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egdaniel3658f382014-09-15 07:01:59 -07001/*
2 * Copyright 2014 Google Inc.
3 *
4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file.
6 */
7
8#ifndef GrOptDrawState_DEFINED
9#define GrOptDrawState_DEFINED
10
egdanielb109ac22014-10-07 06:45:44 -070011#include "GrColor.h"
12#include "GrGpu.h"
bsalomonae59b772014-11-19 08:23:49 -080013#include "GrPendingFragmentStage.h"
joshualitt79f8fae2014-10-28 17:59:26 -070014#include "GrProgramDesc.h"
egdanielb109ac22014-10-07 06:45:44 -070015#include "GrStencil.h"
16#include "GrTypesPriv.h"
17#include "SkMatrix.h"
18#include "SkRefCnt.h"
19
joshualitt79f8fae2014-10-28 17:59:26 -070020class GrDeviceCoordTexture;
egdanielb109ac22014-10-07 06:45:44 -070021class GrDrawState;
egdaniel3658f382014-09-15 07:01:59 -070022
egdaniel3658f382014-09-15 07:01:59 -070023/**
egdaniel89af44a2014-09-26 06:15:04 -070024 * Class that holds an optimized version of a GrDrawState. It is meant to be an immutable class,
25 * and contains all data needed to set the state for a gpu draw.
egdaniel3658f382014-09-15 07:01:59 -070026 */
bsalomon932f8662014-11-24 06:47:48 -080027class GrOptDrawState {
egdaniel3658f382014-09-15 07:01:59 -070028public:
bsalomonae59b772014-11-19 08:23:49 -080029 SK_DECLARE_INST_COUNT(GrOptDrawState)
30
joshualitt54e0c122014-11-19 09:38:51 -080031 typedef GrClipMaskManager::ScissorState ScissorState;
32
joshualittdafa4d02014-12-04 08:59:10 -080033 GrOptDrawState(const GrDrawState& drawState, const GrDrawTargetCaps&, const ScissorState&,
bsalomonb03c4a32014-11-20 09:56:11 -080034 const GrDeviceCoordTexture* dstCopy, GrGpu::DrawType);
egdanielb109ac22014-10-07 06:45:44 -070035
egdaniel170f90b2014-09-16 12:54:40 -070036 bool operator== (const GrOptDrawState& that) const;
bsalomonae59b772014-11-19 08:23:49 -080037 bool operator!= (const GrOptDrawState& that) const { return !(*this == that); }
egdaniel170f90b2014-09-16 12:54:40 -070038
egdaniel89af44a2014-09-26 06:15:04 -070039 /// @}
40
41 ///////////////////////////////////////////////////////////////////////////
42 /// @name Color
43 ////
44
45 GrColor getColor() const { return fColor; }
46
47 /// @}
48
49 ///////////////////////////////////////////////////////////////////////////
50 /// @name Coverage
51 ////
52
53 uint8_t getCoverage() const { return fCoverage; }
54
55 GrColor getCoverageColor() const {
56 return GrColorPackRGBA(fCoverage, fCoverage, fCoverage, fCoverage);
57 }
58
59 /// @}
60
61 ///////////////////////////////////////////////////////////////////////////
62 /// @name Effect Stages
63 /// Each stage hosts a GrProcessor. The effect produces an output color or coverage in the
64 /// fragment shader. Its inputs are the output from the previous stage as well as some variables
65 /// available to it in the fragment and vertex shader (e.g. the vertex position, the dst color,
66 /// the fragment position, local coordinates).
67 ///
68 /// The stages are divided into two sets, color-computing and coverage-computing. The final
69 /// color stage produces the final pixel color. The coverage-computing stages function exactly
70 /// as the color-computing but the output of the final coverage stage is treated as a fractional
71 /// pixel coverage rather than as input to the src/dst color blend step.
72 ///
73 /// The input color to the first color-stage is either the constant color or interpolated
74 /// per-vertex colors. The input to the first coverage stage is either a constant coverage
75 /// (usually full-coverage) or interpolated per-vertex coverage.
