blob: 040912e73ab2754c34d082451bf07a39f16d5e87 [file] [log] [blame]
Greg Daniel164a9f02016-02-22 09:56:40 -05001/*
2 * Copyright 2015 Google Inc.
3 *
4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file.
6 */
7
8#include "GrVkGpu.h"
9
10#include "GrContextOptions.h"
11#include "GrGeometryProcessor.h"
12#include "GrGpuResourceCacheAccess.h"
egdaniel0e1853c2016-03-17 11:35:45 -070013#include "GrMesh.h"
Greg Daniel164a9f02016-02-22 09:56:40 -050014#include "GrPipeline.h"
15#include "GrRenderTargetPriv.h"
16#include "GrSurfacePriv.h"
17#include "GrTexturePriv.h"
Greg Daniel164a9f02016-02-22 09:56:40 -050018
19#include "GrVkCommandBuffer.h"
20#include "GrVkImage.h"
21#include "GrVkIndexBuffer.h"
22#include "GrVkMemory.h"
23#include "GrVkPipeline.h"
egdaniel22281c12016-03-23 13:49:40 -070024#include "GrVkPipelineState.h"
Greg Daniel164a9f02016-02-22 09:56:40 -050025#include "GrVkRenderPass.h"
26#include "GrVkResourceProvider.h"
27#include "GrVkTexture.h"
28#include "GrVkTextureRenderTarget.h"
29#include "GrVkTransferBuffer.h"
30#include "GrVkVertexBuffer.h"
31
32#include "SkConfig8888.h"
33
34#include "vk/GrVkInterface.h"
jvanverthfd359ca2016-03-18 11:57:24 -070035#include "vk/GrVkTypes.h"
Greg Daniel164a9f02016-02-22 09:56:40 -050036
37#define VK_CALL(X) GR_VK_CALL(this->vkInterface(), X)
38#define VK_CALL_RET(RET, X) GR_VK_CALL_RET(this->vkInterface(), RET, X)
39#define VK_CALL_ERRCHECK(X) GR_VK_CALL_ERRCHECK(this->vkInterface(), X)
40
jvanverthd2497f32016-03-18 12:39:05 -070041#ifdef ENABLE_VK_LAYERS
42VKAPI_ATTR VkBool32 VKAPI_CALL DebugReportCallback(
43 VkDebugReportFlagsEXT flags,
44 VkDebugReportObjectTypeEXT objectType,
45 uint64_t object,
46 size_t location,
47 int32_t messageCode,
48 const char* pLayerPrefix,
49 const char* pMessage,
50 void* pUserData) {
51 if (flags & VK_DEBUG_REPORT_ERROR_BIT_EXT) {
52 SkDebugf("Vulkan error [%s]: code: %d: %s\n", pLayerPrefix, messageCode, pMessage);
53 } else if (flags & VK_DEBUG_REPORT_WARNING_BIT_EXT) {
54 SkDebugf("Vulkan warning [%s]: code: %d: %s\n", pLayerPrefix, messageCode, pMessage);
55 } else if (flags & VK_DEBUG_REPORT_PERFORMANCE_WARNING_BIT_EXT) {
56 SkDebugf("Vulkan perf warning [%s]: code: %d: %s\n", pLayerPrefix, messageCode, pMessage);
57 } else {
58 SkDebugf("Vulkan info/debug [%s]: code: %d: %s\n", pLayerPrefix, messageCode, pMessage);
59 }
60 return VK_FALSE;
61}
jvanverthd2497f32016-03-18 12:39:05 -070062#endif
63
jvanverth633b3562016-03-23 11:01:22 -070064GrGpu* GrVkGpu::Create(GrBackendContext backendContext, const GrContextOptions& options,
65 GrContext* context) {
bsalomondc0fcd42016-04-11 14:21:33 -070066 const GrVkBackendContext* vkBackendContext =
67 reinterpret_cast<const GrVkBackendContext*>(backendContext);
jvanverth633b3562016-03-23 11:01:22 -070068 if (!vkBackendContext) {
bsalomondc0fcd42016-04-11 14:21:33 -070069 vkBackendContext = GrVkBackendContext::Create();
jvanverth633b3562016-03-23 11:01:22 -070070 if (!vkBackendContext) {
71 return nullptr;
Greg Daniel164a9f02016-02-22 09:56:40 -050072 }
jvanverth633b3562016-03-23 11:01:22 -070073 } else {
74 vkBackendContext->ref();
Greg Daniel164a9f02016-02-22 09:56:40 -050075 }
76
jvanverth633b3562016-03-23 11:01:22 -070077 return new GrVkGpu(context, options, vkBackendContext);
Greg Daniel164a9f02016-02-22 09:56:40 -050078}
79
80////////////////////////////////////////////////////////////////////////////////
81
halcanary9d524f22016-03-29 09:03:52 -070082GrVkGpu::GrVkGpu(GrContext* context, const GrContextOptions& options,
jvanverth633b3562016-03-23 11:01:22 -070083 const GrVkBackendContext* backendCtx)
Greg Daniel164a9f02016-02-22 09:56:40 -050084 : INHERITED(context)
jvanverth633b3562016-03-23 11:01:22 -070085 , fVkInstance(backendCtx->fInstance)
86 , fDevice(backendCtx->fDevice)
87 , fQueue(backendCtx->fQueue)
88 , fResourceProvider(this) {
89 fBackendContext.reset(backendCtx);
Greg Daniel164a9f02016-02-22 09:56:40 -050090
jvanverthd2497f32016-03-18 12:39:05 -070091#ifdef ENABLE_VK_LAYERS
jvanverthfd7bd452016-03-25 06:29:52 -070092 if (backendCtx->fExtensions & kEXT_debug_report_GrVkExtensionFlag) {
93 // Setup callback creation information
jvanverthd2497f32016-03-18 12:39:05 -070094 VkDebugReportCallbackCreateInfoEXT callbackCreateInfo;
95 callbackCreateInfo.sType = VK_STRUCTURE_TYPE_DEBUG_REPORT_CREATE_INFO_EXT;
96 callbackCreateInfo.pNext = nullptr;
97 callbackCreateInfo.flags = VK_DEBUG_REPORT_ERROR_BIT_EXT |
egdanielef0c10c2016-04-07 07:51:22 -070098 VK_DEBUG_REPORT_WARNING_BIT_EXT |
jvanverthd2497f32016-03-18 12:39:05 -070099 //VK_DEBUG_REPORT_INFORMATION_BIT_EXT |
100 //VK_DEBUG_REPORT_DEBUG_BIT_EXT |
egdanielb4aa3622016-04-06 13:47:08 -0700101 VK_DEBUG_REPORT_PERFORMANCE_WARNING_BIT_EXT;
jvanverthd2497f32016-03-18 12:39:05 -0700102 callbackCreateInfo.pfnCallback = &DebugReportCallback;
103 callbackCreateInfo.pUserData = nullptr;
104
jvanverthfd7bd452016-03-25 06:29:52 -0700105 // Register the callback
jvanverth633b3562016-03-23 11:01:22 -0700106 GR_VK_CALL_ERRCHECK(this->vkInterface(), CreateDebugReportCallbackEXT(fVkInstance,
107 &callbackCreateInfo, nullptr, &fCallback));
jvanverthd2497f32016-03-18 12:39:05 -0700108 }
109#endif
jvanverth633b3562016-03-23 11:01:22 -0700110
111 fCompiler = shaderc_compiler_initialize();
112
jvanverthfd7bd452016-03-25 06:29:52 -0700113 fVkCaps.reset(new GrVkCaps(options, this->vkInterface(), backendCtx->fPhysicalDevice,
egdanielc5ec1402016-03-28 12:14:42 -0700114 backendCtx->fFeatures, backendCtx->fExtensions));
jvanverth633b3562016-03-23 11:01:22 -0700115 fCaps.reset(SkRef(fVkCaps.get()));
116
117 VK_CALL(GetPhysicalDeviceMemoryProperties(backendCtx->fPhysicalDevice, &fPhysDevMemProps));
118
119 const VkCommandPoolCreateInfo cmdPoolInfo = {
120 VK_STRUCTURE_TYPE_COMMAND_POOL_CREATE_INFO, // sType
121 nullptr, // pNext
122 VK_COMMAND_POOL_CREATE_TRANSIENT_BIT, // CmdPoolCreateFlags
123 backendCtx->fQueueFamilyIndex, // queueFamilyIndex
124 };
halcanary9d524f22016-03-29 09:03:52 -0700125 GR_VK_CALL_ERRCHECK(this->vkInterface(), CreateCommandPool(fDevice, &cmdPoolInfo, nullptr,
jvanverth633b3562016-03-23 11:01:22 -0700126 &fCmdPool));
127
128 // must call this after creating the CommandPool
129 fResourceProvider.init();
130 fCurrentCmdBuffer = fResourceProvider.createCommandBuffer();
131 SkASSERT(fCurrentCmdBuffer);
132 fCurrentCmdBuffer->begin(this);
Greg Daniel164a9f02016-02-22 09:56:40 -0500133}
134
135GrVkGpu::~GrVkGpu() {
Greg Daniel164a9f02016-02-22 09:56:40 -0500136 fCurrentCmdBuffer->end(this);
137 fCurrentCmdBuffer->unref(this);
138
139 // wait for all commands to finish
jvanverthddf98352016-03-21 11:46:00 -0700140 fResourceProvider.checkCommandBuffers();
egdaniel2cab66b2016-03-21 14:24:14 -0700141 SkDEBUGCODE(VkResult res =) VK_CALL(QueueWaitIdle(fQueue));
jvanverthddf98352016-03-21 11:46:00 -0700142 // VK_ERROR_DEVICE_LOST is acceptable when tearing down (see 4.2.4 in spec)
143 SkASSERT(VK_SUCCESS == res || VK_ERROR_DEVICE_LOST == res);
halcanary9d524f22016-03-29 09:03:52 -0700144
Greg Daniel164a9f02016-02-22 09:56:40 -0500145 // must call this just before we destroy the VkDevice
146 fResourceProvider.destroyResources();
147
jvanverth633b3562016-03-23 11:01:22 -0700148 VK_CALL(DestroyCommandPool(fDevice, fCmdPool, nullptr));
149
150 shaderc_compiler_release(fCompiler);
151
152#ifdef ENABLE_VK_LAYERS
jvanverthd2497f32016-03-18 12:39:05 -0700153 VK_CALL(DestroyDebugReportCallbackEXT(fVkInstance, fCallback, nullptr));
154#endif
Greg Daniel164a9f02016-02-22 09:56:40 -0500155}
156
157///////////////////////////////////////////////////////////////////////////////
158
159void GrVkGpu::submitCommandBuffer(SyncQueue sync) {
160 SkASSERT(fCurrentCmdBuffer);
161 fCurrentCmdBuffer->end(this);
162
163 fCurrentCmdBuffer->submitToQueue(this, fQueue, sync);
164 fResourceProvider.checkCommandBuffers();
165
166 // Release old command buffer and create a new one
167 fCurrentCmdBuffer->unref(this);
168 fCurrentCmdBuffer = fResourceProvider.createCommandBuffer();
169 SkASSERT(fCurrentCmdBuffer);
170
171 fCurrentCmdBuffer->begin(this);
172}
173
174///////////////////////////////////////////////////////////////////////////////
cdalton1bf3e712016-04-19 10:00:02 -0700175GrBuffer* GrVkGpu::onCreateBuffer(size_t size, GrBufferType type, GrAccessPattern accessPattern,
176 const void* data) {
177 GrBuffer* buff;
cdalton397536c2016-03-25 12:15:03 -0700178 switch (type) {
179 case kVertex_GrBufferType:
180 SkASSERT(kDynamic_GrAccessPattern == accessPattern ||
181 kStatic_GrAccessPattern == accessPattern);
cdalton1bf3e712016-04-19 10:00:02 -0700182 buff = GrVkVertexBuffer::Create(this, size, kDynamic_GrAccessPattern == accessPattern);
egdaniele05bbbb2016-04-19 12:13:41 -0700183 break;
cdalton397536c2016-03-25 12:15:03 -0700184 case kIndex_GrBufferType:
