Brian Salomon | c512eae | 2019-03-11 16:12:51 -0400 | [diff] [blame] | 1 | /* |
| 2 | * Copyright 2019 Google Inc. |
| 3 | * |
| 4 | * Use of this source code is governed by a BSD-style license that can be |
| 5 | * found in the LICENSE file. |
| 6 | */ |
| 7 | |
Mike Klein | c0bd9f9 | 2019-04-23 12:05:21 -0500 | [diff] [blame] | 8 | #include "gm/gm.h" |
| 9 | #include "include/core/SkCanvas.h" |
Ben Wagner | 7fde8e1 | 2019-05-01 17:28:53 -0400 | [diff] [blame] | 10 | #include "include/core/SkColor.h" |
Mike Klein | c0bd9f9 | 2019-04-23 12:05:21 -0500 | [diff] [blame] | 11 | #include "include/core/SkPaint.h" |
Ben Wagner | 7fde8e1 | 2019-05-01 17:28:53 -0400 | [diff] [blame] | 12 | #include "include/core/SkPoint.h" |
| 13 | #include "include/core/SkScalar.h" |
| 14 | #include "include/core/SkShader.h" |
| 15 | #include "include/core/SkTileMode.h" |
Mike Klein | c0bd9f9 | 2019-04-23 12:05:21 -0500 | [diff] [blame] | 16 | #include "include/effects/SkGradientShader.h" |
Brian Salomon | c512eae | 2019-03-11 16:12:51 -0400 | [diff] [blame] | 17 | |
| 18 | // This draws a hard stop gradient applied to a rectangle. The hard stops fall at half pixel |
| 19 | // boundaries in y. On some GPUs we've found that the winding of the two triangles that make up the |
| 20 | // rectangle can affect whether the interpolants for local coords wind up agreeing across a row. |
| 21 | // When they disagree the hard stop gradient appears jagged. We draw the rectangle four times: |
| 22 | // no-mirroring, mirror in x, mirror in y, and mirror in x and y. |
| 23 | DEF_SIMPLE_GM(crbug_938592, canvas, 500, 300) { |
| 24 | static constexpr SkPoint pts[] = {{0, 0}, {0, 30}}; |
| 25 | static constexpr SkScalar pos[] = {0.f, 9.f / 20, 9.f / 20, 11.f / 20, 11.f / 20, 20.f / 20}; |
| 26 | static constexpr SkColor c0 = SK_ColorBLUE; |
| 27 | static constexpr SkColor c1 = SK_ColorRED; |
| 28 | static constexpr SkColor c2 = SK_ColorGREEN; |
| 29 | static constexpr SkColor colors[] = {c0, c0, c1, c1, c2, c2}; |
Mike Reed | fae8fce | 2019-04-03 10:27:45 -0400 | [diff] [blame] | 30 | auto grad = SkGradientShader::MakeLinear(pts, colors, pos, 6, SkTileMode::kClamp); |
Brian Salomon | c512eae | 2019-03-11 16:12:51 -0400 | [diff] [blame] | 31 | SkPaint paint; |
| 32 | paint.setShader(grad); |
| 33 | static constexpr int kMirrorX = 400; |
| 34 | static constexpr int kMirrorY = 200; |
| 35 | canvas->translate(50, 50); |
| 36 | for (int i = 0; i < 4; ++i) { |
| 37 | canvas->save(); |
| 38 | if (i & 0b01) { |
| 39 | canvas->translate(0, kMirrorY); |
| 40 | canvas->scale(1.f, -1.f); |
| 41 | } |
| 42 | if (i & 0b10) { |
| 43 | canvas->translate(kMirrorX, 0); |
| 44 | canvas->scale(-1.f, 1.f); |
| 45 | } |
| 46 | canvas->drawRect({0, 0, 150, 30}, paint); |
| 47 | canvas->restore(); |
| 48 | } |
| 49 | } |