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Brian Salomoncbcb0a12017-11-19 13:20:13 -05001/*
2 * Copyright 2017 Google Inc.
3 *
4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file.
6 */
7
Brian Salomonb5086962017-12-13 10:59:33 -05008#include "SkPoint3.h"
Brian Salomoncbcb0a12017-11-19 13:20:13 -05009#include "SkRefCnt.h"
10
11#ifndef SkAtlasTextRenderer_DEFINED
12#define SkAtlasTextRenderer_DEFINED
13
14/**
15 * This is the base class for a renderer implemented by the SkAtlasText client. The
16 * SkAtlasTextContext issues texture creations, deletions, uploads, and vertex draws to the
17 * renderer. The renderer must perform those actions in the order called to correctly render
18 * the text drawn to SkAtlasTextTargets.
19 */
20class SK_API SkAtlasTextRenderer : public SkRefCnt {
21public:
22 enum class AtlasFormat {
23 /** Unsigned normalized 8 bit single channel format. */
24 kA8
25 };
26
27 struct SDFVertex {
Brian Salomonb5086962017-12-13 10:59:33 -050028 /** Position in device space (not normalized). The third component is w (not z). */
29 SkPoint3 fPosition;
Brian Salomoncbcb0a12017-11-19 13:20:13 -050030 /** Color, same value for all four corners of a glyph quad. */
31 uint32_t fColor;
32 /** Texture coordinate (in texel units, not normalized). */
33 SkIPoint16 fTextureCoord;
34 };
35
36 virtual ~SkAtlasTextRenderer() = default;
37
38 /**
39 * Create a texture of the provided format with dimensions 'width' x 'height'
40 * and return a unique handle.
41 */
42 virtual void* createTexture(AtlasFormat, int width, int height) = 0;
43
44 /**
45 * Delete the texture with the passed handle.
46 */
47 virtual void deleteTexture(void* textureHandle) = 0;
48
49 /**
50 * Place the pixel data specified by 'data' in the texture with handle
51 * 'textureHandle' in the rectangle ['x', 'x' + 'width') x ['y', 'y' + 'height').
52 * 'rowBytes' specifies the byte offset between successive rows in 'data' and will always be
53 * a multiple of the number of bytes per pixel.
54 * The pixel format of data is the same as that of 'textureHandle'.
55 */
56 virtual void setTextureData(void* textureHandle, const void* data, int x, int y, int width,
57 int height, size_t rowBytes) = 0;
58
59 /**
60 * Draws glyphs using SDFs. The SDF data resides in 'textureHandle'. The array
61 * 'vertices' provides interleaved device-space positions, colors, and
62 * texture coordinates. There are are 4 * 'quadCnt' entries in 'vertices'.
63 */
64 virtual void drawSDFGlyphs(void* targetHandle, void* textureHandle, const SDFVertex vertices[],
65 int quadCnt) = 0;
66
67 /** Called when a SkAtlasTextureTarget is destroyed. */
68 virtual void targetDeleted(void* targetHandle) = 0;
69};
70
71#endif