185 SkASSERT(kDynamic_GrAccessPattern == accessPattern ||
186 kStatic_GrAccessPattern == accessPattern);
cdalton1bf3e712016-04-19 10:00:02 -0700187 buff = GrVkIndexBuffer::Create(this, size, kDynamic_GrAccessPattern == accessPattern);
egdaniele05bbbb2016-04-19 12:13:41 -0700188 break;
cdalton397536c2016-03-25 12:15:03 -0700189 case kXferCpuToGpu_GrBufferType:
jvanverthc3d706f2016-04-20 10:33:27 -0700190 SkASSERT(kStream_GrAccessPattern == accessPattern);
cdalton1bf3e712016-04-19 10:00:02 -0700191 buff = GrVkTransferBuffer::Create(this, size, GrVkBuffer::kCopyRead_Type);
egdaniele05bbbb2016-04-19 12:13:41 -0700192 break;
cdalton397536c2016-03-25 12:15:03 -0700193 case kXferGpuToCpu_GrBufferType:
jvanverthc3d706f2016-04-20 10:33:27 -0700194 SkASSERT(kStream_GrAccessPattern == accessPattern);
cdalton1bf3e712016-04-19 10:00:02 -0700195 buff = GrVkTransferBuffer::Create(this, size, GrVkBuffer::kCopyWrite_Type);
egdaniele05bbbb2016-04-19 12:13:41 -0700196 break;
cdalton397536c2016-03-25 12:15:03 -0700197 default:
198 SkFAIL("Unknown buffer type.");
199 return nullptr;
200 }
cdalton1bf3e712016-04-19 10:00:02 -0700201 if (data && buff) {
202 buff->updateData(data, size);
203 }
204 return buff;
Greg Daniel164a9f02016-02-22 09:56:40 -0500205}
206
207////////////////////////////////////////////////////////////////////////////////
208bool GrVkGpu::onGetWritePixelsInfo(GrSurface* dstSurface, int width, int height,
209 GrPixelConfig srcConfig, DrawPreference* drawPreference,
210 WritePixelTempDrawInfo* tempDrawInfo) {
211 if (kIndex_8_GrPixelConfig == srcConfig || GrPixelConfigIsCompressed(dstSurface->config())) {
212 return false;
213 }
214
215 // Currently we don't handle draws, so if the caller wants/needs to do a draw we need to fail
216 if (kNoDraw_DrawPreference != *drawPreference) {
217 return false;
218 }
219
220 if (dstSurface->config() != srcConfig) {
halcanary9d524f22016-03-29 09:03:52 -0700221 // TODO: This should fall back to drawing or copying to change config of dstSurface to
Greg Daniel164a9f02016-02-22 09:56:40 -0500222 // match that of srcConfig.
223 return false;
224 }
225
226 return true;
227}
228
229bool GrVkGpu::onWritePixels(GrSurface* surface,
230 int left, int top, int width, int height,
bsalomona1e6b3b2016-03-02 10:58:23 -0800231 GrPixelConfig config,
232 const SkTArray<GrMipLevel>& texels) {
Greg Daniel164a9f02016-02-22 09:56:40 -0500233 GrVkTexture* vkTex = static_cast<GrVkTexture*>(surface->asTexture());
234 if (!vkTex) {
235 return false;
236 }
237
bsalomona1e6b3b2016-03-02 10:58:23 -0800238 // TODO: We're ignoring MIP levels here.
jvanverth03509ea2016-03-02 13:19:47 -0800239 if (texels.empty() || !texels.begin()->fPixels) {
240 return false;
241 }
bsalomona1e6b3b2016-03-02 10:58:23 -0800242
Greg Daniel164a9f02016-02-22 09:56:40 -0500243 // We assume Vulkan doesn't do sRGB <-> linear conversions when reading and writing pixels.
244 if (GrPixelConfigIsSRGB(surface->config()) != GrPixelConfigIsSRGB(config)) {
245 return false;
246 }
247
248 bool success = false;
249 if (GrPixelConfigIsCompressed(vkTex->desc().fConfig)) {
250 // We check that config == desc.fConfig in GrGpu::getWritePixelsInfo()
251 SkASSERT(config == vkTex->desc().fConfig);
252 // TODO: add compressed texture support
253 // delete the following two lines and uncomment the two after that when ready
254 vkTex->unref();
255 return false;
256 //success = this->uploadCompressedTexData(vkTex->desc(), buffer, false, left, top, width,
257 // height);
258 } else {
259 bool linearTiling = vkTex->isLinearTiled();
260 if (linearTiling && VK_IMAGE_LAYOUT_PREINITIALIZED != vkTex->currentLayout()) {
261 // Need to change the layout to general in order to perform a host write
262 VkImageLayout layout = vkTex->currentLayout();
263 VkPipelineStageFlags srcStageMask = GrVkMemory::LayoutToPipelineStageFlags(layout);
264 VkPipelineStageFlags dstStageMask = VK_PIPELINE_STAGE_HOST_BIT;
265 VkAccessFlags srcAccessMask = GrVkMemory::LayoutToSrcAccessMask(layout);
266 VkAccessFlags dstAccessMask = VK_ACCESS_HOST_WRITE_BIT;
267 vkTex->setImageLayout(this,
268 VK_IMAGE_LAYOUT_GENERAL,
269 srcAccessMask,
270 dstAccessMask,
271 srcStageMask,
272 dstStageMask,
273 false);
274 }
275 success = this->uploadTexData(vkTex, left, top, width, height, config,
bsalomona1e6b3b2016-03-02 10:58:23 -0800276 texels.begin()->fPixels, texels.begin()->fRowBytes);
Greg Daniel164a9f02016-02-22 09:56:40 -0500277 }
278
279 if (success) {
280 vkTex->texturePriv().dirtyMipMaps(true);
281 return true;
282 }
283
284 return false;
285}
286
287bool GrVkGpu::uploadTexData(GrVkTexture* tex,
288 int left, int top, int width, int height,
289 GrPixelConfig dataConfig,
290 const void* data,
291 size_t rowBytes) {
292 SkASSERT(data);
293
294 // If we're uploading compressed data then we should be using uploadCompressedTexData
295 SkASSERT(!GrPixelConfigIsCompressed(dataConfig));
296
297 bool linearTiling = tex->isLinearTiled();
298
299 size_t bpp = GrBytesPerPixel(dataConfig);
300
301 const GrSurfaceDesc& desc = tex->desc();
302
303 if (!GrSurfacePriv::AdjustWritePixelParams(desc.fWidth, desc.fHeight, bpp, &left, &top,
304 &width, &height, &data, &rowBytes)) {
305 return false;
306 }
307 size_t trimRowBytes = width * bpp;
308
309 if (linearTiling) {
310 SkASSERT(VK_IMAGE_LAYOUT_PREINITIALIZED == tex->currentLayout() ||
311 VK_IMAGE_LAYOUT_GENERAL == tex->currentLayout());
312 const VkImageSubresource subres = {
313 VK_IMAGE_ASPECT_COLOR_BIT,
314 0, // mipLevel
315 0, // arraySlice
316 };
317 VkSubresourceLayout layout;
318 VkResult err;
319
320 const GrVkInterface* interface = this->vkInterface();
321
322 GR_VK_CALL(interface, GetImageSubresourceLayout(fDevice,
323 tex->textureImage(),
324 &subres,
325 &layout));
326
327 int texTop = kBottomLeft_GrSurfaceOrigin == desc.fOrigin ? tex->height() - top - height
328 : top;
329 VkDeviceSize offset = texTop*layout.rowPitch + left*bpp;
330 VkDeviceSize size = height*layout.rowPitch;
331 void* mapPtr;
halcanary9d524f22016-03-29 09:03:52 -0700332 err = GR_VK_CALL(interface, MapMemory(fDevice, tex->textureMemory(), offset, size, 0,
Greg Daniel164a9f02016-02-22 09:56:40 -0500333 &mapPtr));
334 if (err) {
335 return false;
336 }
337
338 if (kBottomLeft_GrSurfaceOrigin == desc.fOrigin) {
339 // copy into buffer by rows
340 const char* srcRow = reinterpret_cast<const char*>(data);
341 char* dstRow = reinterpret_cast<char*>(mapPtr)+(height - 1)*layout.rowPitch;
342 for (int y = 0; y < height; y++) {
343 memcpy(dstRow, srcRow, trimRowBytes);
344 srcRow += rowBytes;
345 dstRow -= layout.rowPitch;
346 }
347 } else {
348 // If there is no padding on the src (rowBytes) or dst (layout.rowPitch) we can memcpy
349 if (trimRowBytes == rowBytes && trimRowBytes == layout.rowPitch) {
350 memcpy(mapPtr, data, trimRowBytes * height);
351 } else {
bsalomona6b439a2016-03-10 12:31:20 -0800352 SkRectMemcpy(mapPtr, static_cast<size_t>(layout.rowPitch), data, rowBytes,
353 trimRowBytes, height);
Greg Daniel164a9f02016-02-22 09:56:40 -0500354 }
355 }
356
357 GR_VK_CALL(interface, UnmapMemory(fDevice, tex->textureMemory()));
358 } else {
359 GrVkTransferBuffer* transferBuffer =
360 GrVkTransferBuffer::Create(this, trimRowBytes * height, GrVkBuffer::kCopyRead_Type);
361
362 void* mapPtr = transferBuffer->map();
363
364 if (kBottomLeft_GrSurfaceOrigin == desc.fOrigin) {
365 // copy into buffer by rows
366 const char* srcRow = reinterpret_cast<const char*>(data);
367 char* dstRow = reinterpret_cast<char*>(mapPtr)+(height - 1)*trimRowBytes;
368 for (int y = 0; y < height; y++) {
369 memcpy(dstRow, srcRow, trimRowBytes);
370 srcRow += rowBytes;
371 dstRow -= trimRowBytes;
372 }
373 } else {
374 // If there is no padding on the src data rows, we can do a single memcpy
375 if (trimRowBytes == rowBytes) {
376 memcpy(mapPtr, data, trimRowBytes * height);
377 } else {
378 SkRectMemcpy(mapPtr, trimRowBytes, data, rowBytes, trimRowBytes, height);
379 }
380 }
381
382 transferBuffer->unmap();
383
384 // make sure the unmap has finished
385 transferBuffer->addMemoryBarrier(this,
386 VK_ACCESS_HOST_WRITE_BIT,
387 VK_ACCESS_TRANSFER_READ_BIT,
388 VK_PIPELINE_STAGE_TOP_OF_PIPE_BIT,
389 VK_PIPELINE_STAGE_TRANSFER_BIT,
390 false);
391
392 // Set up copy region
393 bool flipY = kBottomLeft_GrSurfaceOrigin == tex->origin();
394 VkOffset3D offset = {
395 left,
396 flipY ? tex->height() - top - height : top,
397 0
398 };
399
400 VkBufferImageCopy region;
401 memset(&region, 0, sizeof(VkBufferImageCopy));
402 region.bufferOffset = 0;
403 region.bufferRowLength = width;
404 region.bufferImageHeight = height;
405 region.imageSubresource = { VK_IMAGE_ASPECT_COLOR_BIT, 0, 0, 1 };
406 region.imageOffset = offset;
407 region.imageExtent = { (uint32_t)width, (uint32_t)height, 1 };
