joshualitt | 8072caa | 2015-02-12 14:20:52 -0800 | [diff] [blame] | 1 | /* |
| 2 | * Copyright 2013 Google Inc. |
| 3 | * |
| 4 | * Use of this source code is governed by a BSD-style license that can be |
| 5 | * found in the LICENSE file. |
| 6 | */ |
| 7 | |
egdaniel | e659a58 | 2015-11-13 09:55:43 -0800 | [diff] [blame] | 8 | #ifndef GrGLSLPrimitiveProcessor_DEFINED |
| 9 | #define GrGLSLPrimitiveProcessor_DEFINED |
joshualitt | 8072caa | 2015-02-12 14:20:52 -0800 | [diff] [blame] | 10 | |
bsalomon | a624bf3 | 2016-09-20 09:12:47 -0700 | [diff] [blame^] | 11 | #include "GrFragmentProcessor.h" |
joshualitt | 8072caa | 2015-02-12 14:20:52 -0800 | [diff] [blame] | 12 | #include "GrPrimitiveProcessor.h" |
egdaniel | 018fb62 | 2015-10-28 07:26:40 -0700 | [diff] [blame] | 13 | #include "glsl/GrGLSLProgramDataManager.h" |
cdalton | 3f6f76f | 2016-04-11 12:18:09 -0700 | [diff] [blame] | 14 | #include "glsl/GrGLSLSampler.h" |
joshualitt | 8072caa | 2015-02-12 14:20:52 -0800 | [diff] [blame] | 15 | |
| 16 | class GrBatchTracker; |
| 17 | class GrPrimitiveProcessor; |
egdaniel | a2e3e0f | 2015-11-19 07:23:45 -0800 | [diff] [blame] | 18 | class GrGLSLCaps; |
cdalton | 8528541 | 2016-02-18 12:37:07 -0800 | [diff] [blame] | 19 | class GrGLSLPPFragmentBuilder; |
egdaniel | 8dcdedc | 2015-11-11 06:27:20 -0800 | [diff] [blame] | 20 | class GrGLSLGPBuilder; |
egdaniel | 7ea439b | 2015-12-03 09:20:44 -0800 | [diff] [blame] | 21 | class GrGLSLUniformHandler; |
egdaniel | 0eafe79 | 2015-11-20 14:01:22 -0800 | [diff] [blame] | 22 | class GrGLSLVaryingHandler; |
egdaniel | a2e3e0f | 2015-11-19 07:23:45 -0800 | [diff] [blame] | 23 | class GrGLSLVertexBuilder; |
joshualitt | 8072caa | 2015-02-12 14:20:52 -0800 | [diff] [blame] | 24 | |
egdaniel | e659a58 | 2015-11-13 09:55:43 -0800 | [diff] [blame] | 25 | class GrGLSLPrimitiveProcessor { |
joshualitt | 8072caa | 2015-02-12 14:20:52 -0800 | [diff] [blame] | 26 | public: |
bsalomon | a624bf3 | 2016-09-20 09:12:47 -0700 | [diff] [blame^] | 27 | using FPCoordTransformIter = GrFragmentProcessor::CoordTransformIter; |
| 28 | |
egdaniel | e659a58 | 2015-11-13 09:55:43 -0800 | [diff] [blame] | 29 | virtual ~GrGLSLPrimitiveProcessor() {} |
joshualitt | 8072caa | 2015-02-12 14:20:52 -0800 | [diff] [blame] | 30 | |
egdaniel | 018fb62 | 2015-10-28 07:26:40 -0700 | [diff] [blame] | 31 | typedef GrGLSLProgramDataManager::UniformHandle UniformHandle; |
egdaniel | 09aa1fc | 2016-04-20 07:09:46 -0700 | [diff] [blame] | 32 | typedef GrGLSLProgramDataManager::UniformHandle SamplerHandle; |
joshualitt | 8072caa | 2015-02-12 14:20:52 -0800 | [diff] [blame] | 33 | |
bsalomon | a624bf3 | 2016-09-20 09:12:47 -0700 | [diff] [blame^] | 34 | /** |
| 35 | * This class provides access to the GrCoordTransforms across all GrFragmentProcessors in a |
| 36 | * GrPipeline. It is also used by the primitive processor to specify the fragment shader |
| 37 | * variable that will hold the transformed coords for each GrCoordTransform. It is required that |
| 38 | * the primitive processor iterate over each coord transform and insert a shader var result for |
| 39 | * each. The GrGLSLFragmentProcessors will reference these variables in their fragment code. |
| 40 | */ |
| 41 | class FPCoordTransformHandler : public SkNoncopyable { |
| 42 | public: |
