460 | void onOnceBeforeDraw() override { |
| 461 | fRR = SkRRect::MakeRectXY({20, 20, 380, 380}, 50, 50); |
| 462 | auto img = GetResourceAsImage("images/brickwork-texture.jpg"); |
| 463 | fImgShader = img->makeShader(SkMatrix::MakeScale(2, 2)); |
Mike Reed | 8c2ccc0 | 2020-01-21 09:50:56 -0500 | [diff] [blame] | 464 | img = GetResourceAsImage("images/brickwork_normal-map.jpg"); |
| 465 | fBmpShader = img->makeShader(SkMatrix::MakeScale(2, 2)); |
Mike Reed | f0b7edf | 2020-01-18 14:21:12 -0500 | [diff] [blame] | 466 | |
| 467 | const char code[] = R"( |
| 468 | in fragmentProcessor color_map; |
Mike Reed | 8c2ccc0 | 2020-01-21 09:50:56 -0500 | [diff] [blame] | 469 | in fragmentProcessor normal_map; |
Mike Reed | f0b7edf | 2020-01-18 14:21:12 -0500 | [diff] [blame] | 470 | |
| 471 | uniform float4x4 localToWorld; |
Mike Reed | 9f22f1f | 2020-01-20 20:18:14 -0500 | [diff] [blame] | 472 | uniform float4x4 localToWorldAdjInv; |
Mike Reed | f0b7edf | 2020-01-18 14:21:12 -0500 | [diff] [blame] | 473 | uniform float3 lightPos; |
| 474 | |
Mike Reed | 8c2ccc0 | 2020-01-21 09:50:56 -0500 | [diff] [blame] | 475 | float3 convert_normal_sample(half4 c) { |
| 476 | float3 n = 2 * c.rgb - 1; |
| 477 | n.y = -n.y; |
| 478 | return n; |
Mike Reed | f0b7edf | 2020-01-18 14:21:12 -0500 | [diff] [blame] | 479 | } |
| 480 | |
| 481 | void main(float x, float y, inout half4 color) { |
Mike Reed | 8c2ccc0 | 2020-01-21 09:50:56 -0500 | [diff] [blame] | 482 | float3 norm = convert_normal_sample(sample(normal_map)); |
| 483 | float3 plane_norm = normalize(localToWorld * float4(norm, 0)).xyz; |
Mike Reed | f0b7edf | 2020-01-18 14:21:12 -0500 | [diff] [blame] | 484 | |
| 485 | float3 plane_pos = (localToWorld * float4(x, y, 0, 1)).xyz; |
Mike Reed | f0b7edf | 2020-01-18 14:21:12 -0500 | [diff] [blame] | 486 | float3 light_dir = normalize(lightPos - plane_pos); |
Mike Reed | 8c2ccc0 | 2020-01-21 09:50:56 -0500 | [diff] [blame] | 487 | |
| 488 | float ambient = 0.2; |
Mike Reed | f0b7edf | 2020-01-18 14:21:12 -0500 | [diff] [blame] | 489 | float dp = dot(plane_norm, light_dir); |
Mike Reed | 8c2ccc0 | 2020-01-21 09:50:56 -0500 | [diff] [blame] | 490 | float scale = min(ambient + max(dp, 0), 1); |
Mike Reed | f0b7edf | 2020-01-18 14:21:12 -0500 | [diff] [blame] | 491 | |
| 492 | color = sample(color_map) * half4(float4(scale, scale, scale, 1)); |
| 493 | } |
| 494 | )"; |
| 495 | auto [effect, error] = SkRuntimeEffect::Make(SkString(code)); |
| 496 | if (!effect) { |
| 497 | SkDebugf("runtime error %s\n", error.c_str()); |
| 498 | } |
| 499 | fEffect = effect; |
| 500 | } |
| 501 | |
| 502 | bool onChar(SkUnichar uni) override { |
| 503 | switch (uni) { |
| 504 | case 'Z': fLight.fPos.z += 10; return true; |
| 505 | case 'z': fLight.fPos.z -= 10; return true; |
| 506 | } |
| 507 | return this->Sample3DView::onChar(uni); |
| 508 | } |
| 509 | |
| 510 | void drawContent(SkCanvas* canvas, const SkMatrix44& m, SkColor color) { |
| 511 | SkMatrix44 trans; |
| 512 | trans.setTranslate(200, 200, 0); // center of the rotation |
| 513 | |
| 514 | canvas->experimental_concat44(trans * fRot * m * inv(trans)); |
