Chris Dalton | 133944a | 2018-11-16 23:30:29 -0500 | [diff] [blame] | 1 | /* |
| 2 | * Copyright 2018 Google Inc. |
| 3 | * |
| 4 | * Use of this source code is governed by a BSD-style license that can be |
| 5 | * found in the LICENSE file. |
| 6 | */ |
| 7 | |
| 8 | #include "GrAAFillRRectOp.h" |
| 9 | |
| 10 | #include "GrCaps.h" |
| 11 | #include "GrContextPriv.h" |
| 12 | #include "GrGpuCommandBuffer.h" |
| 13 | #include "GrMemoryPool.h" |
| 14 | #include "SkRRectPriv.h" |
| 15 | #include "glsl/GrGLSLFragmentShaderBuilder.h" |
| 16 | #include "glsl/GrGLSLGeometryProcessor.h" |
| 17 | #include "glsl/GrGLSLVarying.h" |
| 18 | #include "glsl/GrGLSLVertexGeoBuilder.h" |
| 19 | |
| 20 | // Hardware derivatives are not always accurate enough for highly elliptical corners. This method |
| 21 | // checks to make sure the corners will still all look good if we use HW derivatives. |
| 22 | static bool can_use_hw_derivatives(const GrShaderCaps&, const SkMatrix&, const SkRRect&); |
| 23 | |
| 24 | std::unique_ptr<GrAAFillRRectOp> GrAAFillRRectOp::Make( |
| 25 | GrContext* ctx, const SkMatrix& viewMatrix, const SkRRect& rrect, const GrCaps& caps, |
| 26 | GrPaint&& paint) { |
| 27 | if (!caps.instanceAttribSupport()) { |
| 28 | return nullptr; |
| 29 | } |
| 30 | |
| 31 | // TODO: Support perspective in a follow-on CL. This shouldn't be difficult, since we already |
| 32 | // use HW derivatives. The only trick will be adjusting the AA outset to account for |
| 33 | // perspective. (i.e., outset = 0.5 * z.) |
| 34 | if (viewMatrix.hasPerspective()) { |
| 35 | return nullptr; |
| 36 | } |
| 37 | |
Robert Phillips | 9da87e0 | 2019-02-04 13:26:26 -0500 | [diff] [blame] | 38 | GrOpMemoryPool* pool = ctx->priv().opMemoryPool(); |
Chris Dalton | 133944a | 2018-11-16 23:30:29 -0500 | [diff] [blame] | 39 | return pool->allocate<GrAAFillRRectOp>(*caps.shaderCaps(), viewMatrix, rrect, std::move(paint)); |
| 40 | } |
| 41 | |
| 42 | GrAAFillRRectOp::GrAAFillRRectOp(const GrShaderCaps& shaderCaps, const SkMatrix& viewMatrix, |
| 43 | const SkRRect& rrect, GrPaint&& paint) |
| 44 | : GrDrawOp(ClassID()) |
| 45 | , fOriginalColor(paint.getColor4f()) |
| 46 | , fLocalRect(rrect.rect()) |
| 47 | , fProcessors(std::move(paint)) { |
| 48 | if (can_use_hw_derivatives(shaderCaps, viewMatrix, rrect)) { |
| 49 | fFlags |= Flags::kUseHWDerivatives; |
| 50 | } |
| 51 | |
| 52 | // Produce a matrix that draws the round rect from normalized [-1, -1, +1, +1] space. |
| 53 | float l = rrect.rect().left(), r = rrect.rect().right(), |
| 54 | t = rrect.rect().top(), b = rrect.rect().bottom(); |
| 55 | SkMatrix m; |
| 56 | // Unmap the normalized rect [-1, -1, +1, +1] back to [l, t, r, b]. |
| 57 | m.setScaleTranslate((r - l)/2, (b - t)/2, (l + r)/2, (t + b)/2); |
| 58 | // Map to device space. |
| 59 | m.postConcat(viewMatrix); |
| 60 | |
| 61 | // Since m is an affine matrix that maps the rect [-1, -1, +1, +1] into the shape's |
| 62 | // device-space quad, it's quite simple to find the bounding rectangle: |
| 63 | SkASSERT(!m.hasPerspective()); |
| 64 | SkRect bounds = SkRect::MakeXYWH(m.getTranslateX(), m.getTranslateY(), 0, 0); |
| 65 | bounds.outset(SkScalarAbs(m.getScaleX()) + SkScalarAbs(m.getSkewX()), |
| 66 | SkScalarAbs(m.getSkewY()) + SkScalarAbs(m.getScaleY())); |
| 67 | this->setBounds(bounds, GrOp::HasAABloat::kYes, GrOp::IsZeroArea::kNo); |
| 68 | |
| 69 | // Write the matrix attribs. |
