blob: ddbe8e133a81f55ca039c21621550c7496f9a764 [file] [log] [blame]
joshualitt8072caa2015-02-12 14:20:52 -08001/*
2 * Copyright 2014 Google Inc.
3 *
4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file.
6 */
7
egdaniele659a582015-11-13 09:55:43 -08008#include "GrGLSLGeometryProcessor.h"
joshualitt8072caa2015-02-12 14:20:52 -08009
egdaniel7ea439b2015-12-03 09:20:44 -080010#include "GrCoordTransform.h"
egdaniel2d721d32015-11-11 13:06:05 -080011#include "glsl/GrGLSLFragmentShaderBuilder.h"
egdaniel7ea439b2015-12-03 09:20:44 -080012#include "glsl/GrGLSLUniformHandler.h"
egdaniel0eafe792015-11-20 14:01:22 -080013#include "glsl/GrGLSLVarying.h"
egdaniel2d721d32015-11-11 13:06:05 -080014#include "glsl/GrGLSLVertexShaderBuilder.h"
joshualitt8072caa2015-02-12 14:20:52 -080015
egdaniele659a582015-11-13 09:55:43 -080016void GrGLSLGeometryProcessor::emitCode(EmitArgs& args) {
egdaniel4ca2e602015-11-18 08:01:26 -080017 GrGLSLVertexBuilder* vBuilder = args.fVertBuilder;
joshualitt8072caa2015-02-12 14:20:52 -080018 GrGPArgs gpArgs;
19 this->onEmitCode(args, &gpArgs);
egdaniel4ca2e602015-11-18 08:01:26 -080020 vBuilder->transformToNormalizedDeviceSpace(gpArgs.fPositionVar);
cdaltonc08f1962016-02-12 12:14:06 -080021 if (kVec2f_GrSLType == gpArgs.fPositionVar.getType()) {
22 args.fVaryingHandler->setNoPerspective();
23 }
joshualitt8072caa2015-02-12 14:20:52 -080024}
25
egdaniel7ea439b2015-12-03 09:20:44 -080026void GrGLSLGeometryProcessor::emitTransforms(GrGLSLVertexBuilder* vb,
egdaniel0eafe792015-11-20 14:01:22 -080027 GrGLSLVaryingHandler* varyingHandler,
egdaniel7ea439b2015-12-03 09:20:44 -080028 GrGLSLUniformHandler* uniformHandler,
egdaniele659a582015-11-13 09:55:43 -080029 const GrShaderVar& posVar,
30 const char* localCoords,
31 const SkMatrix& localMatrix,
bsalomon56b7dc42016-09-19 09:26:40 -070032 const TransformsIn& tin,
33 TransformsOut* tout) {
34 tout->push_back_n(tin.count());
35 fInstalledTransforms.push_back_n(tin.count());
36 for (int i = 0; i < tin.count(); i++) {
37 const ProcCoords& coordTransforms = tin[i];
38 fInstalledTransforms[i].push_back_n(coordTransforms.count());
39 for (int t = 0; t < coordTransforms.count(); t++) {
40 SkString strUniName("StageMatrix");
41 strUniName.appendf("_%i_%i", i, t);
42 GrSLType varyingType;
joshualitt8072caa2015-02-12 14:20:52 -080043
bsalomon56b7dc42016-09-19 09:26:40 -070044 GrCoordSet coordType = coordTransforms[t]->sourceCoords();
45 uint32_t type = coordTransforms[t]->getMatrix().getType();
46 if (kLocal_GrCoordSet == coordType) {
47 type |= localMatrix.getType();
48 }
49 varyingType = SkToBool(SkMatrix::kPerspective_Mask & type) ? kVec3f_GrSLType :
50 kVec2f_GrSLType;
51 GrSLPrecision precision = coordTransforms[t]->precision();
joshualitt8072caa2015-02-12 14:20:52 -080052
bsalomon56b7dc42016-09-19 09:26:40 -070053 const char* uniName;
54 fInstalledTransforms[i][t].fHandle =
55 uniformHandler->addUniform(kVertex_GrShaderFlag,
56 kMat33f_GrSLType, precision,
57 strUniName.c_str(),
58 &uniName).toIndex();
joshualitt8072caa2015-02-12 14:20:52 -080059
bsalomon56b7dc42016-09-19 09:26:40 -070060 SkString strVaryingName("MatrixCoord");
61 strVaryingName.appendf("_%i_%i", i, t);
joshualitt8072caa2015-02-12 14:20:52 -080062
bsalomon56b7dc42016-09-19 09:26:40 -070063 GrGLSLVertToFrag v(varyingType);
64 varyingHandler->addVarying(strVaryingName.c_str(), &v, precision);
joshualitt8072caa2015-02-12 14:20:52 -080065
bsalomon56b7dc42016-09-19 09:26:40 -070066 SkASSERT(kVec2f_GrSLType == varyingType || kVec3f_GrSLType == varyingType);
