Timothy Liang | 44636e9 | 2018-08-08 10:50:21 -0400 | [diff] [blame] | 1 | /* |
| 2 | * Copyright 2018 Google Inc. |
| 3 | * |
| 4 | * Use of this source code is governed by a BSD-style license that can be |
| 5 | * found in the LICENSE file. |
| 6 | */ |
| 7 | |
| 8 | #include "GrMtlPipelineStateDataManager.h" |
| 9 | |
| 10 | #include "GrMtlBuffer.h" |
| 11 | #include "GrMtlGpu.h" |
| 12 | |
| 13 | GrMtlPipelineStateDataManager::GrMtlPipelineStateDataManager(const UniformInfoArray& uniforms, |
| 14 | uint32_t geometryUniformSize, |
| 15 | uint32_t fragmentUniformSize) |
| 16 | : fGeometryUniformSize(geometryUniformSize) |
| 17 | , fFragmentUniformSize(fragmentUniformSize) |
| 18 | , fGeometryUniformsDirty(false) |
| 19 | , fFragmentUniformsDirty(false) { |
| 20 | fGeometryUniformData.reset(geometryUniformSize); |
| 21 | fFragmentUniformData.reset(fragmentUniformSize); |
| 22 | int count = uniforms.count(); |
| 23 | fUniforms.push_back_n(count); |
| 24 | // We must add uniforms in same order is the UniformInfoArray so that UniformHandles already |
| 25 | // owned by other objects will still match up here. |
| 26 | for (int i = 0; i < count; i++) { |
| 27 | Uniform& uniform = fUniforms[i]; |
| 28 | const GrMtlUniformHandler::UniformInfo uniformInfo = uniforms[i]; |
| 29 | SkASSERT(GrShaderVar::kNonArray == uniformInfo.fVariable.getArrayCount() || |
| 30 | uniformInfo.fVariable.getArrayCount() > 0); |
| 31 | SkDEBUGCODE( |
| 32 | uniform.fArrayCount = uniformInfo.fVariable.getArrayCount(); |
| 33 | uniform.fType = uniformInfo.fVariable.getType(); |
| 34 | ); |
| 35 | |
| 36 | if (!(kFragment_GrShaderFlag & uniformInfo.fVisibility)) { |
| 37 | uniform.fBinding = GrMtlUniformHandler::kGeometryBinding; |
| 38 | } else { |
| 39 | SkASSERT(kFragment_GrShaderFlag == uniformInfo.fVisibility); |
| 40 | uniform.fBinding = GrMtlUniformHandler::kFragBinding; |
| 41 | } |
| 42 | uniform.fOffset = uniformInfo.fUBOffset; |
| 43 | } |
| 44 | } |
| 45 | |
| 46 | void* GrMtlPipelineStateDataManager::getBufferPtrAndMarkDirty(const Uniform& uni) const { |
| 47 | void* buffer; |
| 48 | if (GrMtlUniformHandler::kGeometryBinding == uni.fBinding) { |
| 49 | buffer = fGeometryUniformData.get(); |
| 50 | fGeometryUniformsDirty = true; |
| 51 | } else { |
| 52 | SkASSERT(GrMtlUniformHandler::kFragBinding == uni.fBinding); |
| 53 | buffer = fFragmentUniformData.get(); |
| 54 | fFragmentUniformsDirty = true; |
| 55 | } |
| 56 | buffer = static_cast<char*>(buffer)+uni.fOffset; |
| 57 | return buffer; |
| 58 | } |
| 59 | |
| 60 | void GrMtlPipelineStateDataManager::set1i(UniformHandle u, int32_t i) const { |
| 61 | const Uniform& uni = fUniforms[u.toIndex()]; |
| 62 | SkASSERT(uni.fType == kInt_GrSLType || uni.fType == kShort_GrSLType); |
| 63 | SkASSERT(GrShaderVar::kNonArray == uni.fArrayCount); |