| 70 | this->writeInstanceData(m.getScaleX(), m.getSkewX(), m.getSkewY(), m.getScaleY()); |
| 71 | this->writeInstanceData(m.getTranslateX(), m.getTranslateY()); |
| 72 | |
| 73 | // Convert the radii to [-1, -1, +1, +1] space and write their attribs. |
| 74 | Sk4f radiiX, radiiY; |
| 75 | Sk4f::Load2(SkRRectPriv::GetRadiiArray(rrect), &radiiX, &radiiY); |
| 76 | (radiiX * (2/(r - l))).store(this->appendInstanceData<float>(4)); |
| 77 | (radiiY * (2/(b - t))).store(this->appendInstanceData<float>(4)); |
| 78 | |
| 79 | // We will write the color and local rect attribs during finalize(). |
| 80 | } |
| 81 | |
Chris Dalton | 4b62aed | 2019-01-15 11:53:00 -0700 | [diff] [blame] | 82 | GrProcessorSet::Analysis GrAAFillRRectOp::finalize(const GrCaps& caps, const GrAppliedClip* clip) { |
Chris Dalton | 133944a | 2018-11-16 23:30:29 -0500 | [diff] [blame] | 83 | SkASSERT(1 == fInstanceCount); |
| 84 | |
| 85 | SkPMColor4f overrideColor; |
| 86 | const GrProcessorSet::Analysis& analysis = fProcessors.finalize( |
| 87 | fOriginalColor, GrProcessorAnalysisCoverage::kSingleChannel, clip, false, caps, |
| 88 | &overrideColor); |
| 89 | |
| 90 | // Finish writing the instance attribs. |
| 91 | this->writeInstanceData( |
| 92 | (analysis.inputColorIsOverridden() ? overrideColor : fOriginalColor).toBytes_RGBA()); |
| 93 | if (analysis.usesLocalCoords()) { |
| 94 | this->writeInstanceData(fLocalRect); |
| 95 | fFlags |= Flags::kHasLocalCoords; |
| 96 | } |
| 97 | fInstanceStride = fInstanceData.count(); |
| 98 | |
Chris Dalton | 4b62aed | 2019-01-15 11:53:00 -0700 | [diff] [blame] | 99 | return analysis; |
Chris Dalton | 133944a | 2018-11-16 23:30:29 -0500 | [diff] [blame] | 100 | } |
| 101 | |
| 102 | GrDrawOp::CombineResult GrAAFillRRectOp::onCombineIfPossible(GrOp* op, const GrCaps&) { |
| 103 | const auto& that = *op->cast<GrAAFillRRectOp>(); |
| 104 | if (fFlags != that.fFlags || fProcessors != that.fProcessors || |
| 105 | fInstanceData.count() > std::numeric_limits<int>::max() - that.fInstanceData.count()) { |
| 106 | return CombineResult::kCannotCombine; |
| 107 | } |
| 108 | |
| 109 | fInstanceData.push_back_n(that.fInstanceData.count(), that.fInstanceData.begin()); |
| 110 | fInstanceCount += that.fInstanceCount; |
| 111 | SkASSERT(fInstanceStride == that.fInstanceStride); |
| 112 | return CombineResult::kMerged; |
| 113 | } |
| 114 | |
| 115 | void GrAAFillRRectOp::onPrepare(GrOpFlushState* flushState) { |
| 116 | if (void* instanceData = flushState->makeVertexSpace(fInstanceStride, fInstanceCount, |
| 117 | &fInstanceBuffer, &fBaseInstance)) { |
| 118 | SkASSERT(fInstanceStride * fInstanceCount == fInstanceData.count()); |
| 119 | memcpy(instanceData, fInstanceData.begin(), fInstanceData.count()); |
| 120 | } |
| 121 | } |
| 122 | |
| 123 | namespace { |
| 124 | |
| 125 | // Our round rect geometry consists of an inset octagon with solid coverage, surrounded by linear |
| 126 | // coverage ramps on the horizontal and vertical edges, and "arc coverage" pieces on the diagonal |
| 127 | // edges. The Vertex struct tells the shader where to place its vertex within a normalized |
| 128 | // ([l, t, r, b] = [-1, -1, +1, +1]) space, and how to calculate coverage. See onEmitCode. |
| 129 | struct Vertex { |
| 130 | std::array<float, 4> fRadiiSelector; |
| 131 | std::array<float, 2> fCorner; |
| 132 | std::array<float, 2> fRadiusOutset; |
| 133 | std::array<float, 2> fAABloatDirection; |
