blob: 5608acb3a3ccdf2ae56dbee8a2b0c10178c94b21 [file] [log] [blame]
Michael Ludwigd20cf332019-01-30 14:38:59 -05001/*
2 * Copyright 2019 Google Inc.
3 *
4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file.
6 */
7
Mike Kleinc0bd9f92019-04-23 12:05:21 -05008#include "samplecode/Sample.h"
Michael Ludwigd20cf332019-01-30 14:38:59 -05009
Mike Kleinc0bd9f92019-04-23 12:05:21 -050010#include "include/core/SkCanvas.h"
11#include "include/core/SkColorFilter.h"
12#include "include/core/SkFont.h"
13#include "include/core/SkImage.h"
14#include "include/core/SkPath.h"
15#include "include/core/SkSurface.h"
Michael Ludwigd20cf332019-01-30 14:38:59 -050016
17namespace skiagm {
18
19class ShapeRenderer : public SkRefCntBase {
20public:
21 static constexpr SkScalar kTileWidth = 20.f;
22 static constexpr SkScalar kTileHeight = 20.f;
23
Michael Ludwigd20cf332019-01-30 14:38:59 -050024 // Draw the shape, limited to kTileWidth x kTileHeight. It must apply the local subpixel (tx,
25 // ty) translation and rotation by angle. Prior to these transform adjustments, the SkCanvas
26 // will only have pixel aligned translations (these are separated to make super-sampling
27 // renderers easier).
28 virtual void draw(SkCanvas* canvas, SkPaint* paint,
29 SkScalar tx, SkScalar ty, SkScalar angle) = 0;
30
31 virtual SkString name() = 0;
32
33 virtual sk_sp<ShapeRenderer> toHairline() = 0;
34
35 void applyLocalTransform(SkCanvas* canvas, SkScalar tx, SkScalar ty, SkScalar angle) {
36 canvas->translate(tx, ty);
37 canvas->rotate(angle, kTileWidth / 2.f, kTileHeight / 2.f);
38 }
39};
40
41class RectRenderer : public ShapeRenderer {
42public:
43 static sk_sp<ShapeRenderer> Make() {
44 return sk_sp<ShapeRenderer>(new RectRenderer());
45 }
46
47 SkString name() override { return SkString("rect"); }
48
49 sk_sp<ShapeRenderer> toHairline() override {
50 // Not really available but can't return nullptr
51 return Make();
52 }
53
54 void draw(SkCanvas* canvas, SkPaint* paint, SkScalar tx, SkScalar ty, SkScalar angle) override {
55 SkScalar width = paint->getStrokeWidth();
56 paint->setStyle(SkPaint::kFill_Style);
57
58 this->applyLocalTransform(canvas, tx, ty, angle);
59 canvas->drawRect(SkRect::MakeLTRB(kTileWidth / 2.f - width / 2.f, 2.f,
60 kTileWidth / 2.f + width / 2.f, kTileHeight - 2.f),
61 *paint);
62 }
63
64private:
65 RectRenderer() {}
66
67 typedef ShapeRenderer INHERITED;
68};
69
70class PathRenderer : public ShapeRenderer {
71public:
72 static sk_sp<ShapeRenderer> MakeLine(bool hairline = false) {
73 return MakeCurve(0.f, hairline);
74 }
75
76 static sk_sp<ShapeRenderer> MakeLines(SkScalar depth, bool hairline = false) {
77 return MakeCurve(-depth, hairline);
78 }
79
80 static sk_sp<ShapeRenderer> MakeCurve(SkScalar depth, bool hairline = false) {
81 return sk_sp<ShapeRenderer>(new PathRenderer(depth, hairline));
82 }
83
84 SkString name() override {
85 SkString name;
86 if (fHairline) {
87 name.append("hairline");
88 if (fDepth > 0.f) {
89 name.appendf("-curve-%.2f", fDepth);
90 }
91 } else if (fDepth > 0.f) {
92 name.appendf("curve-%.2f", fDepth);
93 } else if (fDepth < 0.f) {
94 name.appendf("line-%.2f", -fDepth);
95 } else {
96 name.append("line");
97 }
98
99 return name;
100 }
101
102 sk_sp<ShapeRenderer> toHairline() override {
103 return sk_sp<ShapeRenderer>(new PathRenderer(fDepth, true));
104 }
105
106 void draw(SkCanvas* canvas, SkPaint* paint, SkScalar tx, SkScalar ty, SkScalar angle) override {