egdaniel89af44a2014-09-26 06:15:04 -070076 ////
77
egdanield9aa2182014-10-09 13:47:05 -070078 int numColorStages() const { return fNumColorStages; }
79 int numCoverageStages() const { return fFragmentStages.count() - fNumColorStages; }
80 int numFragmentStages() const { return fFragmentStages.count(); }
egdaniel89af44a2014-09-26 06:15:04 -070081 int numTotalStages() const {
egdanield9aa2182014-10-09 13:47:05 -070082 return this->numFragmentStages() + (this->hasGeometryProcessor() ? 1 : 0);
egdaniel89af44a2014-09-26 06:15:04 -070083 }
84
85 bool hasGeometryProcessor() const { return SkToBool(fGeometryProcessor.get()); }
joshualitta5305a12014-10-10 17:47:00 -070086 const GrGeometryProcessor* getGeometryProcessor() const { return fGeometryProcessor.get(); }
joshualitt87f48d92014-12-04 10:41:40 -080087 const GrBatchTracker& getBatchTracker() const { return fBatchTracker; }
egdaniel378092f2014-12-03 10:40:13 -080088
89 const GrXferProcessor* getXferProcessor() const { return fXferProcessor.get(); }
90
bsalomonae59b772014-11-19 08:23:49 -080091 const GrPendingFragmentStage& getColorStage(int idx) const {
egdanield9aa2182014-10-09 13:47:05 -070092 SkASSERT(idx < this->numColorStages());
93 return fFragmentStages[idx];
94 }
bsalomonae59b772014-11-19 08:23:49 -080095 const GrPendingFragmentStage& getCoverageStage(int idx) const {
egdanield9aa2182014-10-09 13:47:05 -070096 SkASSERT(idx < this->numCoverageStages());
97 return fFragmentStages[fNumColorStages + idx];
98 }
bsalomonae59b772014-11-19 08:23:49 -080099 const GrPendingFragmentStage& getFragmentStage(int idx) const {
100 return fFragmentStages[idx];
101 }
egdaniel89af44a2014-09-26 06:15:04 -0700102
103 /// @}
104
105 ///////////////////////////////////////////////////////////////////////////
106 /// @name Blending
107 ////
108
109 GrBlendCoeff getSrcBlendCoeff() const { return fSrcBlend; }
110 GrBlendCoeff getDstBlendCoeff() const { return fDstBlend; }
111
112 /**
113 * Retrieves the last value set by setBlendConstant()
114 * @return the blending constant value
115 */
116 GrColor getBlendConstant() const { return fBlendConstant; }
117
118 /// @}
119
120 ///////////////////////////////////////////////////////////////////////////
121 /// @name View Matrix
122 ////
123
124 /**
125 * Retrieves the current view matrix
126 * @return the current view matrix.
127 */
128 const SkMatrix& getViewMatrix() const { return fViewMatrix; }
129
egdaniel89af44a2014-09-26 06:15:04 -0700130 /// @}
131
132 ///////////////////////////////////////////////////////////////////////////
133 /// @name Render Target
134 ////
135
136 /**
137 * Retrieves the currently set render-target.
138 *
139 * @return The currently set render target.
140 */
bsalomon37dd3312014-11-03 08:47:23 -0800141 GrRenderTarget* getRenderTarget() const { return fRenderTarget.get(); }
egdaniel89af44a2014-09-26 06:15:04 -0700142
143 /// @}
144
145 ///////////////////////////////////////////////////////////////////////////
146 /// @name Stencil
147 ////
148
149 const GrStencilSettings& getStencil() const { return fStencilSettings; }
150
151 /// @}
152
153 ///////////////////////////////////////////////////////////////////////////
joshualitt54e0c122014-11-19 09:38:51 -0800154 /// @name ScissorState
155 ////
156
157 const ScissorState& getScissorState() const { return fScissorState; }
158
159 /// @}
160
161
162 ///////////////////////////////////////////////////////////////////////////
bsalomon04ddf892014-11-19 12:36:22 -0800163 /// @name Boolean Queries
egdaniel89af44a2014-09-26 06:15:04 -0700164 ////
165
bsalomon04ddf892014-11-19 12:36:22 -0800166 bool isDitherState() const { return SkToBool(fFlags & kDither_Flag); }
167 bool isHWAntialiasState() const { return SkToBool(fFlags & kHWAA_Flag); }
168 bool isColorWriteDisabled() const { return SkToBool(fFlags & kDisableColorWrite_Flag); }
bsalomonb03c4a32014-11-20 09:56:11 -0800169 bool mustSkip() const { return NULL == this->getRenderTarget(); }
bsalomonae59b772014-11-19 08:23:49 -0800170
171 /// @}
172
egdaniel89af44a2014-09-26 06:15:04 -0700173 /**
bsalomonae59b772014-11-19 08:23:49 -0800174 * Gets whether the target is drawing clockwise, counterclockwise,
175 * or both faces.