| 134 | float fCoverage; |
| 135 | float fIsLinearCoverage; |
Chris Dalton | 133944a | 2018-11-16 23:30:29 -0500 | [diff] [blame] | 136 | }; |
| 137 | |
| 138 | // This is the offset (when multiplied by radii) from the corners of a bounding box to the vertices |
| 139 | // of its inscribed octagon. We draw the outside portion of arcs with quarter-octagons rather than |
| 140 | // rectangles. |
| 141 | static constexpr float kOctoOffset = 1/(1 + SK_ScalarRoot2Over2); |
| 142 | |
Chris Dalton | 133944a | 2018-11-16 23:30:29 -0500 | [diff] [blame] | 143 | static constexpr Vertex kVertexData[] = { |
| 144 | // Left inset edge. |
Chris Dalton | aa71f0a | 2018-11-21 18:14:45 -0700 | [diff] [blame] | 145 | {{{0,0,0,1}}, {{-1,+1}}, {{0,-1}}, {{+1,0}}, 1, 1}, |
| 146 | {{{1,0,0,0}}, {{-1,-1}}, {{0,+1}}, {{+1,0}}, 1, 1}, |
Chris Dalton | 133944a | 2018-11-16 23:30:29 -0500 | [diff] [blame] | 147 | |
| 148 | // Top inset edge. |
Chris Dalton | aa71f0a | 2018-11-21 18:14:45 -0700 | [diff] [blame] | 149 | {{{1,0,0,0}}, {{-1,-1}}, {{+1,0}}, {{0,+1}}, 1, 1}, |
| 150 | {{{0,1,0,0}}, {{+1,-1}}, {{-1,0}}, {{0,+1}}, 1, 1}, |
Chris Dalton | 133944a | 2018-11-16 23:30:29 -0500 | [diff] [blame] | 151 | |
| 152 | // Right inset edge. |
Chris Dalton | aa71f0a | 2018-11-21 18:14:45 -0700 | [diff] [blame] | 153 | {{{0,1,0,0}}, {{+1,-1}}, {{0,+1}}, {{-1,0}}, 1, 1}, |
| 154 | {{{0,0,1,0}}, {{+1,+1}}, {{0,-1}}, {{-1,0}}, 1, 1}, |
Chris Dalton | 133944a | 2018-11-16 23:30:29 -0500 | [diff] [blame] | 155 | |
| 156 | // Bottom inset edge. |
Chris Dalton | aa71f0a | 2018-11-21 18:14:45 -0700 | [diff] [blame] | 157 | {{{0,0,1,0}}, {{+1,+1}}, {{-1,0}}, {{0,-1}}, 1, 1}, |
| 158 | {{{0,0,0,1}}, {{-1,+1}}, {{+1,0}}, {{0,-1}}, 1, 1}, |
Chris Dalton | 133944a | 2018-11-16 23:30:29 -0500 | [diff] [blame] | 159 | |
| 160 | |
| 161 | // Left outset edge. |
Chris Dalton | aa71f0a | 2018-11-21 18:14:45 -0700 | [diff] [blame] | 162 | {{{0,0,0,1}}, {{-1,+1}}, {{0,-1}}, {{-1,0}}, 0, 1}, |
| 163 | {{{1,0,0,0}}, {{-1,-1}}, {{0,+1}}, {{-1,0}}, 0, 1}, |
Chris Dalton | 133944a | 2018-11-16 23:30:29 -0500 | [diff] [blame] | 164 | |
| 165 | // Top outset edge. |
Chris Dalton | aa71f0a | 2018-11-21 18:14:45 -0700 | [diff] [blame] | 166 | {{{1,0,0,0}}, {{-1,-1}}, {{+1,0}}, {{0,-1}}, 0, 1}, |
| 167 | {{{0,1,0,0}}, {{+1,-1}}, {{-1,0}}, {{0,-1}}, 0, 1}, |
Chris Dalton | 133944a | 2018-11-16 23:30:29 -0500 | [diff] [blame] | 168 | |
| 169 | // Right outset edge. |
Chris Dalton | aa71f0a | 2018-11-21 18:14:45 -0700 | [diff] [blame] | 170 | {{{0,1,0,0}}, {{+1,-1}}, {{0,+1}}, {{+1,0}}, 0, 1}, |
| 171 | {{{0,0,1,0}}, {{+1,+1}}, {{0,-1}}, {{+1,0}}, 0, 1}, |
Chris Dalton | 133944a | 2018-11-16 23:30:29 -0500 | [diff] [blame] | 172 | |
| 173 | // Bottom outset edge. |
Chris Dalton | aa71f0a | 2018-11-21 18:14:45 -0700 | [diff] [blame] | 174 | {{{0,0,1,0}}, {{+1,+1}}, {{-1,0}}, {{0,+1}}, 0, 1}, |
| 175 | {{{0,0,0,1}}, {{-1,+1}}, {{+1,0}}, {{0,+1}}, 0, 1}, |
Chris Dalton | 133944a | 2018-11-16 23:30:29 -0500 | [diff] [blame] | 176 | |
| 177 | |
| 178 | // Top-left corner. |
Chris Dalton | aa71f0a | 2018-11-21 18:14:45 -0700 | [diff] [blame] | 179 | {{{1,0,0,0}}, {{-1,-1}}, {{ 0,+1}}, {{-1, 0}}, 0, 0}, |
| 180 | {{{1,0,0,0}}, {{-1,-1}}, {{ 0,+1}}, {{+1, 0}}, 1, 0}, |
| 181 | {{{1,0,0,0}}, {{-1,-1}}, {{+1, 0}}, {{ 0,+1}}, 1, 0}, |
| 182 | {{{1,0,0,0}}, {{-1,-1}}, {{+1, 0}}, {{ 0,-1}}, 0, 0}, |
