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bsalomon@google.com27847de2011-02-22 20:59:41 +00001/*
epoger@google.comec3ed6a2011-07-28 14:26:00 +00002 * Copyright 2010 Google Inc.
3 *
4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file.
bsalomon@google.com27847de2011-02-22 20:59:41 +00006 */
7
8#ifndef GrContext_DEFINED
9#define GrContext_DEFINED
10
Mike Kleinc0bd9f92019-04-23 12:05:21 -050011#include "include/core/SkMatrix.h"
12#include "include/core/SkPathEffect.h"
13#include "include/core/SkTypes.h"
Greg Danielf91aeb22019-06-18 09:58:02 -040014#include "include/gpu/GrBackendSurface.h"
Mike Kleinc0bd9f92019-04-23 12:05:21 -050015#include "include/gpu/GrContextOptions.h"
16#include "include/private/GrRecordingContext.h"
bsalomon@google.com27847de2011-02-22 20:59:41 +000017
Brian Salomon79bf7ac2018-05-11 13:08:30 -040018// We shouldn't need this but currently Android is relying on this being include transitively.
Mike Kleinc0bd9f92019-04-23 12:05:21 -050019#include "include/core/SkUnPreMultiply.h"
Brian Salomon79bf7ac2018-05-11 13:08:30 -040020
Robert Phillipsc4039ea2018-03-01 11:36:45 -050021class GrAtlasManager;
Greg Daniel51316782017-08-02 15:10:09 +000022class GrBackendSemaphore;
Brian Salomonc7fe0f72018-05-11 10:14:21 -040023class GrCaps;
robertphillips4fd74ae2016-08-03 14:26:53 -070024class GrContextPriv;
bsalomon41b952c2016-03-11 06:46:33 -080025class GrContextThreadSafeProxy;
joshualittb0a8a372014-09-23 09:50:21 -070026class GrFragmentProcessor;
Greg Daniel02611d92017-07-25 10:05:01 -040027struct GrGLInterface;
bsalomon@google.com05ef5102011-05-02 21:14:59 +000028class GrGpu;
Greg Daniel02611d92017-07-25 10:05:01 -040029struct GrMockOptions;
commit-bot@chromium.org5c8ee252013-11-01 15:23:44 +000030class GrPath;
Greg Daniel02611d92017-07-25 10:05:01 -040031class GrRenderTargetContext;
bsalomon0ea80f42015-02-11 10:49:59 -080032class GrResourceCache;
bsalomond309e7a2015-04-30 14:18:54 -070033class GrResourceProvider;
Brian Salomon2bbdcc42017-09-07 12:36:34 -040034class GrSamplerState;
Robert Phillipsa0bc39d2019-01-29 13:14:47 -050035class GrSkSLFPFactoryCache;
Robert Phillips7ee385e2017-03-30 08:02:11 -040036class GrSurfaceProxy;
Robert Phillipsfc711a22018-02-13 17:03:00 -050037class GrSwizzle;
kkinnunenc6cb56f2014-06-24 00:12:27 -070038class GrTextContext;
Mike Reed84dd8572017-03-08 22:21:00 -050039class GrTextureProxy;
Greg Daniel02611d92017-07-25 10:05:01 -040040struct GrVkBackendContext;
bsalomon@google.com50398bf2011-07-26 20:45:30 +000041
Mike Reed84dd8572017-03-08 22:21:00 -050042class SkImage;
Robert Phillips02dc0302019-07-02 17:58:27 -040043class SkSurfaceCharacterization;
Mike Reed84dd8572017-03-08 22:21:00 -050044class SkSurfaceProps;
Brian Osman51279982017-08-23 10:12:00 -040045class SkTaskGroup;
Robert Phillipsfc711a22018-02-13 17:03:00 -050046class SkTraceMemoryDump;
Mike Reed84dd8572017-03-08 22:21:00 -050047
Robert Phillips4217ea72019-01-30 13:08:28 -050048class SK_API GrContext : public GrRecordingContext {
bsalomon@google.com27847de2011-02-22 20:59:41 +000049public:
50 /**
Brian Salomonc1b9c102018-04-06 09:18:00 -040051 * Creates a GrContext for a backend context. If no GrGLInterface is provided then the result of
52 * GrGLMakeNativeInterface() is used if it succeeds.
