blob: 05f541404def1e0de7ac2bf677f25052ee7c477b [file] [log] [blame]
epoger@google.comec3ed6a2011-07-28 14:26:00 +00001
bsalomon@google.comf987d1b2011-04-04 17:13:52 +00002/*
epoger@google.comec3ed6a2011-07-28 14:26:00 +00003 * Copyright 2011 Google Inc.
4 *
5 * Use of this source code is governed by a BSD-style license that can be
6 * found in the LICENSE file.
bsalomon@google.comf987d1b2011-04-04 17:13:52 +00007 */
8
epoger@google.comec3ed6a2011-07-28 14:26:00 +00009
bsalomon@google.comf987d1b2011-04-04 17:13:52 +000010#include "GrGLInterface.h"
11
12#include <Windows.h>
13#include <GL/GL.h>
14
15/*
16 * Windows makes the GL funcs all be __stdcall instead of __cdecl :(
17 * This implementation will only work if GR_GL_FUNCTION_TYPE is __stdcall.
18 * Otherwise, a springboard would be needed that hides the calling convention.
19 */
20
bsalomon@google.combf2a4692011-05-04 12:35:39 +000021#define GR_GL_GET_PROC(F) gDefaultInterface.f ## F = (GrGL ## F ## Proc) wglGetProcAddress("gl" #F);
22#define GR_GL_GET_PROC_SUFFIX(F, S) gDefaultInterface.f ## F = (GrGL ## F ## Proc) wglGetProcAddress("gl" #F #S);
bsalomon@google.comf987d1b2011-04-04 17:13:52 +000023
24void GrGLSetDefaultGLInterface() {
25 static GrGLInterface gDefaultInterface;
26 static bool gDefaultInterfaceInit;
27 if (!gDefaultInterfaceInit) {
tomhudson@google.com747bf292011-06-14 18:16:52 +000028
bsalomon@google.comf987d1b2011-04-04 17:13:52 +000029 // wglGetProcAddress requires a context.
30 if (NULL != wglGetCurrentContext()) {
31 int major, minor;
32 const char* versionString = (const char*) glGetString(GL_VERSION);
33 const char* extString = (const char*) glGetString(GL_EXTENSIONS);
34 gl_version_from_string(&major, &minor, versionString);
35
36 if (major == 1 && minor < 5) {
37 // We must have array and element_array buffer objects.
38 return;
39 }
40
tomhudson@google.come67bd3f2011-06-16 14:08:04 +000041 gDefaultInterface.fNPOTRenderTargetSupport = kProbe_GrGLCapability;
42 gDefaultInterface.fMinRenderTargetHeight = kProbe_GrGLCapability;
43 gDefaultInterface.fMinRenderTargetWidth = kProbe_GrGLCapability;
tomhudson@google.com747bf292011-06-14 18:16:52 +000044
45 // Functions that are part of GL 1.1 will return NULL in
bsalomon@google.comf987d1b2011-04-04 17:13:52 +000046 // wglGetProcAddress
47 gDefaultInterface.fBlendFunc = glBlendFunc;
48 gDefaultInterface.fClear = glClear;
49 gDefaultInterface.fClearColor = glClearColor;
50 gDefaultInterface.fClearStencil = glClearStencil;
51 gDefaultInterface.fColor4ub = glColor4ub;
52 gDefaultInterface.fColorMask = glColorMask;
53 gDefaultInterface.fColorPointer = glColorPointer;
54 gDefaultInterface.fCullFace = glCullFace;
55 gDefaultInterface.fDeleteTextures = glDeleteTextures;
56 gDefaultInterface.fDepthMask = glDepthMask;
57 gDefaultInterface.fDisable = glDisable;
58 gDefaultInterface.fDisableClientState = glDisableClientState;
59 gDefaultInterface.fDrawArrays = glDrawArrays;
bsalomon@google.comd32c5f52011-08-02 19:29:03 +000060 gDefaultInterface.fDrawBuffer = glDrawBuffer;
bsalomon@google.comf987d1b2011-04-04 17:13:52 +000061 gDefaultInterface.fDrawElements = glDrawElements;
62 gDefaultInterface.fEnable = glEnable;
63 gDefaultInterface.fEnableClientState = glEnableClientState;
64 gDefaultInterface.fFrontFace = glFrontFace;
65 gDefaultInterface.fGenTextures = glGenTextures;
66 gDefaultInterface.fGetError = glGetError;
67 gDefaultInterface.fGetIntegerv = glGetIntegerv;
68 gDefaultInterface.fGetString = glGetString;
bsalomon@google.comcee661a2011-07-26 12:32:36 +000069 gDefaultInterface.fGetTexLevelParameteriv = glGetTexLevelParameteriv;
