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Robert Phillips71143952021-06-17 14:55:07 -04001/*
2 * Copyright 2021 Google LLC
3 *
4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file.
6 */
7
8#ifndef GrMeshDrawTarget_DEFINED
9#define GrMeshDrawTarget_DEFINED
10
11#include "src/gpu/GrDrawIndirectCommand.h"
12#include "src/gpu/GrSimpleMesh.h"
13
Robert Phillips1a82a4e2021-07-01 10:27:44 -040014class GrAtlasManager;
Robert Phillips1a82a4e2021-07-01 10:27:44 -040015class GrStrikeCache;
Robert Phillips06273bc2021-08-11 15:43:50 -040016class GrThreadSafeCache;
Robert Phillips1a82a4e2021-07-01 10:27:44 -040017
Robert Phillipsde60d7a2021-09-13 17:17:45 -040018namespace skgpu { namespace v1 { class SmallPathAtlasMgr; }}
19
Robert Phillips71143952021-06-17 14:55:07 -040020/*
21 * Abstract interface that supports creating vertices, indices, and meshes, as well as
22 * invoking GPU draw operations.
23 */
24class GrMeshDrawTarget {
25public:
26 virtual ~GrMeshDrawTarget() {}
27
28 /** Adds a draw of a mesh. 'primProcProxies' must have
29 * GrGeometryProcessor::numTextureSamplers() entries. Can be null if no samplers.
30 */
31 virtual void recordDraw(const GrGeometryProcessor*,
32 const GrSimpleMesh[],
33 int meshCnt,
34 const GrSurfaceProxy* const primProcProxies[],
35 GrPrimitiveType) = 0;
36
37 /**
38 * Helper for drawing GrSimpleMesh(es) with zero primProc textures.
39 */
40 void recordDraw(const GrGeometryProcessor* gp,
41 const GrSimpleMesh meshes[],
42 int meshCnt,
43 GrPrimitiveType primitiveType) {
44 this->recordDraw(gp, meshes, meshCnt, nullptr, primitiveType);
45 }
46
47 /**
48 * Makes space for vertex data. The returned pointer is the location where vertex data
49 * should be written. On return the buffer that will hold the data as well as an offset into
50 * the buffer (in 'vertexSize' units) where the data will be placed.
51 */
52 virtual void* makeVertexSpace(size_t vertexSize, int vertexCount, sk_sp<const GrBuffer>*,
53 int* startVertex) = 0;
54
55 /**
56 * Makes space for index data. The returned pointer is the location where index data
57 * should be written. On return the buffer that will hold the data as well as an offset into
58 * the buffer (in uint16_t units) where the data will be placed.
59 */
60 virtual uint16_t* makeIndexSpace(int indexCount, sk_sp<const GrBuffer>*, int* startIndex) = 0;
61
62 /**
63 * This is similar to makeVertexSpace. It allows the caller to use up to 'actualVertexCount'
64 * vertices in the returned pointer, which may exceed 'minVertexCount'.
65 * 'fallbackVertexCount' is the maximum number of vertices that should be allocated if a new
66 * buffer is allocated on behalf of this request.
67 */
68 virtual void* makeVertexSpaceAtLeast(size_t vertexSize, int minVertexCount,
69 int fallbackVertexCount, sk_sp<const GrBuffer>*,
70 int* startVertex, int* actualVertexCount) = 0;
71
72 /**
73 * This is similar to makeIndexSpace. It allows the caller to use up to 'actualIndexCount'
74 * indices in the returned pointer, which may exceed 'minIndexCount'.
75 * 'fallbackIndexCount' is the maximum number of indices that should be allocated if a new
76 * buffer is allocated on behalf of this request.
77 */
78 virtual uint16_t* makeIndexSpaceAtLeast(int minIndexCount, int fallbackIndexCount,
79 sk_sp<const GrBuffer>*, int* startIndex,
80 int* actualIndexCount) = 0;
81
82 /**
83 * Makes space for elements in a draw-indirect buffer. Upon success, the returned pointer is a
84 * CPU mapping where the data should be written.
85 */
86 virtual GrDrawIndirectWriter makeDrawIndirectSpace(int drawCount, sk_sp<const GrBuffer>* buffer,
87 size_t* offsetInBytes) = 0;
88
89 /**
90 * Makes space for elements in a draw-indexed-indirect buffer. Upon success, the returned
91 * pointer is a CPU mapping where the data should be written.
92 */
93 virtual GrDrawIndexedIndirectWriter makeDrawIndexedIndirectSpace(int drawCount,
94 sk_sp<const GrBuffer>*,
95 size_t* offsetInBytes) = 0;
96
97 /** Helpers for ops which over-allocate and then return excess data to the pool. */
98 virtual void putBackIndices(int indices) = 0;
99 virtual void putBackVertices(int vertices, size_t vertexStride) = 0;
100 virtual void putBackIndirectDraws(int count) = 0;
101 virtual void putBackIndexedIndirectDraws(int count) = 0;
102
103 GrSimpleMesh* allocMesh() { return this->allocator()->make<GrSimpleMesh>(); }
104 GrSimpleMesh* allocMeshes(int n) { return this->allocator()->makeArray<GrSimpleMesh>(n); }
105 const GrSurfaceProxy** allocPrimProcProxyPtrs(int n) {
106 return this->allocator()->makeArray<const GrSurfaceProxy*>(n);
107 }
108
109 virtual GrRenderTargetProxy* rtProxy() const = 0;
110 virtual const GrSurfaceProxyView& writeView() const = 0;
111
112 virtual const GrAppliedClip* appliedClip() const = 0;
113 virtual GrAppliedClip detachAppliedClip() = 0;
114
115 virtual const GrDstProxyView& dstProxyView() const = 0;
116 virtual bool usesMSAASurface() const = 0;
117
118 virtual GrXferBarrierFlags renderPassBarriers() const = 0;
119
120 virtual GrLoadOp colorLoadOp() const = 0;
121
122 virtual GrThreadSafeCache* threadSafeCache() const = 0;
123 virtual GrResourceProvider* resourceProvider() const = 0;
Robert Phillips1a82a4e2021-07-01 10:27:44 -0400124 uint32_t contextUniqueID() const;
Robert Phillips71143952021-06-17 14:55:07 -0400125
126 virtual GrStrikeCache* strikeCache() const = 0;
127 virtual GrAtlasManager* atlasManager() const = 0;
Robert Phillipsde60d7a2021-09-13 17:17:45 -0400128 virtual skgpu::v1::SmallPathAtlasMgr* smallPathAtlasManager() const = 0;
Robert Phillips71143952021-06-17 14:55:07 -0400129
130 // This should be called during onPrepare of a GrOp. The caller should add any proxies to the
131 // array it will use that it did not access during a call to visitProxies. This is usually the
132 // case for atlases.
133 virtual SkTArray<GrSurfaceProxy*, true>* sampledProxyArray() = 0;
134
135 virtual const GrCaps& caps() const = 0;
136
137 virtual GrDeferredUploadTarget* deferredUploadTarget() = 0;
138
139 virtual SkArenaAlloc* allocator() = 0;
140};
141
142#endif