107 SkPath path;
108 path.moveTo(kTileWidth / 2.f, 2.f);
109
110 if (fDepth > 0.f) {
111 path.quadTo(kTileWidth / 2.f + fDepth, kTileHeight / 2.f,
112 kTileWidth / 2.f, kTileHeight - 2.f);
113 } else {
114 if (fDepth < 0.f) {
115 path.lineTo(kTileWidth / 2.f + fDepth, kTileHeight / 2.f);
116 }
117 path.lineTo(kTileWidth / 2.f, kTileHeight - 2.f);
118 }
119
120 if (fHairline) {
121 // Fake thinner hairlines by making it transparent, conflating coverage and alpha
122 SkColor4f color = paint->getColor4f();
123 SkScalar width = paint->getStrokeWidth();
124 if (width > 1.f) {
125 // Can't emulate width larger than a pixel
126 return;
127 }
128 paint->setColor4f({color.fR, color.fG, color.fB, width}, nullptr);
129 paint->setStrokeWidth(0.f);
130 }
131
132 // Adding round caps forces Ganesh to use the path renderer for lines instead of converting
133 // them to rectangles (which are already explicitly tested). However, when not curved, the
Michael Ludwig2686d692020-04-17 20:21:37 +0000134 // GrStyledShape will still find a way to turn it into a rrect draw so it doesn't hit the
Michael Ludwigd20cf332019-01-30 14:38:59 -0500135 // path renderer in that condition.
136 paint->setStrokeCap(SkPaint::kRound_Cap);
137 paint->setStrokeJoin(SkPaint::kMiter_Join);
138 paint->setStyle(SkPaint::kStroke_Style);
139
140 this->applyLocalTransform(canvas, tx, ty, angle);
141 canvas->drawPath(path, *paint);
142 }
143
144private:
145 SkScalar fDepth; // 0.f to make a line, otherwise outset of curve from end points
146 bool fHairline;
147
148 PathRenderer(SkScalar depth, bool hairline)
149 : fDepth(depth)
150 , fHairline(hairline) {}
151
152 typedef ShapeRenderer INHERITED;
153};
154
155class OffscreenShapeRenderer : public ShapeRenderer {
156public:
157 ~OffscreenShapeRenderer() override = default;
158
159 static sk_sp<OffscreenShapeRenderer> Make(sk_sp<ShapeRenderer> renderer, int supersample,
160 bool forceRaster = false) {
161 SkASSERT(supersample > 0);
162 return sk_sp<OffscreenShapeRenderer>(new OffscreenShapeRenderer(std::move(renderer),
163 supersample, forceRaster));
164 }
165
166 SkString name() override {
167 SkString name = fRenderer->name();
168 if (fSupersampleFactor != 1) {
169 name.prependf("%dx-", fSupersampleFactor * fSupersampleFactor);
170 }
171 return name;
172 }
173
174 sk_sp<ShapeRenderer> toHairline() override {
175 return Make(fRenderer->toHairline(), fSupersampleFactor, fForceRasterBackend);
176 }
177
178 void draw(SkCanvas* canvas, SkPaint* paint, SkScalar tx, SkScalar ty, SkScalar angle) override {
179 // Subpixel translation+angle are applied in the offscreen buffer
180 this->prepareBuffer(canvas, paint, tx, ty, angle);
181 this->redraw(canvas);
182 }
183
184 // Exposed so that it's easy to fill the offscreen buffer, then draw zooms/filters of it before
185 // drawing the original scale back into the canvas.
186 void prepareBuffer(SkCanvas* canvas, SkPaint* paint, SkScalar tx, SkScalar ty, SkScalar angle) {
187 auto info = SkImageInfo::Make(fSupersampleFactor * kTileWidth,
188 fSupersampleFactor * kTileHeight,
189 kRGBA_8888_SkColorType, kPremul_SkAlphaType);
190 auto surface = fForceRasterBackend ? SkSurface::MakeRaster(info)
191 : canvas->makeSurface(info);
192
193 surface->getCanvas()->save();
194 // Make fully transparent so it is easy to determine pixels that are touched by partial cov.