| 515 | |
| 516 | // wonder if the runtimeeffect can do this reject? (in a setup function) |
| 517 | if (!front(canvas->experimental_getLocalToDevice())) { |
| 518 | return; |
| 519 | } |
| 520 | |
Mike Reed | 9f22f1f | 2020-01-20 20:18:14 -0500 | [diff] [blame] | 521 | auto adj_inv = [](const SkM44& m) { |
| 522 | SkM44 inv; |
| 523 | SkAssertResult(m.invert(&inv)); |
| 524 | return inv.transpose(); |
| 525 | }; |
| 526 | |
Mike Reed | f0b7edf | 2020-01-18 14:21:12 -0500 | [diff] [blame] | 527 | struct Uniforms { |
| 528 | SkM44 fLocalToWorld; |
Mike Reed | 9f22f1f | 2020-01-20 20:18:14 -0500 | [diff] [blame] | 529 | SkM44 fLocalToWorldAdjInv; |
Mike Reed | f0b7edf | 2020-01-18 14:21:12 -0500 | [diff] [blame] | 530 | SkV3 fLightPos; |
| 531 | } uni; |
| 532 | uni.fLocalToWorld = canvas->experimental_getLocalToWorld(); |
Mike Reed | 9f22f1f | 2020-01-20 20:18:14 -0500 | [diff] [blame] | 533 | uni.fLocalToWorldAdjInv = adj_inv(uni.fLocalToWorld); |
Mike Reed | f0b7edf | 2020-01-18 14:21:12 -0500 | [diff] [blame] | 534 | uni.fLightPos = {fLight.fPos.x, fLight.fPos.y, fLight.fPos.z}; |
| 535 | sk_sp<SkData> data = SkData::MakeWithCopy(&uni, sizeof(uni)); |
| 536 | sk_sp<SkShader> children[] = { fImgShader, fBmpShader }; |
| 537 | |
| 538 | SkPaint paint; |
| 539 | paint.setColor(color); |
| 540 | paint.setShader(fEffect->makeShader(data, children, 2, nullptr, true)); |
| 541 | |
| 542 | canvas->drawRRect(fRR, paint); |
| 543 | } |
| 544 | |
| 545 | void setClickToWorld(SkCanvas* canvas, const SkM44& clickM) { |
| 546 | auto l2d = canvas->experimental_getLocalToDevice(); |
| 547 | fWorldToClick = inv(clickM) * l2d; |
| 548 | fClickToWorld = inv(fWorldToClick); |
| 549 | } |
| 550 | |
| 551 | void onDrawContent(SkCanvas* canvas) override { |
| 552 | if (canvas->getGrContext() == nullptr) { |
| 553 | return; |
| 554 | } |
| 555 | SkM44 clickM = canvas->experimental_getLocalToDevice(); |
| 556 | |
| 557 | canvas->save(); |
| 558 | canvas->translate(400, 300); |
| 559 | |
| 560 | this->saveCamera(canvas, {0, 0, 400, 400}, 200); |
| 561 | |
| 562 | this->setClickToWorld(canvas, clickM); |
| 563 | |
| 564 | for (auto f : faces) { |
| 565 | SkAutoCanvasRestore acr(canvas, true); |
| 566 | this->drawContent(canvas, f.asM44(200), f.fColor); |
| 567 | } |
| 568 | |
| 569 | fLight.draw(canvas); |
| 570 | canvas->restore(); |
| 571 | canvas->restore(); |
| 572 | } |
| 573 | |
| 574 | Click* onFindClickHandler(SkScalar x, SkScalar y, skui::ModifierKey modi) override { |
| 575 | auto L = fWorldToClick * fLight.fPos; |
| 576 | SkPoint c = project(fClickToWorld, {x, y, L.z/L.w, 1}); |
| 577 | if (fLight.hitTest(c.fX, c.fY)) { |
| 578 | return new Click(); |
| 579 | } |
| 580 | return nullptr; |
| 581 | } |
| 582 | bool onClick(Click* click) override { |
| 583 | auto L = fWorldToClick * fLight.fPos; |
| 584 | SkPoint c = project(fClickToWorld, {click->fCurr.fX, click->fCurr.fY, L.z/L.w, 1}); |
| 585 | fLight.update(c.fX, c.fY); |
| 586 | return true; |
| 587 | } |
| 588 | }; |
| 589 | DEF_SAMPLE( return new SampleBump3D(); ) |