blob: 9d76e02daed848a2c368a7eabf6c9d3fcc52e1df [file] [log] [blame]
Brian Osman13dddce2017-05-09 13:19:50 -04001/*
2 * Copyright 2017 Google Inc.
3 *
4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file.
6 */
7#ifndef GrBackendTextureImageGenerator_DEFINED
8#define GrBackendTextureImageGenerator_DEFINED
9
10#include "SkImageGenerator.h"
11
12#include "GrBackendSurface.h"
Greg Danielabba9982018-02-01 10:07:57 -050013#include "SkMutex.h"
Brian Osman13dddce2017-05-09 13:19:50 -040014
15class GrSemaphore;
16
Greg Daniel966db9e2018-01-12 13:15:06 -050017/*
18 * This ImageGenerator is used to wrap a texture in one GrContext and can then be used as a source
Greg Danielabba9982018-02-01 10:07:57 -050019 * in another GrContext. It holds onto a semaphore which the producing GrContext will signal and the
Greg Daniel966db9e2018-01-12 13:15:06 -050020 * consuming GrContext will wait on before using the texture. Only one GrContext can ever be used
21 * as a consumer (this is mostly because Vulkan can't allow multiple things to wait on the same
22 * semaphore).
Greg Danielabba9982018-02-01 10:07:57 -050023 *
24 * In practice, this capability is used by clients to create backend-specific texture resources in
25 * one thread (with, say, GrContext-A) and then ship them over to another GrContext (say,
26 * GrContext-B) which will then use the texture as a source for draws. GrContext-A uses the
27 * semaphore to notify GrContext-B when the shared texture is ready to use.
Greg Daniel966db9e2018-01-12 13:15:06 -050028 */
Brian Osman13dddce2017-05-09 13:19:50 -040029class GrBackendTextureImageGenerator : public SkImageGenerator {
30public:
Robert Phillipsb0e93a22017-08-29 08:26:54 -040031 static std::unique_ptr<SkImageGenerator> Make(sk_sp<GrTexture>, GrSurfaceOrigin,
Brian Osman052ef692018-03-27 09:56:31 -040032 sk_sp<GrSemaphore>, SkColorType,
Brian Osman13dddce2017-05-09 13:19:50 -040033 SkAlphaType, sk_sp<SkColorSpace>);
34
Stan Iliev7e910df2017-06-02 10:29:21 -040035 ~GrBackendTextureImageGenerator() override;
Brian Osman13dddce2017-05-09 13:19:50 -040036
37protected:
Brian Osman07454222017-05-12 09:46:56 -040038 // NOTE: We would like to validate that the owning context hasn't been abandoned, but we can't
39 // do that safely (we might be on another thread). So assume everything is fine.
40 bool onIsValid(GrContext*) const override { return true; }
Brian Osman13dddce2017-05-09 13:19:50 -040041
Stan Ilievba81af22017-06-08 15:16:53 -040042 TexGenType onCanGenerateTexture() const override { return TexGenType::kCheap; }
Christopher Cameron77e96662017-07-08 01:47:47 -070043 sk_sp<GrTextureProxy> onGenerateTexture(GrContext*, const SkImageInfo&, const SkIPoint&,
Greg Danielf88c12e2017-10-09 09:57:35 -040044 bool willNeedMipMaps) override;
Brian Osman13dddce2017-05-09 13:19:50 -040045
46private:
Robert Phillipsb0e93a22017-08-29 08:26:54 -040047 GrBackendTextureImageGenerator(const SkImageInfo& info, GrTexture*, GrSurfaceOrigin,
Brian Osman13dddce2017-05-09 13:19:50 -040048 uint32_t owningContextID, sk_sp<GrSemaphore>,
49 const GrBackendTexture&);
50
51 static void ReleaseRefHelper_TextureReleaseProc(void* ctx);
52
53 class RefHelper : public SkNVRefCnt<RefHelper> {
54 public:
55 RefHelper(GrTexture* texture, uint32_t owningContextID)
56 : fOriginalTexture(texture)
57 , fOwningContextID(owningContextID)
58 , fBorrowedTexture(nullptr)
Greg Danielabba9982018-02-01 10:07:57 -050059 , fBorrowingContextReleaseProc(nullptr)
Greg Daniele728f672018-01-17 10:52:04 -050060 , fBorrowingContextID(SK_InvalidGenID) {}
Brian Osman13dddce2017-05-09 13:19:50 -040061
62 ~RefHelper();
63
Greg Danielabba9982018-02-01 10:07:57 -050064 GrTexture* fOriginalTexture;
65 uint32_t fOwningContextID;
Brian Osman13dddce2017-05-09 13:19:50 -040066
67 // There is never a ref associated with this pointer. We rely on our atomic bookkeeping
68 // with the context ID to know when this pointer is valid and safe to use. This lets us
69 // avoid releasing a ref from another thread, or get into races during context shutdown.
Greg Danielabba9982018-02-01 10:07:57 -050070 GrTexture* fBorrowedTexture;
71 // For the same reason as the fBorrowedTexture, there is no ref associated with this
72 // pointer. The fBorrowingContextReleaseProc is used to make sure all uses of the wrapped
73 // texture are finished on the borrowing context before we open this back up to other
74 // contexts. In general a ref to this release proc is owned by all proxies and gpu uses of
75 // the backend texture.
76 GrReleaseProcHelper* fBorrowingContextReleaseProc;
77 uint32_t fBorrowingContextID;
Brian Osman13dddce2017-05-09 13:19:50 -040078 };
79
Greg Danielabba9982018-02-01 10:07:57 -050080 RefHelper* fRefHelper;
81 // This Mutex is used to guard the borrowing of the texture to one GrContext at a time as well
82 // as the creation of the fBorrowingContextReleaseProc. The latter happening if two threads with
83 // the same consuming GrContext try to generate a texture at the same time.
84 SkMutex fBorrowingMutex;
Brian Osman13dddce2017-05-09 13:19:50 -040085
Greg Danielabba9982018-02-01 10:07:57 -050086 sk_sp<GrSemaphore> fSemaphore;
Brian Osman13dddce2017-05-09 13:19:50 -040087
Greg Danielabba9982018-02-01 10:07:57 -050088 GrBackendTexture fBackendTexture;
89 GrPixelConfig fConfig;
90 GrSurfaceOrigin fSurfaceOrigin;
Brian Osman13dddce2017-05-09 13:19:50 -040091
92 typedef SkImageGenerator INHERITED;
93};
94#endif // GrBackendTextureImageGenerator_DEFINED