195 surface->getCanvas()->clear(SK_ColorTRANSPARENT);
196 // Set up scaling to fit supersampling amount
197 surface->getCanvas()->scale(fSupersampleFactor, fSupersampleFactor);
198 fRenderer->draw(surface->getCanvas(), paint, tx, ty, angle);
199 surface->getCanvas()->restore();
200
201 // Save image so it can be drawn zoomed in or to visualize touched pixels; only valid until
202 // the next call to draw()
203 fLastRendered = surface->makeImageSnapshot();
204 }
205
206 void redraw(SkCanvas* canvas, SkScalar scale = 1.f, bool debugMode = false) {
207 SkASSERT(fLastRendered);
208 // Use medium quality filter to get mipmaps when drawing smaller, or use nearest filtering
209 // when upscaling
210 SkPaint blit;
211 blit.setFilterQuality(scale > 1.f ? kNone_SkFilterQuality : kMedium_SkFilterQuality);
212 if (debugMode) {
213 // Makes anything that's > 1/255 alpha fully opaque and sets color to medium green.
Mike Reede869a1e2019-04-30 12:18:54 -0400214 static constexpr float kFilter[] = {
215 0.f, 0.f, 0.f, 0.f, 16.f/255,
216 0.f, 0.f, 0.f, 0.f, 200.f/255,
217 0.f, 0.f, 0.f, 0.f, 16.f/255,
Michael Ludwigd20cf332019-01-30 14:38:59 -0500218 0.f, 0.f, 0.f, 255.f, 0.f
219 };
220
Mike Reede869a1e2019-04-30 12:18:54 -0400221 blit.setColorFilter(SkColorFilters::Matrix(kFilter));
Michael Ludwigd20cf332019-01-30 14:38:59 -0500222 }
223
224 canvas->scale(scale, scale);
225 canvas->drawImageRect(fLastRendered, SkRect::MakeWH(kTileWidth, kTileHeight), &blit);
226 }
227
228private:
229 bool fForceRasterBackend;
230 sk_sp<SkImage> fLastRendered;
231 sk_sp<ShapeRenderer> fRenderer;
232 int fSupersampleFactor;
233
234 OffscreenShapeRenderer(sk_sp<ShapeRenderer> renderer, int supersample, bool forceRaster)
235 : fForceRasterBackend(forceRaster)
236 , fLastRendered(nullptr)
237 , fRenderer(std::move(renderer))
238 , fSupersampleFactor(supersample) { }
239
240 typedef ShapeRenderer INHERITED;
241};
242
243class ThinAASample : public Sample {
244public:
245 ThinAASample() {
246 this->setBGColor(0xFFFFFFFF);
247 }
248
249protected:
250 void onOnceBeforeDraw() override {
251 // Setup all base renderers
252 fShapes.push_back(RectRenderer::Make());
253 fShapes.push_back(PathRenderer::MakeLine());
254 fShapes.push_back(PathRenderer::MakeLines(4.f)); // 2 segments
255 fShapes.push_back(PathRenderer::MakeCurve(2.f)); // Shallow curve
256 fShapes.push_back(PathRenderer::MakeCurve(8.f)); // Deep curve
257
258 for (int i = 0; i < fShapes.count(); ++i) {
259 fNative.push_back(OffscreenShapeRenderer::Make(fShapes[i], 1));
260 fRaster.push_back(OffscreenShapeRenderer::Make(fShapes[i], 1, /* raster */ true));
261 fSS4.push_back(OffscreenShapeRenderer::Make(fShapes[i], 4)); // 4x4 -> 16 samples
262 fSS16.push_back(OffscreenShapeRenderer::Make(fShapes[i], 8)); // 8x8 -> 64 samples
263
264 fHairline.push_back(OffscreenShapeRenderer::Make(fRaster[i]->toHairline(), 1));
265 }
266
267 // Start it at something subpixel
268 fStrokeWidth = 0.5f;
269
270 fSubpixelX = 0.f;
271 fSubpixelY = 0.f;
272 fAngle = 0.f;
273
274 fCurrentStage = AnimStage::kMoveLeft;
275 fLastFrameTime = -1.f;
276
277 // Don't animate in the beginning
278 fAnimTranslate = false;
279 fAnimRotate = false;
280 }
281
282 void onDrawContent(SkCanvas* canvas) override {
283 // Move away from screen edge and add instructions