bsalomon@google.com27847de2011-02-22 20:59:41 +000053 */
Brian Salomon384fab42017-12-07 12:33:05 -050054 static sk_sp<GrContext> MakeGL(sk_sp<const GrGLInterface>, const GrContextOptions&);
55 static sk_sp<GrContext> MakeGL(sk_sp<const GrGLInterface>);
Brian Salomonc1b9c102018-04-06 09:18:00 -040056 static sk_sp<GrContext> MakeGL(const GrContextOptions&);
57 static sk_sp<GrContext> MakeGL();
58
Greg Daniel10a83da2018-06-14 09:31:11 -040059 static sk_sp<GrContext> MakeVulkan(const GrVkBackendContext&, const GrContextOptions&);
60 static sk_sp<GrContext> MakeVulkan(const GrVkBackendContext&);
Greg Daniel02611d92017-07-25 10:05:01 -040061
Greg Danielb76a72a2017-07-13 15:07:54 -040062#ifdef SK_METAL
63 /**
64 * Makes a GrContext which uses Metal as the backend. The device parameter is an MTLDevice
Jim Van Verth7730d7c2019-05-28 03:03:45 +000065 * and queue is an MTLCommandQueue which should be used by the backend. These objects must
66 * have a ref on them which can be transferred to Ganesh which will release the ref when the
67 * GrContext is destroyed.
Greg Danielb76a72a2017-07-13 15:07:54 -040068 */
69 static sk_sp<GrContext> MakeMetal(void* device, void* queue, const GrContextOptions& options);
Greg Daniel02611d92017-07-25 10:05:01 -040070 static sk_sp<GrContext> MakeMetal(void* device, void* queue);
Greg Danielb76a72a2017-07-13 15:07:54 -040071#endif
72
Stephen White985741a2019-07-18 11:43:45 -040073#ifdef SK_DAWN
74 static sk_sp<GrContext> MakeDawn(const dawn::Device& device, const GrContextOptions& options);
75 static sk_sp<GrContext> MakeDawn(const dawn::Device& device);
76#endif
77
Greg Daniel02611d92017-07-25 10:05:01 -040078 static sk_sp<GrContext> MakeMock(const GrMockOptions*, const GrContextOptions&);
79 static sk_sp<GrContext> MakeMock(const GrMockOptions*);
80
Robert Phillipsbb606772019-02-04 17:50:57 -050081 ~GrContext() override;
bsalomon@google.com27847de2011-02-22 20:59:41 +000082
bungeman6bd52842016-10-27 09:30:08 -070083 sk_sp<GrContextThreadSafeProxy> threadSafeProxy();
bsalomon41b952c2016-03-11 06:46:33 -080084
bsalomon@google.com27847de2011-02-22 20:59:41 +000085 /**
86 * The GrContext normally assumes that no outsider is setting state
87 * within the underlying 3D API's context/device/whatever. This call informs
88 * the context that the state was modified and it should resend. Shouldn't
89 * be called frequently for good performance.
bsalomon@google.com0a208a12013-06-28 18:57:35 +000090 * The flag bits, state, is dpendent on which backend is used by the
91 * context, either GL or D3D (possible in future).
bsalomon@google.com27847de2011-02-22 20:59:41 +000092 */
bsalomon@google.com0a208a12013-06-28 18:57:35 +000093 void resetContext(uint32_t state = kAll_GrBackendState);
bsalomon@google.com27847de2011-02-22 20:59:41 +000094
bsalomon@google.com8fe72472011-03-30 21:26:44 +000095 /**
Brian Salomon1f05d452019-02-08 12:33:08 -050096 * If the backend is GrBackendApi::kOpenGL, then all texture unit/target combinations for which
97 * the GrContext has modified the bound texture will have texture id 0 bound. This does not
98 * flush the GrContext. Calling resetContext() does not change the set that will be bound
99 * to texture id 0 on the next call to resetGLTextureBindings(). After this is called
100 * all unit/target combinations are considered to have unmodified bindings until the GrContext
101 * subsequently modifies them (meaning if this is called twice in a row with no intervening
102 * GrContext usage then the second call is a no-op.)
103 */
104 void resetGLTextureBindings();
105
106 /**
Robert Phillips88260b52018-01-19 12:56:09 -0500107 * Abandons all GPU resources and assumes the underlying backend 3D API context is no longer
bsalomon6e2aad42016-04-01 11:54:31 -0700108 * usable. Call this if you have lost the associated GPU context, and thus internal texture,
109 * buffer, etc. references/IDs are now invalid. Calling this ensures that the destructors of the
110 * GrContext and any of its created resource objects will not make backend 3D API calls. Content
111 * rendered but not previously flushed may be lost. After this function is called all subsequent
112 * calls on the GrContext will fail or be no-ops.