| 64 | void* buffer = this->getBufferPtrAndMarkDirty(uni); |
| 65 | memcpy(buffer, &i, sizeof(int32_t)); |
| 66 | } |
| 67 | |
| 68 | void GrMtlPipelineStateDataManager::set1iv(UniformHandle u, |
| 69 | int arrayCount, |
| 70 | const int32_t v[]) const { |
| 71 | const Uniform& uni = fUniforms[u.toIndex()]; |
| 72 | SkASSERT(uni.fType == kInt_GrSLType || uni.fType == kShort_GrSLType); |
| 73 | SkASSERT(arrayCount > 0); |
| 74 | SkASSERT(arrayCount <= uni.fArrayCount || |
| 75 | (1 == arrayCount && GrShaderVar::kNonArray == uni.fArrayCount)); |
| 76 | |
| 77 | void* buffer = this->getBufferPtrAndMarkDirty(uni); |
| 78 | SkASSERT(sizeof(int32_t) == 4); |
| 79 | for (int i = 0; i < arrayCount; ++i) { |
| 80 | const int32_t* curVec = &v[i]; |
| 81 | memcpy(buffer, curVec, sizeof(int32_t)); |
| 82 | buffer = static_cast<char*>(buffer) + 4*sizeof(int32_t); |
| 83 | } |
| 84 | } |
| 85 | |
| 86 | void GrMtlPipelineStateDataManager::set1f(UniformHandle u, float v0) const { |
| 87 | const Uniform& uni = fUniforms[u.toIndex()]; |
| 88 | SkASSERT(uni.fType == kFloat_GrSLType || uni.fType == kHalf_GrSLType); |
| 89 | SkASSERT(GrShaderVar::kNonArray == uni.fArrayCount); |
| 90 | void* buffer = this->getBufferPtrAndMarkDirty(uni); |
| 91 | SkASSERT(sizeof(float) == 4); |
| 92 | memcpy(buffer, &v0, sizeof(float)); |
| 93 | } |
| 94 | |
| 95 | void GrMtlPipelineStateDataManager::set1fv(UniformHandle u, |
| 96 | int arrayCount, |
| 97 | const float v[]) const { |
| 98 | const Uniform& uni = fUniforms[u.toIndex()]; |
| 99 | SkASSERT(uni.fType == kFloat_GrSLType || uni.fType == kHalf_GrSLType); |
| 100 | SkASSERT(arrayCount > 0); |
| 101 | SkASSERT(arrayCount <= uni.fArrayCount || |
| 102 | (1 == arrayCount && GrShaderVar::kNonArray == uni.fArrayCount)); |
| 103 | |
| 104 | void* buffer = this->getBufferPtrAndMarkDirty(uni); |
| 105 | SkASSERT(sizeof(float) == 4); |
| 106 | for (int i = 0; i < arrayCount; ++i) { |
| 107 | const float* curVec = &v[i]; |
| 108 | memcpy(buffer, curVec, sizeof(float)); |
| 109 | buffer = static_cast<char*>(buffer) + 4*sizeof(float); |
| 110 | } |
| 111 | } |
| 112 | |
Michael Ludwig | 779ed02 | 2018-08-28 17:20:07 -0400 | [diff] [blame] | 113 | void GrMtlPipelineStateDataManager::set2i(UniformHandle u, int32_t i0, int32_t i1) const { |
| 114 | const Uniform& uni = fUniforms[u.toIndex()]; |
| 115 | SkASSERT(uni.fType == kInt2_GrSLType || uni.fType == kShort2_GrSLType); |
| 116 | SkASSERT(GrShaderVar::kNonArray == uni.fArrayCount); |
| 117 | void* buffer = this->getBufferPtrAndMarkDirty(uni); |
| 118 | int32_t v[2] = { i0, i1 }; |
| 119 | memcpy(buffer, v, 2 * sizeof(int32_t)); |
| 120 | } |
| 121 | |
| 122 | void GrMtlPipelineStateDataManager::set2iv(UniformHandle u, |
| 123 | int arrayCount, |
| 124 | const int32_t v[]) const { |
