fmalita | ca39d71 | 2016-08-12 13:17:11 -0700 | [diff] [blame] | 1 | /* |
| 2 | * Copyright 2016 Google Inc. |
| 3 | * |
| 4 | * Use of this source code is governed by a BSD-style license that can be |
| 5 | * found in the LICENSE file. |
| 6 | */ |
| 7 | |
| 8 | #include "SampleCode.h" |
| 9 | #include "SkAnimTimer.h" |
| 10 | #include "SkColor.h" |
| 11 | #include "SkRandom.h" |
| 12 | #include "SkRRect.h" |
| 13 | #include "SkSVGDOM.h" |
| 14 | #include "SkSVGG.h" |
| 15 | #include "SkSVGPath.h" |
| 16 | #include "SkSVGRect.h" |
| 17 | #include "SkSVGSVG.h" |
| 18 | |
| 19 | namespace { |
| 20 | |
| 21 | static const SkRect kBounds = SkRect::MakeLTRB(0.1f, 0.1f, 0.9f, 0.9f); |
| 22 | static const SkSize kPaddleSize = SkSize::Make(0.03f, 0.1f); |
| 23 | static const SkScalar kBallSize = 0.04f; |
| 24 | static const SkScalar kShadowOpacity = 0.40f; |
| 25 | static const SkScalar kShadowParallax = 0.04f; |
| 26 | static const SkScalar kBackgroundStroke = 0.01f; |
| 27 | static const uint32_t kBackgroundDashCount = 20; |
| 28 | |
| 29 | static const SkScalar kBallSpeedMax = 0.0020f; |
| 30 | static const SkScalar kBallSpeedMin = 0.0005f; |
| 31 | static const SkScalar kBallSpeedFuzz = 0.0002f; |
| 32 | |
| 33 | static const SkScalar kTimeScaleMin = 0.0f; |
| 34 | static const SkScalar kTimeScaleMax = 5.0f; |
| 35 | |
| 36 | // Box the value within [min, max), by applying infinite reflection on the interval endpoints. |
| 37 | SkScalar box_reflect(SkScalar v, SkScalar min, SkScalar max) { |
| 38 | const SkScalar intervalLen = max - min; |
| 39 | SkASSERT(intervalLen > 0); |
| 40 | |
| 41 | // f(v) is periodic in 2 * intervalLen: one normal progression + one reflection |
| 42 | const SkScalar P = intervalLen * 2; |
| 43 | // relative to P origin |
| 44 | const SkScalar vP = v - min; |
| 45 | // map to [0, P) |
| 46 | const SkScalar vMod = (vP < 0) ? P - SkScalarMod(-vP, P) : SkScalarMod(vP, P); |
| 47 | // reflect if needed, to map to [0, intervalLen) |
| 48 | const SkScalar vInterval = vMod < intervalLen ? vMod : P - vMod; |
| 49 | // finally, reposition relative to min |
| 50 | return vInterval + min; |
| 51 | } |
| 52 | |
| 53 | // Compute <t, y> for the trajectory intersection with the next vertical edge. |
| 54 | std::tuple<SkScalar, SkScalar> find_yintercept(const SkPoint& pos, const SkVector& spd, |
| 55 | const SkRect& box) { |
| 56 | const SkScalar edge = spd.fX > 0 ? box.fRight : box.fLeft; |
| 57 | const SkScalar t = (edge - pos.fX) / spd.fX; |
| 58 | SkASSERT(t >= 0); |
| 59 | const SkScalar dY = t * spd.fY; |
| 60 | |
| 61 | return std::make_tuple(t, box_reflect(pos.fY + dY, box.fTop, box.fBottom)); |
| 62 | } |
| 63 | |
| 64 | sk_sp<SkSVGRect> make_svg_rrect(const SkRRect& rrect) { |
| 65 | sk_sp<SkSVGRect> node = SkSVGRect::Make(); |
| 66 | node->setX(SkSVGLength(rrect.rect().x())); |