113 *
114 * The typical use case for this function is that the underlying 3D context was lost and further
115 * API calls may crash.
bsalomon@google.com8fe72472011-03-30 21:26:44 +0000116 */
Robert Phillipsa9162df2019-02-11 14:12:03 -0500117 void abandonContext() override;
junov@google.com53a55842011-06-08 22:55:10 +0000118
bsalomon6e2aad42016-04-01 11:54:31 -0700119 /**
Khushalc421ca12018-06-26 14:38:34 -0700120 * Returns true if the context was abandoned.
121 */
Robert Phillipsa9162df2019-02-11 14:12:03 -0500122 using GrImageContext::abandoned;
Khushalc421ca12018-06-26 14:38:34 -0700123
124 /**
bsalomon6e2aad42016-04-01 11:54:31 -0700125 * This is similar to abandonContext() however the underlying 3D context is not yet lost and
126 * the GrContext will cleanup all allocated resources before returning. After returning it will
127 * assume that the underlying context may no longer be valid.
128 *
129 * The typical use case for this function is that the client is going to destroy the 3D context
130 * but can't guarantee that GrContext will be destroyed first (perhaps because it may be ref'ed
131 * elsewhere by either the client or Skia objects).
132 */
Robert Phillips1056eb82018-03-01 14:16:41 -0500133 virtual void releaseResourcesAndAbandonContext();
bsalomon6e2aad42016-04-01 11:54:31 -0700134
commit-bot@chromium.org95c20032014-05-09 14:29:32 +0000135 ///////////////////////////////////////////////////////////////////////////
136 // Resource Cache
137
Robert Phillipscf39f372019-09-03 10:29:20 -0400138 /** DEPRECATED
commit-bot@chromium.org95c20032014-05-09 14:29:32 +0000139 * Return the current GPU resource cache limits.
140 *
Robert Phillipscf39f372019-09-03 10:29:20 -0400141 * @param maxResources If non-null, will be set to -1.
commit-bot@chromium.org95c20032014-05-09 14:29:32 +0000142 * @param maxResourceBytes If non-null, returns maximum number of bytes of
143 * video memory that can be held in the cache.
144 */
145 void getResourceCacheLimits(int* maxResources, size_t* maxResourceBytes) const;
commit-bot@chromium.org95c20032014-05-09 14:29:32 +0000146
147 /**
Robert Phillipscf39f372019-09-03 10:29:20 -0400148 * Return the current GPU resource cache limit in bytes.
149 */
150 size_t getResourceCacheLimit() const;
151
152 /**
commit-bot@chromium.org95c20032014-05-09 14:29:32 +0000153 * Gets the current GPU resource cache usage.
154 *
155 * @param resourceCount If non-null, returns the number of resources that are held in the
156 * cache.
157 * @param maxResourceBytes If non-null, returns the total number of bytes of video memory held
158 * in the cache.
159 */
160 void getResourceCacheUsage(int* resourceCount, size_t* resourceBytes) const;
161
commit-bot@chromium.org95c20032014-05-09 14:29:32 +0000162 /**
Derek Sollenbergeree479142017-05-24 11:41:33 -0400163 * Gets the number of bytes in the cache consumed by purgeable (e.g. unlocked) resources.
164 */
165 size_t getResourceCachePurgeableBytes() const;
166
Robert Phillipscf39f372019-09-03 10:29:20 -0400167 /** DEPRECATED
168 * Specify the GPU resource cache limits. If the current cache exceeds the maxResourceBytes
169 * limit, it will be purged (LRU) to keep the cache within the limit.
commit-bot@chromium.org95c20032014-05-09 14:29:32 +0000170 *
Robert Phillipscf39f372019-09-03 10:29:20 -0400171 * @param maxResources Unused.
commit-bot@chromium.org95c20032014-05-09 14:29:32 +0000172 * @param maxResourceBytes The maximum number of bytes of video memory
173 * that can be held in the cache.
174 */
175 void setResourceCacheLimits(int maxResources, size_t maxResourceBytes);
commit-bot@chromium.org95c20032014-05-09 14:29:32 +0000176
junov@google.com53a55842011-06-08 22:55:10 +0000177 /**
Robert Phillipscf39f372019-09-03 10:29:20 -0400178 * Specify the GPU resource cache limit. If the cache currently exceeds this limit,
179 * it will be purged (LRU) to keep the cache within the limit.
180 *
181 * @param maxResourceBytes The maximum number of bytes of video memory
182 * that can be held in the cache.
