blob: a2fc2d13a19cc3bdeff0f64d44b0ffba42db322b [file] [log] [blame]
Stephen White985741a2019-07-18 11:43:45 -04001/*
2 * Copyright 2019 Google Inc.
3 *
4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file.
6 */
7
8#include "dawn/dawncpp.h"
9#include "dawn_native/DawnNative.h"
10#include "DawnTestContext.h"
11
12#ifdef SK_BUILD_FOR_UNIX
13#include "GL/glx.h"
14#endif
15
16#ifdef SK_BUILD_FOR_WIN
17#include <windows.h>
18#endif
19
20#define USE_OPENGL_BACKEND 0
21
22#ifdef SK_DAWN
23#include "dawn/dawn.h"
24#include "include/gpu/GrContext.h"
25#include "tools/AutoreleasePool.h"
26#if USE_OPENGL_BACKEND
27#include "dawn_native/OpenGLBackend.h"
28#endif
29
30#if defined(SK_BUILD_FOR_MAC) && USE_OPENGL_BACKEND
31#include <dlfcn.h>
32static void* getProcAddressMacOS(const char* procName) {
33 return dlsym(RTLD_DEFAULT, procName);
34}
35#endif
36
37namespace {
38
39#ifdef SK_BUILD_FOR_WIN
40class ProcGetter {
41public:
42 typedef void(*Proc)();
43
44 ProcGetter()
45 : fModule(LoadLibraryA("opengl32.dll")) {
46 SkASSERT(!fInstance);
47 fInstance = this;
48 }
49
50 ~ProcGetter() {
51 if (fModule) {
52 FreeLibrary(fModule);
53 }
54 fInstance = nullptr;
55 }
56
57 static void* getProcAddress(const char* name) {
58 return fInstance->getProc(name);
59 }
60
61private:
62 Proc getProc(const char* name) {
63 PROC proc;
64 if (proc = GetProcAddress(fModule, name)) {
65 return (Proc) proc;
66 }
67 if (proc = wglGetProcAddress(name)) {
68 return (Proc) proc;
69 }
70 return nullptr;
71 }
72
73 HMODULE fModule;
74 static ProcGetter* fInstance;
75};
76
77ProcGetter* ProcGetter::fInstance;
78#endif
79
80class DawnFence {
81public:
82 DawnFence(const dawn::Device& device, const dawn::Buffer& buffer)
83 : fDevice(device), fBuffer(buffer), fCalled(false) {
84 fBuffer.MapReadAsync(callback, this);
85 }
86
87 bool wait() {
88 while (!fCalled) {
89 fDevice.Tick();
90 }
91 return true;
92 }
93
94 ~DawnFence() {
95 }
96
97 static void callback(DawnBufferMapAsyncStatus status, const void* data, uint64_t dataLength,
98 void* userData) {
99 DawnFence* fence = static_cast<DawnFence*>(userData);
100 fence->fCalled = true;
101 }
102 dawn::Buffer buffer() { return fBuffer; }
103
104private:
105 dawn::Device fDevice;
106 dawn::Buffer fBuffer;
107 bool fCalled;
108};
109
110/**
111 * Implements sk_gpu_test::FenceSync for Dawn.