| 43 | FPCoordTransformHandler(const GrPipeline& pipeline, |
| 44 | SkTArray<GrShaderVar>* transformedCoordVars) |
| 45 | : fIter(pipeline) |
| 46 | , fTransformedCoordVars(transformedCoordVars) {} |
| 47 | |
| 48 | ~FPCoordTransformHandler() { SkASSERT(!this->nextCoordTransform());} |
| 49 | |
| 50 | const GrCoordTransform* nextCoordTransform(); |
| 51 | |
| 52 | // 'args' are constructor params to GrShaderVar. |
| 53 | template<typename... Args> |
| 54 | void specifyCoordsForCurrCoordTransform(Args&&... args) { |
| 55 | SkASSERT(!fAddedCoord); |
| 56 | fTransformedCoordVars->emplace_back(std::forward<Args>(args)...); |
| 57 | SkDEBUGCODE(fAddedCoord = true;) |
| 58 | } |
| 59 | |
| 60 | private: |
| 61 | GrFragmentProcessor::CoordTransformIter fIter; |
| 62 | SkDEBUGCODE(bool fAddedCoord = false;) |
| 63 | SkDEBUGCODE(const GrCoordTransform* fCurr = nullptr;) |
| 64 | SkTArray<GrShaderVar>* fTransformedCoordVars; |
| 65 | }; |
joshualitt | 8072caa | 2015-02-12 14:20:52 -0800 | [diff] [blame] | 66 | |
| 67 | struct EmitArgs { |
egdaniel | 7ea439b | 2015-12-03 09:20:44 -0800 | [diff] [blame] | 68 | EmitArgs(GrGLSLVertexBuilder* vertBuilder, |
cdalton | 8528541 | 2016-02-18 12:37:07 -0800 | [diff] [blame] | 69 | GrGLSLPPFragmentBuilder* fragBuilder, |
egdaniel | 0eafe79 | 2015-11-20 14:01:22 -0800 | [diff] [blame] | 70 | GrGLSLVaryingHandler* varyingHandler, |
egdaniel | 7ea439b | 2015-12-03 09:20:44 -0800 | [diff] [blame] | 71 | GrGLSLUniformHandler* uniformHandler, |
egdaniel | a2e3e0f | 2015-11-19 07:23:45 -0800 | [diff] [blame] | 72 | const GrGLSLCaps* caps, |
joshualitt | 8072caa | 2015-02-12 14:20:52 -0800 | [diff] [blame] | 73 | const GrPrimitiveProcessor& gp, |
joshualitt | 8072caa | 2015-02-12 14:20:52 -0800 | [diff] [blame] | 74 | const char* outputColor, |
| 75 | const char* outputCoverage, |
dvonbeck | 9b03e7b | 2016-08-01 11:01:56 -0700 | [diff] [blame] | 76 | const char* distanceVectorName, |
egdaniel | 09aa1fc | 2016-04-20 07:09:46 -0700 | [diff] [blame] | 77 | const SamplerHandle* texSamplers, |
| 78 | const SamplerHandle* bufferSamplers, |
bsalomon | a624bf3 | 2016-09-20 09:12:47 -0700 | [diff] [blame^] | 79 | FPCoordTransformHandler* transformHandler) |
egdaniel | 7ea439b | 2015-12-03 09:20:44 -0800 | [diff] [blame] | 80 | : fVertBuilder(vertBuilder) |
egdaniel | 4ca2e60 | 2015-11-18 08:01:26 -0800 | [diff] [blame] | 81 | , fFragBuilder(fragBuilder) |
egdaniel | 0eafe79 | 2015-11-20 14:01:22 -0800 | [diff] [blame] | 82 | , fVaryingHandler(varyingHandler) |
egdaniel | 7ea439b | 2015-12-03 09:20:44 -0800 | [diff] [blame] | 83 | , fUniformHandler(uniformHandler) |
egdaniel | a2e3e0f | 2015-11-19 07:23:45 -0800 | [diff] [blame] | 84 | , fGLSLCaps(caps) |
joshualitt | 8072caa | 2015-02-12 14:20:52 -0800 | [diff] [blame] | 85 | , fGP(gp) |
joshualitt | 8072caa | 2015-02-12 14:20:52 -0800 | [diff] [blame] | 86 | , fOutputColor(outputColor) |
| 87 | , fOutputCoverage(outputCoverage) |
dvonbeck | 9b03e7b | 2016-08-01 11:01:56 -0700 | [diff] [blame] | 88 | , fDistanceVectorName(distanceVectorName) |
cdalton | 3f6f76f | 2016-04-11 12:18:09 -0700 | [diff] [blame] | 89 | , fTexSamplers(texSamplers) |
cdalton | 74b8d32 | 2016-04-11 14:47:28 -0700 | [diff] [blame] | 90 | , fBufferSamplers(bufferSamplers) |