183 */
184 void setResourceCacheLimit(size_t maxResourceBytes);
185
186 /**
bsalomon@google.com1e269b52012-10-15 14:25:31 +0000187 * Frees GPU created by the context. Can be called to reduce GPU memory
bsalomon@google.com8fe72472011-03-30 21:26:44 +0000188 * pressure.
bsalomon@google.com27847de2011-02-22 20:59:41 +0000189 */
Robert Phillips1056eb82018-03-01 14:16:41 -0500190 virtual void freeGpuResources();
bsalomon@google.com8fe72472011-03-30 21:26:44 +0000191
bsalomon@google.com07fc0d12012-06-22 15:15:59 +0000192 /**
Jim Van Verth76d917c2017-12-13 09:26:37 -0500193 * Purge GPU resources that haven't been used in the past 'msNotUsed' milliseconds or are
194 * otherwise marked for deletion, regardless of whether the context is under budget.
Brian Salomon5e150852017-03-22 14:53:13 -0400195 */
Jim Van Verth76d917c2017-12-13 09:26:37 -0500196 void performDeferredCleanup(std::chrono::milliseconds msNotUsed);
Brian Salomon5e150852017-03-22 14:53:13 -0400197
Mike Klein4b6bde72017-12-14 07:46:55 -0500198 // Temporary compatibility API for Android.
199 void purgeResourcesNotUsedInMs(std::chrono::milliseconds msNotUsed) {
200 this->performDeferredCleanup(msNotUsed);
201 }
202
Derek Sollenberger5480a182017-05-25 16:43:59 -0400203 /**
204 * Purge unlocked resources from the cache until the the provided byte count has been reached
205 * or we have purged all unlocked resources. The default policy is to purge in LRU order, but
206 * can be overridden to prefer purging scratch resources (in LRU order) prior to purging other
207 * resource types.
208 *
209 * @param maxBytesToPurge the desired number of bytes to be purged.
210 * @param preferScratchResources If true scratch resources will be purged prior to other
211 * resource types.
212 */
213 void purgeUnlockedResources(size_t bytesToPurge, bool preferScratchResources);
214
Robert Phillips6eba0632018-03-28 12:25:42 -0400215 /**
216 * This entry point is intended for instances where an app has been backgrounded or
217 * suspended.
218 * If 'scratchResourcesOnly' is true all unlocked scratch resources will be purged but the
219 * unlocked resources with persistent data will remain. If 'scratchResourcesOnly' is false
220 * then all unlocked resources will be purged.
221 * In either case, after the unlocked resources are purged a separate pass will be made to
222 * ensure that resource usage is under budget (i.e., even if 'scratchResourcesOnly' is true
223 * some resources with persistent data may be purged to be under budget).
224 *
225 * @param scratchResourcesOnly If true only unlocked scratch resources will be purged prior
226 * enforcing the budget requirements.
227 */
228 void purgeUnlockedResources(bool scratchResourcesOnly);
229
Brian Salomonbdecacf2018-02-02 20:32:49 -0500230 /**
Brian Salomonf932a632018-04-05 12:46:09 -0400231 * Gets the maximum supported texture size.
232 */
233 int maxTextureSize() const;
234
235 /**
236 * Gets the maximum supported render target size.
237 */
238 int maxRenderTargetSize() const;
239
240 /**
Brian Salomonbdecacf2018-02-02 20:32:49 -0500241 * Can a SkImage be created with the given color type.
242 */
243 bool colorTypeSupportedAsImage(SkColorType) const;
244
245 /**
246 * Can a SkSurface be created with the given color type. To check whether MSAA is supported
247 * use maxSurfaceSampleCountForColorType().
248 */
249 bool colorTypeSupportedAsSurface(SkColorType colorType) const {
Robert Phillipsea1b30b2019-09-19 16:05:48 -0400250 if (kR8G8_unorm_SkColorType == colorType ||
251 kR16G16_unorm_SkColorType == colorType ||
252 kA16_unorm_SkColorType == colorType ||
253 kA16_float_SkColorType == colorType ||
254 kR16G16_float_SkColorType == colorType ||
255 kR16G16B16A16_unorm_SkColorType == colorType ||
Robert Phillips429f0d32019-09-11 17:03:28 -0400256 kGray_8_SkColorType == colorType) {
Robert Phillipsd470e1b2019-09-04 15:05:35 -0400257 return false;
258 }
259
Brian Salomonbdecacf2018-02-02 20:32:49 -0500260 return this->maxSurfaceSampleCountForColorType(colorType) > 0;
261 }
262
263 /**
264 * Gets the maximum supported sample count for a color type. 1 is returned if only non-MSAA
265 * rendering is supported for the color type. 0 is returned if rendering to this color type
266 * is not supported at all.
267 */
268 int maxSurfaceSampleCountForColorType(SkColorType) const;
269
bsalomon@google.com27847de2011-02-22 20:59:41 +0000270 ///////////////////////////////////////////////////////////////////////////
271 // Misc.
