Ethan Nicholas | c18bb51 | 2020-07-28 14:46:53 -0400 | [diff] [blame] | 1 | // defines built-in functions supported by SkSL when running on a GPU |
| 2 | |
| 3 | $genType radians($genType degrees); |
| 4 | $genType sin($genType angle); |
| 5 | $genType cos($genType angle); |
| 6 | $genType tan($genType angle); |
| 7 | $genType asin($genType x); |
| 8 | $genType acos($genType x); |
| 9 | $genType atan($genType y, $genType x); |
| 10 | $genType atan($genType y_over_x); |
| 11 | $genType sinh($genType x); |
| 12 | $genType cosh($genType x); |
| 13 | $genType tanh($genType x); |
| 14 | $genType asinh($genType x); |
| 15 | $genType acosh($genType x); |
| 16 | $genType atanh($genType x); |
| 17 | $genType pow($genType x, $genType y); |
| 18 | $genType exp($genType x); |
| 19 | $genType log($genType x); |
| 20 | $genType exp2($genType x); |
| 21 | $genType log2($genType x); |
| 22 | $genType sqrt($genType x); |
| 23 | $genHType radians($genHType degrees); |
| 24 | $genHType sin($genHType angle); |
| 25 | $genHType cos($genHType angle); |
| 26 | $genHType tan($genHType angle); |
| 27 | $genHType asin($genHType x); |
| 28 | $genHType acos($genHType x); |
| 29 | $genHType atan($genHType y, $genHType x); |
| 30 | $genHType atan($genHType y_over_x); |
| 31 | $genHType sinh($genHType x); |
| 32 | $genHType cosh($genHType x); |
| 33 | $genHType tanh($genHType x); |
| 34 | $genHType asinh($genHType x); |
| 35 | $genHType acosh($genHType x); |
| 36 | $genHType atanh($genHType x); |
| 37 | $genHType pow($genHType x, $genHType y); |
| 38 | $genHType exp($genHType x); |
| 39 | $genHType log($genHType x); |
| 40 | $genHType exp2($genHType x); |
| 41 | $genHType log2($genHType x); |
| 42 | $genHType sqrt($genHType x); |
| 43 | $genType inversesqrt($genType x); |
| 44 | $genType abs($genType x); |
| 45 | $genHType abs($genHType x); |
| 46 | $genIType abs($genIType x); |
| 47 | $genType sign($genType x); |
| 48 | $genHType sign($genHType x); |
| 49 | $genIType sign($genIType x); |
| 50 | $genType floor($genType x); |
| 51 | $genHType floor($genHType x); |
| 52 | $genType trunc($genType x); |
| 53 | $genHType trunc($genHType x); |
| 54 | $genType round($genType x); |
| 55 | $genHType round($genHType x); |
| 56 | $genType roundEven($genType x); |
| 57 | $genHType roundEven($genHType x); |
| 58 | $genType ceil($genType x); |
| 59 | $genHType ceil($genHType x); |
| 60 | $genType fract($genType x); |
| 61 | $genHType fract($genHType x); |
| 62 | $genType mod($genType x, float y); |
| 63 | $genType mod($genType x, $genType y); |
| 64 | $genHType mod($genHType x, half y); |
| 65 | $genHType mod($genHType x, $genHType y); |
| 66 | $genType modf($genType x, out $genType i); |
| 67 | $genHType modf($genHType x, out $genHType i); |
| 68 | $genType min($genType x, $genType y); |
| 69 | $genType min($genType x, float y); |
| 70 | $genHType min($genHType x, $genHType y); |
| 71 | $genHType min($genHType x, half y); |
| 72 | $genIType min($genIType x, $genIType y); |
| 73 | $genIType min($genIType x, int y); |
| 74 | $genType max($genType x, $genType y); |
| 75 | $genType max($genType x, float y); |
| 76 | $genHType max($genHType x, $genHType y); |
| 77 | $genHType max($genHType x, half y); |
| 78 | $genIType max($genIType x, $genIType y); |