| 183 | {{{1,0,0,0}}, {{-1,-1}}, {{+kOctoOffset,0}}, {{-1,-1}}, 0, 0}, |
| 184 | {{{1,0,0,0}}, {{-1,-1}}, {{0,+kOctoOffset}}, {{-1,-1}}, 0, 0}, |
Chris Dalton | 133944a | 2018-11-16 23:30:29 -0500 | [diff] [blame] | 185 | |
| 186 | // Top-right corner. |
Chris Dalton | aa71f0a | 2018-11-21 18:14:45 -0700 | [diff] [blame] | 187 | {{{0,1,0,0}}, {{+1,-1}}, {{-1, 0}}, {{ 0,-1}}, 0, 0}, |
| 188 | {{{0,1,0,0}}, {{+1,-1}}, {{-1, 0}}, {{ 0,+1}}, 1, 0}, |
| 189 | {{{0,1,0,0}}, {{+1,-1}}, {{ 0,+1}}, {{-1, 0}}, 1, 0}, |
| 190 | {{{0,1,0,0}}, {{+1,-1}}, {{ 0,+1}}, {{+1, 0}}, 0, 0}, |
| 191 | {{{0,1,0,0}}, {{+1,-1}}, {{0,+kOctoOffset}}, {{+1,-1}}, 0, 0}, |
| 192 | {{{0,1,0,0}}, {{+1,-1}}, {{-kOctoOffset,0}}, {{+1,-1}}, 0, 0}, |
Chris Dalton | 133944a | 2018-11-16 23:30:29 -0500 | [diff] [blame] | 193 | |
| 194 | // Bottom-right corner. |
Chris Dalton | aa71f0a | 2018-11-21 18:14:45 -0700 | [diff] [blame] | 195 | {{{0,0,1,0}}, {{+1,+1}}, {{ 0,-1}}, {{+1, 0}}, 0, 0}, |
| 196 | {{{0,0,1,0}}, {{+1,+1}}, {{ 0,-1}}, {{-1, 0}}, 1, 0}, |
| 197 | {{{0,0,1,0}}, {{+1,+1}}, {{-1, 0}}, {{ 0,-1}}, 1, 0}, |
| 198 | {{{0,0,1,0}}, {{+1,+1}}, {{-1, 0}}, {{ 0,+1}}, 0, 0}, |
| 199 | {{{0,0,1,0}}, {{+1,+1}}, {{-kOctoOffset,0}}, {{+1,+1}}, 0, 0}, |
| 200 | {{{0,0,1,0}}, {{+1,+1}}, {{0,-kOctoOffset}}, {{+1,+1}}, 0, 0}, |
Chris Dalton | 133944a | 2018-11-16 23:30:29 -0500 | [diff] [blame] | 201 | |
| 202 | // Bottom-left corner. |
Chris Dalton | aa71f0a | 2018-11-21 18:14:45 -0700 | [diff] [blame] | 203 | {{{0,0,0,1}}, {{-1,+1}}, {{+1, 0}}, {{ 0,+1}}, 0, 0}, |
| 204 | {{{0,0,0,1}}, {{-1,+1}}, {{+1, 0}}, {{ 0,-1}}, 1, 0}, |
| 205 | {{{0,0,0,1}}, {{-1,+1}}, {{ 0,-1}}, {{+1, 0}}, 1, 0}, |
| 206 | {{{0,0,0,1}}, {{-1,+1}}, {{ 0,-1}}, {{-1, 0}}, 0, 0}, |
Chris Dalton | 2d07e86 | 2018-11-26 12:30:47 -0700 | [diff] [blame] | 207 | {{{0,0,0,1}}, {{-1,+1}}, {{0,-kOctoOffset}}, {{-1,+1}}, 0, 0}, |
Chris Dalton | aa71f0a | 2018-11-21 18:14:45 -0700 | [diff] [blame] | 208 | {{{0,0,0,1}}, {{-1,+1}}, {{+kOctoOffset,0}}, {{-1,+1}}, 0, 0}}; |
Chris Dalton | 133944a | 2018-11-16 23:30:29 -0500 | [diff] [blame] | 209 | |
| 210 | GR_DECLARE_STATIC_UNIQUE_KEY(gVertexBufferKey); |
| 211 | |
| 212 | static constexpr uint16_t kIndexData[] = { |
| 213 | // Inset octagon (solid coverage). |
| 214 | 0, 1, 7, |
| 215 | 1, 2, 7, |
| 216 | 7, 2, 6, |
| 217 | 2, 3, 6, |
| 218 | 6, 3, 5, |
| 219 | 3, 4, 5, |
| 220 | |
| 221 | // AA borders (linear coverage). |
| 222 | 0, 1, 8, 1, 9, 8, |
| 223 | 2, 3, 10, 3, 11, 10, |
| 224 | 4, 5, 12, 5, 13, 12, |
| 225 | 6, 7, 14, 7, 15, 14, |
| 226 | |
| 227 | // Top-left arc. |
| 228 | 16, 17, 21, |
| 229 | 17, 21, 18, |
| 230 | 21, 18, 20, |
| 231 | 18, 20, 19, |
| 232 | |
| 233 | // Top-right arc. |
| 234 | 22, 23, 27, |
| 235 | 23, 27, 24, |
| 236 | 27, 24, 26, |
| 237 | 24, 26, 25, |
| 238 | |
| 239 | // Bottom-right arc. |
| 240 | 28, 29, 33, |
| 241 | 29, 33, 30, |
| 242 | 33, 30, 32, |
| 243 | 30, 32, 31, |
| 244 | |
| 245 | // Bottom-left arc. |
| 246 | 34, 35, 39, |
| 247 | 35, 39, 36, |
| 248 | 39, 36, 38, |
| 249 | 36, 38, 37}; |
| 250 | |
| 251 | GR_DECLARE_STATIC_UNIQUE_KEY(gIndexBufferKey); |
| 252 | |
| 253 | } |
| 254 | |
| 255 | class GrAAFillRRectOp::Processor : public GrGeometryProcessor { |
| 256 | public: |
| 257 | Processor(Flags flags) |
| 258 | : GrGeometryProcessor(kGrAAFillRRectOp_Processor_ClassID) |
| 259 | , fFlags(flags) { |
Chris Dalton | aa71f0a | 2018-11-21 18:14:45 -0700 | [diff] [blame] | 260 | this->setVertexAttributes(kVertexAttribs, 3); |