284 SkPaint text;
285 SkFont font(nullptr, 12);
286 canvas->translate(60.f, 20.f);
287 canvas->drawString("Each row features a rendering command under different AA strategies. "
288 "Native refers to the current backend of the viewer, e.g. OpenGL.",
289 0, 0, font, text);
290
291 canvas->drawString(SkStringPrintf("Stroke width: %.2f ('-' to decrease, '=' to increase)",
292 fStrokeWidth), 0, 24, font, text);
293 canvas->drawString(SkStringPrintf("Rotation: %.3f ('r' to animate, 'y' sets to 90, 'u' sets"
294 " to 0, 'space' adds 15)", fAngle), 0, 36, font, text);
295 canvas->drawString(SkStringPrintf("Translation: %.3f, %.3f ('t' to animate)",
296 fSubpixelX, fSubpixelY), 0, 48, font, text);
297
298 canvas->translate(0.f, 100.f);
299
300 // Draw with surface matching current viewer surface type
301 this->drawShapes(canvas, "Native", 0, fNative);
302
303 // Draw with forced raster backend so it's easy to compare side-by-side
304 this->drawShapes(canvas, "Raster", 1, fRaster);
305
306 // Draw paths as hairlines + alpha hack
307 this->drawShapes(canvas, "Hairline", 2, fHairline);
308
309 // Draw at 4x supersampling in bottom left
310 this->drawShapes(canvas, "SSx16", 3, fSS4);
311
312 // And lastly 16x supersampling in bottom right
313 this->drawShapes(canvas, "SSx64", 4, fSS16);
314 }
315
Hal Canary41248072019-07-11 16:32:53 -0400316 bool onAnimate(double nanos) override {
317 SkScalar t = 1e-9 * nanos;
Michael Ludwigd20cf332019-01-30 14:38:59 -0500318 SkScalar dt = fLastFrameTime < 0.f ? 0.f : t - fLastFrameTime;
319 fLastFrameTime = t;
320
321 if (!fAnimRotate && !fAnimTranslate) {
322 // Keep returning true so that the last frame time is tracked
323 fLastFrameTime = -1.f;
324 return false;
325 }
326
327 switch(fCurrentStage) {
328 case AnimStage::kMoveLeft:
329 fSubpixelX += 2.f * dt;
330 if (fSubpixelX >= 1.f) {
331 fSubpixelX = 1.f;
332 fCurrentStage = AnimStage::kMoveDown;
333 }
334 break;
335 case AnimStage::kMoveDown:
336 fSubpixelY += 2.f * dt;
337 if (fSubpixelY >= 1.f) {
338 fSubpixelY = 1.f;
339 fCurrentStage = AnimStage::kMoveRight;
340 }
341 break;
342 case AnimStage::kMoveRight:
343 fSubpixelX -= 2.f * dt;
344 if (fSubpixelX <= -1.f) {
345 fSubpixelX = -1.f;
346 fCurrentStage = AnimStage::kMoveUp;
347 }
348 break;
349 case AnimStage::kMoveUp:
350 fSubpixelY -= 2.f * dt;
351 if (fSubpixelY <= -1.f) {
352 fSubpixelY = -1.f;
353 fCurrentStage = fAnimRotate ? AnimStage::kRotate : AnimStage::kMoveLeft;
354 }
355 break;
356 case AnimStage::kRotate: {
357 SkScalar newAngle = fAngle + dt * 15.f;
358 bool completed = SkScalarMod(newAngle, 15.f) < SkScalarMod(fAngle, 15.f);
359 fAngle = SkScalarMod(newAngle, 360.f);
360 if (completed) {
361 // Make sure we're on a 15 degree boundary
362 fAngle = 15.f * SkScalarRoundToScalar(fAngle / 15.f);
363 if (fAnimTranslate) {
364 fCurrentStage = this->getTranslationStage();
365 }
366 }
367 } break;
368 }
369
370 return true;
371 }
372
Hal Canary8a027312019-07-03 10:55:44 -0400373 SkString name() override { return SkString("Thin-AA"); }
Michael Ludwigd20cf332019-01-30 14:38:59 -0500374
Hal Canary6cc65e12019-07-03 15:53:04 -0400375 bool onChar(SkUnichar key) override {
Michael Ludwigd20cf332019-01-30 14:38:59 -0500376 switch(key) {
377 case 't':
378 // Toggle translation animation.