| 79 | $genIType max($genIType x, int y); |
| 80 | $genType clamp($genType x, $genType minVal, $genType maxVal); |
| 81 | $genType clamp($genType x, float minVal, float maxVal); |
| 82 | $genHType clamp($genHType x, $genHType minVal, $genHType maxVal); |
| 83 | $genHType clamp($genHType x, half minVal, half maxVal); |
| 84 | $genIType clamp($genIType x, $genIType minVal, $genIType maxVal); |
| 85 | $genIType clamp($genIType x, int minVal, int maxVal); |
| 86 | $genType saturate($genType x); |
| 87 | $genHType saturate($genHType x); |
| 88 | $genType mix($genType x, $genType y, $genType a); |
| 89 | $genType mix($genType x, $genType y, float a); |
| 90 | $genHType mix($genHType x, $genHType y, $genHType a); |
| 91 | $genHType mix($genHType x, $genHType y, half a); |
| 92 | $genType mix($genType x, $genType y, $genBType a); |
| 93 | $genHType mix($genHType x, $genHType y, $genBType a); |
| 94 | $genIType mix($genIType x, $genIType y, $genBType a); |
| 95 | $genBType mix($genBType x, $genBType y, $genBType a); |
| 96 | $genType step($genType edge, $genType x); |
| 97 | $genType step(float edge, $genType x); |
| 98 | $genHType step($genHType edge, $genHType x); |
| 99 | $genHType step(half edge, $genHType x); |
| 100 | $genType smoothstep($genType edge0, $genType edge1, $genType x); |
| 101 | $genType smoothstep(float edge0, float edge1, $genType x); |
| 102 | $genHType smoothstep($genHType edge0, $genHType edge1, $genHType x); |
| 103 | $genHType smoothstep(half edge0, half edge1, $genHType x); |
| 104 | $genBType isnan($genType x); |
| 105 | $genBType isinf($genType x); |
| 106 | $genIType floatBitsToInt($genType value); |
| 107 | $genType intBitsTofloat($genIType value); |
| 108 | $genType uintBitsTofloat($genUType value); |
| 109 | $genType fma($genType a, $genType b, $genType c); |
| 110 | $genHType fma($genHType a, $genHType b, $genHType c); |
| 111 | sk_has_side_effects $genType frexp($genType x, out $genIType exp); |
| 112 | $genType ldexp($genType x, in $genIType exp); |
| 113 | uint packUnorm2x16(float2 v); |
| 114 | uint packSnorm2x16(float2 v); |
| 115 | uint packUnorm4x8(float4 v); |
| 116 | uint packSnorm4x8(float4 v); |
| 117 | float2 unpackUnorm2x16(uint p); |
| 118 | float2 unpackSnorm2x16(uint p); |
| 119 | float4 unpackUnorm4x8(uint p); |
| 120 | float4 unpackSnorm4x8(uint p); |
| 121 | uint packHalf2x16(float2 v); |
| 122 | float2 unpackHalf2x16(uint v); |
| 123 | float length($genType x); |
| 124 | half length($genHType x); |
| 125 | float distance($genType p0, $genType p1); |
| 126 | half distance($genHType p0, $genHType p1); |
| 127 | float dot($genType x, $genType y); |
| 128 | half dot($genHType x, $genHType y); |
| 129 | float3 cross(float3 x, float3 y); |
| 130 | half3 cross(half3 x, half3 y); |
| 131 | $genType normalize($genType x); |
| 132 | $genHType normalize($genHType x); |
| 133 | float4 ftransform(); |
| 134 | $genType faceforward($genType N, $genType I, $genType Nref); |
| 135 | $genHType faceforward($genHType N, $genHType I, $genHType Nref); |
| 136 | $genType reflect($genType I, $genType N); |
| 137 | $genHType reflect($genHType I, $genHType N); |
| 138 | $genType refract($genType I, $genType N, float eta); |
| 139 | $genHType refract($genHType I, $genHType N, float eta); |