bsalomon@google.comf987d1b2011-04-04 17:13:52 +000070 gDefaultInterface.fLineWidth = glLineWidth;
71 gDefaultInterface.fLoadMatrixf = glLoadMatrixf;
72 gDefaultInterface.fMatrixMode = glMatrixMode;
73 gDefaultInterface.fPixelStorei = glPixelStorei;
74 gDefaultInterface.fPointSize = glPointSize;
75 gDefaultInterface.fReadPixels = glReadPixels;
76 gDefaultInterface.fScissor = glScissor;
77 gDefaultInterface.fShadeModel = glShadeModel;
78 gDefaultInterface.fStencilFunc = glStencilFunc;
79 gDefaultInterface.fStencilMask = glStencilMask;
80 gDefaultInterface.fStencilOp = glStencilOp;
81 gDefaultInterface.fTexImage2D = glTexImage2D;
82 gDefaultInterface.fTexParameteri = glTexParameteri;
83 gDefaultInterface.fTexCoordPointer = glTexCoordPointer;
84 gDefaultInterface.fTexEnvi = glTexEnvi;
85 gDefaultInterface.fTexSubImage2D = glTexSubImage2D;
86 gDefaultInterface.fViewport = glViewport;
87 gDefaultInterface.fVertexPointer = glVertexPointer;
88
89 GR_GL_GET_PROC(ActiveTexture);
90 GR_GL_GET_PROC(AttachShader);
91 GR_GL_GET_PROC(BindAttribLocation);
92 GR_GL_GET_PROC(BindBuffer);
93 GR_GL_GET_PROC(BindTexture);
94 GR_GL_GET_PROC(BlendColor);
95 GR_GL_GET_PROC(BufferData);
96 GR_GL_GET_PROC(BufferSubData);
97 GR_GL_GET_PROC(ClientActiveTexture);
98 GR_GL_GET_PROC(CompileShader);
99 GR_GL_GET_PROC(CompressedTexImage2D);
100 GR_GL_GET_PROC(CreateProgram);
101 GR_GL_GET_PROC(CreateShader);
102 GR_GL_GET_PROC(DeleteBuffers);
103 GR_GL_GET_PROC(DeleteProgram);
104 GR_GL_GET_PROC(DeleteShader);
105 GR_GL_GET_PROC(DisableVertexAttribArray);
bsalomon@google.comd32c5f52011-08-02 19:29:03 +0000106 GR_GL_GET_PROC(DrawBuffers);
bsalomon@google.comf987d1b2011-04-04 17:13:52 +0000107 GR_GL_GET_PROC(EnableVertexAttribArray);
108 GR_GL_GET_PROC(GenBuffers);
109 GR_GL_GET_PROC(GetBufferParameteriv);
110 GR_GL_GET_PROC(GetProgramInfoLog);
111 GR_GL_GET_PROC(GetProgramiv);
112 GR_GL_GET_PROC(GetShaderInfoLog);
113 GR_GL_GET_PROC(GetShaderiv);
114 GR_GL_GET_PROC(GetUniformLocation);
115 GR_GL_GET_PROC(LinkProgram);
116 GR_GL_GET_PROC(ShaderSource);
117 GR_GL_GET_PROC(StencilFuncSeparate);
118 GR_GL_GET_PROC(StencilMaskSeparate);
119 GR_GL_GET_PROC(StencilOpSeparate);
bsalomon@google.combf2a4692011-05-04 12:35:39 +0000120 GR_GL_GET_PROC(Uniform1f);
bsalomon@google.comf987d1b2011-04-04 17:13:52 +0000121 GR_GL_GET_PROC(Uniform1i);
bsalomon@google.combf2a4692011-05-04 12:35:39 +0000122 GR_GL_GET_PROC(Uniform1fv);
123 GR_GL_GET_PROC(Uniform1iv);
124 GR_GL_GET_PROC(Uniform2f);
125 GR_GL_GET_PROC(Uniform2i);
126 GR_GL_GET_PROC(Uniform2fv);
127 GR_GL_GET_PROC(Uniform2iv);
128 GR_GL_GET_PROC(Uniform3f);
129 GR_GL_GET_PROC(Uniform3i);
130 GR_GL_GET_PROC(Uniform3fv);
131 GR_GL_GET_PROC(Uniform3iv);
132 GR_GL_GET_PROC(Uniform4f);
133 GR_GL_GET_PROC(Uniform4i);
bsalomon@google.comf987d1b2011-04-04 17:13:52 +0000134 GR_GL_GET_PROC(Uniform4fv);
bsalomon@google.combf2a4692011-05-04 12:35:39 +0000135 GR_GL_GET_PROC(Uniform4iv);
136 GR_GL_GET_PROC(UniformMatrix2fv);
bsalomon@google.comf987d1b2011-04-04 17:13:52 +0000137 GR_GL_GET_PROC(UniformMatrix3fv);
bsalomon@google.combf2a4692011-05-04 12:35:39 +0000138 GR_GL_GET_PROC(UniformMatrix4fv);
bsalomon@google.comf987d1b2011-04-04 17:13:52 +0000139 GR_GL_GET_PROC(UseProgram);
140 GR_GL_GET_PROC(VertexAttrib4fv);
141 GR_GL_GET_PROC(VertexAttribPointer);
bsalomon@google.com271cffc2011-05-20 14:13:56 +0000142 GR_GL_GET_PROC(BindFragDataLocationIndexed);
bsalomon@google.comf987d1b2011-04-04 17:13:52 +0000143
144 // First look for GL3.0 FBO or GL_ARB_framebuffer_object (same since
145 // GL_ARB_framebuffer_object doesn't use ARB suffix.)