379 fAnimTranslate = !fAnimTranslate;
380 if (!fAnimTranslate && fAnimRotate && fCurrentStage != AnimStage::kRotate) {
381 // Turned off an active translation so go to rotating
382 fCurrentStage = AnimStage::kRotate;
383 } else if (fAnimTranslate && !fAnimRotate &&
384 fCurrentStage == AnimStage::kRotate) {
385 // Turned on translation, rotation had been paused too, so reset the stage
386 fCurrentStage = this->getTranslationStage();
387 }
388 return true;
389 case 'r':
390 // Toggle rotation animation.
391 fAnimRotate = !fAnimRotate;
392 if (!fAnimRotate && fAnimTranslate && fCurrentStage == AnimStage::kRotate) {
393 // Turned off an active rotation so go back to translation
394 fCurrentStage = this->getTranslationStage();
395 } else if (fAnimRotate && !fAnimTranslate &&
396 fCurrentStage != AnimStage::kRotate) {
397 // Turned on rotation, translation had been paused too, so reset to rotate
398 fCurrentStage = AnimStage::kRotate;
399 }
400 return true;
401 case 'u': fAngle = 0.f; return true;
402 case 'y': fAngle = 90.f; return true;
403 case ' ': fAngle = SkScalarMod(fAngle + 15.f, 360.f); return true;
Brian Osman116b33e2020-02-05 13:34:09 -0500404 case '-': fStrokeWidth = std::max(0.1f, fStrokeWidth - 0.05f); return true;
405 case '=': fStrokeWidth = std::min(1.f, fStrokeWidth + 0.05f); return true;
Michael Ludwigd20cf332019-01-30 14:38:59 -0500406 }
Hal Canary6cc65e12019-07-03 15:53:04 -0400407 return false;
Michael Ludwigd20cf332019-01-30 14:38:59 -0500408 }
409
410private:
411 // Base renderers that get wrapped on the offscreen renderers so that they can be transformed
412 // for visualization, or supersampled.
413 SkTArray<sk_sp<ShapeRenderer>> fShapes;
414
415 SkTArray<sk_sp<OffscreenShapeRenderer>> fNative;
416 SkTArray<sk_sp<OffscreenShapeRenderer>> fRaster;
417 SkTArray<sk_sp<OffscreenShapeRenderer>> fHairline;
418 SkTArray<sk_sp<OffscreenShapeRenderer>> fSS4;
419 SkTArray<sk_sp<OffscreenShapeRenderer>> fSS16;
420
421 SkScalar fStrokeWidth;
422
423 // Animated properties to stress the AA algorithms
424 enum class AnimStage {
425 kMoveRight, kMoveDown, kMoveLeft, kMoveUp, kRotate
426 } fCurrentStage;
427 SkScalar fLastFrameTime;
428 bool fAnimRotate;
429 bool fAnimTranslate;
430
431 // Current frame's animation state
432 SkScalar fSubpixelX;
433 SkScalar fSubpixelY;
434 SkScalar fAngle;
435
436 AnimStage getTranslationStage() {
437 // For paused translations (i.e. fAnimTranslate toggled while translating), the current
438 // stage moves to kRotate, but when restarting the translation animation, we want to
439 // go back to where we were without losing any progress.