272
Greg Daniel06be0792019-04-22 15:53:23 -0400273
274 /**
275 * Inserts a list of GPU semaphores that the current GPU-backed API must wait on before
276 * executing any more commands on the GPU. Skia will take ownership of the underlying semaphores
277 * and delete them once they have been signaled and waited on. If this call returns false, then
278 * the GPU back-end will not wait on any passed in semaphores, and the client will still own the
279 * semaphores.
280 */
281 bool wait(int numSemaphores, const GrBackendSemaphore* waitSemaphores);
282
bsalomon@google.com27847de2011-02-22 20:59:41 +0000283 /**
Greg Daniel51316782017-08-02 15:10:09 +0000284 * Call to ensure all drawing to the context has been issued to the underlying 3D API.
bsalomon@google.com27847de2011-02-22 20:59:41 +0000285 */
Greg Daniele6bfb7d2019-04-17 15:26:11 -0400286 void flush() {
Greg Daniel797efca2019-05-09 14:04:20 -0400287 this->flush(GrFlushInfo(), GrPrepareForExternalIORequests());
Greg Daniele6bfb7d2019-04-17 15:26:11 -0400288 }
robertphillipsea461502015-05-26 11:38:03 -0700289
senorblanco@chromium.org027de5f2011-07-08 18:03:33 +0000290 /**
Greg Daniele6bfb7d2019-04-17 15:26:11 -0400291 * Call to ensure all drawing to the context has been issued to the underlying 3D API.
Greg Daniel51316782017-08-02 15:10:09 +0000292 *
Greg Daniela3aa75a2019-04-12 14:24:55 -0400293 * If this call returns GrSemaphoresSubmitted::kNo, the GPU backend will not have created or
Greg Daniel51316782017-08-02 15:10:09 +0000294 * added any semaphores to signal on the GPU. Thus the client should not have the GPU wait on
Greg Daniele6bfb7d2019-04-17 15:26:11 -0400295 * any of the semaphores passed in with the GrFlushInfo. However, any pending commands to the
Greg Daniel797efca2019-05-09 14:04:20 -0400296 * context will still be flushed. It should be emphasized that a return value of
297 * GrSemaphoresSubmitted::kNo does not mean the flush did not happen. It simply means there were
298 * no semaphores submitted to the GPU. A caller should only take this as a failure if they
299 * passed in semaphores to be submitted.
Greg Daniel51316782017-08-02 15:10:09 +0000300 */
Greg Daniel797efca2019-05-09 14:04:20 -0400301 GrSemaphoresSubmitted flush(const GrFlushInfo& info) {
302 return this->flush(info, GrPrepareForExternalIORequests());
303 }
304
305 /**
306 * Call to ensure all drawing to the context has been issued to the underlying 3D API.
307 *
308 * If this call returns GrSemaphoresSubmitted::kNo, the GPU backend will not have created or
309 * added any semaphores to signal on the GPU. Thus the client should not have the GPU wait on
310 * any of the semaphores passed in with the GrFlushInfo. However, any pending commands to the
311 * context will still be flushed. It should be emphasized that a return value of
312 * GrSemaphoresSubmitted::kNo does not mean the flush did not happen. It simply means there were
313 * no semaphores submitted to the GPU. A caller should only take this as a failure if they
314 * passed in semaphores to be submitted.
315 *
316 * If the GrPrepareForExternalIORequests contains valid gpu backed SkSurfaces or SkImages, Skia
317 * will put the underlying backend objects into a state that is ready for external uses. See
318 * declaration of GrPreopareForExternalIORequests for more details.
319 */
320 GrSemaphoresSubmitted flush(const GrFlushInfo&, const GrPrepareForExternalIORequests&);
Greg Danielb9990e42019-04-10 16:28:52 -0400321
322 /**
323 * Deprecated.
324 */
Greg Danield10c9012019-04-22 10:22:41 -0400325 GrSemaphoresSubmitted flush(GrFlushFlags flags, int numSemaphores,
Greg Daniel5816b3d2019-04-22 11:46:41 -0400326 GrBackendSemaphore signalSemaphores[],
327 GrGpuFinishedProc finishedProc = nullptr,
328 GrGpuFinishedContext finishedContext = nullptr) {
Greg Danield10c9012019-04-22 10:22:41 -0400329 GrFlushInfo info;
330 info.fFlags = flags;
331 info.fNumSemaphores = numSemaphores;
332 info.fSignalSemaphores = signalSemaphores;
Greg Daniel5816b3d2019-04-22 11:46:41 -0400333 info.fFinishedProc = finishedProc;
334 info.fFinishedContext = finishedContext;
Greg Danield10c9012019-04-22 10:22:41 -0400335 return this->flush(info);
336 }
337
338 /**
339 * Deprecated.