408
409 // Change layout of our target so it can be copied to
410 VkImageLayout layout = tex->currentLayout();
411 VkPipelineStageFlags srcStageMask = GrVkMemory::LayoutToPipelineStageFlags(layout);
412 VkPipelineStageFlags dstStageMask = VK_PIPELINE_STAGE_TRANSFER_BIT;
413 VkAccessFlags srcAccessMask = GrVkMemory::LayoutToSrcAccessMask(layout);
414 VkAccessFlags dstAccessMask = VK_ACCESS_TRANSFER_WRITE_BIT;
415 tex->setImageLayout(this,
416 VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL,
417 srcAccessMask,
418 dstAccessMask,
419 srcStageMask,
420 dstStageMask,
421 false);
422
423 // Copy the buffer to the image
424 fCurrentCmdBuffer->copyBufferToImage(this,
425 transferBuffer,
426 tex,
427 VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL,
428 1,
429 &region);
430
431 // Submit the current command buffer to the Queue
432 this->submitCommandBuffer(kSkip_SyncQueue);
433
434 transferBuffer->unref();
435 }
436
437 return true;
438}
439
440////////////////////////////////////////////////////////////////////////////////
441GrTexture* GrVkGpu::onCreateTexture(const GrSurfaceDesc& desc, GrGpuResource::LifeCycle lifeCycle,
bsalomona1e6b3b2016-03-02 10:58:23 -0800442 const SkTArray<GrMipLevel>& texels) {
Greg Daniel164a9f02016-02-22 09:56:40 -0500443 bool renderTarget = SkToBool(desc.fFlags & kRenderTarget_GrSurfaceFlag);
444
445 VkFormat pixelFormat;
446 if (!GrPixelConfigToVkFormat(desc.fConfig, &pixelFormat)) {
447 return nullptr;
448 }
449
450 if (!fVkCaps->isConfigTexturable(desc.fConfig)) {
451 return nullptr;
452 }
453
454 bool linearTiling = false;
455 if (SkToBool(desc.fFlags & kZeroCopy_GrSurfaceFlag)) {
456 if (fVkCaps->isConfigTexurableLinearly(desc.fConfig) &&
457 (!renderTarget || fVkCaps->isConfigRenderableLinearly(desc.fConfig, false))) {
458 linearTiling = true;
459 } else {
460 return nullptr;
461 }
462 }
463
464 VkImageUsageFlags usageFlags = VK_IMAGE_USAGE_SAMPLED_BIT;
465 if (renderTarget) {
466 usageFlags |= VK_IMAGE_USAGE_COLOR_ATTACHMENT_BIT;
467 }
468
469 // For now we will set the VK_IMAGE_USAGE_TRANSFER_DESTINATION_BIT and
470 // VK_IMAGE_USAGE_TRANSFER_SOURCE_BIT on every texture since we do not know whether or not we
471 // will be using this texture in some copy or not. Also this assumes, as is the current case,
472 // that all render targets in vulkan are also texutres. If we change this practice of setting
473 // both bits, we must make sure to set the destination bit if we are uploading srcData to the
474 // texture.
475 usageFlags |= VK_IMAGE_USAGE_TRANSFER_SRC_BIT | VK_IMAGE_USAGE_TRANSFER_DST_BIT;
476
bsalomona1e6b3b2016-03-02 10:58:23 -0800477 VkFlags memProps = (!texels.empty() && linearTiling) ? VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT :
478 VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT;
Greg Daniel164a9f02016-02-22 09:56:40 -0500479
480 // This ImageDesc refers to the texture that will be read by the client. Thus even if msaa is
481 // requested, this ImageDesc describes the resolved texutre. Therefore we always have samples set
482 // to 1.
483 GrVkImage::ImageDesc imageDesc;
484 imageDesc.fImageType = VK_IMAGE_TYPE_2D;
485 imageDesc.fFormat = pixelFormat;
486 imageDesc.fWidth = desc.fWidth;
487 imageDesc.fHeight = desc.fHeight;
488 imageDesc.fLevels = 1;
489 imageDesc.fSamples = 1;
490 imageDesc.fImageTiling = linearTiling ? VK_IMAGE_TILING_LINEAR : VK_IMAGE_TILING_OPTIMAL;
491 imageDesc.fUsageFlags = usageFlags;
492 imageDesc.fMemProps = memProps;
493
494 GrVkTexture* tex;
495 if (renderTarget) {
496 tex = GrVkTextureRenderTarget::CreateNewTextureRenderTarget(this, desc, lifeCycle,
497 imageDesc);
498 } else {
499 tex = GrVkTexture::CreateNewTexture(this, desc, lifeCycle, imageDesc);
500 }
501
502 if (!tex) {
503 return nullptr;
504 }
505
bsalomona1e6b3b2016-03-02 10:58:23 -0800506 // TODO: We're ignoring MIP levels here.
bsalomone699d0c2016-03-09 06:25:15 -0800507 if (!texels.empty()) {
508 SkASSERT(texels.begin()->fPixels);
bsalomona1e6b3b2016-03-02 10:58:23 -0800509 if (!this->uploadTexData(tex, 0, 0, desc.fWidth, desc.fHeight, desc.fConfig,
510 texels.begin()->fPixels, texels.begin()->fRowBytes)) {
Greg Daniel164a9f02016-02-22 09:56:40 -0500511 tex->unref();
512 return nullptr;
513 }
514 }
515
516 return tex;
517}
518
519////////////////////////////////////////////////////////////////////////////////
520
521static GrSurfaceOrigin resolve_origin(GrSurfaceOrigin origin) {
522 // By default, all textures in Vk use TopLeft
523 if (kDefault_GrSurfaceOrigin == origin) {
524 return kTopLeft_GrSurfaceOrigin;
525 } else {
526 return origin;
527 }
528}
529
530GrTexture* GrVkGpu::onWrapBackendTexture(const GrBackendTextureDesc& desc,
531 GrWrapOwnership ownership) {
532 VkFormat format;
533 if (!GrPixelConfigToVkFormat(desc.fConfig, &format)) {
534 return nullptr;
535 }
536
537 if (0 == desc.fTextureHandle) {
538 return nullptr;
539 }
540
541 int maxSize = this->caps()->maxTextureSize();
542 if (desc.fWidth > maxSize || desc.fHeight > maxSize) {
543 return nullptr;
544 }
545
jvanverthfd359ca2016-03-18 11:57:24 -0700546 const GrVkTextureInfo* info = reinterpret_cast<const GrVkTextureInfo*>(desc.fTextureHandle);
547 if (VK_NULL_HANDLE == info->fImage || VK_NULL_HANDLE == info->fAlloc) {
548 return nullptr;
549 }
Greg Daniel164a9f02016-02-22 09:56:40 -0500550
jvanverth0fcfb752016-03-09 09:57:52 -0800551 GrGpuResource::LifeCycle lifeCycle = (kAdopt_GrWrapOwnership == ownership)
552 ? GrGpuResource::kAdopted_LifeCycle
553 : GrGpuResource::kBorrowed_LifeCycle;
Greg Daniel164a9f02016-02-22 09:56:40 -0500554
555 GrSurfaceDesc surfDesc;
556 // next line relies on GrBackendTextureDesc's flags matching GrTexture's
557 surfDesc.fFlags = (GrSurfaceFlags)desc.fFlags;
558 surfDesc.fWidth = desc.fWidth;
559 surfDesc.fHeight = desc.fHeight;
560 surfDesc.fConfig = desc.fConfig;
561 surfDesc.fSampleCnt = SkTMin(desc.fSampleCnt, this->caps()->maxSampleCount());
562 bool renderTarget = SkToBool(desc.fFlags & kRenderTarget_GrBackendTextureFlag);
563 // In GL, Chrome assumes all textures are BottomLeft
564 // In VK, we don't have this restriction
565 surfDesc.fOrigin = resolve_origin(desc.fOrigin);
566
567 GrVkTexture* texture = nullptr;
568 if (renderTarget) {
halcanary9d524f22016-03-29 09:03:52 -0700569 texture = GrVkTextureRenderTarget::CreateWrappedTextureRenderTarget(this, surfDesc,
Greg Daniel164a9f02016-02-22 09:56:40 -0500570 lifeCycle, format,
jvanverthfd359ca2016-03-18 11:57:24 -0700571 info);
Greg Daniel164a9f02016-02-22 09:56:40 -0500572 } else {
halcanary9d524f22016-03-29 09:03:52 -0700573 texture = GrVkTexture::CreateWrappedTexture(this, surfDesc, lifeCycle, format,
jvanverthfd359ca2016-03-18 11:57:24 -0700574 info);
Greg Daniel164a9f02016-02-22 09:56:40 -0500575 }
576 if (!texture) {
577 return nullptr;
578 }
579
580 return texture;
581}
582
583GrRenderTarget* GrVkGpu::onWrapBackendRenderTarget(const GrBackendRenderTargetDesc& wrapDesc,
584 GrWrapOwnership ownership) {
halcanary9d524f22016-03-29 09:03:52 -0700585
jvanverthfd359ca2016-03-18 11:57:24 -0700586 const GrVkTextureInfo* info =
587 reinterpret_cast<const GrVkTextureInfo*>(wrapDesc.fRenderTargetHandle);
588 if (VK_NULL_HANDLE == info->fImage ||
589 (VK_NULL_HANDLE == info->fAlloc && kAdopt_GrWrapOwnership == ownership)) {
590 return nullptr;
591 }
Greg Daniel164a9f02016-02-22 09:56:40 -0500592
jvanverth0fcfb752016-03-09 09:57:52 -0800593 GrGpuResource::LifeCycle lifeCycle = (kAdopt_GrWrapOwnership == ownership)
594 ? GrGpuResource::kAdopted_LifeCycle
595 : GrGpuResource::kBorrowed_LifeCycle;
Greg Daniel164a9f02016-02-22 09:56:40 -0500596
597 GrSurfaceDesc desc;
598 desc.fConfig = wrapDesc.fConfig;
599 desc.fFlags = kCheckAllocation_GrSurfaceFlag;
600 desc.fWidth = wrapDesc.fWidth;
601 desc.fHeight = wrapDesc.fHeight;
602 desc.fSampleCnt = SkTMin(wrapDesc.fSampleCnt, this->caps()->maxSampleCount());
603
604 desc.fOrigin = resolve_origin(wrapDesc.fOrigin);
605
606 GrVkRenderTarget* tgt = GrVkRenderTarget::CreateWrappedRenderTarget(this, desc,
halcanary9d524f22016-03-29 09:03:52 -0700607 lifeCycle,
jvanverthfd359ca2016-03-18 11:57:24 -0700608 info);
Greg Daniel164a9f02016-02-22 09:56:40 -0500609 if (tgt && wrapDesc.fStencilBits) {
610 if (!createStencilAttachmentForRenderTarget(tgt, desc.fWidth, desc.fHeight)) {
611 tgt->unref();
612 return nullptr;
613 }
614 }
615 return tgt;
616}
617
618////////////////////////////////////////////////////////////////////////////////
619
620void GrVkGpu::bindGeometry(const GrPrimitiveProcessor& primProc,
egdaniel0e1853c2016-03-17 11:35:45 -0700621 const GrNonInstancedMesh& mesh) {
egdaniel58a8d922016-04-21 08:03:10 -0700622 // There is no need to put any memory barriers to make sure host writes have finished here.