| 67 | node->setY(SkSVGLength(rrect.rect().y())); |
| 68 | node->setWidth(SkSVGLength(rrect.width())); |
| 69 | node->setHeight(SkSVGLength(rrect.height())); |
| 70 | node->setRx(SkSVGLength(rrect.getSimpleRadii().x())); |
| 71 | node->setRy(SkSVGLength(rrect.getSimpleRadii().y())); |
| 72 | |
| 73 | return node; |
| 74 | } |
| 75 | |
| 76 | } // anonymous ns |
| 77 | |
| 78 | class SVGPongView final : public SampleView { |
| 79 | public: |
| 80 | SVGPongView() {} |
| 81 | |
| 82 | protected: |
| 83 | void onOnceBeforeDraw() override { |
| 84 | const SkRect fieldBounds = kBounds.makeOutset(kBallSize / 2, kBallSize / 2); |
| 85 | const SkRRect ball = SkRRect::MakeOval(SkRect::MakeWH(kBallSize, kBallSize)); |
| 86 | const SkRRect paddle = SkRRect::MakeRectXY(SkRect::MakeWH(kPaddleSize.width(), |
| 87 | kPaddleSize.height()), |
| 88 | kPaddleSize.width() / 2, |
| 89 | kPaddleSize.width() / 2); |
| 90 | fBall.initialize(ball, |
| 91 | SK_ColorGREEN, |
| 92 | SkPoint::Make(kBounds.centerX(), kBounds.centerY()), |
| 93 | SkVector::Make(fRand.nextRangeScalar(kBallSpeedMin, kBallSpeedMax), |
| 94 | fRand.nextRangeScalar(kBallSpeedMin, kBallSpeedMax))); |
| 95 | fPaddle0.initialize(paddle, |
| 96 | SK_ColorBLUE, |
| 97 | SkPoint::Make(fieldBounds.left() - kPaddleSize.width() / 2, |
| 98 | fieldBounds.centerY()), |
| 99 | SkVector::Make(0, 0)); |
| 100 | fPaddle1.initialize(paddle, |
| 101 | SK_ColorRED, |
| 102 | SkPoint::Make(fieldBounds.right() + kPaddleSize.width() / 2, |
| 103 | fieldBounds.centerY()), |
| 104 | SkVector::Make(0, 0)); |
| 105 | |
| 106 | // Background decoration. |
| 107 | SkPath bgPath; |
| 108 | bgPath.moveTo(kBounds.left() , fieldBounds.top()); |
| 109 | bgPath.lineTo(kBounds.right(), fieldBounds.top()); |
| 110 | bgPath.moveTo(kBounds.left() , fieldBounds.bottom()); |
| 111 | bgPath.lineTo(kBounds.right(), fieldBounds.bottom()); |
| 112 | // TODO: stroke-dash support would come in handy right about now. |
| 113 | for (uint32_t i = 0; i < kBackgroundDashCount; ++i) { |
| 114 | bgPath.moveTo(kBounds.centerX(), |
| 115 | kBounds.top() + (i + 0.25f) * kBounds.height() / kBackgroundDashCount); |
| 116 | bgPath.lineTo(kBounds.centerX(), |
| 117 | kBounds.top() + (i + 0.75f) * kBounds.height() / kBackgroundDashCount); |
| 118 | } |
| 119 | |
| 120 | sk_sp<SkSVGPath> bg = SkSVGPath::Make(); |
| 121 | bg->setPath(bgPath); |
| 122 | bg->setFill(SkSVGPaint(SkSVGPaint::Type::kNone)); |
| 123 | bg->setStroke(SkSVGPaint(SkSVGColorType(SK_ColorBLACK))); |
| 124 | bg->setStrokeWidth(SkSVGLength(kBackgroundStroke)); |
| 125 | |
| 126 | // Build the SVG DOM tree. |
| 127 | sk_sp<SkSVGSVG> root = SkSVGSVG::Make(); |
| 128 | root->appendChild(std::move(bg)); |
| 129 | root->appendChild(fPaddle0.shadowNode); |
| 130 | root->appendChild(fPaddle1.shadowNode); |
