blob: a778350ef11d6c74b05203b6234d3f32f560eec2 [file] [log] [blame]
Brian Osmand927bd22019-12-18 11:23:12 -05001/*
2* Copyright 2019 Google LLC
3*
4* Use of this source code is governed by a BSD-style license that can be
5* found in the LICENSE file.
6*/
7
8#ifndef SkSLSlide_DEFINED
9#define SkSLSlide_DEFINED
10
11#include "tools/viewer/Slide.h"
12
Brian Osmanee426f22020-01-02 11:55:24 -050013#include "include/effects/SkRuntimeEffect.h"
Brian Osmanbd4f8722020-03-06 15:23:54 -050014#include "include/gpu/GrContextOptions.h"
Brian Osmand927bd22019-12-18 11:23:12 -050015
16class SkSLSlide : public Slide {
17public:
18 SkSLSlide();
19
20 // TODO: We need a way for primarily interactive slides to always be as large as the window
21 SkISize getDimensions() const override { return SkISize::MakeEmpty(); }
22
23 void draw(SkCanvas* canvas) override;
24
Brian Osman173e1532019-12-18 15:44:27 -050025 void load(SkScalar winWidth, SkScalar winHeight) override;
26 void unload() override;
Brian Osmand927bd22019-12-18 11:23:12 -050027
28private:
Brian Osmanbd4f8722020-03-06 15:23:54 -050029 bool rebuild(GrContextOptions::ShaderErrorHandler*);
Brian Osman173e1532019-12-18 15:44:27 -050030
Brian Osmand927bd22019-12-18 11:23:12 -050031 SkString fSkSL;
Brian Osmanbd4f8722020-03-06 15:23:54 -050032 bool fCodeIsDirty;
Brian Osmand927bd22019-12-18 11:23:12 -050033 sk_sp<SkRuntimeEffect> fEffect;
34 SkAutoTMalloc<char> fInputs;
Brian Osman173e1532019-12-18 15:44:27 -050035 SkTArray<sk_sp<SkShader>> fChildren;
36
37 // Named shaders that can be selected as inputs
38 SkTArray<std::pair<const char*, sk_sp<SkShader>>> fShaders;
Brian Osmand927bd22019-12-18 11:23:12 -050039};
40
41#endif