623 // When a command buffer is submitted to a queue, there is an implicit memory barrier that
624 // occurs for all host writes. Additionally, BufferMemoryBarriers are not allowed inside of
625 // an active RenderPass.
Greg Daniel164a9f02016-02-22 09:56:40 -0500626 GrVkVertexBuffer* vbuf;
egdaniel0e1853c2016-03-17 11:35:45 -0700627 vbuf = (GrVkVertexBuffer*)mesh.vertexBuffer();
Greg Daniel164a9f02016-02-22 09:56:40 -0500628 SkASSERT(vbuf);
629 SkASSERT(!vbuf->isMapped());
630
Greg Daniel164a9f02016-02-22 09:56:40 -0500631 fCurrentCmdBuffer->bindVertexBuffer(this, vbuf);
632
egdaniel0e1853c2016-03-17 11:35:45 -0700633 if (mesh.isIndexed()) {
634 GrVkIndexBuffer* ibuf = (GrVkIndexBuffer*)mesh.indexBuffer();
Greg Daniel164a9f02016-02-22 09:56:40 -0500635 SkASSERT(ibuf);
636 SkASSERT(!ibuf->isMapped());
637
Greg Daniel164a9f02016-02-22 09:56:40 -0500638 fCurrentCmdBuffer->bindIndexBuffer(this, ibuf);
639 }
640}
641
Greg Daniel164a9f02016-02-22 09:56:40 -0500642////////////////////////////////////////////////////////////////////////////////
643
644GrStencilAttachment* GrVkGpu::createStencilAttachmentForRenderTarget(const GrRenderTarget* rt,
645 int width,
646 int height) {
Greg Daniel164a9f02016-02-22 09:56:40 -0500647 SkASSERT(width >= rt->width());
648 SkASSERT(height >= rt->height());
649
650 int samples = rt->numStencilSamples();
651
egdaniel8f1dcaa2016-04-01 10:10:45 -0700652 const GrVkCaps::StencilFormat& sFmt = this->vkCaps().preferedStencilFormat();
Greg Daniel164a9f02016-02-22 09:56:40 -0500653
654 GrVkStencilAttachment* stencil(GrVkStencilAttachment::Create(this,
655 GrGpuResource::kCached_LifeCycle,
656 width,
657 height,
658 samples,
659 sFmt));
660 fStats.incStencilAttachmentCreates();
661 return stencil;
662}
663
664////////////////////////////////////////////////////////////////////////////////
665
666GrBackendObject GrVkGpu::createTestingOnlyBackendTexture(void* srcData, int w, int h,
667 GrPixelConfig config) {
668
669 VkFormat pixelFormat;
670 if (!GrPixelConfigToVkFormat(config, &pixelFormat)) {
671 return 0;
672 }
673
674 bool linearTiling = false;
675 if (!fVkCaps->isConfigTexturable(config)) {
676 return 0;
677 }
678
679 if (fVkCaps->isConfigTexurableLinearly(config)) {
680 linearTiling = true;
681 }
682
683 // Currently this is not supported since it requires a copy which has not yet been implemented.
684 if (srcData && !linearTiling) {
685 return 0;
686 }
687
688 VkImageUsageFlags usageFlags = VK_IMAGE_USAGE_SAMPLED_BIT;
689 usageFlags |= VK_IMAGE_USAGE_TRANSFER_SRC_BIT;
690 usageFlags |= VK_IMAGE_USAGE_TRANSFER_DST_BIT;
691
692 VkFlags memProps = (srcData && linearTiling) ? VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT :
693 VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT;
694
jvanverthfd359ca2016-03-18 11:57:24 -0700695 VkImage image = VK_NULL_HANDLE;
696 VkDeviceMemory alloc = VK_NULL_HANDLE;
Greg Daniel164a9f02016-02-22 09:56:40 -0500697
jvanverthfd359ca2016-03-18 11:57:24 -0700698 VkImageTiling imageTiling = linearTiling ? VK_IMAGE_TILING_LINEAR : VK_IMAGE_TILING_OPTIMAL;
699 VkImageLayout initialLayout = (VK_IMAGE_TILING_LINEAR == imageTiling)
700 ? VK_IMAGE_LAYOUT_PREINITIALIZED
701 : VK_IMAGE_LAYOUT_UNDEFINED;
702
703 // Create Image
704 VkSampleCountFlagBits vkSamples;
705 if (!GrSampleCountToVkSampleCount(1, &vkSamples)) {
706 return 0;
707 }
708
709 const VkImageCreateInfo imageCreateInfo = {
710 VK_STRUCTURE_TYPE_IMAGE_CREATE_INFO, // sType
711 NULL, // pNext
712 0, // VkImageCreateFlags
713 VK_IMAGE_TYPE_2D, // VkImageType
714 pixelFormat, // VkFormat
ethannicholas384b5e92016-03-25 11:04:06 -0700715 { (uint32_t) w, (uint32_t) h, 1 }, // VkExtent3D
jvanverthfd359ca2016-03-18 11:57:24 -0700716 1, // mipLevels
717 1, // arrayLayers
718 vkSamples, // samples
719 imageTiling, // VkImageTiling
720 usageFlags, // VkImageUsageFlags
721 VK_SHARING_MODE_EXCLUSIVE, // VkSharingMode
722 0, // queueFamilyCount
723 0, // pQueueFamilyIndices
724 initialLayout // initialLayout
725 };
726
727 GR_VK_CALL_ERRCHECK(this->vkInterface(), CreateImage(this->device(), &imageCreateInfo, nullptr, &image));
728
729 if (!GrVkMemory::AllocAndBindImageMemory(this, image, memProps, &alloc)) {
730 VK_CALL(DestroyImage(this->device(), image, nullptr));
Greg Daniel164a9f02016-02-22 09:56:40 -0500731 return 0;
732 }
733
734 if (srcData) {
735 if (linearTiling) {
736 const VkImageSubresource subres = {
737 VK_IMAGE_ASPECT_COLOR_BIT,
738 0, // mipLevel
739 0, // arraySlice
740 };
741 VkSubresourceLayout layout;
742 VkResult err;
743
jvanverthfd359ca2016-03-18 11:57:24 -0700744 VK_CALL(GetImageSubresourceLayout(fDevice, image, &subres, &layout));
Greg Daniel164a9f02016-02-22 09:56:40 -0500745
746 void* mapPtr;
jvanverthfd359ca2016-03-18 11:57:24 -0700747 err = VK_CALL(MapMemory(fDevice, alloc, 0, layout.rowPitch * h, 0, &mapPtr));
Greg Daniel164a9f02016-02-22 09:56:40 -0500748 if (err) {
jvanverthfd359ca2016-03-18 11:57:24 -0700749 VK_CALL(FreeMemory(this->device(), alloc, nullptr));
750 VK_CALL(DestroyImage(this->device(), image, nullptr));
Greg Daniel164a9f02016-02-22 09:56:40 -0500751 return 0;
752 }
753
754 size_t bpp = GrBytesPerPixel(config);
755 size_t rowCopyBytes = bpp * w;
756 // If there is no padding on dst (layout.rowPitch) we can do a single memcopy.
757 // This assumes the srcData comes in with no padding.