Chris Dalton | 133944a | 2018-11-16 23:30:29 -0500 | [diff] [blame] | 261 | this->setInstanceAttributes(kInstanceAttribs, (flags & Flags::kHasLocalCoords) ? 6 : 5); |
| 262 | SkASSERT(this->vertexStride() == sizeof(Vertex)); |
| 263 | } |
| 264 | |
| 265 | const char* name() const override { return "GrAAFillRRectOp::Processor"; } |
| 266 | |
| 267 | void getGLSLProcessorKey(const GrShaderCaps& caps, GrProcessorKeyBuilder* b) const override { |
| 268 | b->add32(static_cast<uint32_t>(fFlags)); |
| 269 | } |
| 270 | |
| 271 | GrGLSLPrimitiveProcessor* createGLSLInstance(const GrShaderCaps&) const override; |
| 272 | |
| 273 | private: |
| 274 | static constexpr Attribute kVertexAttribs[] = { |
| 275 | {"radii_selector", kFloat4_GrVertexAttribType, kFloat4_GrSLType}, |
| 276 | {"corner_and_radius_outsets", kFloat4_GrVertexAttribType, kFloat4_GrSLType}, |
Chris Dalton | aa71f0a | 2018-11-21 18:14:45 -0700 | [diff] [blame] | 277 | {"aa_bloat_and_coverage", kFloat4_GrVertexAttribType, kFloat4_GrSLType}}; |
Chris Dalton | 133944a | 2018-11-16 23:30:29 -0500 | [diff] [blame] | 278 | |
| 279 | static constexpr Attribute kInstanceAttribs[] = { |
| 280 | {"skew", kFloat4_GrVertexAttribType, kFloat4_GrSLType}, |
| 281 | {"translate", kFloat2_GrVertexAttribType, kFloat2_GrSLType}, |
| 282 | {"radii_x", kFloat4_GrVertexAttribType, kFloat4_GrSLType}, |
| 283 | {"radii_y", kFloat4_GrVertexAttribType, kFloat4_GrSLType}, |
| 284 | {"color", kUByte4_norm_GrVertexAttribType, kHalf4_GrSLType}, |
| 285 | {"local_rect", kFloat4_GrVertexAttribType, kFloat4_GrSLType}}; // Conditional. |
| 286 | |
| 287 | static constexpr int kColorAttribIdx = 4; |
| 288 | |
| 289 | const Flags fFlags; |
| 290 | |
| 291 | class Impl; |
| 292 | }; |
| 293 | |
| 294 | constexpr GrPrimitiveProcessor::Attribute GrAAFillRRectOp::Processor::kVertexAttribs[]; |
| 295 | constexpr GrPrimitiveProcessor::Attribute GrAAFillRRectOp::Processor::kInstanceAttribs[]; |
| 296 | |
| 297 | class GrAAFillRRectOp::Processor::Impl : public GrGLSLGeometryProcessor { |
| 298 | public: |
| 299 | void onEmitCode(EmitArgs& args, GrGPArgs* gpArgs) override { |
| 300 | const auto& proc = args.fGP.cast<Processor>(); |
| 301 | bool useHWDerivatives = (proc.fFlags & Flags::kUseHWDerivatives); |
| 302 | |
| 303 | GrGLSLVaryingHandler* varyings = args.fVaryingHandler; |
| 304 | varyings->emitAttributes(proc); |
| 305 | varyings->addPassThroughAttribute(proc.kInstanceAttribs[kColorAttribIdx], args.fOutputColor, |
| 306 | GrGLSLVaryingHandler::Interpolation::kCanBeFlat); |
| 307 | |
| 308 | // Emit the vertex shader. |
| 309 | GrGLSLVertexBuilder* v = args.fVertBuilder; |
| 310 | |
| 311 | // Unpack vertex attribs. |
| 312 | v->codeAppend("float2 corner = corner_and_radius_outsets.xy;"); |
| 313 | v->codeAppend("float2 radius_outset = corner_and_radius_outsets.zw;"); |
| 314 | v->codeAppend("float2 aa_bloat_direction = aa_bloat_and_coverage.xy;"); |
| 315 | v->codeAppend("float coverage = aa_bloat_and_coverage.z;"); |
| 316 | v->codeAppend("float is_linear_coverage = aa_bloat_and_coverage.w;"); |
| 317 | |
| 318 | // Find the amount to bloat each edge for AA (in source space). |
| 319 | v->codeAppend("float2 pixellength = inversesqrt(" |
| 320 | "float2(dot(skew.xz, skew.xz), dot(skew.yw, skew.yw)));"); |
| 321 | v->codeAppend("float4 normalized_axis_dirs = skew * pixellength.xyxy;"); |
