blob: 1c76c572a4b7f6f883c7c681343061c04d4f4d4b [file] [log] [blame]
mtkleina525cb12016-02-09 08:18:10 -08001/*
2 * Copyright 2016 Google Inc.
3 *
4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file.
6 */
7
8#include "Benchmark.h"
9#include "SkOpts.h"
10#include "SkRandom.h"
11
12struct FloatToHalfBench : public Benchmark {
13 const char* onGetName() override { return "float_to_half"; }
14 bool isSuitableFor(Backend backend) override { return backend == kNonRendering_Backend; }
15
16 void onDraw(int loops, SkCanvas* canvas) override {
17 SkRandom rand;
18 float fs[1023];
19 for (float& f : fs) {
20 f = rand.nextF();
21 }
22
23 uint16_t hs[1023];
24 while (loops --> 0) {
25 SkOpts::float_to_half(hs, fs, 1023);
26 }
27 }
28};
29DEF_BENCH(return new FloatToHalfBench;)
30
31struct HalfToFloatBench : public Benchmark {
32 const char* onGetName() override { return "half_to_float"; }
33 bool isSuitableFor(Backend backend) override { return backend == kNonRendering_Backend; }
34
35 void onDraw(int loops, SkCanvas* canvas) override {
36 SkRandom rand;
37 uint16_t hs[1023];
38 for (uint16_t& h : hs) {
39 h = rand.nextU16();
40 }
41
42 float fs[1023];
43 while (loops --> 0) {
44 SkOpts::half_to_float(fs, hs, 1023);
45 }
46 }
47};
48DEF_BENCH(return new HalfToFloatBench;)