758 if (rowCopyBytes == layout.rowPitch) {
759 memcpy(mapPtr, srcData, rowCopyBytes * h);
760 } else {
jvanverthfd359ca2016-03-18 11:57:24 -0700761 SkRectMemcpy(mapPtr, static_cast<size_t>(layout.rowPitch), srcData, rowCopyBytes,
762 rowCopyBytes, h);
Greg Daniel164a9f02016-02-22 09:56:40 -0500763 }
jvanverthfd359ca2016-03-18 11:57:24 -0700764 VK_CALL(UnmapMemory(fDevice, alloc));
Greg Daniel164a9f02016-02-22 09:56:40 -0500765 } else {
766 // TODO: Add support for copying to optimal tiling
767 SkASSERT(false);
768 }
769 }
770
jvanverthfd359ca2016-03-18 11:57:24 -0700771 GrVkTextureInfo* info = new GrVkTextureInfo;
772 info->fImage = image;
773 info->fAlloc = alloc;
774 info->fImageTiling = imageTiling;
775 info->fImageLayout = initialLayout;
egdaniel58a8d922016-04-21 08:03:10 -0700776 info->fFormat = pixelFormat;
jvanverthfd359ca2016-03-18 11:57:24 -0700777
778 return (GrBackendObject)info;
Greg Daniel164a9f02016-02-22 09:56:40 -0500779}
780
781bool GrVkGpu::isTestingOnlyBackendTexture(GrBackendObject id) const {
jvanverthfd359ca2016-03-18 11:57:24 -0700782 const GrVkTextureInfo* backend = reinterpret_cast<const GrVkTextureInfo*>(id);
Greg Daniel164a9f02016-02-22 09:56:40 -0500783
784 if (backend && backend->fImage && backend->fAlloc) {
785 VkMemoryRequirements req;
786 memset(&req, 0, sizeof(req));
787 GR_VK_CALL(this->vkInterface(), GetImageMemoryRequirements(fDevice,
788 backend->fImage,
789 &req));
790 // TODO: find a better check
791 // This will probably fail with a different driver
792 return (req.size > 0) && (req.size <= 8192 * 8192);
793 }
794
795 return false;
796}
797
798void GrVkGpu::deleteTestingOnlyBackendTexture(GrBackendObject id, bool abandon) {
jvanverthfd359ca2016-03-18 11:57:24 -0700799 const GrVkTextureInfo* backend = reinterpret_cast<const GrVkTextureInfo*>(id);
Greg Daniel164a9f02016-02-22 09:56:40 -0500800
801 if (backend) {
802 if (!abandon) {
jvanverthfd359ca2016-03-18 11:57:24 -0700803 // something in the command buffer may still be using this, so force submit
804 this->submitCommandBuffer(kForce_SyncQueue);
805
806 VK_CALL(FreeMemory(this->device(), backend->fAlloc, nullptr));
807 VK_CALL(DestroyImage(this->device(), backend->fImage, nullptr));
Greg Daniel164a9f02016-02-22 09:56:40 -0500808 }
jvanverthfd359ca2016-03-18 11:57:24 -0700809 delete backend;
Greg Daniel164a9f02016-02-22 09:56:40 -0500810 }
811}
812
813////////////////////////////////////////////////////////////////////////////////
814
815void GrVkGpu::addMemoryBarrier(VkPipelineStageFlags srcStageMask,
816 VkPipelineStageFlags dstStageMask,
817 bool byRegion,
818 VkMemoryBarrier* barrier) const {
819 SkASSERT(fCurrentCmdBuffer);
820 fCurrentCmdBuffer->pipelineBarrier(this,
821 srcStageMask,
822 dstStageMask,
823 byRegion,
824 GrVkCommandBuffer::kMemory_BarrierType,
825 barrier);
826}
827
828void GrVkGpu::addBufferMemoryBarrier(VkPipelineStageFlags srcStageMask,
829 VkPipelineStageFlags dstStageMask,
830 bool byRegion,
831 VkBufferMemoryBarrier* barrier) const {
832 SkASSERT(fCurrentCmdBuffer);
833 fCurrentCmdBuffer->pipelineBarrier(this,
834 srcStageMask,
835 dstStageMask,
836 byRegion,
837 GrVkCommandBuffer::kBufferMemory_BarrierType,
838 barrier);
839}
840
841void GrVkGpu::addImageMemoryBarrier(VkPipelineStageFlags srcStageMask,
842 VkPipelineStageFlags dstStageMask,
843 bool byRegion,
844 VkImageMemoryBarrier* barrier) const {
845 SkASSERT(fCurrentCmdBuffer);
846 fCurrentCmdBuffer->pipelineBarrier(this,
847 srcStageMask,
848 dstStageMask,
849 byRegion,
850 GrVkCommandBuffer::kImageMemory_BarrierType,
851 barrier);
852}
853
854void GrVkGpu::finishDrawTarget() {
855 // Submit the current command buffer to the Queue
856 this->submitCommandBuffer(kSkip_SyncQueue);
857}
858
egdaniel3d5d9ac2016-03-01 12:56:15 -0800859void GrVkGpu::clearStencil(GrRenderTarget* target) {
860 if (nullptr == target) {
861 return;
862 }
863 GrStencilAttachment* stencil = target->renderTargetPriv().getStencilAttachment();
864 GrVkStencilAttachment* vkStencil = (GrVkStencilAttachment*)stencil;
865
866
867 VkClearDepthStencilValue vkStencilColor;
868 memset(&vkStencilColor, 0, sizeof(VkClearDepthStencilValue));
869
870 VkImageLayout origDstLayout = vkStencil->currentLayout();
871
872 VkPipelineStageFlags srcStageMask = GrVkMemory::LayoutToPipelineStageFlags(origDstLayout);
873 VkPipelineStageFlags dstStageMask = VK_PIPELINE_STAGE_TRANSFER_BIT;
874
875 VkAccessFlags srcAccessMask = GrVkMemory::LayoutToSrcAccessMask(origDstLayout);;
876 VkAccessFlags dstAccessMask = VK_ACCESS_TRANSFER_WRITE_BIT;
877
878 vkStencil->setImageLayout(this,
879 VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL,
880 srcAccessMask,
881 dstAccessMask,
882 srcStageMask,
883 dstStageMask,
884 false);
885
886
887 VkImageSubresourceRange subRange;
888 memset(&subRange, 0, sizeof(VkImageSubresourceRange));
889 subRange.aspectMask = VK_IMAGE_ASPECT_STENCIL_BIT;
890 subRange.baseMipLevel = 0;
891 subRange.levelCount = 1;
892 subRange.baseArrayLayer = 0;
893 subRange.layerCount = 1;
894
895 // TODO: I imagine that most times we want to clear a stencil it will be at the beginning of a
896 // draw. Thus we should look into using the load op functions on the render pass to clear out
897 // the stencil there.
898 fCurrentCmdBuffer->clearDepthStencilImage(this, vkStencil, &vkStencilColor, 1, &subRange);
899}
900
901void GrVkGpu::onClearStencilClip(GrRenderTarget* target, const SkIRect& rect, bool insideClip) {
902 SkASSERT(target);
903
904 GrVkRenderTarget* vkRT = static_cast<GrVkRenderTarget*>(target);
905 GrStencilAttachment* sb = target->renderTargetPriv().getStencilAttachment();
906 GrVkStencilAttachment* vkStencil = (GrVkStencilAttachment*)sb;
907
908 // this should only be called internally when we know we have a
909 // stencil buffer.
910 SkASSERT(sb);
911 int stencilBitCount = sb->bits();
912
913 // The contract with the callers does not guarantee that we preserve all bits in the stencil
914 // during this clear. Thus we will clear the entire stencil to the desired value.
915
916 VkClearDepthStencilValue vkStencilColor;
917 memset(&vkStencilColor, 0, sizeof(VkClearDepthStencilValue));
918 if (insideClip) {
919 vkStencilColor.stencil = (1 << (stencilBitCount - 1));
920 } else {
921 vkStencilColor.stencil = 0;
922 }
923
924 VkImageLayout origDstLayout = vkStencil->currentLayout();
925 VkAccessFlags srcAccessMask = GrVkMemory::LayoutToSrcAccessMask(origDstLayout);
926 VkAccessFlags dstAccessMask = VK_ACCESS_DEPTH_STENCIL_ATTACHMENT_WRITE_BIT;
egdaniel58a8d922016-04-21 08:03:10 -0700927 VkPipelineStageFlags srcStageMask = GrVkMemory::LayoutToPipelineStageFlags(origDstLayout);
egdaniel3d5d9ac2016-03-01 12:56:15 -0800928 VkPipelineStageFlags dstStageMask = VK_PIPELINE_STAGE_TOP_OF_PIPE_BIT;
929 vkStencil->setImageLayout(this,
930 VK_IMAGE_LAYOUT_DEPTH_STENCIL_ATTACHMENT_OPTIMAL,
931 srcAccessMask,
932 dstAccessMask,
933 srcStageMask,
934 dstStageMask,
935 false);
936
egdaniel58a8d922016-04-21 08:03:10 -0700937 // Change layout of our render target so it can be used as the color attachment. This is what
938 // the render pass expects when it begins.
939 VkImageLayout layout = vkRT->currentLayout();
940 srcStageMask = GrVkMemory::LayoutToPipelineStageFlags(layout);
941 dstStageMask = VK_PIPELINE_STAGE_TOP_OF_PIPE_BIT;
942 srcAccessMask = GrVkMemory::LayoutToSrcAccessMask(layout);
943 dstAccessMask = VK_ACCESS_COLOR_ATTACHMENT_WRITE_BIT;
944 vkRT->setImageLayout(this,
945 VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL,
946 srcAccessMask,
947 dstAccessMask,
948 srcStageMask,
949 dstStageMask,
950 false);
951
egdaniel3d5d9ac2016-03-01 12:56:15 -0800952 VkClearRect clearRect;
953 // Flip rect if necessary
954 SkIRect vkRect = rect;
955
956 if (kBottomLeft_GrSurfaceOrigin == vkRT->origin()) {
957 vkRect.fTop = vkRT->height() - rect.fBottom;
958 vkRect.fBottom = vkRT->height() - rect.fTop;
959 }
960
961 clearRect.rect.offset = { vkRect.fLeft, vkRect.fTop };
962 clearRect.rect.extent = { (uint32_t)vkRect.width(), (uint32_t)vkRect.height() };
963
964 clearRect.baseArrayLayer = 0;
965 clearRect.layerCount = 1;
966
967 const GrVkRenderPass* renderPass = vkRT->simpleRenderPass();
968 SkASSERT(renderPass);
969 fCurrentCmdBuffer->beginRenderPass(this, renderPass, *vkRT);
970
971 uint32_t stencilIndex;
972 SkAssertResult(renderPass->stencilAttachmentIndex(&stencilIndex));
973
974 VkClearAttachment attachment;
975 attachment.aspectMask = VK_IMAGE_ASPECT_STENCIL_BIT;
976 attachment.colorAttachment = 0; // this value shouldn't matter
977 attachment.clearValue.depthStencil = vkStencilColor;
978
979 fCurrentCmdBuffer->clearAttachments(this, 1, &attachment, 1, &clearRect);
980 fCurrentCmdBuffer->endRenderPass(this);
981
982 return;
983}
984
Greg Daniel164a9f02016-02-22 09:56:40 -0500985void GrVkGpu::onClear(GrRenderTarget* target, const SkIRect& rect, GrColor color) {
986 // parent class should never let us get here with no RT
987 SkASSERT(target);
988
989 VkClearColorValue vkColor;
990 GrColorToRGBAFloat(color, vkColor.float32);
halcanary9d524f22016-03-29 09:03:52 -0700991
Greg Daniel164a9f02016-02-22 09:56:40 -0500992 GrVkRenderTarget* vkRT = static_cast<GrVkRenderTarget*>(target);
993 VkImageLayout origDstLayout = vkRT->currentLayout();
994
995 if (rect.width() != target->width() || rect.height() != target->height()) {
996 VkAccessFlags srcAccessMask = GrVkMemory::LayoutToSrcAccessMask(origDstLayout);
997 VkAccessFlags dstAccessMask = VK_ACCESS_COLOR_ATTACHMENT_WRITE_BIT;
egdaniel58a8d922016-04-21 08:03:10 -0700998 VkPipelineStageFlags srcStageMask = GrVkMemory::LayoutToPipelineStageFlags(origDstLayout);
Greg Daniel164a9f02016-02-22 09:56:40 -0500999 VkPipelineStageFlags dstStageMask = VK_PIPELINE_STAGE_TOP_OF_PIPE_BIT;
1000 vkRT->setImageLayout(this,
1001 VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL,
1002 srcAccessMask,
1003 dstAccessMask,
1004 srcStageMask,
1005 dstStageMask,
1006 false);
1007
egdaniel58a8d922016-04-21 08:03:10 -07001008 // If we are using a stencil attachment we also need to change its layout to what the render
1009 // pass is expecting.