bsalomon | a624bf3 | 2016-09-20 09:12:47 -0700 | [diff] [blame^] | 91 | , fFPCoordTransformHandler(transformHandler) {} |
egdaniel | 4ca2e60 | 2015-11-18 08:01:26 -0800 | [diff] [blame] | 92 | GrGLSLVertexBuilder* fVertBuilder; |
cdalton | 8528541 | 2016-02-18 12:37:07 -0800 | [diff] [blame] | 93 | GrGLSLPPFragmentBuilder* fFragBuilder; |
egdaniel | 0eafe79 | 2015-11-20 14:01:22 -0800 | [diff] [blame] | 94 | GrGLSLVaryingHandler* fVaryingHandler; |
egdaniel | 7ea439b | 2015-12-03 09:20:44 -0800 | [diff] [blame] | 95 | GrGLSLUniformHandler* fUniformHandler; |
egdaniel | a2e3e0f | 2015-11-19 07:23:45 -0800 | [diff] [blame] | 96 | const GrGLSLCaps* fGLSLCaps; |
joshualitt | 8072caa | 2015-02-12 14:20:52 -0800 | [diff] [blame] | 97 | const GrPrimitiveProcessor& fGP; |
joshualitt | 8072caa | 2015-02-12 14:20:52 -0800 | [diff] [blame] | 98 | const char* fOutputColor; |
| 99 | const char* fOutputCoverage; |
dvonbeck | 9b03e7b | 2016-08-01 11:01:56 -0700 | [diff] [blame] | 100 | const char* fDistanceVectorName; |
egdaniel | 09aa1fc | 2016-04-20 07:09:46 -0700 | [diff] [blame] | 101 | const SamplerHandle* fTexSamplers; |
| 102 | const SamplerHandle* fBufferSamplers; |
bsalomon | a624bf3 | 2016-09-20 09:12:47 -0700 | [diff] [blame^] | 103 | FPCoordTransformHandler* fFPCoordTransformHandler; |
joshualitt | 8072caa | 2015-02-12 14:20:52 -0800 | [diff] [blame] | 104 | }; |
| 105 | |
| 106 | /** |
| 107 | * This is similar to emitCode() in the base class, except it takes a full shader builder. |
| 108 | * This allows the effect subclass to emit vertex code. |
| 109 | */ |
| 110 | virtual void emitCode(EmitArgs&) = 0; |
| 111 | |
bsalomon | a624bf3 | 2016-09-20 09:12:47 -0700 | [diff] [blame^] | 112 | /** |
| 113 | * A GrGLSLPrimitiveProcessor instance can be reused with any GrGLSLPrimitiveProcessor that |
| 114 | * produces the same stage key; this function reads data from a GrGLSLPrimitiveProcessor and |
| 115 | * uploads any uniform variables required by the shaders created in emitCode(). The |
| 116 | * GrPrimitiveProcessor parameter is guaranteed to be of the same type and to have an |
| 117 | * identical processor key as the GrPrimitiveProcessor that created this |
| 118 | * GrGLSLPrimitiveProcessor. |
| 119 | * The subclass may use the transform iterator to perform any setup required for the particular |
| 120 | * set of fp transform matrices, such as uploading via uniforms. The iterator will iterate over |
| 121 | * the transforms in the same order as the TransformHandler passed to emitCode. |
| 122 | */ |
| 123 | virtual void setData(const GrGLSLProgramDataManager&, const GrPrimitiveProcessor&, |
| 124 | FPCoordTransformIter&&) = 0; |
joshualitt | 8072caa | 2015-02-12 14:20:52 -0800 | [diff] [blame] | 125 | |
| 126 | static SkMatrix GetTransformMatrix(const SkMatrix& localMatrix, const GrCoordTransform&); |
| 127 | |
| 128 | protected: |
cdalton | 8528541 | 2016-02-18 12:37:07 -0800 | [diff] [blame] | 129 | void setupUniformColor(GrGLSLPPFragmentBuilder* fragBuilder, |
egdaniel | 7ea439b | 2015-12-03 09:20:44 -0800 | [diff] [blame] | 130 | GrGLSLUniformHandler* uniformHandler, |
egdaniel | 8dcdedc | 2015-11-11 06:27:20 -0800 | [diff] [blame] | 131 | const char* outputName, |
| 132 | UniformHandle* colorUniform); |
joshualitt | 8072caa | 2015-02-12 14:20:52 -0800 | [diff] [blame] | 133 | }; |
| 134 | |
| 135 | #endif |