blob: 15009d73142e04c2dfa8fd5ac46ea982f3b81751 [file] [log] [blame]
Brian Salomon04aef102021-01-23 11:41:54 -05001/*
2 * Copyright 2021 Google LLC
3 *
4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file.
6 */
7
8#include "gm/gm.h"
9#include "include/core/SkCanvas.h"
10#include "include/core/SkSize.h"
11#include "include/core/SkString.h"
12#include "include/core/SkSurface.h"
13#include "include/effects/SkGradientShader.h"
14#include "include/effects/SkRuntimeEffect.h"
15#include "tools/Resources.h"
16#include "tools/ToolUtils.h"
17
18class RuntimeEffectImage : public skiagm::GM {
19public:
20 RuntimeEffectImage() = default;
21
22 SkString onShortName() override { return SkString("runtime_effect_image"); }
23
24 SkISize onISize() override { return {800, 200}; }
25
26protected:
27 void onOnceBeforeDraw() override {
28 SkString sksl(R"(
29 uniform shader child;
30 uniform half gAlphaType; // 0 is premul, non-zero unpremul.
31
32 half4 main(float2 p) {
33 half r = fract(p.x/20);
34 half g = fract(p.y/20);
35 half b = fract((p.x + 5)/10);
36 half a = min(distance(p, vec2(50, 50))/50 + 0.3, 1);
37 half4 result = half4(r, g, b, a);
Brian Osmancbfa34a2021-09-02 09:26:27 -040038 result *= child.eval(p);
Brian Salomon04aef102021-01-23 11:41:54 -050039 if (gAlphaType == 0) {
40 result.rgb *= a;
41 }
42 return result;
43 }
44 )");
Brian Osmanf6123f12021-04-15 13:52:43 -040045 auto [effect, error] = SkRuntimeEffect::MakeForShader(sksl);
Brian Salomon04aef102021-01-23 11:41:54 -050046 if (!effect) {
47 SkDebugf("RuntimeShader error: %s\n", error.c_str());
48 }
49 fEffect = std::move(effect);
50 }
51
52 DrawResult onDraw(SkCanvas* canvas, SkString* errorMsg) override {
53 GrRecordingContext* rc = canvas->recordingContext();
54 SkRuntimeShaderBuilder builder(fEffect);
55 SkImageInfo info = SkImageInfo::Make(100, 100, kRGBA_8888_SkColorType, kPremul_SkAlphaType);
56
57 SkSamplingOptions nn{SkFilterMode::kNearest};
58 SkSamplingOptions mm{SkFilterMode::kLinear, SkMipmapMode::kNearest};
59 auto whiteShader = SkShaders::Color(SK_ColorWHITE);
60 auto imageForShader = GetResourceAsImage("images/ducky.jpg");
61 if (!imageForShader) {
62 *errorMsg = "Could not load image";
63 return DrawResult::kFail;
64 }
65 auto imageShader = imageForShader->makeShader(SkTileMode::kRepeat,
66 SkTileMode::kRepeat,
67 SkSamplingOptions(SkFilterMode::kLinear),
68 SkMatrix::Scale(0.2f, 0.2f));
69
70 builder.uniform("gAlphaType") = 0.f;
71 builder.child("child") = whiteShader;
72 ToolUtils::draw_checkerboard(canvas, SK_ColorWHITE, SK_ColorLTGRAY, 50);
73 canvas->translate(5, 5);
74 SkPaint aaPaint;
75 aaPaint.setAntiAlias(true);
76 for (const auto& vm : {SkMatrix::Scale(1.5f, 1.5f), SkMatrix::Scale(0.3f, 0.3f)}) {
77 canvas->save();
78 canvas->concat(vm);
79
80 sk_sp<SkImage> image;
81
82 // basic
83 image = builder.makeImage(rc, nullptr, info, false);
84 canvas->drawImage(image, 0, 0, nn, &aaPaint);
85 canvas->translate(105, 0);
86
87 // local matrix
88 SkMatrix lm = SkMatrix::RotateDeg(45, {50, 50});
89 lm.preTranslate(10, 10);
90 image = builder.makeImage(rc, &lm, info, false);
91 canvas->drawImage(image, 0, 0, nn, &aaPaint);
92 canvas->translate(105, 0);
93
94 // unpremul
95 if (rc) {
96 // use a uniform to make the effect output be unpremul so it looks the same as the
97 // premul case when drawn to the canvas.
98 builder.uniform("gAlphaType") = 1.f;
99 image = builder.makeImage(rc,
100 nullptr,
101 info.makeAlphaType(kUnpremul_SkAlphaType),
102 false);
103 builder.uniform("gAlphaType") = 0.f;
104 canvas->drawImage(image, 0, 0, nn, &aaPaint);
105 canvas->translate(105, 0);
106 } else {
107 // CPU doesn't yet support making kUnpremul images. Just draw the basic one again.
108 image = builder.makeImage(nullptr, nullptr, info, false);
109 canvas->drawImage(image, 0, 0, nn, &aaPaint);
110 canvas->translate(105, 0);
111 }
112
113 // color space
114 sk_sp<SkColorSpace> cs = SkColorSpace::MakeSRGB()->makeColorSpin();
115 image = builder.makeImage(rc, nullptr, info.makeColorSpace(std::move(cs)), false);
116 canvas->drawImage(image, 0, 0, nn, &aaPaint);
117 canvas->translate(105, 0);
118
119 // mipmapped and different child
120 builder.child("child") = imageShader;
121 image = builder.makeImage(rc, nullptr, info, true);
122 builder.child("child") = whiteShader;
123 canvas->drawImage(image, 0, 0, mm, &aaPaint);
124 canvas->translate(105, 0);
125
126 canvas->restore();
127 canvas->translate(0, 105*vm.getScaleY());
128 }
129 return DrawResult::kOk;
130 }
131
132private:
133 sk_sp<SkRuntimeEffect> fEffect;
134};
135DEF_GM(return new RuntimeEffectImage;)