| 125 | const Uniform& uni = fUniforms[u.toIndex()]; |
| 126 | SkASSERT(uni.fType == kInt2_GrSLType || uni.fType == kShort2_GrSLType); |
| 127 | SkASSERT(arrayCount > 0); |
| 128 | SkASSERT(arrayCount <= uni.fArrayCount || |
| 129 | (1 == arrayCount && GrShaderVar::kNonArray == uni.fArrayCount)); |
| 130 | |
| 131 | void* buffer = this->getBufferPtrAndMarkDirty(uni); |
| 132 | SkASSERT(sizeof(int32_t) == 4); |
| 133 | for (int i = 0; i < arrayCount; ++i) { |
| 134 | const int32_t* curVec = &v[2 * i]; |
| 135 | memcpy(buffer, curVec, 2 * sizeof(int32_t)); |
| 136 | buffer = static_cast<char*>(buffer) + 4*sizeof(int32_t); |
| 137 | } |
| 138 | } |
| 139 | |
Timothy Liang | 44636e9 | 2018-08-08 10:50:21 -0400 | [diff] [blame] | 140 | void GrMtlPipelineStateDataManager::set2f(UniformHandle u, float v0, float v1) const { |
| 141 | const Uniform& uni = fUniforms[u.toIndex()]; |
| 142 | SkASSERT(uni.fType == kFloat2_GrSLType || uni.fType == kHalf2_GrSLType); |
| 143 | SkASSERT(GrShaderVar::kNonArray == uni.fArrayCount); |
| 144 | void* buffer = this->getBufferPtrAndMarkDirty(uni); |
| 145 | SkASSERT(sizeof(float) == 4); |
| 146 | float v[2] = { v0, v1 }; |
| 147 | memcpy(buffer, v, 2 * sizeof(float)); |
| 148 | } |
| 149 | |
| 150 | void GrMtlPipelineStateDataManager::set2fv(UniformHandle u, |
| 151 | int arrayCount, |
| 152 | const float v[]) const { |
| 153 | const Uniform& uni = fUniforms[u.toIndex()]; |
| 154 | SkASSERT(uni.fType == kFloat2_GrSLType || uni.fType == kHalf2_GrSLType); |
| 155 | SkASSERT(arrayCount > 0); |
| 156 | SkASSERT(arrayCount <= uni.fArrayCount || |
| 157 | (1 == arrayCount && GrShaderVar::kNonArray == uni.fArrayCount)); |
| 158 | |
| 159 | void* buffer = this->getBufferPtrAndMarkDirty(uni); |
| 160 | SkASSERT(sizeof(float) == 4); |
| 161 | for (int i = 0; i < arrayCount; ++i) { |
| 162 | const float* curVec = &v[2 * i]; |
| 163 | memcpy(buffer, curVec, 2 * sizeof(float)); |
| 164 | buffer = static_cast<char*>(buffer) + 4*sizeof(float); |
| 165 | } |
| 166 | } |
| 167 | |
Michael Ludwig | 779ed02 | 2018-08-28 17:20:07 -0400 | [diff] [blame] | 168 | void GrMtlPipelineStateDataManager::set3i(UniformHandle u, |
| 169 | int32_t i0, |
| 170 | int32_t i1, |
| 171 | int32_t i2) const { |
| 172 | const Uniform& uni = fUniforms[u.toIndex()]; |
| 173 | SkASSERT(uni.fType == kInt3_GrSLType || uni.fType == kShort3_GrSLType); |
| 174 | SkASSERT(GrShaderVar::kNonArray == uni.fArrayCount); |
| 175 | void* buffer = this->getBufferPtrAndMarkDirty(uni); |
| 176 | int32_t v[3] = { i0, i1, i2 }; |
| 177 | memcpy(buffer, v, 3 * sizeof(int32_t)); |
| 178 | } |
| 179 | |
| 180 | void GrMtlPipelineStateDataManager::set3iv(UniformHandle u, |
| 181 | int arrayCount, |
| 182 | const int32_t v[]) const { |
| 183 | const Uniform& uni = fUniforms[u.toIndex()]; |