bsalomon@google.com13a950a2011-04-12 14:16:21 +0000146 if (major >= 3 || has_gl_extension_from_string("GL_ARB_framebuffer_object", extString)) {
bsalomon@google.comf987d1b2011-04-04 17:13:52 +0000147 GR_GL_GET_PROC(GenFramebuffers);
bsalomon@google.comcee661a2011-07-26 12:32:36 +0000148 GR_GL_GET_PROC(GetFramebufferAttachmentParameteriv);
149 GR_GL_GET_PROC(GetRenderbufferParameteriv);
bsalomon@google.comf987d1b2011-04-04 17:13:52 +0000150 GR_GL_GET_PROC(BindFramebuffer);
151 GR_GL_GET_PROC(FramebufferTexture2D);
152 GR_GL_GET_PROC(CheckFramebufferStatus);
153 GR_GL_GET_PROC(DeleteFramebuffers);
154 GR_GL_GET_PROC(RenderbufferStorage);
155 GR_GL_GET_PROC(GenRenderbuffers);
156 GR_GL_GET_PROC(DeleteRenderbuffers);
157 GR_GL_GET_PROC(FramebufferRenderbuffer);
158 GR_GL_GET_PROC(BindRenderbuffer);
159 GR_GL_GET_PROC(RenderbufferStorageMultisample);
160 GR_GL_GET_PROC(BlitFramebuffer);
bsalomon@google.com13a950a2011-04-12 14:16:21 +0000161 } else if (has_gl_extension_from_string("GL_EXT_framebuffer_object", extString)) {
bsalomon@google.comf987d1b2011-04-04 17:13:52 +0000162 GR_GL_GET_PROC_SUFFIX(GenFramebuffers, EXT);
bsalomon@google.comcee661a2011-07-26 12:32:36 +0000163 GR_GL_GET_PROC_SUFFIX(GetFramebufferAttachmentParameteriv, EXT);
164 GR_GL_GET_PROC_SUFFIX(GetRenderbufferParameteriv, EXT);
bsalomon@google.comf987d1b2011-04-04 17:13:52 +0000165 GR_GL_GET_PROC_SUFFIX(BindFramebuffer, EXT);
166 GR_GL_GET_PROC_SUFFIX(FramebufferTexture2D, EXT);
167 GR_GL_GET_PROC_SUFFIX(CheckFramebufferStatus, EXT);
168 GR_GL_GET_PROC_SUFFIX(DeleteFramebuffers, EXT);
169 GR_GL_GET_PROC_SUFFIX(RenderbufferStorage, EXT);
170 GR_GL_GET_PROC_SUFFIX(GenRenderbuffers, EXT);
171 GR_GL_GET_PROC_SUFFIX(DeleteRenderbuffers, EXT);
172 GR_GL_GET_PROC_SUFFIX(FramebufferRenderbuffer, EXT);
173 GR_GL_GET_PROC_SUFFIX(BindRenderbuffer, EXT);
bsalomon@google.com13a950a2011-04-12 14:16:21 +0000174 if (has_gl_extension_from_string("GL_EXT_framebuffer_multisample", extString)) {
bsalomon@google.comf987d1b2011-04-04 17:13:52 +0000175 GR_GL_GET_PROC_SUFFIX(RenderbufferStorageMultisample, EXT);
176 }
bsalomon@google.com13a950a2011-04-12 14:16:21 +0000177 if (has_gl_extension_from_string("GL_EXT_framebuffer_blit", extString)) {
bsalomon@google.comf987d1b2011-04-04 17:13:52 +0000178 GR_GL_GET_PROC_SUFFIX(BlitFramebuffer, EXT);
179 }
180 } else {
181 // we must have FBOs
182 return;
183 }
184 GR_GL_GET_PROC(MapBuffer);
185 GR_GL_GET_PROC(UnmapBuffer);
186
187 gDefaultInterface.fBindingsExported = kDesktop_GrGLBinding;
188
189 gDefaultInterfaceInit = true;
190 }
191 }
192 if (gDefaultInterfaceInit) {
193 GrGLSetGLInterface(&gDefaultInterface);
194 }
195}