| 140 | $mat matrixCompMult($mat x, $mat y); |
| 141 | float2x2 outerProduct(float2 c, float2 r); |
| 142 | float3x3 outerProduct(float3 c, float3 r); |
| 143 | float4x3 outerProduct(float4 c, float4 r); |
| 144 | float2x3 outerProduct(float3 c, float2 r); |
| 145 | float3x2 outerProduct(float2 c, float3 r); |
| 146 | float2x4 outerProduct(float4 c, float2 r); |
| 147 | float4x2 outerProduct(float2 c, float4 r); |
| 148 | float3x4 outerProduct(float4 c, float3 r); |
| 149 | float4x3 outerProduct(float3 c, float4 r); |
| 150 | half2x2 outerProduct(half2 c, half2 r); |
| 151 | half3x3 outerProduct(half3 c, half3 r); |
| 152 | half4x3 outerProduct(half4 c, half4 r); |
| 153 | half2x3 outerProduct(half3 c, half2 r); |
| 154 | half3x2 outerProduct(half2 c, half3 r); |
| 155 | half2x4 outerProduct(half4 c, half2 r); |
| 156 | half4x2 outerProduct(half2 c, half4 r); |
| 157 | half3x4 outerProduct(half4 c, half3 r); |
| 158 | half4x3 outerProduct(half3 c, half4 r); |
| 159 | float2x2 transpose(float2x2 m); |
| 160 | float3x3 transpose(float3x3 m); |
| 161 | float4x4 transpose(float4x4 m); |
| 162 | float2x3 transpose(float3x2 m); |
| 163 | float3x2 transpose(float2x3 m); |
| 164 | float2x4 transpose(float4x2 m); |
| 165 | float4x2 transpose(float2x4 m); |
| 166 | float3x4 transpose(float4x3 m); |
| 167 | float4x3 transpose(float3x4 m); |
| 168 | half2x2 transpose(half2x2 m); |
| 169 | half3x3 transpose(half3x3 m); |
| 170 | half4x4 transpose(half4x4 m); |
| 171 | half2x3 transpose(half3x2 m); |
| 172 | half3x2 transpose(half2x3 m); |
| 173 | half2x4 transpose(half4x2 m); |
| 174 | half4x2 transpose(half2x4 m); |
| 175 | half3x4 transpose(half4x3 m); |
| 176 | half4x3 transpose(half3x4 m); |
| 177 | float determinant(float2x2 m); |
| 178 | float determinant(float3x3 m); |
| 179 | float determinant(float4x4 m); |
| 180 | half determinant(half2x2 m); |
| 181 | half determinant(half3x3 m); |
| 182 | half determinant(half4x4 m); |
| 183 | float2x2 inverse(float2x2 m); |
| 184 | float3x3 inverse(float3x3 m); |
| 185 | float4x4 inverse(float4x4 m); |
| 186 | half2x2 inverse(half2x2 m); |
| 187 | half3x3 inverse(half3x3 m); |
| 188 | half4x4 inverse(half4x4 m); |
| 189 | $bvec lessThan($vec x, $vec y); |
| 190 | $bvec lessThan($hvec x, $hvec y); |
| 191 | $bvec lessThan($ivec x, $ivec y); |
| 192 | $bvec lessThan($svec x, $svec y); |
| 193 | $bvec lessThan($usvec x, $usvec y); |
| 194 | $bvec lessThan($uvec x, $uvec y); |
| 195 | $bvec lessThanEqual($vec x, $vec y); |
| 196 | $bvec lessThanEqual($hvec x, $hvec y); |
| 197 | $bvec lessThanEqual($ivec x, $ivec y); |
| 198 | $bvec lessThanEqual($uvec x, $uvec y); |
| 199 | $bvec lessThanEqual($svec x, $svec y); |
| 200 | $bvec lessThanEqual($usvec x, $usvec y); |
| 201 | $bvec greaterThan($vec x, $vec y); |
| 202 | $bvec greaterThan($hvec x, $hvec y); |
| 203 | $bvec greaterThan($ivec x, $ivec y); |
| 204 | $bvec greaterThan($uvec x, $uvec y); |
| 205 | $bvec greaterThan($svec x, $svec y); |
| 206 | $bvec greaterThan($usvec x, $usvec y); |
| 207 | $bvec greaterThanEqual($vec x, $vec y); |
| 208 | $bvec greaterThanEqual($hvec x, $hvec y); |
| 209 | $bvec greaterThanEqual($ivec x, $ivec y); |
| 210 | $bvec greaterThanEqual($uvec x, $uvec y); |
| 211 | $bvec greaterThanEqual($svec x, $svec y); |