| 184 | SkASSERT(uni.fType == kInt3_GrSLType || uni.fType == kShort3_GrSLType); |
| 185 | SkASSERT(arrayCount > 0); |
| 186 | SkASSERT(arrayCount <= uni.fArrayCount || |
| 187 | (1 == arrayCount && GrShaderVar::kNonArray == uni.fArrayCount)); |
| 188 | |
| 189 | void* buffer = this->getBufferPtrAndMarkDirty(uni); |
| 190 | SkASSERT(sizeof(int32_t) == 4); |
| 191 | for (int i = 0; i < arrayCount; ++i) { |
| 192 | const int32_t* curVec = &v[3 * i]; |
| 193 | memcpy(buffer, curVec, 3 * sizeof(int32_t)); |
| 194 | buffer = static_cast<char*>(buffer) + 4*sizeof(int32_t); |
| 195 | } |
| 196 | } |
| 197 | |
Timothy Liang | 44636e9 | 2018-08-08 10:50:21 -0400 | [diff] [blame] | 198 | void GrMtlPipelineStateDataManager::set3f(UniformHandle u, float v0, float v1, float v2) const { |
| 199 | const Uniform& uni = fUniforms[u.toIndex()]; |
| 200 | SkASSERT(uni.fType == kFloat3_GrSLType || uni.fType == kHalf3_GrSLType); |
| 201 | SkASSERT(GrShaderVar::kNonArray == uni.fArrayCount); |
| 202 | void* buffer = this->getBufferPtrAndMarkDirty(uni); |
| 203 | SkASSERT(sizeof(float) == 4); |
| 204 | float v[3] = { v0, v1, v2 }; |
| 205 | memcpy(buffer, v, 3 * sizeof(float)); |
| 206 | } |
| 207 | |
| 208 | void GrMtlPipelineStateDataManager::set3fv(UniformHandle u, |
| 209 | int arrayCount, |
| 210 | const float v[]) const { |
| 211 | const Uniform& uni = fUniforms[u.toIndex()]; |
| 212 | SkASSERT(uni.fType == kFloat3_GrSLType || uni.fType == kHalf3_GrSLType); |
| 213 | SkASSERT(arrayCount > 0); |
| 214 | SkASSERT(arrayCount <= uni.fArrayCount || |
| 215 | (1 == arrayCount && GrShaderVar::kNonArray == uni.fArrayCount)); |
| 216 | |
| 217 | void* buffer = this->getBufferPtrAndMarkDirty(uni); |
| 218 | SkASSERT(sizeof(float) == 4); |
| 219 | for (int i = 0; i < arrayCount; ++i) { |
| 220 | const float* curVec = &v[3 * i]; |
| 221 | memcpy(buffer, curVec, 3 * sizeof(float)); |
| 222 | buffer = static_cast<char*>(buffer) + 4*sizeof(float); |
| 223 | } |
| 224 | } |
| 225 | |
Michael Ludwig | 779ed02 | 2018-08-28 17:20:07 -0400 | [diff] [blame] | 226 | void GrMtlPipelineStateDataManager::set4i(UniformHandle u, |
| 227 | int32_t i0, |
| 228 | int32_t i1, |
| 229 | int32_t i2, |
| 230 | int32_t i3) const { |
| 231 | const Uniform& uni = fUniforms[u.toIndex()]; |
| 232 | SkASSERT(uni.fType == kInt4_GrSLType || uni.fType == kShort4_GrSLType); |
| 233 | SkASSERT(GrShaderVar::kNonArray == uni.fArrayCount); |
| 234 | void* buffer = this->getBufferPtrAndMarkDirty(uni); |
| 235 | int32_t v[4] = { i0, i1, i2, i3 }; |
| 236 | memcpy(buffer, v, 4 * sizeof(int32_t)); |
| 237 | } |
| 238 | |
| 239 | void GrMtlPipelineStateDataManager::set4iv(UniformHandle u, |
| 240 | int arrayCount, |
| 241 | const int32_t v[]) const { |
| 242 | const Uniform& uni = fUniforms[u.toIndex()]; |
| 243 | SkASSERT(uni.fType == kInt4_GrSLType || uni.fType == kShort4_GrSLType); |