340 */
Greg Daniel51316782017-08-02 15:10:09 +0000341 GrSemaphoresSubmitted flushAndSignalSemaphores(int numSemaphores,
Greg Danielb9990e42019-04-10 16:28:52 -0400342 GrBackendSemaphore signalSemaphores[]) {
Greg Daniele6bfb7d2019-04-17 15:26:11 -0400343 GrFlushInfo info;
344 info.fNumSemaphores = numSemaphores;
345 info.fSignalSemaphores = signalSemaphores;
346 return this->flush(info);
Greg Danielb9990e42019-04-10 16:28:52 -0400347 }
Greg Daniel51316782017-08-02 15:10:09 +0000348
Brian Salomonb0d8b762019-05-06 16:58:22 -0400349 /**
350 * Checks whether any asynchronous work is complete and if so calls related callbacks.
351 */
352 void checkAsyncWorkCompletion();
353
robertphillips4fd74ae2016-08-03 14:26:53 -0700354 // Provides access to functions that aren't part of the public API.
Robert Phillips9da87e02019-02-04 13:26:26 -0500355 GrContextPriv priv();
356 const GrContextPriv priv() const;
robertphillips4fd74ae2016-08-03 14:26:53 -0700357
Robert Phillips0c4b7b12018-03-06 08:20:37 -0500358 /** Enumerates all cached GPU resources and dumps their memory to traceMemoryDump. */
359 // Chrome is using this!
360 void dumpMemoryStatistics(SkTraceMemoryDump* traceMemoryDump) const;
361
Khushal3e7548c2018-05-23 15:45:01 -0700362 bool supportsDistanceFieldText() const;
363
Greg Daniela870b462019-01-08 15:49:46 -0500364 void storeVkPipelineCacheData();
365
Adrienne Walker0f827972019-03-26 13:46:14 -0700366 static size_t ComputeTextureSize(SkColorType type, int width, int height, GrMipMapped,
367 bool useNextPow2 = false);
368
Robert Phillipsd5e80ca2019-07-29 14:11:35 -0400369 /*
370 * Retrieve the default GrBackendFormat for a given SkColorType and renderability.
371 * It is guaranteed that this backend format will be the one used by the following
372 * SkColorType and SkSurfaceCharacterization-based createBackendTexture methods.
373 *
374 * The caller should check that the returned format is valid.
375 */
Robert Phillipsf7599642019-08-13 16:16:42 -0400376 GrBackendFormat defaultBackendFormat(SkColorType ct, GrRenderable renderable) const {
377 return INHERITED::defaultBackendFormat(ct, renderable);
378 }
Robert Phillipsd5e80ca2019-07-29 14:11:35 -0400379
Robert Phillips5c7a25b2019-05-20 08:38:07 -0400380 /*
381 * The explicitly allocated backend texture API allows clients to use Skia to create backend
382 * objects outside of Skia proper (i.e., Skia's caching system will not know about them.)
383 *
384 * It is the client's responsibility to delete all these objects (using deleteBackendTexture)
385 * before deleting the GrContext used to create them. Additionally, clients should only
386 * delete these objects on the thread for which that GrContext is active.
387 *
Robert Phillips4bdd36f2019-06-04 11:03:06 -0400388 * The client is responsible for ensuring synchronization between different uses
389 * of the backend object (i.e., wrapping it in a surface, rendering to it, deleting the
390 * surface, rewrapping it in a image and drawing the image will require explicit
391 * sychronization on the client's part).
Robert Phillips5c7a25b2019-05-20 08:38:07 -0400392 */
393
394 // If possible, create an uninitialized backend texture. The client should ensure that the
395 // returned backend texture is valid.
Robert Phillipsd1d869d2019-06-07 14:21:31 -0400396 // For the Vulkan backend the layout of the created VkImage will be:
397 // VK_IMAGE_LAYOUT_UNDEFINED.
Robert Phillips5c7a25b2019-05-20 08:38:07 -0400398 GrBackendTexture createBackendTexture(int width, int height,
Greg Danielf91aeb22019-06-18 09:58:02 -0400399 const GrBackendFormat&,
Robert Phillips5c7a25b2019-05-20 08:38:07 -0400400 GrMipMapped,
Emircan Uysaler23ca4e72019-06-24 10:53:09 -0400401 GrRenderable,
Robert Phillipsda2e67a2019-07-01 15:04:06 -0400402 GrProtected = GrProtected::kNo);
Robert Phillips5c7a25b2019-05-20 08:38:07 -0400403
404 // If possible, create an uninitialized backend texture. The client should ensure that the
405 // returned backend texture is valid.
406 // If successful, the created backend texture will be compatible with the provided
407 // SkColorType.