| 212 | $bvec greaterThanEqual($usvec x, $usvec y); |
| 213 | $bvec equal($vec x, $vec y); |
| 214 | $bvec equal($hvec x, $hvec y); |
| 215 | $bvec equal($ivec x, $ivec y); |
| 216 | $bvec equal($uvec x, $uvec y); |
| 217 | $bvec equal($svec x, $svec y); |
| 218 | $bvec equal($usvec x, $usvec y); |
| 219 | $bvec equal($bvec x, $bvec y); |
| 220 | $bvec notEqual($vec x, $vec y); |
| 221 | $bvec notEqual($hvec x, $hvec y); |
| 222 | $bvec notEqual($ivec x, $ivec y); |
| 223 | $bvec notEqual($uvec x, $uvec y); |
| 224 | $bvec notEqual($svec x, $svec y); |
| 225 | $bvec notEqual($usvec x, $usvec y); |
| 226 | $bvec notEqual($bvec x, $bvec y); |
| 227 | bool any($bvec x); |
| 228 | bool all($bvec x); |
| 229 | $bvec not($bvec x); |
| 230 | |
| 231 | $genIType bitCount($genIType value); |
| 232 | $genIType bitCount($genUType value); |
| 233 | $genIType findLSB($genIType value); |
| 234 | $genIType findLSB($genUType value); |
| 235 | $genIType findMSB($genIType value); |
| 236 | $genIType findMSB($genUType value); |
| 237 | |
| 238 | sampler2D makeSampler2D(texture2D texture, sampler sampler); |
| 239 | int2 textureSize($gsampler2DRect sampler); |
| 240 | |
| 241 | half4 sample($gsampler1D sampler, float P); |
| 242 | half4 sample($gsampler1D sampler, float P, float bias); |
| 243 | half4 sample($gsampler2D sampler, float2 P); |
| 244 | // The above currently only expand to handle the float/fixed case. So we also declare this integer |
| 245 | // version of sample(). |
| 246 | int4 sample(isampler2D sampler, float2 P); |
| 247 | half4 sample(samplerExternalOES sampler, float2 P, float bias); |
| 248 | half4 sample(samplerExternalOES sampler, float2 P); |
| 249 | |
| 250 | half4 sample($gsampler2DRect sampler, float2 P); |
| 251 | half4 sample($gsampler2DRect sampler, float3 P); |
| 252 | |
| 253 | // Currently we do not support the generic types of loading subpassInput so we have some explicit |
| 254 | // versions that we currently use |
Greg Daniel | cf1a4f5 | 2020-09-08 15:25:23 -0400 | [diff] [blame] | 255 | half4 subpassLoad(subpassInput subpass); |
| 256 | half4 subpassLoad(subpassInputMS subpass, int sample); |
Ethan Nicholas | c18bb51 | 2020-07-28 14:46:53 -0400 | [diff] [blame] | 257 | |
| 258 | half4 sample($gsampler1D sampler, float2 P); |
| 259 | half4 sample($gsampler1D sampler, float2 P, float bias); |
| 260 | half4 sample($gsampler2D sampler, float3 P); |
| 261 | half4 sample($gsampler2D sampler, float3 P, float bias); |
| 262 | |
| 263 | float4 imageLoad(image2D image, int2 P); |
| 264 | int4 imageLoad(iimage2D image, int2 P); |
| 265 | $genType dFdx($genType p); |
| 266 | $genType dFdy($genType p); |
| 267 | $genHType dFdx($genHType p); |
| 268 | $genHType dFdy($genHType p); |
| 269 | $genType fwidth($genType p); |
| 270 | $genHType fwidth($genHType p); |
| 271 | float interpolateAtSample(float interpolant, int sample); |
| 272 | float2 interpolateAtSample(float2 interpolant, int sample); |
| 273 | float3 interpolateAtSample(float3 interpolant, int sample); |
| 274 | float4 interpolateAtSample(float4 interpolant, int sample); |
| 275 | float interpolateAtOffset(float interpolant, float2 offset); |
| 276 | float2 interpolateAtOffset(float2 interpolant, float2 offset); |