1010 if (GrStencilAttachment* stencil = vkRT->renderTargetPriv().getStencilAttachment()) {
1011 GrVkStencilAttachment* vkStencil = (GrVkStencilAttachment*)stencil;
1012 origDstLayout = vkStencil->currentLayout();
1013 srcAccessMask = GrVkMemory::LayoutToSrcAccessMask(origDstLayout);
1014 dstAccessMask = VK_ACCESS_DEPTH_STENCIL_ATTACHMENT_WRITE_BIT |
1015 VK_ACCESS_DEPTH_STENCIL_ATTACHMENT_READ_BIT;
1016 srcStageMask = GrVkMemory::LayoutToPipelineStageFlags(origDstLayout);
1017 dstStageMask = VK_PIPELINE_STAGE_TOP_OF_PIPE_BIT;
1018 vkStencil->setImageLayout(this,
1019 VK_IMAGE_LAYOUT_DEPTH_STENCIL_ATTACHMENT_OPTIMAL,
1020 srcAccessMask,
1021 dstAccessMask,
1022 srcStageMask,
1023 dstStageMask,
1024 false);
1025 }
1026
Greg Daniel164a9f02016-02-22 09:56:40 -05001027 VkClearRect clearRect;
egdaniel3d5d9ac2016-03-01 12:56:15 -08001028 // Flip rect if necessary
1029 SkIRect vkRect = rect;
1030 if (kBottomLeft_GrSurfaceOrigin == vkRT->origin()) {
1031 vkRect.fTop = vkRT->height() - rect.fBottom;
1032 vkRect.fBottom = vkRT->height() - rect.fTop;
1033 }
1034 clearRect.rect.offset = { vkRect.fLeft, vkRect.fTop };
1035 clearRect.rect.extent = { (uint32_t)vkRect.width(), (uint32_t)vkRect.height() };
jvanverthe77875a2016-03-04 15:16:25 -08001036 clearRect.baseArrayLayer = 0;
1037 clearRect.layerCount = 1;
Greg Daniel164a9f02016-02-22 09:56:40 -05001038
1039 const GrVkRenderPass* renderPass = vkRT->simpleRenderPass();
1040 SkASSERT(renderPass);
1041 fCurrentCmdBuffer->beginRenderPass(this, renderPass, *vkRT);
1042
1043 uint32_t colorIndex;
1044 SkAssertResult(renderPass->colorAttachmentIndex(&colorIndex));
1045
1046 VkClearAttachment attachment;
1047 attachment.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT;
1048 attachment.colorAttachment = colorIndex;
1049 attachment.clearValue.color = vkColor;
1050
1051 fCurrentCmdBuffer->clearAttachments(this, 1, &attachment, 1, &clearRect);
1052 fCurrentCmdBuffer->endRenderPass(this);
1053 return;
1054 }
1055
1056 VkPipelineStageFlags srcStageMask = GrVkMemory::LayoutToPipelineStageFlags(origDstLayout);
1057 VkPipelineStageFlags dstStageMask = VK_PIPELINE_STAGE_TRANSFER_BIT;
1058
1059 VkAccessFlags srcAccessMask = GrVkMemory::LayoutToSrcAccessMask(origDstLayout);;
1060 VkAccessFlags dstAccessMask = VK_ACCESS_TRANSFER_WRITE_BIT;
1061
1062 vkRT->setImageLayout(this,
1063 VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL,
1064 srcAccessMask,
1065 dstAccessMask,
1066 srcStageMask,
1067 dstStageMask,
1068 false);
1069
1070
1071 VkImageSubresourceRange subRange;
1072 memset(&subRange, 0, sizeof(VkImageSubresourceRange));
1073 subRange.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT;
1074 subRange.baseMipLevel = 0;
1075 subRange.levelCount = 1;
1076 subRange.baseArrayLayer = 0;
1077 subRange.layerCount = 1;
1078
halcanary9d524f22016-03-29 09:03:52 -07001079 // In the future we may not actually be doing this type of clear at all. If we are inside a
Greg Daniel164a9f02016-02-22 09:56:40 -05001080 // render pass or doing a non full clear then we will use CmdClearColorAttachment. The more
1081 // common use case will be clearing an attachment at the start of a render pass, in which case
1082 // we will use the clear load ops.
1083 fCurrentCmdBuffer->clearColorImage(this,
1084 vkRT,
1085 &vkColor,
1086 1, &subRange);
1087}
1088
1089inline bool can_copy_image(const GrSurface* dst,
1090 const GrSurface* src,
1091 const GrVkGpu* gpu) {
egdaniel17b89252016-04-05 07:23:38 -07001092 // Currently we don't support msaa
1093 if ((dst->asRenderTarget() && dst->asRenderTarget()->numColorSamples() > 1) ||
1094 (src->asRenderTarget() && src->asRenderTarget()->numColorSamples() > 1)) {
1095 return false;
1096 }
1097
1098 // We require that all vulkan GrSurfaces have been created with transfer_dst and transfer_src
1099 // as image usage flags.
1100 if (src->origin() == dst->origin() &&
1101 GrBytesPerPixel(src->config()) == GrBytesPerPixel(dst->config())) {
Greg Daniel164a9f02016-02-22 09:56:40 -05001102 return true;
1103 }
1104
1105 // How does msaa play into this? If a VkTexture is multisampled, are we copying the multisampled
egdaniel17b89252016-04-05 07:23:38 -07001106 // or the resolved image here? Im multisampled, Vulkan requires sample counts to be the same.
Greg Daniel164a9f02016-02-22 09:56:40 -05001107
1108 return false;
1109}
1110
1111void GrVkGpu::copySurfaceAsCopyImage(GrSurface* dst,
1112 GrSurface* src,
egdaniel17b89252016-04-05 07:23:38 -07001113 GrVkImage* dstImage,
1114 GrVkImage* srcImage,
Greg Daniel164a9f02016-02-22 09:56:40 -05001115 const SkIRect& srcRect,
1116 const SkIPoint& dstPoint) {
1117 SkASSERT(can_copy_image(dst, src, this));
1118
egdaniel17b89252016-04-05 07:23:38 -07001119 VkImageLayout origDstLayout = dstImage->currentLayout();
1120 VkImageLayout origSrcLayout = srcImage->currentLayout();
Greg Daniel164a9f02016-02-22 09:56:40 -05001121
1122 VkPipelineStageFlags srcStageMask = GrVkMemory::LayoutToPipelineStageFlags(origDstLayout);
1123 VkPipelineStageFlags dstStageMask = VK_PIPELINE_STAGE_TRANSFER_BIT;
1124
1125 // These flags are for flushing/invalidating caches and for the dst image it doesn't matter if
1126 // the cache is flushed since it is only being written to.
1127 VkAccessFlags srcAccessMask = GrVkMemory::LayoutToSrcAccessMask(origDstLayout);;
1128 VkAccessFlags dstAccessMask = VK_ACCESS_TRANSFER_WRITE_BIT;
halcanary9d524f22016-03-29 09:03:52 -07001129
egdaniel17b89252016-04-05 07:23:38 -07001130 dstImage->setImageLayout(this,
1131 VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL,
1132 srcAccessMask,
1133 dstAccessMask,
1134 srcStageMask,
1135 dstStageMask,
1136 false);
halcanary9d524f22016-03-29 09:03:52 -07001137
Greg Daniel164a9f02016-02-22 09:56:40 -05001138 srcStageMask = GrVkMemory::LayoutToPipelineStageFlags(origSrcLayout);
1139 dstStageMask = VK_PIPELINE_STAGE_TRANSFER_BIT;
1140
1141 srcAccessMask = GrVkMemory::LayoutToSrcAccessMask(origSrcLayout);
1142 dstAccessMask = VK_ACCESS_TRANSFER_READ_BIT;
1143
egdaniel17b89252016-04-05 07:23:38 -07001144 srcImage->setImageLayout(this,
1145 VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL,
1146 srcAccessMask,
1147 dstAccessMask,
1148 srcStageMask,
1149 dstStageMask,
1150 false);
Greg Daniel164a9f02016-02-22 09:56:40 -05001151
1152 // Flip rect if necessary
1153 SkIRect srcVkRect = srcRect;
1154 int32_t dstY = dstPoint.fY;
1155
1156 if (kBottomLeft_GrSurfaceOrigin == src->origin()) {
1157 SkASSERT(kBottomLeft_GrSurfaceOrigin == dst->origin());
1158 srcVkRect.fTop = src->height() - srcRect.fBottom;
1159 srcVkRect.fBottom = src->height() - srcRect.fTop;
1160 dstY = dst->height() - dstPoint.fY - srcVkRect.height();
1161 }
1162
1163 VkImageCopy copyRegion;
1164 memset(&copyRegion, 0, sizeof(VkImageCopy));
1165 copyRegion.srcSubresource = { VK_IMAGE_ASPECT_COLOR_BIT, 0, 0, 1 };
1166 copyRegion.srcOffset = { srcVkRect.fLeft, srcVkRect.fTop, 0 };
1167 copyRegion.dstSubresource = { VK_IMAGE_ASPECT_COLOR_BIT, 0, 0, 1 };
1168 copyRegion.dstOffset = { dstPoint.fX, dstY, 0 };
1169 copyRegion.extent = { (uint32_t)srcVkRect.width(), (uint32_t)srcVkRect.height(), 0 };
1170
1171 fCurrentCmdBuffer->copyImage(this,
egdaniel17b89252016-04-05 07:23:38 -07001172 srcImage,
Greg Daniel164a9f02016-02-22 09:56:40 -05001173 VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL,
egdaniel17b89252016-04-05 07:23:38 -07001174 dstImage,
Greg Daniel164a9f02016-02-22 09:56:40 -05001175 VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL,
1176 1,
1177 &copyRegion);
1178}
1179
egdaniel17b89252016-04-05 07:23:38 -07001180inline bool can_copy_as_blit(const GrSurface* dst,
1181 const GrSurface* src,
1182 const GrVkImage* dstImage,
1183 const GrVkImage* srcImage,
1184 const GrVkGpu* gpu) {
1185 // We require that all vulkan GrSurfaces have been created with transfer_dst and transfer_src
1186 // as image usage flags.
1187 const GrVkCaps& caps = gpu->vkCaps();
1188 if (!caps.configCanBeDstofBlit(dst->config(), dstImage->isLinearTiled()) ||
1189 !caps.configCanBeSrcofBlit(src->config(), srcImage->isLinearTiled())) {
1190 return false;
1191 }
1192
1193 // We cannot blit images that are multisampled. Will need to figure out if we can blit the
1194 // resolved msaa though.
