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Ethan Nicholasa70693b2019-03-04 13:07:36 -05001/*
2 * Copyright 2019 Google LLC
3 *
4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file.
6 */
7
Mike Kleinc0bd9f92019-04-23 12:05:21 -05008#include "gm/gm.h"
9#include "include/core/SkCanvas.h"
Ben Wagner7fde8e12019-05-01 17:28:53 -040010#include "include/core/SkColorFilter.h"
11#include "include/core/SkData.h"
Mike Kleinc0bd9f92019-04-23 12:05:21 -050012#include "include/core/SkImage.h"
Ben Wagner7fde8e12019-05-01 17:28:53 -040013#include "include/core/SkPaint.h"
14#include "include/core/SkRefCnt.h"
15#include "include/core/SkSize.h"
16#include "include/core/SkString.h"
Brian Osmanee426f22020-01-02 11:55:24 -050017#include "include/effects/SkRuntimeEffect.h"
Mike Kleinc0bd9f92019-04-23 12:05:21 -050018#include "tools/Resources.h"
Ben Wagner7fde8e12019-05-01 17:28:53 -040019
20#include <stddef.h>
21#include <utility>
22
Brian Osman5240e182020-08-12 10:22:34 -040023const char* gLumaSrc = R"(
Brian Osman767f4442020-08-13 16:59:48 -040024 in shader input;
25 half4 main() {
26 return dot(sample(input).rgb, half3(0.3, 0.6, 0.1)).000r;
Ethan Nicholasa70693b2019-03-04 13:07:36 -050027 }
28)";
29
Brian Osman5240e182020-08-12 10:22:34 -040030const char* gLumaSrcWithCoords = R"(
Brian Osman767f4442020-08-13 16:59:48 -040031 in shader input;
32 half4 main(float2 p) {
33 return dot(sample(input).rgb, half3(0.3, 0.6, 0.1)).000r;
Brian Osman5240e182020-08-12 10:22:34 -040034 }
35)";
36
Mike Klein7485ffc2020-10-14 14:05:50 -050037// A runtime effect with a small amount of control flow (if, else, etc., and
38// early return) that can in principle still be reduced to a single basic block.
39// Distilled from AOSP tone mapping shaders.
40const char* gComplex = R"(
41 in shader input;
42 half4 main() {
43 half4 color = sample(input);
44
45 half luma = dot(color.rgb, half3(0.3, 0.6, 0.1));
46
47 half scale = 0;
48
49 if (luma < 0.33333) {
50 return half4(color.rgb * 0.5, color.a);
51 } else if (luma < 0.66666) {
52 scale = 0.166666 + 2.0 * (luma - 0.33333);
53 } else {
54 scale = 0.833333 + 0.5 * (luma - 0.66666);
55 }
56
57 return half4(color.rgb * (scale/luma), color.a);
58 }
59)";
60
61
62DEF_SIMPLE_GM(runtimecolorfilter, canvas, 256 * 4, 256) {
Ethan Nicholasa70693b2019-03-04 13:07:36 -050063 auto img = GetResourceAsImage("images/mandrill_256.png");
64 canvas->drawImage(img, 0, 0, nullptr);
65
Mike Klein7485ffc2020-10-14 14:05:50 -050066 for (auto src : { gLumaSrc, gLumaSrcWithCoords, gComplex }) {
Brian Osman5240e182020-08-12 10:22:34 -040067 sk_sp<SkRuntimeEffect> effect = std::get<0>(SkRuntimeEffect::Make(SkString(src)));
Ethan Nicholas63d7ee32020-08-17 10:57:12 -040068 SkASSERT(effect);
Brian Osman5240e182020-08-12 10:22:34 -040069 SkPaint p;
Brian Osman767f4442020-08-13 16:59:48 -040070 sk_sp<SkColorFilter> input = nullptr;
71 p.setColorFilter(effect->makeColorFilter(nullptr, &input, 1));
Brian Osman5240e182020-08-12 10:22:34 -040072 canvas->translate(256, 0);
73 canvas->drawImage(img, 0, 0, &p);
74 }
Ethan Nicholasa70693b2019-03-04 13:07:36 -050075}