| 131 | root->appendChild(fBall.shadowNode); |
| 132 | root->appendChild(fPaddle0.objectNode); |
| 133 | root->appendChild(fPaddle1.objectNode); |
| 134 | root->appendChild(fBall.objectNode); |
| 135 | |
| 136 | // Handle everything in a normalized 1x1 space. |
| 137 | root->setViewBox(SkSVGViewBoxType(SkRect::MakeWH(1, 1))); |
| 138 | |
fmalita | e1baa7c | 2016-09-14 12:04:30 -0700 | [diff] [blame] | 139 | fDom = sk_sp<SkSVGDOM>(new SkSVGDOM()); |
| 140 | fDom->setContainerSize(SkSize::Make(this->width(), this->height())); |
fmalita | ca39d71 | 2016-08-12 13:17:11 -0700 | [diff] [blame] | 141 | fDom->setRoot(std::move(root)); |
| 142 | |
| 143 | // Off we go. |
| 144 | this->updatePaddleStrategy(); |
| 145 | } |
| 146 | |
| 147 | bool onQuery(SkEvent* evt) override { |
| 148 | if (SampleCode::TitleQ(*evt)) { |
| 149 | SampleCode::TitleR(evt, "SVGPong"); |
| 150 | return true; |
| 151 | } |
| 152 | |
| 153 | SkUnichar uni; |
| 154 | if (SampleCode::CharQ(*evt, &uni)) { |
| 155 | switch (uni) { |
| 156 | case '[': |
| 157 | fTimeScale = SkTPin(fTimeScale - 0.1f, kTimeScaleMin, kTimeScaleMax); |
| 158 | return true; |
| 159 | case ']': |
| 160 | fTimeScale = SkTPin(fTimeScale + 0.1f, kTimeScaleMin, kTimeScaleMax); |
| 161 | return true; |
| 162 | default: |
| 163 | break; |
| 164 | } |
| 165 | } |
| 166 | return this->INHERITED::onQuery(evt); |
| 167 | } |
| 168 | |
| 169 | void onSizeChange() override { |
| 170 | if (fDom) { |
| 171 | fDom->setContainerSize(SkSize::Make(this->width(), this->height())); |
| 172 | } |
| 173 | |
| 174 | this->INHERITED::onSizeChange(); |
| 175 | } |
| 176 | |
| 177 | void onDrawContent(SkCanvas* canvas) override { |
| 178 | fDom->render(canvas); |
| 179 | } |
| 180 | |
| 181 | bool onAnimate(const SkAnimTimer& timer) override { |
| 182 | SkScalar dt = (timer.msec() - fLastTick) * fTimeScale; |
| 183 | fLastTick = timer.msec(); |
| 184 | |
| 185 | fPaddle0.posTick(dt); |
| 186 | fPaddle1.posTick(dt); |
| 187 | fBall.posTick(dt); |
| 188 | |
| 189 | this->enforceConstraints(); |
| 190 | |
| 191 | fPaddle0.updateDom(); |
| 192 | fPaddle1.updateDom(); |
| 193 | fBall.updateDom(); |
| 194 | |
| 195 | return true; |
| 196 | } |
| 197 | |
| 198 | private: |
| 199 | struct Object { |
| 200 | void initialize(const SkRRect& rrect, SkColor color, |
| 201 | const SkPoint& p, const SkVector& s) { |
| 202 | objectNode = make_svg_rrect(rrect); |
| 203 | objectNode->setFill(SkSVGPaint(SkSVGColorType(color))); |
| 204 | |
| 205 | shadowNode = make_svg_rrect(rrect); |
| 206 | shadowNode->setFillOpacity(SkSVGNumberType(kShadowOpacity)); |
| 207 | |
| 208 | pos = p; |
| 209 | spd = s; |
| 210 | size = SkSize::Make(rrect.width(), rrect.height()); |
| 211 | } |
| 212 | |
| 213 | void posTick(SkScalar dt) { |
| 214 | pos += spd * dt; |
| 215 | } |
| 216 | |
| 217 | void updateDom() { |
