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epoger@google.comec3ed6a2011-07-28 14:26:00 +00001
reed@android.com8a1c16f2008-12-17 15:59:43 +00002/*
epoger@google.comec3ed6a2011-07-28 14:26:00 +00003 * Copyright 2006 The Android Open Source Project
reed@android.com8a1c16f2008-12-17 15:59:43 +00004 *
epoger@google.comec3ed6a2011-07-28 14:26:00 +00005 * Use of this source code is governed by a BSD-style license that can be
6 * found in the LICENSE file.
reed@android.com8a1c16f2008-12-17 15:59:43 +00007 */
8
epoger@google.comec3ed6a2011-07-28 14:26:00 +00009
reed@android.com8a1c16f2008-12-17 15:59:43 +000010#ifndef SkUserConfig_DEFINED
11#define SkUserConfig_DEFINED
12
Mike Kleinfe0aeb32019-05-20 10:55:11 -050013/* SkTypes.h, the root of the public header files, includes SkPreConfig.h,
14 then SkUserConfig.h, then SkPostConfig.h.
reed@google.com9d0d1952011-01-28 22:19:22 +000015
reed@android.com5c80ea12009-01-08 17:49:50 +000016 SkPreConfig.h runs first, and it is responsible for initializing certain
17 skia defines.
reed@google.com9d0d1952011-01-28 22:19:22 +000018
reed@android.com5c80ea12009-01-08 17:49:50 +000019 SkPostConfig.h runs last, and its job is to just check that the final
20 defines are consistent (i.e. that we don't have mutually conflicting
21 defines).
reed@google.com9d0d1952011-01-28 22:19:22 +000022
reed@android.com5c80ea12009-01-08 17:49:50 +000023 SkUserConfig.h (this file) runs in the middle. It gets to change or augment
24 the list of flags initially set in preconfig, and then postconfig checks
25 that everything still makes sense.
reed@android.com8a1c16f2008-12-17 15:59:43 +000026
reed@android.com5c80ea12009-01-08 17:49:50 +000027 Below are optional defines that add, subtract, or change default behavior
28 in Skia. Your port can locally edit this file to enable/disable flags as
29 you choose, or these can be delared on your command line (i.e. -Dfoo).
reed@android.com8a1c16f2008-12-17 15:59:43 +000030
reed@android.com5c80ea12009-01-08 17:49:50 +000031 By default, this include file will always default to having all of the flags
32 commented out, so including it will have no effect.
reed@android.com8a1c16f2008-12-17 15:59:43 +000033*/
34
reed@android.com5c80ea12009-01-08 17:49:50 +000035///////////////////////////////////////////////////////////////////////////////
reed@android.com8a1c16f2008-12-17 15:59:43 +000036
reed@android.com5c80ea12009-01-08 17:49:50 +000037/* Skia has lots of debug-only code. Often this is just null checks or other
38 parameter checking, but sometimes it can be quite intrusive (e.g. check that
39 each 32bit pixel is in premultiplied form). This code can be very useful
40 during development, but will slow things down in a shipping product.
reed@google.com9d0d1952011-01-28 22:19:22 +000041
reed@android.com5c80ea12009-01-08 17:49:50 +000042 By default, these mutually exclusive flags are defined in SkPreConfig.h,
43 based on the presence or absence of NDEBUG, but that decision can be changed
44 here.
45 */
46//#define SK_DEBUG
47//#define SK_RELEASE
48
reed@android.com5c80ea12009-01-08 17:49:50 +000049/* To write debug messages to a console, skia will call SkDebugf(...) following
50 printf conventions (e.g. const char* format, ...). If you want to redirect
51 this to something other than printf, define yours here
52 */
53//#define SkDebugf(...) MyFunction(__VA_ARGS__)
54
reed@google.com77407ca2011-11-08 13:48:32 +000055/*
56 * To specify a different default font cache limit, define this. If this is
57 * undefined, skia will use a built-in value.
58 */
59//#define SK_DEFAULT_FONT_CACHE_LIMIT (1024 * 1024)
60
reed@google.com602a1d72013-07-23 19:13:54 +000061/*
62 * To specify the default size of the image cache, undefine this and set it to
63 * the desired value (in bytes). SkGraphics.h as a runtime API to set this
64 * value as well. If this is undefined, a built-in value will be used.
65 */
66//#define SK_DEFAULT_IMAGE_CACHE_LIMIT (1024 * 1024)
67
reed@google.comc27b7412011-09-13 17:20:30 +000068/* Define this to set the upper limit for text to support LCD. Values that
69 are very large increase the cost in the font cache and draw slower, without
70 improving readability. If this is undefined, Skia will use its default
71 value (e.g. 48)
72 */
73//#define SK_MAX_SIZE_FOR_LCDTEXT 48
74
Mike Kleinf0a53692019-04-24 11:42:40 -050075/* Change the kN32_SkColorType ordering to BGRA to work in X windows.
scroggob66365f2011-03-18 21:43:03 +000076 */
Mike Kleinf0a53692019-04-24 11:42:40 -050077//#define SK_R32_SHIFT 16
scroggob66365f2011-03-18 21:43:03 +000078
bsalomon@google.comcf8fb1f2012-08-02 14:03:32 +000079
80/* Determines whether to build code that supports the GPU backend. Some classes
81 that are not GPU-specific, such as SkShader subclasses, have optional code
82 that is used allows them to interact with the GPU backend. If you'd like to
83 omit this code set SK_SUPPORT_GPU to 0. This also allows you to omit the gpu
84 directories from your include search path when you're not building the GPU
85 backend. Defaults to 1 (build the GPU code).
86 */
87//#define SK_SUPPORT_GPU 1
sugoi@google.com7775fd52012-11-21 15:47:04 +000088
ericrk369e9372016-02-05 15:32:36 -080089/* Skia makes use of histogram logging macros to trace the frequency of
90 * events. By default, Skia provides no-op versions of these macros.
91 * Skia consumers can provide their own definitions of these macros to
92 * integrate with their histogram collection backend.
93 */
94//#define SK_HISTOGRAM_BOOLEAN(name, value)
95//#define SK_HISTOGRAM_ENUMERATION(name, value, boundary_value)
96
reed@android.com8a1c16f2008-12-17 15:59:43 +000097#endif