| 277 | float3 interpolateAtOffset(float3 interpolant, float2 offset); |
| 278 | float4 interpolateAtOffset(float4 interpolant, float2 offset); |
| 279 | |
| 280 | // Definitions of functions implementing all of the SkBlendMode blends. |
| 281 | |
| 282 | half4 blend_clear(half4 src, half4 dst) { return half4(0); } |
| 283 | |
| 284 | half4 blend_src(half4 src, half4 dst) { return src; } |
| 285 | |
| 286 | half4 blend_dst(half4 src, half4 dst) { return dst; } |
| 287 | |
| 288 | half4 blend_src_over(half4 src, half4 dst) { return src + (1 - src.a)*dst; } |
| 289 | |
| 290 | half4 blend_dst_over(half4 src, half4 dst) { return (1 - dst.a)*src + dst; } |
| 291 | |
| 292 | half4 blend_src_in(half4 src, half4 dst) { |
| 293 | @if (sk_Caps.inBlendModesFailRandomlyForAllZeroVec) { |
| 294 | if (src == half4(0)) { |
| 295 | return half4(0); |
| 296 | } |
| 297 | } |
| 298 | return src*dst.a; |
| 299 | } |
| 300 | |
| 301 | half4 blend_dst_in(half4 src, half4 dst) { return blend_src_in(dst, src); } |
| 302 | |
| 303 | half4 blend_src_out(half4 src, half4 dst) { return (1 - dst.a)*src; } |
| 304 | |
| 305 | half4 blend_dst_out(half4 src, half4 dst) { return (1 - src.a)*dst; } |
| 306 | |
| 307 | half4 blend_src_atop(half4 src, half4 dst) { return dst.a*src + (1 - src.a)*dst; } |
| 308 | |
| 309 | half4 blend_dst_atop(half4 src, half4 dst) { return (1 - dst.a) * src + src.a*dst; } |
| 310 | |
| 311 | half4 blend_xor(half4 src, half4 dst) { return (1 - dst.a)*src + (1 - src.a)*dst; } |
| 312 | |
| 313 | half4 blend_plus(half4 src, half4 dst) { return min(src + dst, 1); } |
| 314 | |
| 315 | half4 blend_modulate(half4 src, half4 dst) { return src*dst; } |
| 316 | |
| 317 | half4 blend_screen(half4 src, half4 dst) { return src + (1 - src)*dst; } |
| 318 | |
| 319 | half _blend_overlay_component(half sc, half sa, half dc, half da) { |
| 320 | if (2*dc <= da) { |
| 321 | return 2*sc*dc; |
| 322 | } |
| 323 | return sa*da - 2*(da - dc)*(sa - sc); |
| 324 | } |
| 325 | |
| 326 | half4 blend_overlay(half4 src, half4 dst) { |
| 327 | half4 result = half4(_blend_overlay_component(src.r, src.a, dst.r, dst.a), |
| 328 | _blend_overlay_component(src.g, src.a, dst.g, dst.a), |
| 329 | _blend_overlay_component(src.b, src.a, dst.b, dst.a), |
| 330 | src.a + (1 - src.a)*dst.a); |
| 331 | result.rgb += dst.rgb*(1 - src.a) + src.rgb*(1 - dst.a); |
| 332 | return result; |
| 333 | } |
| 334 | |
| 335 | half4 blend_darken(half4 src, half4 dst) { |
| 336 | half4 result = blend_src_over(src, dst); |
| 337 | result.rgb = min(result.rgb, (1 - dst.a)*src.rgb + dst.rgb); |
| 338 | return result; |
| 339 | } |
| 340 | |
| 341 | half4 blend_lighten(half4 src, half4 dst) { |
| 342 | half4 result = blend_src_over(src, dst); |
| 343 | result.rgb = max(result.rgb, (1 - dst.a)*src.rgb + dst.rgb); |
| 344 | return result; |
| 345 | } |
| 346 | |
| 347 | half _guarded_divide(half n, half d) { |
| 348 | @if (sk_Caps.mustGuardDivisionEvenAfterExplicitZeroCheck) { |
| 349 | return n/(d + 0.00000001); |
| 350 | } else { |
| 351 | return n/d; |
| 352 | } |
| 353 | } |
| 354 | |
| 355 | half _color_dodge_component(half sc, half sa, half dc, half da) { |
| 356 | if (dc == 0) { |
| 357 | return sc*(1 - da); |
| 358 | } else { |
| 359 | half d = sa - sc; |
| 360 | if (d == 0) { |