67 (*tout)[i].emplace_back(SkString(v.fsIn()), varyingType);
joshualitt8072caa2015-02-12 14:20:52 -080068
bsalomon56b7dc42016-09-19 09:26:40 -070069 // varying = matrix * coords (logically)
70 if (kDevice_GrCoordSet == coordType) {
71 if (kVec2f_GrSLType == varyingType) {
72 if (kVec2f_GrSLType == posVar.getType()) {
73 vb->codeAppendf("%s = (%s * vec3(%s, 1)).xy;",
74 v.vsOut(), uniName, posVar.c_str());
75 } else {
76 // The brackets here are just to scope the temp variable
77 vb->codeAppendf("{ vec3 temp = %s * %s;", uniName, posVar.c_str());
78 vb->codeAppendf("%s = vec2(temp.x/temp.z, temp.y/temp.z); }", v.vsOut());
79 }
joshualitt8072caa2015-02-12 14:20:52 -080080 } else {
bsalomon56b7dc42016-09-19 09:26:40 -070081 if (kVec2f_GrSLType == posVar.getType()) {
82 vb->codeAppendf("%s = %s * vec3(%s, 1);",
83 v.vsOut(), uniName, posVar.c_str());
84 } else {
85 vb->codeAppendf("%s = %s * %s;", v.vsOut(), uniName, posVar.c_str());
86 }
joshualitt8072caa2015-02-12 14:20:52 -080087 }
88 } else {
bsalomon56b7dc42016-09-19 09:26:40 -070089 if (kVec2f_GrSLType == varyingType) {
90 vb->codeAppendf("%s = (%s * vec3(%s, 1)).xy;", v.vsOut(), uniName, localCoords);
joshualitt8072caa2015-02-12 14:20:52 -080091 } else {
bsalomon56b7dc42016-09-19 09:26:40 -070092 vb->codeAppendf("%s = %s * vec3(%s, 1);", v.vsOut(), uniName, localCoords);
joshualitt8072caa2015-02-12 14:20:52 -080093 }
94 }
95 }
96 }
97}
98
egdaniel7ea439b2015-12-03 09:20:44 -080099void GrGLSLGeometryProcessor::setupPosition(GrGLSLVertexBuilder* vertBuilder,
egdaniele659a582015-11-13 09:55:43 -0800100 GrGPArgs* gpArgs,
101 const char* posName) {
joshualitt5559ca22015-05-21 15:50:36 -0700102 gpArgs->fPositionVar.set(kVec2f_GrSLType, "pos2");
egdaniel4ca2e602015-11-18 08:01:26 -0800103 vertBuilder->codeAppendf("vec2 %s = %s;", gpArgs->fPositionVar.c_str(), posName);
joshualitt5559ca22015-05-21 15:50:36 -0700104}
105
egdaniel7ea439b2015-12-03 09:20:44 -0800106void GrGLSLGeometryProcessor::setupPosition(GrGLSLVertexBuilder* vertBuilder,
107 GrGLSLUniformHandler* uniformHandler,
egdaniele659a582015-11-13 09:55:43 -0800108 GrGPArgs* gpArgs,
109 const char* posName,
110 const SkMatrix& mat,
111 UniformHandle* viewMatrixUniform) {
joshualitt8072caa2015-02-12 14:20:52 -0800112 if (mat.isIdentity()) {
113 gpArgs->fPositionVar.set(kVec2f_GrSLType, "pos2");
egdaniel4ca2e602015-11-18 08:01:26 -0800114 vertBuilder->codeAppendf("vec2 %s = %s;", gpArgs->fPositionVar.c_str(), posName);
joshualitt8072caa2015-02-12 14:20:52 -0800115 } else {
joshualitt5559ca22015-05-21 15:50:36 -0700116 const char* viewMatrixName;
cdalton5e58cee2016-02-11 12:49:47 -0800117 *viewMatrixUniform = uniformHandler->addUniform(kVertex_GrShaderFlag,
egdaniel7ea439b2015-12-03 09:20:44 -0800118 kMat33f_GrSLType, kHigh_GrSLPrecision,
119 "uViewM",
120 &viewMatrixName);
joshualitt5559ca22015-05-21 15:50:36 -0700121 if (!mat.hasPerspective()) {
122 gpArgs->fPositionVar.set(kVec2f_GrSLType, "pos2");
egdaniel4ca2e602015-11-18 08:01:26 -0800123 vertBuilder->codeAppendf("vec2 %s = vec2(%s * vec3(%s, 1));",
124 gpArgs->fPositionVar.c_str(), viewMatrixName, posName);
joshualitt5559ca22015-05-21 15:50:36 -0700125 } else {
126 gpArgs->fPositionVar.set(kVec3f_GrSLType, "pos3");
egdaniel4ca2e602015-11-18 08:01:26 -0800127 vertBuilder->codeAppendf("vec3 %s = %s * vec3(%s, 1);",
128 gpArgs->fPositionVar.c_str(), viewMatrixName, posName);
joshualitt5559ca22015-05-21 15:50:36 -0700129 }
joshualitt8072caa2015-02-12 14:20:52 -0800130 }
131}