440 if (fSubpixelX > -1.f) {
441 if (fSubpixelX >= 1.f) {
442 // Can only be moving down on right edge, given our transition states
443 return AnimStage::kMoveDown;
444 } else if (fSubpixelY > 0.f) {
445 // Can only be moving right along top edge
446 return AnimStage::kMoveRight;
447 } else {
448 // Must be moving left along bottom edge
449 return AnimStage::kMoveLeft;
450 }
451 } else {
452 // Moving up along the left edge, or is at the very top so start moving left
453 return fSubpixelY > -1.f ? AnimStage::kMoveUp : AnimStage::kMoveLeft;
454 }
455 }
456
457 void drawShapes(SkCanvas* canvas, const char* name, int gridX,
458 SkTArray<sk_sp<OffscreenShapeRenderer>> shapes) {
459 SkAutoCanvasRestore autoRestore(canvas, /* save */ true);
460
461 for (int i = 0; i < shapes.count(); ++i) {
462 this->drawShape(canvas, name, gridX, shapes[i].get(), i == 0);
463 // drawShape positions the canvas properly for the next iteration
464 }
465 }
466
467 void drawShape(SkCanvas* canvas, const char* name, int gridX,
468 OffscreenShapeRenderer* shape, bool drawNameLabels) {
469 static constexpr SkScalar kZoomGridWidth = 8 * ShapeRenderer::kTileWidth + 8.f;
470 static constexpr SkRect kTile = SkRect::MakeWH(ShapeRenderer::kTileWidth,
471 ShapeRenderer::kTileHeight);
472 static constexpr SkRect kZoomTile = SkRect::MakeWH(8 * ShapeRenderer::kTileWidth,
473 8 * ShapeRenderer::kTileHeight);
474
475 // Labeling per shape and detailed labeling that isn't per-stroke
476 canvas->save();
477 SkPaint text;
478 SkFont font(nullptr, 12);
479
480 if (gridX == 0) {
481 SkString name = shape->name();
482 SkScalar centering = name.size() * 4.f; // ad-hoc
483
484 canvas->save();
485 canvas->translate(-10.f, 4 * ShapeRenderer::kTileHeight + centering);
486 canvas->rotate(-90.f);
487 canvas->drawString(shape->name(), 0.f, 0.f, font, text);
488 canvas->restore();
489 }
490 if (drawNameLabels) {
491 canvas->drawString(name, gridX * kZoomGridWidth, -10.f, font, text);
492 }
493 canvas->restore();
494
495 // Paints for outlines and actual shapes
496 SkPaint outline;
497 outline.setStyle(SkPaint::kStroke_Style);
498 SkPaint clear;
499 clear.setColor(SK_ColorWHITE);
500
501 SkPaint paint;
502 paint.setAntiAlias(true);
503 paint.setStrokeWidth(fStrokeWidth);
504
505 // Generate a saved image of the correct stroke width, but don't put it into the canvas
506 // yet since we want to draw the "original" size on top of the zoomed in version
507 shape->prepareBuffer(canvas, &paint, fSubpixelX, fSubpixelY, fAngle);
508
509 // Draw it at 8X zoom
510 SkScalar x = gridX * kZoomGridWidth;
511
512 canvas->save();
513 canvas->translate(x, 0.f);
514 canvas->drawRect(kZoomTile, outline);
515 shape->redraw(canvas, 8.0f);
516 canvas->restore();
517
518 // Draw the original
519 canvas->save();
520 canvas->translate(x + 4.f, 4.f);
521 canvas->drawRect(kTile, clear);
522 canvas->drawRect(kTile, outline);
523 shape->redraw(canvas, 1.f);
524 canvas->restore();
525
526 // Now redraw it into the coverage location (just to the right of the original scale)
527 canvas->save();
528 canvas->translate(x + ShapeRenderer::kTileWidth + 8.f, 4.f);
529 canvas->drawRect(kTile, clear);
530 canvas->drawRect(kTile, outline);
531 shape->redraw(canvas, 1.f, /* debug */ true);
532 canvas->restore();
533
534 // Lastly, shift the canvas translation down by 8 * kTH + padding for the next set of shapes
535 canvas->translate(0.f, 8.f * ShapeRenderer::kTileHeight + 20.f);
536 }
537
538 typedef Sample INHERITED;
539};
540
541//////////////////////////////////////////////////////////////////////////////
542
543DEF_SAMPLE( return new ThinAASample; )
544
John Stilesa6841be2020-08-06 14:11:56 -0400545} // namespace skiagm