| 361 | return sa*da + sc*(1 - da) + dc*(1 - sa); |
| 362 | } |
| 363 | d = min(da, _guarded_divide(dc*sa, d)); |
| 364 | return d*sa + sc*(1 - da) + dc*(1 - sa); |
| 365 | } |
| 366 | } |
| 367 | |
| 368 | half4 blend_color_dodge(half4 src, half4 dst) { |
| 369 | return half4(_color_dodge_component(src.r, src.a, dst.r, dst.a), |
| 370 | _color_dodge_component(src.g, src.a, dst.g, dst.a), |
| 371 | _color_dodge_component(src.b, src.a, dst.b, dst.a), |
| 372 | src.a + (1 - src.a)*dst.a); |
| 373 | } |
| 374 | |
| 375 | half _color_burn_component(half sc, half sa, half dc, half da) { |
| 376 | if (da == dc) { |
| 377 | return sa*da + sc*(1 - da) + dc*(1 - sa); |
| 378 | } else if (sc == 0) { |
| 379 | return dc*(1 - sa); |
| 380 | } |
| 381 | half d = max(0, da - _guarded_divide((da - dc)*sa, sc)); |
| 382 | return d*sa + sc*(1 - da) + dc*(1 - sa); |
| 383 | } |
| 384 | |
| 385 | half4 blend_color_burn(half4 src, half4 dst) { |
| 386 | return half4(_color_burn_component(src.r, src.a, dst.r, dst.a), |
| 387 | _color_burn_component(src.g, src.a, dst.g, dst.a), |
| 388 | _color_burn_component(src.b, src.a, dst.b, dst.a), |
| 389 | src.a + (1 - src.a)*dst.a); |
| 390 | } |
| 391 | |
| 392 | half4 blend_hard_light(half4 src, half4 dst) { return blend_overlay(dst, src); } |
| 393 | |
| 394 | half _soft_light_component(half sc, half sa, half dc, half da) { |
| 395 | if (2*sc <= sa) { |
| 396 | return _guarded_divide(dc*dc*(sa - 2*sc), da) + (1 - da)*sc + dc*(-sa + 2*sc + 1); |
| 397 | } else if (4.0 * dc <= da) { |
| 398 | half DSqd = dc*dc; |
| 399 | half DCub = DSqd*dc; |
| 400 | half DaSqd = da*da; |
| 401 | half DaCub = DaSqd*da; |
| 402 | return _guarded_divide(DaSqd*(sc - dc*(3*sa - 6*sc - 1)) + 12*da*DSqd*(sa - 2*sc) |
| 403 | - 16*DCub * (sa - 2*sc) - DaCub*sc, DaSqd); |
| 404 | } |
| 405 | return dc*(sa - 2*sc + 1) + sc - sqrt(da*dc)*(sa - 2*sc) - da*sc; |
| 406 | } |
| 407 | |
| 408 | half4 blend_soft_light(half4 src, half4 dst) { |
| 409 | if (dst.a == 0) { |
| 410 | return src; |
| 411 | } |
| 412 | return half4(_soft_light_component(src.r, src.a, dst.r, dst.a), |
| 413 | _soft_light_component(src.g, src.a, dst.g, dst.a), |
| 414 | _soft_light_component(src.b, src.a, dst.b, dst.a), |
| 415 | src.a + (1 - src.a)*dst.a); |
| 416 | } |
| 417 | |
| 418 | half4 blend_difference(half4 src, half4 dst) { |
| 419 | return half4(src.rgb + dst.rgb - 2*min(src.rgb*dst.a, dst.rgb*src.a), |
| 420 | src.a + (1 - src.a)*dst.a); |
| 421 | } |
| 422 | |
| 423 | half4 blend_exclusion(half4 src, half4 dst) { |
| 424 | return half4(dst.rgb + src.rgb - 2*dst.rgb*src.rgb, src.a + (1 - src.a)*dst.a); |
| 425 | } |
| 426 | |
| 427 | half4 blend_multiply(half4 src, half4 dst) { |
| 428 | return half4((1 - src.a)*dst.rgb + (1 - dst.a)*src.rgb + src.rgb*dst.rgb, |
| 429 | src.a + (1 - src.a)*dst.a); |
| 430 | } |
| 431 | |
| 432 | half _blend_color_luminance(half3 color) { return dot(half3(0.3, 0.59, 0.11), color); } |
| 433 | |
| 434 | half3 _blend_set_color_luminance(half3 hueSatColor, half alpha, half3 lumColor) { |
| 435 | half lum = _blend_color_luminance(lumColor); |
| 436 | half3 result = lum - _blend_color_luminance(hueSatColor) + hueSatColor; |
| 437 | half minComp = min(min(result.r, result.g), result.b); |
| 438 | half maxComp = max(max(result.r, result.g), result.b); |