1195 if ((dst->asRenderTarget() && dst->asRenderTarget()->numColorSamples() > 1) ||
1196 (src->asRenderTarget() && src->asRenderTarget()->numColorSamples() > 1)) {
1197 return false;
1198 }
1199
1200 return true;
1201}
1202
1203void GrVkGpu::copySurfaceAsBlit(GrSurface* dst,
1204 GrSurface* src,
1205 GrVkImage* dstImage,
1206 GrVkImage* srcImage,
1207 const SkIRect& srcRect,
1208 const SkIPoint& dstPoint) {
1209 SkASSERT(can_copy_as_blit(dst, src, dstImage, srcImage, this));
1210
1211 VkImageLayout origDstLayout = dstImage->currentLayout();
1212 VkImageLayout origSrcLayout = srcImage->currentLayout();
1213
1214 VkPipelineStageFlags srcStageMask = GrVkMemory::LayoutToPipelineStageFlags(origDstLayout);
1215 VkPipelineStageFlags dstStageMask = VK_PIPELINE_STAGE_TRANSFER_BIT;
1216
1217 VkAccessFlags srcAccessMask = GrVkMemory::LayoutToSrcAccessMask(origDstLayout);;
1218 VkAccessFlags dstAccessMask = VK_ACCESS_TRANSFER_WRITE_BIT;
1219
1220 dstImage->setImageLayout(this,
1221 VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL,
1222 srcAccessMask,
1223 dstAccessMask,
1224 srcStageMask,
1225 dstStageMask,
1226 false);
1227
1228 srcStageMask = GrVkMemory::LayoutToPipelineStageFlags(origSrcLayout);
1229 dstStageMask = VK_PIPELINE_STAGE_TRANSFER_BIT;
1230
1231 srcAccessMask = GrVkMemory::LayoutToSrcAccessMask(origSrcLayout);
1232 dstAccessMask = VK_ACCESS_TRANSFER_READ_BIT;
1233
1234 srcImage->setImageLayout(this,
1235 VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL,
1236 srcAccessMask,
1237 dstAccessMask,
1238 srcStageMask,
1239 dstStageMask,
1240 false);
1241
1242 // Flip rect if necessary
1243 SkIRect srcVkRect;
egdaniel8af936d2016-04-07 10:17:47 -07001244 srcVkRect.fLeft = srcRect.fLeft;
1245 srcVkRect.fRight = srcRect.fRight;
egdaniel17b89252016-04-05 07:23:38 -07001246 SkIRect dstRect;
1247 dstRect.fLeft = dstPoint.fX;
egdaniel8af936d2016-04-07 10:17:47 -07001248 dstRect.fRight = dstPoint.fX + srcRect.width();
egdaniel17b89252016-04-05 07:23:38 -07001249
1250 if (kBottomLeft_GrSurfaceOrigin == src->origin()) {
1251 srcVkRect.fTop = src->height() - srcRect.fBottom;
1252 srcVkRect.fBottom = src->height() - srcRect.fTop;
1253 } else {
egdaniel8af936d2016-04-07 10:17:47 -07001254 srcVkRect.fTop = srcRect.fTop;
1255 srcVkRect.fBottom = srcRect.fBottom;
egdaniel17b89252016-04-05 07:23:38 -07001256 }
1257
1258 if (kBottomLeft_GrSurfaceOrigin == dst->origin()) {
1259 dstRect.fTop = dst->height() - dstPoint.fY - srcVkRect.height();
1260 } else {
1261 dstRect.fTop = dstPoint.fY;
1262 }
1263 dstRect.fBottom = dstRect.fTop + srcVkRect.height();
1264
1265 // If we have different origins, we need to flip the top and bottom of the dst rect so that we
1266 // get the correct origintation of the copied data.
1267 if (src->origin() != dst->origin()) {
1268 SkTSwap(dstRect.fTop, dstRect.fBottom);
1269 }
1270
1271 VkImageBlit blitRegion;
1272 memset(&blitRegion, 0, sizeof(VkImageBlit));
1273 blitRegion.srcSubresource = { VK_IMAGE_ASPECT_COLOR_BIT, 0, 0, 1 };
1274 blitRegion.srcOffsets[0] = { srcVkRect.fLeft, srcVkRect.fTop, 0 };
1275 blitRegion.srcOffsets[1] = { srcVkRect.fRight, srcVkRect.fBottom, 0 };
1276 blitRegion.dstSubresource = { VK_IMAGE_ASPECT_COLOR_BIT, 0, 0, 1 };
1277 blitRegion.dstOffsets[0] = { dstRect.fLeft, dstRect.fTop, 0 };
1278 blitRegion.dstOffsets[1] = { dstRect.fRight, dstRect.fBottom, 0 };
1279
1280 fCurrentCmdBuffer->blitImage(this,
1281 srcImage,
1282 VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL,
1283 dstImage,
1284 VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL,
1285 1,
1286 &blitRegion,
1287 VK_FILTER_NEAREST); // We never scale so any filter works here
1288}
1289
Greg Daniel164a9f02016-02-22 09:56:40 -05001290inline bool can_copy_as_draw(const GrSurface* dst,
1291 const GrSurface* src,
1292 const GrVkGpu* gpu) {
1293 return false;
1294}
1295
1296void GrVkGpu::copySurfaceAsDraw(GrSurface* dst,
1297 GrSurface* src,
1298 const SkIRect& srcRect,
1299 const SkIPoint& dstPoint) {
1300 SkASSERT(false);
1301}
1302
1303bool GrVkGpu::onCopySurface(GrSurface* dst,
1304 GrSurface* src,
1305 const SkIRect& srcRect,
1306 const SkIPoint& dstPoint) {
egdaniel17b89252016-04-05 07:23:38 -07001307 GrVkImage* dstImage;
1308 GrVkImage* srcImage;
1309 if (dst->asTexture()) {
1310 dstImage = static_cast<GrVkTexture*>(dst->asTexture());
1311 } else {
1312 SkASSERT(dst->asRenderTarget());
1313 dstImage = static_cast<GrVkRenderTarget*>(dst->asRenderTarget());
1314 }
1315 if (src->asTexture()) {
1316 srcImage = static_cast<GrVkTexture*>(src->asTexture());
1317 } else {
1318 SkASSERT(src->asRenderTarget());
1319 srcImage = static_cast<GrVkRenderTarget*>(src->asRenderTarget());
1320 }
1321
Greg Daniel164a9f02016-02-22 09:56:40 -05001322 if (can_copy_image(dst, src, this)) {
egdaniel17b89252016-04-05 07:23:38 -07001323 this->copySurfaceAsCopyImage(dst, src, dstImage, srcImage, srcRect, dstPoint);
1324 return true;
1325 }
1326
1327 if (can_copy_as_blit(dst, src, dstImage, srcImage, this)) {
1328 this->copySurfaceAsBlit(dst, src, dstImage, srcImage, srcRect, dstPoint);
Greg Daniel164a9f02016-02-22 09:56:40 -05001329 return true;
1330 }
1331
1332 if (can_copy_as_draw(dst, src, this)) {
1333 this->copySurfaceAsDraw(dst, src, srcRect, dstPoint);
1334 return true;
1335 }
1336
1337 return false;
1338}
1339
egdaniel37798fb2016-04-12 07:31:49 -07001340bool GrVkGpu::initCopySurfaceDstDesc(const GrSurface* src, GrSurfaceDesc* desc) const {
1341 // Currently we don't support msaa
1342 if (src->asRenderTarget() && src->asRenderTarget()->numColorSamples() > 1) {
1343 return false;
1344 }
1345
1346 // This will support copying the dst as CopyImage since all of our surfaces require transferSrc
1347 // and transferDst usage flags in Vulkan.
1348 desc->fOrigin = src->origin();
1349 desc->fConfig = src->config();
1350 desc->fFlags = kNone_GrSurfaceFlags;
1351 return true;
1352}
1353
cdalton28f45b92016-03-07 13:58:26 -08001354void GrVkGpu::onGetMultisampleSpecs(GrRenderTarget* rt, const GrStencilSettings&,
1355 int* effectiveSampleCnt, SkAutoTDeleteArray<SkPoint>*) {
1356 // TODO: stub.
1357 SkASSERT(!this->caps()->sampleLocationsSupport());
1358 *effectiveSampleCnt = rt->desc().fSampleCnt;
1359}
1360
Greg Daniel164a9f02016-02-22 09:56:40 -05001361bool GrVkGpu::onGetReadPixelsInfo(GrSurface* srcSurface, int width, int height, size_t rowBytes,
1362 GrPixelConfig readConfig, DrawPreference* drawPreference,
1363 ReadPixelTempDrawInfo* tempDrawInfo) {
1364 // Currently we don't handle draws, so if the caller wants/needs to do a draw we need to fail
1365 if (kNoDraw_DrawPreference != *drawPreference) {
1366 return false;
1367 }
1368
1369 if (srcSurface->config() != readConfig) {
1370 // TODO: This should fall back to drawing or copying to change config of srcSurface to match
1371 // that of readConfig.
1372 return false;
1373 }
1374
1375 return true;
1376}
1377
1378bool GrVkGpu::onReadPixels(GrSurface* surface,
1379 int left, int top, int width, int height,
1380 GrPixelConfig config,
1381 void* buffer,
1382 size_t rowBytes) {
1383 VkFormat pixelFormat;
1384 if (!GrPixelConfigToVkFormat(config, &pixelFormat)) {
1385 return false;
1386 }
1387
1388 GrVkTexture* tgt = static_cast<GrVkTexture*>(surface->asTexture());
1389 if (!tgt) {
1390 return false;
1391 }
1392
1393 // Change layout of our target so it can be used as copy
1394 VkImageLayout layout = tgt->currentLayout();
1395 VkPipelineStageFlags srcStageMask = GrVkMemory::LayoutToPipelineStageFlags(layout);
1396 VkPipelineStageFlags dstStageMask = VK_PIPELINE_STAGE_TRANSFER_BIT;
1397 VkAccessFlags srcAccessMask = GrVkMemory::LayoutToSrcAccessMask(layout);
1398 VkAccessFlags dstAccessMask = VK_ACCESS_TRANSFER_READ_BIT;
1399 tgt->setImageLayout(this,
1400 VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL,
1401 srcAccessMask,
1402 dstAccessMask,
1403 srcStageMask,
1404 dstStageMask,
1405 false);
1406
halcanary9d524f22016-03-29 09:03:52 -07001407 GrVkTransferBuffer* transferBuffer =
cdaltone2e71c22016-04-07 18:13:29 -07001408 static_cast<GrVkTransferBuffer*>(this->createBuffer(rowBytes * height,
1409 kXferGpuToCpu_GrBufferType,
cdalton397536c2016-03-25 12:15:03 -07001410 kStream_GrAccessPattern));
Greg Daniel164a9f02016-02-22 09:56:40 -05001411
1412 bool flipY = kBottomLeft_GrSurfaceOrigin == surface->origin();
1413 VkOffset3D offset = {
1414 left,
1415 flipY ? surface->height() - top - height : top,
1416 0
1417 };
1418
1419 // Copy the image to a buffer so we can map it to cpu memory
1420 VkBufferImageCopy region;
1421 memset(&region, 0, sizeof(VkBufferImageCopy));
1422 region.bufferOffset = 0;
1423 region.bufferRowLength = 0; // Forces RowLength to be imageExtent.width
1424 region.bufferImageHeight = 0; // Forces height to be tightly packed. Only useful for 3d images.