112 */
113class DawnFenceSync : public sk_gpu_test::FenceSync {
114public:
115 DawnFenceSync(dawn::Device device) : fDevice(device) {
116 }
117
118 ~DawnFenceSync() override {
119 }
120
121 sk_gpu_test::PlatformFence SK_WARN_UNUSED_RESULT insertFence() const override {
122 dawn::Buffer buffer;
123 if (fBuffers.empty()) {
124 dawn::BufferDescriptor desc;
125 desc.usage = dawn::BufferUsageBit::MapRead | dawn::BufferUsageBit::TransferDst;
126 desc.size = 1;
127 buffer = fDevice.CreateBuffer(&desc);
128 } else {
129 buffer = fBuffers.back();
130 fBuffers.pop_back();
131 }
132 DawnFence* fence = new DawnFence(fDevice, buffer);
133 return reinterpret_cast<sk_gpu_test::PlatformFence>(fence);
134 }
135
136 bool waitFence(sk_gpu_test::PlatformFence opaqueFence) const override {
137 fAutoreleasePool.drain();
138 DawnFence* fence = reinterpret_cast<DawnFence*>(opaqueFence);
139 return fence->wait();
140 }
141
142 void deleteFence(sk_gpu_test::PlatformFence opaqueFence) const override {
143 DawnFence* fence = reinterpret_cast<DawnFence*>(opaqueFence);
144 fBuffers.push_back(fence->buffer());
145 delete fence;
146 }
147
148private:
149 dawn::Device fDevice;
150 mutable std::vector<dawn::Buffer> fBuffers;
151 mutable AutoreleasePool fAutoreleasePool;
152 typedef sk_gpu_test::FenceSync INHERITED;
153};
154
155class DawnTestContextImpl : public sk_gpu_test::DawnTestContext {
156public:
157 static dawn::Device createDevice(const dawn_native::Instance& instance,
158 dawn_native::BackendType type) {
159 DawnProcTable backendProcs = dawn_native::GetProcs();
160 dawnSetProcs(&backendProcs);
161
162 std::vector<dawn_native::Adapter> adapters = instance.GetAdapters();
163 for (dawn_native::Adapter adapter : adapters) {
164 if (adapter.GetBackendType() == type) {
165 return adapter.CreateDevice();
166 }
167 }
168 return nullptr;
169 }
170
171 static DawnTestContext* Create(DawnTestContext* sharedContext) {
172 std::unique_ptr<dawn_native::Instance> instance = std::make_unique<dawn_native::Instance>();
173 dawn::Device device;
174 if (sharedContext) {
175 device = sharedContext->getDevice();
176 } else {
177 dawn_native::BackendType type;
178#if USE_OPENGL_BACKEND
179 dawn_native::opengl::AdapterDiscoveryOptions adapterOptions;
180 adapterOptions.getProc = reinterpret_cast<void*(*)(const char*)>(
181#if defined(SK_BUILD_FOR_UNIX)
182 glXGetProcAddress
183#elif defined(SK_BUILD_FOR_MAC)
184 getProcAddressMacOS
185#elif defined(SK_BUILD_FOR_WIN)
186 ProcGetter::getProcAddress
187#endif
188 );
189 instance->DiscoverAdapters(&adapterOptions);
190 type = dawn_native::BackendType::OpenGL;
191#else
192 instance->DiscoverDefaultAdapters();
193#if defined(SK_BUILD_FOR_MAC)
194 type = dawn_native::BackendType::Metal;
195#elif defined(SK_BUILD_FOR_WIN)
196 type = dawn_native::BackendType::D3D12;
197#elif defined(SK_BUILD_FOR_UNIX)
198 type = dawn_native::BackendType::Vulkan;
199#endif
200#endif
201 device = createDevice(*instance, type);
202 }
203 if (!device) {
204 return nullptr;
205 }
206 return new DawnTestContextImpl(std::move(instance), device);
207 }
208
209 ~DawnTestContextImpl() override { this->teardown(); }
210
211 void testAbandon() override {}
212
213 // There is really nothing to here since we don't own any unqueued command buffers here.
214 void submit() override {}
215
216 void finish() override {}
217
218 sk_sp<GrContext> makeGrContext(const GrContextOptions& options) override {
219 return GrContext::MakeDawn(fDevice, options);
220 }
221
222protected:
223 void teardown() override {
224 INHERITED::teardown();
225 }
226
227private:
228 DawnTestContextImpl(std::unique_ptr<dawn_native::Instance> instance,
229 const dawn::Device& device)
230 : DawnTestContext(device)
231 , fInstance(std::move(instance)) {
232 fFenceSync.reset(new DawnFenceSync(fDevice));
233 }
234
235 void onPlatformMakeCurrent() const override {}
236 std::function<void()> onPlatformGetAutoContextRestore() const override { return nullptr; }
237 void onPlatformSwapBuffers() const override {}
238 std::unique_ptr<dawn_native::Instance> fInstance;
239
240 typedef sk_gpu_test::DawnTestContext INHERITED;
241};
242} // anonymous namespace
243
244namespace sk_gpu_test {
245DawnTestContext* CreatePlatformDawnTestContext(DawnTestContext* sharedContext) {
246 return DawnTestContextImpl::Create(sharedContext);
247}
248} // namespace sk_gpu_test
249
250#endif