176 * @return the current draw face(s).
egdaniel89af44a2014-09-26 06:15:04 -0700177 */
bsalomon04ddf892014-11-19 12:36:22 -0800178 GrDrawState::DrawFace getDrawFace() const { return fDrawFace; }
bsalomonae59b772014-11-19 08:23:49 -0800179
180 /// @}
181
182 ///////////////////////////////////////////////////////////////////////////
183
joshualittdafa4d02014-12-04 08:59:10 -0800184 GrGpu::DrawType drawType() const { return fDrawType; }
185
joshualitt9176e2c2014-11-20 07:28:52 -0800186 const GrDeviceCoordTexture* getDstCopy() const { return fDstCopy.texture() ? &fDstCopy : NULL; }
bsalomonae59b772014-11-19 08:23:49 -0800187
joshualittdafa4d02014-12-04 08:59:10 -0800188 // Finalize *MUST* be called before programDesc()
189 void finalize(GrGpu*);
190
191 const GrProgramDesc& programDesc() const { SkASSERT(fFinalized); return fDesc; }
bsalomonae59b772014-11-19 08:23:49 -0800192
193private:
egdaniel89af44a2014-09-26 06:15:04 -0700194 /**
bsalomon04ddf892014-11-19 12:36:22 -0800195 * Alter the program desc and inputs (attribs and processors) based on the blend optimization.
egdaniel170f90b2014-09-16 12:54:40 -0700196 */
egdaniel95131432014-12-09 11:15:43 -0800197 void adjustProgramFromOptimizations(const GrDrawState& ds,
198 GrXferProcessor::OptFlags,
199 const GrProcOptInfo& colorPOI,
200 const GrProcOptInfo& coveragePOI,
201 int* firstColorStageIdx,
202 int* firstCoverageStageIdx);
egdaniela7dc0a82014-09-17 08:25:05 -0700203
egdanielc0648242014-09-22 13:17:02 -0700204 /**
205 * Calculates the primary and secondary output types of the shader. For certain output types
206 * the function may adjust the blend coefficients. After this function is called the src and dst
207 * blend coeffs will represent those used by backend API.
208 */
egdaniel95131432014-12-09 11:15:43 -0800209 void setOutputStateInfo(const GrDrawState& ds, GrXferProcessor::OptFlags,
210 const GrDrawTargetCaps&);
egdanielc0648242014-09-22 13:17:02 -0700211
bsalomon04ddf892014-11-19 12:36:22 -0800212 enum Flags {
213 kDither_Flag = 0x1,
214 kHWAA_Flag = 0x2,
215 kDisableColorWrite_Flag = 0x4,
216 };
217
bsalomonae59b772014-11-19 08:23:49 -0800218 typedef GrPendingIOResource<GrRenderTarget, kWrite_GrIOType> RenderTarget;
219 typedef SkSTArray<8, GrPendingFragmentStage> FragmentStageArray;
220 typedef GrPendingProgramElement<const GrGeometryProcessor> ProgramGeometryProcessor;
egdaniel378092f2014-12-03 10:40:13 -0800221 typedef GrPendingProgramElement<const GrXferProcessor> ProgramXferProcessor;
bsalomonae59b772014-11-19 08:23:49 -0800222 RenderTarget fRenderTarget;
joshualitt54e0c122014-11-19 09:38:51 -0800223 ScissorState fScissorState;
egdaniel89af44a2014-09-26 06:15:04 -0700224 GrColor fColor;
225 SkMatrix fViewMatrix;
226 GrColor fBlendConstant;
egdaniel89af44a2014-09-26 06:15:04 -0700227 GrStencilSettings fStencilSettings;
228 uint8_t fCoverage;
bsalomon04ddf892014-11-19 12:36:22 -0800229 GrDrawState::DrawFace fDrawFace;
joshualitt9176e2c2014-11-20 07:28:52 -0800230 GrDeviceCoordTexture fDstCopy;
egdaniel89af44a2014-09-26 06:15:04 -0700231 GrBlendCoeff fSrcBlend;
232 GrBlendCoeff fDstBlend;
bsalomon04ddf892014-11-19 12:36:22 -0800233 uint32_t fFlags;
joshualitta5305a12014-10-10 17:47:00 -0700234 ProgramGeometryProcessor fGeometryProcessor;
joshualitt87f48d92014-12-04 10:41:40 -0800235 GrBatchTracker fBatchTracker;
egdaniel378092f2014-12-03 10:40:13 -0800236 ProgramXferProcessor fXferProcessor;
joshualitta5305a12014-10-10 17:47:00 -0700237 FragmentStageArray fFragmentStages;
joshualittdafa4d02014-12-04 08:59:10 -0800238 GrGpu::DrawType fDrawType;
239 GrProgramDesc::DescInfo fDescInfo;
240 bool fFinalized;
egdanield9aa2182014-10-09 13:47:05 -0700241
242 // This function is equivalent to the offset into fFragmentStages where coverage stages begin.
joshualitta5305a12014-10-10 17:47:00 -0700243 int fNumColorStages;
egdaniel89af44a2014-09-26 06:15:04 -0700244
joshualitt79f8fae2014-10-28 17:59:26 -0700245 GrProgramDesc fDesc;
egdanielc0648242014-09-22 13:17:02 -0700246
egdaniel89af44a2014-09-26 06:15:04 -0700247 typedef SkRefCnt INHERITED;
egdaniel3658f382014-09-15 07:01:59 -0700248};
249
250#endif