Robert Phillipsd1d869d2019-06-07 14:21:31 -0400408 // For the Vulkan backend the layout of the created VkImage will be:
409 // VK_IMAGE_LAYOUT_UNDEFINED.
Robert Phillips5c7a25b2019-05-20 08:38:07 -0400410 GrBackendTexture createBackendTexture(int width, int height,
411 SkColorType,
412 GrMipMapped,
Emircan Uysaler23ca4e72019-06-24 10:53:09 -0400413 GrRenderable,
Robert Phillipsda2e67a2019-07-01 15:04:06 -0400414 GrProtected = GrProtected::kNo);
Robert Phillips5c7a25b2019-05-20 08:38:07 -0400415
Robert Phillips02dc0302019-07-02 17:58:27 -0400416
417 // If possible, create an uninitialized backend texture that is compatible with the
418 // provided characterization. The client should ensure that the returned backend texture
419 // is valid.
420 // For the Vulkan backend the layout of the created VkImage will be:
421 // VK_IMAGE_LAYOUT_UNDEFINED.
422 GrBackendTexture createBackendTexture(const SkSurfaceCharacterization& characterization);
423
Robert Phillips4bdd36f2019-06-04 11:03:06 -0400424 // If possible, create a backend texture initialized to a particular color. The client should
425 // ensure that the returned backend texture is valid.
Robert Phillipsd1d869d2019-06-07 14:21:31 -0400426 // For the Vulkan backend the layout of the created VkImage will be:
Robert Phillips02dc0302019-07-02 17:58:27 -0400427 // VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL if renderable is kNo
428 // and VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL if renderable is kYes
Robert Phillips4bdd36f2019-06-04 11:03:06 -0400429 GrBackendTexture createBackendTexture(int width, int height,
Robert Phillips02dc0302019-07-02 17:58:27 -0400430 const GrBackendFormat&,
431 const SkColor4f& color,
432 GrMipMapped,
433 GrRenderable,
Robert Phillipsda2e67a2019-07-01 15:04:06 -0400434 GrProtected = GrProtected::kNo);
Robert Phillips4bdd36f2019-06-04 11:03:06 -0400435
436 // If possible, create a backend texture initialized to a particular color. The client should
437 // ensure that the returned backend texture is valid.
438 // If successful, the created backend texture will be compatible with the provided
439 // SkColorType.
Robert Phillipsd1d869d2019-06-07 14:21:31 -0400440 // For the Vulkan backend the layout of the created VkImage will be:
Robert Phillips02dc0302019-07-02 17:58:27 -0400441 // VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL if renderable is kNo
442 // and VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL if renderable is kYes
Robert Phillips4bdd36f2019-06-04 11:03:06 -0400443 GrBackendTexture createBackendTexture(int width, int height,
Robert Phillips02dc0302019-07-02 17:58:27 -0400444 SkColorType,
445 const SkColor4f& color,
446 GrMipMapped,
447 GrRenderable,
Robert Phillipsda2e67a2019-07-01 15:04:06 -0400448 GrProtected = GrProtected::kNo);
Robert Phillips4bdd36f2019-06-04 11:03:06 -0400449
Robert Phillips02dc0302019-07-02 17:58:27 -0400450 // If possible, create a backend texture initialized to a particular color that is
451 // compatible with the provided characterization. The client should ensure that the
452 // returned backend texture is valid.
453 // For the Vulkan backend the layout of the created VkImage will be:
454 // VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL
455 GrBackendTexture createBackendTexture(const SkSurfaceCharacterization& characterization,
456 const SkColor4f& color);
457
Robert Phillips5c7a25b2019-05-20 08:38:07 -0400458 void deleteBackendTexture(GrBackendTexture);
459
Brian Osmaned58e002019-09-06 14:42:43 -0400460 // This interface allows clients to pre-compile shaders and populate the runtime program cache.
461 // The key and data blobs should be the ones passed to the PersistentCache, in SkSL format.
462 //
463 // Steps to use this API:
464 //
465 // 1) Create a GrContext as normal, but set fPersistentCache on GrContextOptions to something
466 // that will save the cached shader blobs. Set fShaderCacheStrategy to kSkSL. This will
467 // ensure that the blobs are SkSL, and are suitable for pre-compilation.
468 // 2) Run your application, and save all of the key/data pairs that are fed to the cache.
469 //
470 // 3) Switch over to shipping your application. Include the key/data pairs from above.
471 // 4) At startup (or any convenient time), call precompileShader for each key/data pair.
472 // This will compile the SkSL to create a GL program, and populate the runtime cache.