| 322 | v->codeAppend("float2 axiswidths = (abs(normalized_axis_dirs.xy) + " |
| 323 | "abs(normalized_axis_dirs.zw));"); |
| 324 | v->codeAppend("float2 aa_bloatradius = axiswidths * pixellength * .5;"); |
| 325 | |
| 326 | // Identify our radii. |
Mike Reed | d3efa99 | 2018-11-28 13:13:15 +0000 | [diff] [blame] | 327 | v->codeAppend("float4 radii_and_neighbors = radii_selector" |
| 328 | "* float4x4(radii_x, radii_y, radii_x.yxwz, radii_y.wzyx);"); |
| 329 | v->codeAppend("float2 radii = radii_and_neighbors.xy;"); |
| 330 | v->codeAppend("float2 neighbor_radii = radii_and_neighbors.zw;"); |
Chris Dalton | 133944a | 2018-11-16 23:30:29 -0500 | [diff] [blame] | 331 | |
| 332 | v->codeAppend("if (any(greaterThan(aa_bloatradius, float2(1)))) {"); |
| 333 | // The rrect is more narrow than an AA coverage ramp. We can't draw as-is |
| 334 | // or else opposite AA borders will overlap. Instead, fudge the size up to |
| 335 | // the width of a coverage ramp, and then reduce total coverage to make |
| 336 | // the rect appear more thin. |
| 337 | v->codeAppend( "corner = max(abs(corner), aa_bloatradius) * sign(corner);"); |
| 338 | v->codeAppend( "coverage /= max(aa_bloatradius.x, 1) * max(aa_bloatradius.y, 1);"); |
| 339 | // Set radii to zero to ensure we take the "linear coverage" codepath. |
| 340 | // (The "coverage" variable only has effect in the linear codepath.) |
| 341 | v->codeAppend( "radii = float2(0);"); |
| 342 | v->codeAppend("}"); |
| 343 | |
| 344 | v->codeAppend("if (any(lessThan(radii, aa_bloatradius * 1.25))) {"); |
| 345 | // The radii are very small. Demote this arc to a sharp 90 degree corner. |
| 346 | v->codeAppend( "radii = aa_bloatradius;"); |
| 347 | // Snap octagon vertices to the corner of the bounding box. |
| 348 | v->codeAppend( "radius_outset = floor(abs(radius_outset)) * radius_outset;"); |
| 349 | v->codeAppend( "is_linear_coverage = 1;"); |
| 350 | v->codeAppend("} else {"); |
Mike Reed | d3efa99 | 2018-11-28 13:13:15 +0000 | [diff] [blame] | 351 | // Don't let radii get smaller than a pixel. |
Chris Dalton | 133944a | 2018-11-16 23:30:29 -0500 | [diff] [blame] | 352 | v->codeAppend( "radii = clamp(radii, pixellength, 2 - pixellength);"); |
Mike Reed | d3efa99 | 2018-11-28 13:13:15 +0000 | [diff] [blame] | 353 | v->codeAppend( "neighbor_radii = clamp(neighbor_radii, pixellength, 2 - pixellength);"); |
| 354 | // Don't let neighboring radii get closer together than 1/16 pixel. |
| 355 | v->codeAppend( "float2 spacing = 2 - radii - neighbor_radii;"); |
| 356 | v->codeAppend( "float2 extra_pad = max(pixellength * .0625 - spacing, float2(0));"); |
| 357 | v->codeAppend( "radii -= extra_pad * .5;"); |
Chris Dalton | 133944a | 2018-11-16 23:30:29 -0500 | [diff] [blame] | 358 | v->codeAppend("}"); |
Chris Dalton | 133944a | 2018-11-16 23:30:29 -0500 | [diff] [blame] | 359 | |
| 360 | // Find our vertex position, adjusted for radii and bloated for AA. Our rect is drawn in |
| 361 | // normalized [-1,-1,+1,+1] space. |
Chris Dalton | aa71f0a | 2018-11-21 18:14:45 -0700 | [diff] [blame] | 362 | v->codeAppend("float2 aa_outset = aa_bloat_direction.xy * aa_bloatradius;"); |
| 363 | v->codeAppend("float2 vertexpos = corner + radius_outset * radii + aa_outset;"); |
Chris Dalton | 133944a | 2018-11-16 23:30:29 -0500 | [diff] [blame] | 364 | |
| 365 | // Emit transforms. |
| 366 | GrShaderVar localCoord("", kFloat2_GrSLType); |