| 244 | SkASSERT(arrayCount > 0); |
| 245 | SkASSERT(arrayCount <= uni.fArrayCount || |
| 246 | (1 == arrayCount && GrShaderVar::kNonArray == uni.fArrayCount)); |
| 247 | |
| 248 | void* buffer = this->getBufferPtrAndMarkDirty(uni); |
| 249 | SkASSERT(sizeof(int32_t) == 4); |
| 250 | for (int i = 0; i < arrayCount; ++i) { |
| 251 | const int32_t* curVec = &v[4 * i]; |
| 252 | memcpy(buffer, curVec, 4 * sizeof(int32_t)); |
| 253 | buffer = static_cast<char*>(buffer) + 4*sizeof(int32_t); |
| 254 | } |
| 255 | } |
| 256 | |
Timothy Liang | 44636e9 | 2018-08-08 10:50:21 -0400 | [diff] [blame] | 257 | void GrMtlPipelineStateDataManager::set4f(UniformHandle u, |
| 258 | float v0, |
| 259 | float v1, |
| 260 | float v2, |
| 261 | float v3) const { |
| 262 | const Uniform& uni = fUniforms[u.toIndex()]; |
| 263 | SkASSERT(uni.fType == kFloat4_GrSLType || uni.fType == kHalf4_GrSLType); |
| 264 | SkASSERT(GrShaderVar::kNonArray == uni.fArrayCount); |
| 265 | void* buffer = this->getBufferPtrAndMarkDirty(uni); |
| 266 | SkASSERT(sizeof(float) == 4); |
| 267 | float v[4] = { v0, v1, v2, v3 }; |
| 268 | memcpy(buffer, v, 4 * sizeof(float)); |
| 269 | } |
| 270 | |
| 271 | void GrMtlPipelineStateDataManager::set4fv(UniformHandle u, |
| 272 | int arrayCount, |
| 273 | const float v[]) const { |
| 274 | const Uniform& uni = fUniforms[u.toIndex()]; |
| 275 | SkASSERT(uni.fType == kFloat4_GrSLType || uni.fType == kHalf4_GrSLType); |
| 276 | SkASSERT(arrayCount > 0); |
| 277 | SkASSERT(arrayCount <= uni.fArrayCount || |
| 278 | (1 == arrayCount && GrShaderVar::kNonArray == uni.fArrayCount)); |
| 279 | |
| 280 | void* buffer = this->getBufferPtrAndMarkDirty(uni); |
| 281 | SkASSERT(sizeof(float) == 4); |
| 282 | memcpy(buffer, v, arrayCount * 4 * sizeof(float)); |
| 283 | } |
| 284 | |
| 285 | void GrMtlPipelineStateDataManager::setMatrix2f(UniformHandle u, const float matrix[]) const { |
| 286 | this->setMatrices<2>(u, 1, matrix); |
| 287 | } |
| 288 | |
| 289 | void GrMtlPipelineStateDataManager::setMatrix2fv(UniformHandle u, |
| 290 | int arrayCount, |
| 291 | const float m[]) const { |
| 292 | this->setMatrices<2>(u, arrayCount, m); |
| 293 | } |
| 294 | |
| 295 | void GrMtlPipelineStateDataManager::setMatrix3f(UniformHandle u, const float matrix[]) const { |
| 296 | this->setMatrices<3>(u, 1, matrix); |
| 297 | } |
| 298 | |
| 299 | void GrMtlPipelineStateDataManager::setMatrix3fv(UniformHandle u, |
| 300 | int arrayCount, |
| 301 | const float m[]) const { |
| 302 | this->setMatrices<3>(u, arrayCount, m); |
| 303 | } |
| 304 | |
| 305 | void GrMtlPipelineStateDataManager::setMatrix4f(UniformHandle u, const float matrix[]) const { |
| 306 | this->setMatrices<4>(u, 1, matrix); |
| 307 | } |
| 308 | |
| 309 | void GrMtlPipelineStateDataManager::setMatrix4fv(UniformHandle u, |