473 //
474 // This is only guaranteed to work if the context/device used in step #2 are created in the
475 // same way as the one used in step #4, and the same GrContextOptions are specified.
476 // Using cached shader blobs on a different device or driver are undefined.
477 bool precompileShader(const SkData& key, const SkData& data);
478
Brian Salomonec22b1a2019-08-09 09:41:48 -0400479#ifdef SK_ENABLE_DUMP_GPU
480 /** Returns a string with detailed information about the context & GPU, in JSON format. */
481 SkString dump() const;
482#endif
483
Robert Phillips88260b52018-01-19 12:56:09 -0500484protected:
Robert Phillipsa41c6852019-02-07 10:44:10 -0500485 GrContext(GrBackendApi, const GrContextOptions&, int32_t contextID = SK_InvalidGenID);
486
Robert Phillipsbb606772019-02-04 17:50:57 -0500487 bool init(sk_sp<const GrCaps>, sk_sp<GrSkSLFPFactoryCache>) override;
Robert Phillips1056eb82018-03-01 14:16:41 -0500488
Robert Phillips292a6b22019-02-14 14:49:02 -0500489 GrContext* asDirectContext() override { return this; }
490
Robert Phillips5a66efb2018-03-07 15:13:18 -0500491 virtual GrAtlasManager* onGetAtlasManager() = 0;
Robert Phillips1056eb82018-03-01 14:16:41 -0500492
Robert Phillipsfde6fa02018-03-02 08:53:14 -0500493 sk_sp<GrContextThreadSafeProxy> fThreadSafeProxy;
Robert Phillips1056eb82018-03-01 14:16:41 -0500494
bsalomon@google.com27847de2011-02-22 20:59:41 +0000495private:
Ethan Nicholas8e265a72018-12-12 16:22:40 -0500496 // fTaskGroup must appear before anything that uses it (e.g. fGpu), so that it is destroyed
497 // after all of its users. Clients of fTaskGroup will generally want to ensure that they call
498 // wait() on it as they are being destroyed, to avoid the possibility of pending tasks being
499 // invoked after objects they depend upon have already been destroyed.
500 std::unique_ptr<SkTaskGroup> fTaskGroup;
Brian Salomon384fab42017-12-07 12:33:05 -0500501 sk_sp<GrGpu> fGpu;
bsalomon41b952c2016-03-11 06:46:33 -0800502 GrResourceCache* fResourceCache;
Brian Osman32342f02017-03-04 08:12:46 -0500503 GrResourceProvider* fResourceProvider;
bsalomond309e7a2015-04-30 14:18:54 -0700504
bsalomon41b952c2016-03-11 06:46:33 -0800505 bool fDidTestPMConversions;
Brian Osman28804f32017-04-20 10:24:36 -0400506 // true if the PM/UPM conversion succeeded; false otherwise
507 bool fPMUPMConversionsRoundTrip;
bsalomon@google.coma04e8e82012-08-27 12:53:13 +0000508
Ethan Nicholasd1b2eec2017-11-01 15:45:43 -0400509 GrContextOptions::PersistentCache* fPersistentCache;
Brian Osman5e7fbfd2019-05-03 13:13:35 -0400510 GrContextOptions::ShaderErrorHandler* fShaderErrorHandler;
Ethan Nicholasd1b2eec2017-11-01 15:45:43 -0400511
Brian Osman11052242016-10-27 14:47:55 -0400512 // TODO: have the GrClipStackClip use renderTargetContexts and rm this friending
robertphillips4fd74ae2016-08-03 14:26:53 -0700513 friend class GrContextPriv;
csmartdaltonc6f411e2016-08-05 22:32:12 -0700514
skia.committer@gmail.comcdcb2ce2013-01-29 07:05:52 +0000515 /**
Brian Osman5ea96bf2018-10-02 14:58:05 -0400516 * These functions create premul <-> unpremul effects, using the specialized round-trip effects
517 * from GrConfigConversionEffect.
bsalomon@google.comadc65362013-01-28 14:26:09 +0000518 */
Brian Osman5ea96bf2018-10-02 14:58:05 -0400519 std::unique_ptr<GrFragmentProcessor> createPMToUPMEffect(std::unique_ptr<GrFragmentProcessor>);
520 std::unique_ptr<GrFragmentProcessor> createUPMToPMEffect(std::unique_ptr<GrFragmentProcessor>);
Brian Osman409e74f2017-04-17 11:48:28 -0400521
Robert Phillips4217ea72019-01-30 13:08:28 -0500522 typedef GrRecordingContext INHERITED;
bsalomon@google.com27847de2011-02-22 20:59:41 +0000523};
524
bsalomon@google.com27847de2011-02-22 20:59:41 +0000525#endif