| 367 | if (proc.fFlags & Flags::kHasLocalCoords) { |
| 368 | v->codeAppend("float2 localcoord = (local_rect.xy * (1 - vertexpos) + " |
| 369 | "local_rect.zw * (1 + vertexpos)) * .5;"); |
| 370 | localCoord.set(kFloat2_GrSLType, "localcoord"); |
| 371 | } |
| 372 | this->emitTransforms(v, varyings, args.fUniformHandler, localCoord, |
| 373 | args.fFPCoordTransformHandler); |
| 374 | |
| 375 | // Transform to device space. |
| 376 | v->codeAppend("float2x2 skewmatrix = float2x2(skew.xy, skew.zw);"); |
| 377 | v->codeAppend("float2 devcoord = vertexpos * skewmatrix + translate;"); |
| 378 | gpArgs->fPositionVar.set(kFloat2_GrSLType, "devcoord"); |
| 379 | |
| 380 | // Setup interpolants for coverage. |
| 381 | GrGLSLVarying arcCoord(useHWDerivatives ? kFloat2_GrSLType : kFloat4_GrSLType); |
| 382 | varyings->addVarying("arccoord", &arcCoord); |
| 383 | v->codeAppend("if (0 != is_linear_coverage) {"); |
| 384 | // We are a non-corner piece: Set x=0 to indicate built-in coverage, and |
| 385 | // interpolate linear coverage across y. |
| 386 | v->codeAppendf( "%s.xy = float2(0, coverage);", arcCoord.vsOut()); |
| 387 | v->codeAppend("} else {"); |
Chris Dalton | aa71f0a | 2018-11-21 18:14:45 -0700 | [diff] [blame] | 388 | // Find the normalized arc coordinates for our corner ellipse. |
| 389 | // (i.e., the coordinate system where x^2 + y^2 == 1). |
| 390 | v->codeAppend( "float2 arccoord = 1 - abs(radius_outset) + aa_outset/radii * corner;"); |
Chris Dalton | 133944a | 2018-11-16 23:30:29 -0500 | [diff] [blame] | 391 | // We are a corner piece: Interpolate the arc coordinates for coverage. |
| 392 | // Emit x+1 to ensure no pixel in the arc has a x value of 0 (since x=0 |
| 393 | // instructs the fragment shader to use linear coverage). |
| 394 | v->codeAppendf( "%s.xy = float2(arccoord.x+1, arccoord.y);", arcCoord.vsOut()); |
| 395 | if (!useHWDerivatives) { |
| 396 | // The gradient is order-1: Interpolate it across arccoord.zw. |
| 397 | v->codeAppendf("float2x2 derivatives = inverse(skewmatrix);"); |
| 398 | v->codeAppendf("%s.zw = derivatives * (arccoord/radii * 2);", arcCoord.vsOut()); |
| 399 | } |
| 400 | v->codeAppend("}"); |
| 401 | |
| 402 | // Emit the fragment shader. |
| 403 | GrGLSLFPFragmentBuilder* f = args.fFragBuilder; |
| 404 | |
| 405 | f->codeAppendf("float x_plus_1=%s.x, y=%s.y;", arcCoord.fsIn(), arcCoord.fsIn()); |
| 406 | f->codeAppendf("half coverage;"); |
| 407 | f->codeAppendf("if (0 == x_plus_1) {"); |
Ethan Nicholas | e1f5502 | 2019-02-05 17:17:40 -0500 | [diff] [blame] | 408 | f->codeAppendf( "coverage = half(y);"); // We are a non-arc pixel (i.e., linear coverage). |
Chris Dalton | 133944a | 2018-11-16 23:30:29 -0500 | [diff] [blame] | 409 | f->codeAppendf("} else {"); |
| 410 | f->codeAppendf( "float fn = x_plus_1 * (x_plus_1 - 2);"); // fn = (x+1)*(x-1) = x^2-1 |
| 411 | f->codeAppendf( "fn = fma(y,y, fn);"); // fn = x^2 + y^2 - 1 |
| 412 | if (useHWDerivatives) { |
| 413 | f->codeAppendf("float fnwidth = fwidth(fn);"); |
| 414 | } else { |
| 415 | // The gradient is interpolated across arccoord.zw. |
| 416 | f->codeAppendf("float gx=%s.z, gy=%s.w;", arcCoord.fsIn(), arcCoord.fsIn()); |
| 417 | f->codeAppendf("float fnwidth = abs(gx) + abs(gy);"); |
| 418 | } |
Ethan Nicholas | e1f5502 | 2019-02-05 17:17:40 -0500 | [diff] [blame] | 419 | f->codeAppendf( "half d = half(fn/fnwidth);"); |
