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caryclark@google.com07393ca2013-04-08 11:47:37 +00001/*
2 * Copyright 2012 Google Inc.
3 *
4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file.
6 */
7#include "SkPathOpsCubic.h"
8#include "SkPathOpsLine.h"
9#include "SkPathOpsQuad.h"
10
11// Sources
12// computer-aided design - volume 22 number 9 november 1990 pp 538 - 549
13// online at http://cagd.cs.byu.edu/~tom/papers/bezclip.pdf
14
15// This turns a line segment into a parameterized line, of the form
16// ax + by + c = 0
17// When a^2 + b^2 == 1, the line is normalized.
18// The distance to the line for (x, y) is d(x,y) = ax + by + c
19//
20// Note that the distances below are not necessarily normalized. To get the true
21// distance, it's necessary to either call normalize() after xxxEndPoints(), or
22// divide the result of xxxDistance() by sqrt(normalSquared())
23
24class SkLineParameters {
25public:
commit-bot@chromium.org866f4e32013-11-21 17:04:29 +000026
caryclark@google.com07393ca2013-04-08 11:47:37 +000027 void cubicEndPoints(const SkDCubic& pts) {
commit-bot@chromium.org866f4e32013-11-21 17:04:29 +000028 int endIndex = 1;
29 cubicEndPoints(pts, 0, endIndex);
30 if (dy() != 0) {
31 return;
32 }
33 if (dx() == 0) {
34 cubicEndPoints(pts, 0, ++endIndex);
35 SkASSERT(endIndex == 2);
36 if (dy() != 0) {
37 return;
caryclark@google.comcffbcc32013-06-04 17:59:42 +000038 }
commit-bot@chromium.org866f4e32013-11-21 17:04:29 +000039 if (dx() == 0) {
40 cubicEndPoints(pts, 0, ++endIndex); // line
41 SkASSERT(endIndex == 3);
42 return;
43 }
44 }
45 if (dx() < 0) { // only worry about y bias when breaking cw/ccw tie
46 return;
47 }
48 // if cubic tangent is on x axis, look at next control point to break tie
49 // control point may be approximate, so it must move significantly to account for error
50 if (NotAlmostEqualUlps(pts[0].fY, pts[++endIndex].fY)) {
51 if (pts[0].fY > pts[endIndex].fY) {
52 a = DBL_EPSILON; // push it from 0 to slightly negative (y() returns -a)
53 }
54 return;
55 }
56 if (endIndex == 3) {
57 return;
58 }
59 SkASSERT(endIndex == 2);
60 if (pts[0].fY > pts[3].fY) {
61 a = DBL_EPSILON; // push it from 0 to slightly negative (y() returns -a)
caryclark@google.comcffbcc32013-06-04 17:59:42 +000062 }
caryclark@google.com07393ca2013-04-08 11:47:37 +000063 }
64
65 void cubicEndPoints(const SkDCubic& pts, int s, int e) {
caryclark@google.comcffbcc32013-06-04 17:59:42 +000066 a = pts[s].fY - pts[e].fY;
67 b = pts[e].fX - pts[s].fX;
caryclark@google.com07393ca2013-04-08 11:47:37 +000068 c = pts[s].fX * pts[e].fY - pts[e].fX * pts[s].fY;
69 }
70
caryclark@google.com570863f2013-09-16 15:55:01 +000071 double cubicPart(const SkDCubic& part) {
72 cubicEndPoints(part);
73 if (part[0] == part[1] || ((const SkDLine& ) part[0]).nearRay(part[2])) {
74 return pointDistance(part[3]);
75 }
76 return pointDistance(part[2]);
77 }
78
caryclark@google.com07393ca2013-04-08 11:47:37 +000079 void lineEndPoints(const SkDLine& pts) {
caryclark@google.comcffbcc32013-06-04 17:59:42 +000080 a = pts[0].fY - pts[1].fY;
81 b = pts[1].fX - pts[0].fX;
caryclark@google.com07393ca2013-04-08 11:47:37 +000082 c = pts[0].fX * pts[1].fY - pts[1].fX * pts[0].fY;
83 }
84
85 void quadEndPoints(const SkDQuad& pts) {
caryclark@google.comcffbcc32013-06-04 17:59:42 +000086 quadEndPoints(pts, 0, 1);
commit-bot@chromium.org866f4e32013-11-21 17:04:29 +000087 if (dy() != 0) {
88 return;
89 }
90 if (dx() == 0) {
caryclark@google.comcffbcc32013-06-04 17:59:42 +000091 quadEndPoints(pts, 0, 2);
commit-bot@chromium.org866f4e32013-11-21 17:04:29 +000092 return;
93 }
94 if (dx() < 0) { // only worry about y bias when breaking cw/ccw tie
95 return;
96 }
97 if (pts[0].fY > pts[2].fY) {
98 a = DBL_EPSILON;
caryclark@google.comcffbcc32013-06-04 17:59:42 +000099 }
caryclark@google.com07393ca2013-04-08 11:47:37 +0000100 }
101
102 void quadEndPoints(const SkDQuad& pts, int s, int e) {
caryclark@google.comcffbcc32013-06-04 17:59:42 +0000103 a = pts[s].fY - pts[e].fY;
104 b = pts[e].fX - pts[s].fX;
caryclark@google.com07393ca2013-04-08 11:47:37 +0000105 c = pts[s].fX * pts[e].fY - pts[e].fX * pts[s].fY;
106 }
107
caryclark@google.com570863f2013-09-16 15:55:01 +0000108 double quadPart(const SkDQuad& part) {
109 quadEndPoints(part);
110 return pointDistance(part[2]);
111 }
112
caryclark@google.com07393ca2013-04-08 11:47:37 +0000113 double normalSquared() const {
114 return a * a + b * b;
115 }
116
117 bool normalize() {
118 double normal = sqrt(normalSquared());
119 if (approximately_zero(normal)) {
120 a = b = c = 0;
121 return false;
122 }
123 double reciprocal = 1 / normal;
124 a *= reciprocal;
125 b *= reciprocal;
126 c *= reciprocal;
127 return true;
128 }
129
130 void cubicDistanceY(const SkDCubic& pts, SkDCubic& distance) const {
131 double oneThird = 1 / 3.0;
132 for (int index = 0; index < 4; ++index) {
133 distance[index].fX = index * oneThird;
134 distance[index].fY = a * pts[index].fX + b * pts[index].fY + c;
135 }
136 }
137
138 void quadDistanceY(const SkDQuad& pts, SkDQuad& distance) const {
139 double oneHalf = 1 / 2.0;
140 for (int index = 0; index < 3; ++index) {
141 distance[index].fX = index * oneHalf;
142 distance[index].fY = a * pts[index].fX + b * pts[index].fY + c;
143 }
144 }
145
146 double controlPtDistance(const SkDCubic& pts, int index) const {
147 SkASSERT(index == 1 || index == 2);
148 return a * pts[index].fX + b * pts[index].fY + c;
149 }
150
151 double controlPtDistance(const SkDQuad& pts) const {
152 return a * pts[1].fX + b * pts[1].fY + c;
153 }
154
155 double pointDistance(const SkDPoint& pt) const {
156 return a * pt.fX + b * pt.fY + c;
157 }
158
159 double dx() const {
160 return b;
161 }
162
163 double dy() const {
164 return -a;
165 }
166
167private:
168 double a;
169 double b;
170 double c;
171};