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Brian Salomon2c596592019-08-13 20:05:04 -04001/*
2 * Copyright 2019 Google LLC
3 *
4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file.
6 */
7
8#include "gm/gm.h"
9#include "include/core/SkCanvas.h"
10#include "include/core/SkMaskFilter.h"
11#include "include/core/SkPaint.h"
12#include "include/core/SkRRect.h"
13#include "include/core/SkRect.h"
14
15// Illustrates a bug where the outer portion of the GPU rect blur was too dark with a small sigma.
16DEF_SIMPLE_GM(skbug_9319, canvas, 256, 512) {
17 SkPaint p;
18 p.setAntiAlias(true);
19 p.setMaskFilter(SkMaskFilter::MakeBlur(kNormal_SkBlurStyle, 0.5f));
20
21 const auto r = SkRect::MakeXYWH(10, 10, 100, 100);
22
23 {
24 SkAutoCanvasRestore acr(canvas, true);
25 // Clip out interior so that the outer portion stands out.
26 canvas->clipRect(r, SkClipOp::kDifference);
27 canvas->drawRect(r, p);
28 }
29
30 canvas->translate(0, 120);
31
32
33 // RRect for comparison.
34 const auto rr = SkRRect::MakeRectXY(r, .1f, .1f);
35 {
36 SkAutoCanvasRestore acr(canvas, true);
37 canvas->clipRRect(rr, SkClipOp::kDifference);
38 canvas->drawRRect(rr, p);
39 }
40}