| 310 | int arrayCount, |
| 311 | const float m[]) const { |
| 312 | this->setMatrices<4>(u, arrayCount, m); |
| 313 | } |
| 314 | |
| 315 | template<int N> struct set_uniform_matrix; |
| 316 | |
| 317 | template<int N> inline void GrMtlPipelineStateDataManager::setMatrices( |
| 318 | UniformHandle u, |
| 319 | int arrayCount, |
| 320 | const float matrices[]) const { |
| 321 | const Uniform& uni = fUniforms[u.toIndex()]; |
| 322 | SkASSERT(uni.fType == kFloat2x2_GrSLType + (N - 2) || |
| 323 | uni.fType == kHalf2x2_GrSLType + (N - 2)); |
| 324 | SkASSERT(arrayCount > 0); |
| 325 | SkASSERT(arrayCount <= uni.fArrayCount || |
| 326 | (1 == arrayCount && GrShaderVar::kNonArray == uni.fArrayCount)); |
| 327 | |
| 328 | void* buffer; |
| 329 | if (GrMtlUniformHandler::kGeometryBinding == uni.fBinding) { |
| 330 | buffer = fGeometryUniformData.get(); |
| 331 | fGeometryUniformsDirty = true; |
| 332 | } else { |
| 333 | SkASSERT(GrMtlUniformHandler::kFragBinding == uni.fBinding); |
| 334 | buffer = fFragmentUniformData.get(); |
| 335 | fFragmentUniformsDirty = true; |
| 336 | } |
| 337 | |
| 338 | set_uniform_matrix<N>::set(buffer, uni.fOffset, arrayCount, matrices); |
| 339 | } |
| 340 | |
| 341 | template<int N> struct set_uniform_matrix { |
| 342 | inline static void set(void* buffer, int uniformOffset, int count, const float matrices[]) { |
| 343 | GR_STATIC_ASSERT(sizeof(float) == 4); |
| 344 | buffer = static_cast<char*>(buffer) + uniformOffset; |
| 345 | for (int i = 0; i < count; ++i) { |
| 346 | const float* matrix = &matrices[N * N * i]; |
| 347 | for (int j = 0; j < N; ++j) { |
| 348 | memcpy(buffer, &matrix[j * N], N * sizeof(float)); |
| 349 | buffer = static_cast<char*>(buffer) + 4 * sizeof(float); |
| 350 | } |
| 351 | } |
| 352 | } |
| 353 | }; |
| 354 | |
| 355 | template<> struct set_uniform_matrix<4> { |
| 356 | inline static void set(void* buffer, int uniformOffset, int count, const float matrices[]) { |
| 357 | GR_STATIC_ASSERT(sizeof(float) == 4); |
| 358 | buffer = static_cast<char*>(buffer) + uniformOffset; |
| 359 | memcpy(buffer, matrices, count * 16 * sizeof(float)); |
| 360 | } |
| 361 | }; |
| 362 | |
| 363 | void GrMtlPipelineStateDataManager::uploadUniformBuffers(GrMtlGpu* gpu, |
| 364 | GrMtlBuffer* geometryBuffer, |
| 365 | GrMtlBuffer* fragmentBuffer) const { |
| 366 | if (geometryBuffer && fGeometryUniformsDirty) { |
| 367 | SkAssertResult(geometryBuffer->updateData(fGeometryUniformData.get(), |
| 368 | fGeometryUniformSize)); |
| 369 | fGeometryUniformsDirty = false; |
| 370 | } |
| 371 | if (fragmentBuffer && fFragmentUniformsDirty) { |
| 372 | SkAssertResult(fragmentBuffer->updateData(fFragmentUniformData.get(), |
| 373 | fFragmentUniformSize)); |
| 374 | fFragmentUniformsDirty = false; |
| 375 | } |
| 376 | } |