| 218 | const SkPoint corner = pos - SkPoint::Make(size.width() / 2, size.height() / 2); |
| 219 | objectNode->setX(SkSVGLength(corner.x())); |
| 220 | objectNode->setY(SkSVGLength(corner.y())); |
| 221 | |
| 222 | // Simulate parallax shadow for a centered light source. |
| 223 | SkPoint shadowOffset = pos - SkPoint::Make(kBounds.centerX(), kBounds.centerY()); |
| 224 | shadowOffset.scale(kShadowParallax); |
| 225 | const SkPoint shadowCorner = corner + shadowOffset; |
| 226 | |
| 227 | shadowNode->setX(SkSVGLength(shadowCorner.x())); |
| 228 | shadowNode->setY(SkSVGLength(shadowCorner.y())); |
| 229 | } |
| 230 | |
| 231 | sk_sp<SkSVGRect> objectNode; |
| 232 | sk_sp<SkSVGRect> shadowNode; |
| 233 | SkPoint pos; |
| 234 | SkVector spd; |
| 235 | SkSize size; |
| 236 | }; |
| 237 | |
| 238 | void enforceConstraints() { |
| 239 | // Perfect vertical reflection. |
| 240 | if (fBall.pos.fY < kBounds.fTop || fBall.pos.fY >= kBounds.fBottom) { |
| 241 | fBall.spd.fY = -fBall.spd.fY; |
| 242 | fBall.pos.fY = box_reflect(fBall.pos.fY, kBounds.fTop, kBounds.fBottom); |
| 243 | } |
| 244 | |
| 245 | // Horizontal bounce - introduces a speed fuzz. |
| 246 | if (fBall.pos.fX < kBounds.fLeft || fBall.pos.fX >= kBounds.fRight) { |
| 247 | fBall.spd.fX = this->fuzzBallSpeed(-fBall.spd.fX); |
| 248 | fBall.spd.fY = this->fuzzBallSpeed(fBall.spd.fY); |
| 249 | fBall.pos.fX = box_reflect(fBall.pos.fX, kBounds.fLeft, kBounds.fRight); |
| 250 | this->updatePaddleStrategy(); |
| 251 | } |
| 252 | } |
| 253 | |
| 254 | SkScalar fuzzBallSpeed(SkScalar spd) { |
| 255 | // The speed limits are absolute values. |
| 256 | const SkScalar sign = spd >= 0 ? 1.0f : -1.0f; |
| 257 | const SkScalar fuzzed = fabs(spd) + fRand.nextRangeScalar(-kBallSpeedFuzz, kBallSpeedFuzz); |
| 258 | |
| 259 | return sign * SkTPin(fuzzed, kBallSpeedMin, kBallSpeedMax); |
| 260 | } |
| 261 | |
| 262 | void updatePaddleStrategy() { |
| 263 | Object* pitcher = fBall.spd.fX > 0 ? &fPaddle0 : &fPaddle1; |
| 264 | Object* catcher = fBall.spd.fX > 0 ? &fPaddle1 : &fPaddle0; |
| 265 | |
| 266 | SkScalar t, yIntercept; |
| 267 | std::tie(t, yIntercept) = find_yintercept(fBall.pos, fBall.spd, kBounds); |
| 268 | |
| 269 | // The pitcher aims for a neutral/centered position. |
| 270 | pitcher->spd.fY = (kBounds.centerY() - pitcher->pos.fY) / t; |
| 271 | |
| 272 | // The catcher goes for the ball. Duh. |
| 273 | catcher->spd.fY = (yIntercept - catcher->pos.fY) / t; |
| 274 | } |
| 275 | |
| 276 | sk_sp<SkSVGDOM> fDom; |
| 277 | Object fPaddle0, fPaddle1, fBall; |
| 278 | SkRandom fRand; |
| 279 | |
| 280 | SkMSec fLastTick = 0; |
| 281 | SkScalar fTimeScale = 1.0f; |
| 282 | |
| 283 | typedef SampleView INHERITED; |
| 284 | }; |
| 285 | |
| 286 | static SkView* SVGPongFactory() { return new SVGPongView; } |
| 287 | static SkViewRegister reg(SVGPongFactory); |