Stephen White | b353c9b | 2020-04-16 14:14:13 -0400 | [diff] [blame] | 1 | /* |
| 2 | * Copyright 2020 Google LLC. |
| 3 | * |
| 4 | * Use of this source code is governed by a BSD-style license that can be |
| 5 | * found in the LICENSE file. |
| 6 | */ |
| 7 | |
| 8 | #ifndef GrFinishCallbacks_DEFINED |
| 9 | #define GrFinishCallbacks_DEFINED |
| 10 | |
| 11 | #include "include/gpu/GrTypes.h" |
| 12 | #include "include/private/GrTypesPriv.h" |
| 13 | |
| 14 | #include <list> |
| 15 | |
| 16 | class GrGpu; |
| 17 | |
| 18 | /** |
| 19 | * Maintains a list of callbacks to be called when work on the GPU is complete. |
| 20 | */ |
| 21 | |
| 22 | class GrFinishCallbacks { |
| 23 | public: |
| 24 | GrFinishCallbacks(GrGpu* gpu); |
| 25 | ~GrFinishCallbacks(); |
| 26 | |
| 27 | /** |
| 28 | * Call all the callbacks in the list. This will block until all work is done. |
| 29 | * |
| 30 | * @param doDelete delete the contained fence object. |
| 31 | */ |
| 32 | void callAll(bool doDelete); |
| 33 | |
| 34 | /** |
| 35 | * Add a new callback to the list. |
| 36 | * |
| 37 | * @param finishedProc The function to call when GPU work is complete. |
| 38 | * @param finishedContext The context object to pass back to the callback. |
| 39 | */ |
| 40 | void add(GrGpuFinishedProc finishedProc, GrGpuFinishedContext finishedContext); |
| 41 | |
| 42 | /** |
| 43 | * Check if any GPU work is complete, and call the associated callbacks. |
| 44 | * This call is non-blocking. |
| 45 | */ |
| 46 | void check(); |
| 47 | |
| 48 | /** |
| 49 | * Returns true if the callback list is empty. |
| 50 | */ |
| 51 | bool empty() const { return fCallbacks.empty(); } |
| 52 | |
| 53 | private: |
| 54 | struct FinishCallback { |
| 55 | GrGpuFinishedProc fCallback; |
| 56 | GrGpuFinishedContext fContext; |
| 57 | GrFence fFence; |
| 58 | }; |
| 59 | |
| 60 | GrGpu* fGpu; |
| 61 | std::list<FinishCallback> fCallbacks; |
| 62 | }; |
| 63 | |
| 64 | #endif |