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Brian Osmana950a862017-02-06 16:48:57 -05001/*
2 * Copyright 2017 Google Inc.
3 *
4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file.
6 */
7
Mike Kleinc0bd9f92019-04-23 12:05:21 -05008#include "gm/gm.h"
Ben Wagner6a34f3a2019-05-01 10:59:30 -04009#include "include/core/SkBitmap.h"
10#include "include/core/SkCanvas.h"
11#include "include/core/SkColor.h"
12#include "include/core/SkRect.h"
13#include "include/core/SkTypes.h"
Mike Kleinc0bd9f92019-04-23 12:05:21 -050014#include "include/gpu/GrContext.h"
Robert Phillipsb7bfbc22020-07-01 12:55:01 -040015#include "include/gpu/GrDirectContext.h"
16#include "include/gpu/GrRecordingContext.h"
Brian Osmana950a862017-02-06 16:48:57 -050017
Ben Wagner7fde8e12019-05-01 17:28:53 -040018class GrRenderTargetContext;
19
Brian Osmana950a862017-02-06 16:48:57 -050020// This test exercises Ganesh's drawing of tiled bitmaps. In particular, that the offsets and the
21// extents of the tiles don't causes gaps between tiles.
Robert Phillips95c250c2020-06-29 15:36:12 -040022static void draw_tile_bitmap_with_fractional_offset(GrRecordingContext* context,
23 SkCanvas* canvas,
Chris Dalton3a778372019-02-07 15:23:36 -070024 bool vertical) {
Brian Osmana950a862017-02-06 16:48:57 -050025 // This should match kBmpSmallTileSize in SkGpuDevice.cpp. Note that our canvas size is tuned
26 // to this constant as well.
27 const int kTileSize = 1 << 10;
28
29 // We're going to draw a section of the bitmap that intersects 3 tiles (3x1 or 1x3).
30 // We need that to be < 50% of the total image, so our image is 7 tiles (7x1 or 1x7).
31 const int kBitmapLongEdge = 7 * kTileSize;
32 const int kBitmapShortEdge = 1 * kTileSize;
33
Robert Phillipsf8f45d92020-07-01 11:11:18 -040034 if (auto direct = context->asDirectContext()) {
Robert Phillipse3939012020-06-26 08:08:22 -040035 // To trigger tiling, we also need the image to be more than 50% of the cache, so we
36 // ensure the cache is sized to make that true.
37 const int kBitmapArea = kBitmapLongEdge * kBitmapShortEdge;
38 const size_t kBitmapBytes = kBitmapArea * sizeof(SkPMColor);
Brian Osmana950a862017-02-06 16:48:57 -050039
Robert Phillipse3939012020-06-26 08:08:22 -040040 const size_t newMaxResourceBytes = kBitmapBytes + (kBitmapBytes / 2);
41 direct->setResourceCacheLimit(newMaxResourceBytes);
42 }
Brian Osmana950a862017-02-06 16:48:57 -050043
44 // Construct our bitmap as either very wide or very tall
45 SkBitmap bmp;
46 bmp.allocN32Pixels(vertical ? kBitmapShortEdge : kBitmapLongEdge,
47 vertical ? kBitmapLongEdge : kBitmapShortEdge, true);
48 bmp.eraseColor(SK_ColorWHITE);
49
50 // Draw ten strips with varying fractional offset to catch any rasterization issues with tiling
51 for (int i = 0; i < 10; ++i) {
52 float offset = i * 0.1f;
53 if (vertical) {
54 canvas->drawBitmapRect(bmp, SkRect::MakeXYWH(0.0f, (kTileSize - 50) + offset,
55 32.0f, 1124.0f),
56 SkRect::MakeXYWH(37.0f * i, 0.0f, 32.0f, 1124.0f), nullptr);
57 } else {
58 canvas->drawBitmapRect(bmp, SkRect::MakeXYWH((kTileSize - 50) + offset, 0.0f,
59 1124.0f, 32.0f),
60 SkRect::MakeXYWH(0.0f, 37.0f * i, 1124.0f, 32.0f), nullptr);
61 }
62 }
Brian Osmana950a862017-02-06 16:48:57 -050063}
64
Chris Dalton3a778372019-02-07 15:23:36 -070065DEF_SIMPLE_GPU_GM_BG(
66 bitmaptiled_fractional_horizontal, context, rtc, canvas, 1124, 365, SK_ColorBLACK) {
67 draw_tile_bitmap_with_fractional_offset(context, canvas, false);
Brian Osmana950a862017-02-06 16:48:57 -050068}
69
Chris Dalton3a778372019-02-07 15:23:36 -070070DEF_SIMPLE_GPU_GM_BG(
71 bitmaptiled_fractional_vertical, context, rtc, canvas, 365, 1124, SK_ColorBLACK) {
72 draw_tile_bitmap_with_fractional_offset(context, canvas, true);
Brian Osmana950a862017-02-06 16:48:57 -050073}