| 439 | if (minComp < 0 && lum != minComp) { |
| 440 | result = lum + (result - lum) * lum/(lum - minComp); |
| 441 | } |
| 442 | if (maxComp > alpha && maxComp != lum) { |
| 443 | return lum + ((result - lum) * (alpha - lum))/(maxComp - lum); |
| 444 | } |
| 445 | return result; |
| 446 | } |
| 447 | |
| 448 | half _blend_color_saturation(half3 color) { |
| 449 | return max(max(color.r, color.g), color.b) - min(min(color.r, color.g), color.b); |
| 450 | } |
| 451 | |
| 452 | half3 _blend_set_color_saturation_helper(half3 minMidMax, half sat) { |
| 453 | if (minMidMax.r < minMidMax.b) { |
| 454 | return half3(0, sat*(minMidMax.g - minMidMax.r)/(minMidMax.b - minMidMax.r), sat); |
| 455 | } |
| 456 | return half3(0); |
| 457 | } |
| 458 | |
| 459 | half3 _blend_set_color_saturation(half3 hueLumColor, half3 satColor) { |
| 460 | half sat = _blend_color_saturation(satColor); |
| 461 | if (hueLumColor.r <= hueLumColor.g) { |
| 462 | if (hueLumColor.g <= hueLumColor.b) { |
| 463 | hueLumColor.rgb = _blend_set_color_saturation_helper(hueLumColor.rgb, sat); |
| 464 | } else if (hueLumColor.r <= hueLumColor.b) { |
| 465 | hueLumColor.rbg = _blend_set_color_saturation_helper(hueLumColor.rbg, sat); |
| 466 | } else { |
| 467 | hueLumColor.brg = _blend_set_color_saturation_helper(hueLumColor.brg, sat); |
| 468 | } |
| 469 | } else if (hueLumColor.r <= hueLumColor.b) { |
| 470 | hueLumColor.grb = _blend_set_color_saturation_helper(hueLumColor.grb, sat); |
| 471 | } else if (hueLumColor.g <= hueLumColor.b) { |
| 472 | hueLumColor.gbr = _blend_set_color_saturation_helper(hueLumColor.gbr, sat); |
| 473 | } else { |
| 474 | hueLumColor.bgr = _blend_set_color_saturation_helper(hueLumColor.bgr, sat); |
| 475 | } |
| 476 | return hueLumColor; |
| 477 | } |
| 478 | |
| 479 | half4 blend_hue(half4 src, half4 dst) { |
| 480 | half alpha = dst.a*src.a; |
| 481 | half3 sda = src.rgb*dst.a; |
| 482 | half3 dsa = dst.rgb*src.a; |
| 483 | return half4(_blend_set_color_luminance(_blend_set_color_saturation(sda, dsa), alpha, dsa) + |
| 484 | dst.rgb - dsa + src.rgb - sda, |
| 485 | src.a + dst.a - alpha); |
| 486 | } |
| 487 | |
| 488 | half4 blend_saturation(half4 src, half4 dst) { |
| 489 | half alpha = dst.a*src.a; |
| 490 | half3 sda = src.rgb*dst.a; |
| 491 | half3 dsa = dst.rgb*src.a; |
| 492 | return half4(_blend_set_color_luminance(_blend_set_color_saturation(dsa, sda), alpha, dsa) + |
| 493 | dst.rgb - dsa + src.rgb - sda, |
| 494 | src.a + dst.a - alpha); |
| 495 | } |
| 496 | |
| 497 | half4 blend_color(half4 src, half4 dst) { |
| 498 | half alpha = dst.a*src.a; |
| 499 | half3 sda = src.rgb*dst.a; |
| 500 | half3 dsa = dst.rgb*src.a; |
| 501 | return half4(_blend_set_color_luminance(sda, alpha, dsa) + dst.rgb - dsa + src.rgb - sda, |
| 502 | src.a + dst.a - alpha); |
| 503 | } |
| 504 | |
| 505 | half4 blend_luminosity(half4 src, half4 dst) { |
| 506 | half alpha = dst.a*src.a; |
| 507 | half3 sda = src.rgb*dst.a; |
| 508 | half3 dsa = dst.rgb*src.a; |
| 509 | return half4(_blend_set_color_luminance(dsa, alpha, sda) + dst.rgb - dsa + src.rgb - sda, |
| 510 | src.a + dst.a - alpha); |
| 511 | |
| 512 | } |
| 513 | |
| 514 | enum class SkBlendMode { |
| 515 | kClear = 0, |
| 516 | kSrc = 1, |
| 517 | kDst = 2, |