1425 region.imageSubresource = { VK_IMAGE_ASPECT_COLOR_BIT, 0, 0, 1 };
1426 region.imageOffset = offset;
1427 region.imageExtent = { (uint32_t)width, (uint32_t)height, 1 };
1428
1429 fCurrentCmdBuffer->copyImageToBuffer(this,
1430 tgt,
1431 VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL,
1432 transferBuffer,
1433 1,
1434 &region);
1435
1436 // make sure the copy to buffer has finished
1437 transferBuffer->addMemoryBarrier(this,
1438 VK_ACCESS_TRANSFER_WRITE_BIT,
1439 VK_ACCESS_HOST_READ_BIT,
1440 VK_PIPELINE_STAGE_TRANSFER_BIT,
1441 VK_PIPELINE_STAGE_HOST_BIT,
1442 false);
1443
1444 // We need to submit the current command buffer to the Queue and make sure it finishes before
1445 // we can copy the data out of the buffer.
1446 this->submitCommandBuffer(kForce_SyncQueue);
1447
1448 void* mappedMemory = transferBuffer->map();
1449
1450 memcpy(buffer, mappedMemory, rowBytes*height);
1451
1452 transferBuffer->unmap();
1453 transferBuffer->unref();
1454
1455 if (flipY) {
1456 SkAutoSMalloc<32 * sizeof(GrColor)> scratch;
1457 size_t tightRowBytes = GrBytesPerPixel(config) * width;
1458 scratch.reset(tightRowBytes);
1459 void* tmpRow = scratch.get();
1460 // flip y in-place by rows
1461 const int halfY = height >> 1;
1462 char* top = reinterpret_cast<char*>(buffer);
1463 char* bottom = top + (height - 1) * rowBytes;
1464 for (int y = 0; y < halfY; y++) {
1465 memcpy(tmpRow, top, tightRowBytes);
1466 memcpy(top, bottom, tightRowBytes);
1467 memcpy(bottom, tmpRow, tightRowBytes);
1468 top += rowBytes;
1469 bottom -= rowBytes;
1470 }
1471 }
1472
1473 return true;
1474}
egdanielaf132772016-03-28 12:39:29 -07001475sk_sp<GrVkPipelineState> GrVkGpu::prepareDrawState(const GrPipeline& pipeline,
1476 const GrPrimitiveProcessor& primProc,
1477 GrPrimitiveType primitiveType,
1478 const GrVkRenderPass& renderPass) {
1479 sk_sp<GrVkPipelineState> pipelineState =
1480 fResourceProvider.findOrCreateCompatiblePipelineState(pipeline,
1481 primProc,
1482 primitiveType,
1483 renderPass);
egdaniel22281c12016-03-23 13:49:40 -07001484 if (!pipelineState) {
egdanielaf132772016-03-28 12:39:29 -07001485 return pipelineState;
egdaniel0e1853c2016-03-17 11:35:45 -07001486 }
1487
egdanielaf132772016-03-28 12:39:29 -07001488 pipelineState->setData(this, primProc, pipeline);
egdaniel0e1853c2016-03-17 11:35:45 -07001489
egdanielaf132772016-03-28 12:39:29 -07001490 pipelineState->bind(this, fCurrentCmdBuffer);
egdaniel470d77a2016-03-18 12:50:27 -07001491
1492 GrVkPipeline::SetDynamicState(this, fCurrentCmdBuffer, pipeline);
1493
egdanielaf132772016-03-28 12:39:29 -07001494 return pipelineState;
egdaniel0e1853c2016-03-17 11:35:45 -07001495}
1496
1497void GrVkGpu::onDraw(const GrPipeline& pipeline,
1498 const GrPrimitiveProcessor& primProc,
1499 const GrMesh* meshes,
1500 int meshCount) {
1501 if (!meshCount) {
1502 return;
1503 }
1504 GrRenderTarget* rt = pipeline.getRenderTarget();
Greg Daniel164a9f02016-02-22 09:56:40 -05001505 GrVkRenderTarget* vkRT = static_cast<GrVkRenderTarget*>(rt);
1506 const GrVkRenderPass* renderPass = vkRT->simpleRenderPass();
1507 SkASSERT(renderPass);
1508
egdaniel470d77a2016-03-18 12:50:27 -07001509
egdaniel0e1853c2016-03-17 11:35:45 -07001510 GrPrimitiveType primitiveType = meshes[0].primitiveType();
egdanielaf132772016-03-28 12:39:29 -07001511 sk_sp<GrVkPipelineState> pipelineState = this->prepareDrawState(pipeline,
1512 primProc,
1513 primitiveType,
1514 *renderPass);
1515 if (!pipelineState) {
Greg Daniel164a9f02016-02-22 09:56:40 -05001516 return;
1517 }
1518
Greg Daniel164a9f02016-02-22 09:56:40 -05001519 // Change layout of our render target so it can be used as the color attachment
1520 VkImageLayout layout = vkRT->currentLayout();
Greg Daniel164a9f02016-02-22 09:56:40 -05001521 VkPipelineStageFlags srcStageMask = GrVkMemory::LayoutToPipelineStageFlags(layout);
1522 VkPipelineStageFlags dstStageMask = VK_PIPELINE_STAGE_TOP_OF_PIPE_BIT;
1523 VkAccessFlags srcAccessMask = GrVkMemory::LayoutToSrcAccessMask(layout);
1524 VkAccessFlags dstAccessMask = VK_ACCESS_COLOR_ATTACHMENT_WRITE_BIT;
1525 vkRT->setImageLayout(this,
1526 VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL,
1527 srcAccessMask,
1528 dstAccessMask,
1529 srcStageMask,
1530 dstStageMask,
1531 false);
1532
egdaniel3d5d9ac2016-03-01 12:56:15 -08001533 // If we are using a stencil attachment we also need to update its layout
egdaniel58a8d922016-04-21 08:03:10 -07001534 if (GrStencilAttachment* stencil = vkRT->renderTargetPriv().getStencilAttachment()) {
egdaniel3d5d9ac2016-03-01 12:56:15 -08001535 GrVkStencilAttachment* vkStencil = (GrVkStencilAttachment*)stencil;
1536 VkImageLayout origDstLayout = vkStencil->currentLayout();
1537 VkAccessFlags srcAccessMask = GrVkMemory::LayoutToSrcAccessMask(origDstLayout);
1538 VkAccessFlags dstAccessMask = VK_ACCESS_DEPTH_STENCIL_ATTACHMENT_WRITE_BIT |
egdaniel0e1853c2016-03-17 11:35:45 -07001539 VK_ACCESS_DEPTH_STENCIL_ATTACHMENT_READ_BIT;
egdaniel3d5d9ac2016-03-01 12:56:15 -08001540 VkPipelineStageFlags srcStageMask =
1541 GrVkMemory::LayoutToPipelineStageFlags(origDstLayout);
1542 VkPipelineStageFlags dstStageMask = VK_PIPELINE_STAGE_TOP_OF_PIPE_BIT;
1543 vkStencil->setImageLayout(this,
1544 VK_IMAGE_LAYOUT_DEPTH_STENCIL_ATTACHMENT_OPTIMAL,
1545 srcAccessMask,
1546 dstAccessMask,
1547 srcStageMask,
1548 dstStageMask,
1549 false);
1550 }
1551
egdaniel58a8d922016-04-21 08:03:10 -07001552 fCurrentCmdBuffer->beginRenderPass(this, renderPass, *vkRT);
egdaniel0e1853c2016-03-17 11:35:45 -07001553
1554 for (int i = 0; i < meshCount; ++i) {
egdaniel0e1853c2016-03-17 11:35:45 -07001555 const GrMesh& mesh = meshes[i];
1556 GrMesh::Iterator iter;
1557 const GrNonInstancedMesh* nonIdxMesh = iter.init(mesh);
1558 do {
1559 if (nonIdxMesh->primitiveType() != primitiveType) {
1560 // Technically we don't have to call this here (since there is a safety check in
egdaniel22281c12016-03-23 13:49:40 -07001561 // pipelineState:setData but this will allow for quicker freeing of resources if the
1562 // pipelineState sits in a cache for a while.
1563 pipelineState->freeTempResources(this);
egdaniel22281c12016-03-23 13:49:40 -07001564 SkDEBUGCODE(pipelineState = nullptr);
egdaniel0e1853c2016-03-17 11:35:45 -07001565 primitiveType = nonIdxMesh->primitiveType();
egdaniel58a8d922016-04-21 08:03:10 -07001566 // It is illegal for us to have the necessary memory barriers for when we write and
1567 // update the uniform buffers in prepareDrawState while in an active render pass.
1568 // Thus we must end the current one and then start it up again.
1569 fCurrentCmdBuffer->endRenderPass(this);
egdanielaf132772016-03-28 12:39:29 -07001570 pipelineState = this->prepareDrawState(pipeline,
1571 primProc,
1572 primitiveType,
1573 *renderPass);
1574 if (!pipelineState) {
egdaniel0e1853c2016-03-17 11:35:45 -07001575 return;
1576 }
egdaniel58a8d922016-04-21 08:03:10 -07001577 fCurrentCmdBuffer->beginRenderPass(this, renderPass, *vkRT);
egdaniel0e1853c2016-03-17 11:35:45 -07001578 }
egdaniel22281c12016-03-23 13:49:40 -07001579 SkASSERT(pipelineState);
egdaniel0e1853c2016-03-17 11:35:45 -07001580 this->bindGeometry(primProc, *nonIdxMesh);
1581
1582 if (nonIdxMesh->isIndexed()) {
1583 fCurrentCmdBuffer->drawIndexed(this,
1584 nonIdxMesh->indexCount(),
1585 1,
1586 nonIdxMesh->startIndex(),
1587 nonIdxMesh->startVertex(),
1588 0);
1589 } else {
1590 fCurrentCmdBuffer->draw(this,
1591 nonIdxMesh->vertexCount(),
1592 1,
1593 nonIdxMesh->startVertex(),
1594 0);
1595 }
1596
1597 fStats.incNumDraws();
1598 } while ((nonIdxMesh = iter.next()));
Greg Daniel164a9f02016-02-22 09:56:40 -05001599 }
1600
1601 fCurrentCmdBuffer->endRenderPass(this);
1602
egdaniel22281c12016-03-23 13:49:40 -07001603 // Technically we don't have to call this here (since there is a safety check in
1604 // pipelineState:setData but this will allow for quicker freeing of resources if the
1605 // pipelineState sits in a cache for a while.
1606 pipelineState->freeTempResources(this);
Greg Daniel164a9f02016-02-22 09:56:40 -05001607
1608#if SWAP_PER_DRAW
1609 glFlush();
1610#if defined(SK_BUILD_FOR_MAC)
1611 aglSwapBuffers(aglGetCurrentContext());
1612 int set_a_break_pt_here = 9;
1613 aglSwapBuffers(aglGetCurrentContext());
1614#elif defined(SK_BUILD_FOR_WIN32)
1615 SwapBuf();
1616 int set_a_break_pt_here = 9;
1617 SwapBuf();
1618#endif
1619#endif
1620}