| 518 | kSrcOver = 3, |
| 519 | kDstOver = 4, |
| 520 | kSrcIn = 5, |
| 521 | kDstIn = 6, |
| 522 | kSrcOut = 7, |
| 523 | kDstOut = 8, |
| 524 | kSrcATop = 9, |
| 525 | kDstATop = 10, |
| 526 | kXor = 11, |
| 527 | kPlus = 12, |
| 528 | kModulate = 13, |
| 529 | kScreen = 14, |
| 530 | kOverlay = 15, |
| 531 | kDarken = 16, |
| 532 | kLighten = 17, |
| 533 | kColorDodge = 18, |
| 534 | kColorBurn = 19, |
| 535 | kHardLight = 20, |
| 536 | kSoftLight = 21, |
| 537 | kDifference = 22, |
| 538 | kExclusion = 23, |
| 539 | kMultiply = 24, |
| 540 | kHue = 25, |
| 541 | kSaturation = 26, |
| 542 | kColor = 27, |
| 543 | kLuminosity = 28 |
| 544 | }; |
| 545 | |
| 546 | half4 blend(SkBlendMode mode, half4 src, half4 dst) { |
| 547 | switch (mode) { |
| 548 | case SkBlendMode::kClear: return blend_clear(src, dst); |
| 549 | case SkBlendMode::kSrc: return blend_src(src, dst); |
| 550 | case SkBlendMode::kDst: return blend_dst(src, dst); |
| 551 | case SkBlendMode::kSrcOver: return blend_src_over(src, dst); |
| 552 | case SkBlendMode::kDstOver: return blend_dst_over(src, dst); |
| 553 | case SkBlendMode::kSrcIn: return blend_src_in(src, dst); |
| 554 | case SkBlendMode::kDstIn: return blend_dst_in(src, dst); |
| 555 | case SkBlendMode::kSrcOut: return blend_src_out(src, dst); |
| 556 | case SkBlendMode::kDstOut: return blend_dst_out(src, dst); |
| 557 | case SkBlendMode::kSrcATop: return blend_src_atop(src, dst); |
| 558 | case SkBlendMode::kDstATop: return blend_dst_atop(src, dst); |
| 559 | case SkBlendMode::kXor: return blend_xor(src, dst); |
| 560 | case SkBlendMode::kPlus: return blend_plus(src, dst); |
| 561 | case SkBlendMode::kModulate: return blend_modulate(src, dst); |
| 562 | case SkBlendMode::kScreen: return blend_screen(src, dst); |
| 563 | case SkBlendMode::kOverlay: return blend_overlay(src, dst); |
| 564 | case SkBlendMode::kDarken: return blend_darken(src, dst); |
| 565 | case SkBlendMode::kLighten: return blend_lighten(src, dst); |
| 566 | case SkBlendMode::kColorDodge: return blend_color_dodge(src, dst); |
| 567 | case SkBlendMode::kColorBurn: return blend_color_burn(src, dst); |
| 568 | case SkBlendMode::kHardLight: return blend_hard_light(src, dst); |
| 569 | case SkBlendMode::kSoftLight: return blend_soft_light(src, dst); |
| 570 | case SkBlendMode::kDifference: return blend_difference(src, dst); |
| 571 | case SkBlendMode::kExclusion: return blend_exclusion(src, dst); |
| 572 | case SkBlendMode::kMultiply: return blend_multiply(src, dst); |
| 573 | case SkBlendMode::kHue: return blend_hue(src, dst); |
| 574 | case SkBlendMode::kSaturation: return blend_saturation(src, dst); |
| 575 | case SkBlendMode::kColor: return blend_color(src, dst); |
| 576 | case SkBlendMode::kLuminosity: return blend_luminosity(src, dst); |
| 577 | } |
| 578 | return half4(0); // Avoids "'blend' can exit without returning a value." |
| 579 | } |
| 580 | |
| 581 | // The max() guards against division by zero when the incoming color is transparent black |
| 582 | half4 unpremul(half4 color) { return half4(color.rgb / max(color.a, 0.0001), color.a); } |
| 583 | float4 unpremul_float(float4 color) { return float4(color.rgb / max(color.a, 0.0001), color.a); } |
| 584 | |
| 585 | float2 proj(float3 p) { return p.xy / p.z; } |