Chris Dalton | 133944a | 2018-11-16 23:30:29 -0500 | [diff] [blame] | 420 | f->codeAppendf( "coverage = clamp(.5 - d, 0, 1);"); |
| 421 | f->codeAppendf("}"); |
| 422 | f->codeAppendf("%s = half4(coverage);", args.fOutputCoverage); |
| 423 | } |
| 424 | |
| 425 | void setData(const GrGLSLProgramDataManager& pdman, const GrPrimitiveProcessor&, |
| 426 | FPCoordTransformIter&& transformIter) override { |
| 427 | this->setTransformDataHelper(SkMatrix::I(), pdman, &transformIter); |
| 428 | } |
| 429 | }; |
| 430 | |
| 431 | GrGLSLPrimitiveProcessor* GrAAFillRRectOp::Processor::createGLSLInstance( |
| 432 | const GrShaderCaps&) const { |
| 433 | return new Impl(); |
| 434 | } |
| 435 | |
| 436 | void GrAAFillRRectOp::onExecute(GrOpFlushState* flushState, const SkRect& chainBounds) { |
| 437 | if (!fInstanceBuffer) { |
| 438 | return; // Setup failed. |
| 439 | } |
| 440 | |
| 441 | GR_DEFINE_STATIC_UNIQUE_KEY(gIndexBufferKey); |
| 442 | |
Brian Salomon | ae64c19 | 2019-02-05 09:41:37 -0500 | [diff] [blame] | 443 | sk_sp<const GrBuffer> indexBuffer = flushState->resourceProvider()->findOrMakeStaticBuffer( |
| 444 | GrGpuBufferType::kIndex, sizeof(kIndexData), kIndexData, gIndexBufferKey); |
Chris Dalton | 133944a | 2018-11-16 23:30:29 -0500 | [diff] [blame] | 445 | if (!indexBuffer) { |
| 446 | return; |
| 447 | } |
| 448 | |
| 449 | GR_DEFINE_STATIC_UNIQUE_KEY(gVertexBufferKey); |
| 450 | |
Brian Salomon | ae64c19 | 2019-02-05 09:41:37 -0500 | [diff] [blame] | 451 | sk_sp<const GrBuffer> vertexBuffer = flushState->resourceProvider()->findOrMakeStaticBuffer( |
| 452 | GrGpuBufferType::kVertex, sizeof(kVertexData), kVertexData, gVertexBufferKey); |
Chris Dalton | 133944a | 2018-11-16 23:30:29 -0500 | [diff] [blame] | 453 | if (!vertexBuffer) { |
| 454 | return; |
| 455 | } |
| 456 | |
| 457 | Processor proc(fFlags); |
| 458 | SkASSERT(proc.instanceStride() == (size_t)fInstanceStride); |
| 459 | |
| 460 | GrPipeline::InitArgs initArgs; |
Chris Dalton | 133944a | 2018-11-16 23:30:29 -0500 | [diff] [blame] | 461 | initArgs.fCaps = &flushState->caps(); |
| 462 | initArgs.fResourceProvider = flushState->resourceProvider(); |
| 463 | initArgs.fDstProxy = flushState->drawOpArgs().fDstProxy; |
Chris Dalton | 8fa1625 | 2018-11-19 13:37:31 -0700 | [diff] [blame] | 464 | auto clip = flushState->detachAppliedClip(); |
| 465 | GrPipeline::FixedDynamicState fixedDynamicState(clip.scissorState().rect()); |
| 466 | GrPipeline pipeline(initArgs, std::move(fProcessors), std::move(clip)); |
Chris Dalton | 133944a | 2018-11-16 23:30:29 -0500 | [diff] [blame] | 467 | |
| 468 | GrMesh mesh(GrPrimitiveType::kTriangles); |
Brian Salomon | 12d2264 | 2019-01-29 14:38:50 -0500 | [diff] [blame] | 469 | mesh.setIndexedInstanced(std::move(indexBuffer), SK_ARRAY_COUNT(kIndexData), fInstanceBuffer, |
Chris Dalton | 133944a | 2018-11-16 23:30:29 -0500 | [diff] [blame] | 470 | fInstanceCount, fBaseInstance, GrPrimitiveRestart::kNo); |
Brian Salomon | 12d2264 | 2019-01-29 14:38:50 -0500 | [diff] [blame] | 471 | mesh.setVertexData(std::move(vertexBuffer)); |
Chris Dalton | 8fa1625 | 2018-11-19 13:37:31 -0700 | [diff] [blame] | 472 | flushState->rtCommandBuffer()->draw(proc, pipeline, &fixedDynamicState, nullptr, &mesh, 1, |
| 473 | this->bounds()); |
Chris Dalton | 133944a | 2018-11-16 23:30:29 -0500 | [diff] [blame] | 474 | } |
| 475 | |
| 476 | // Will the given corner look good if we use HW derivatives? |
| 477 | static bool can_use_hw_derivatives(const Sk2f& devScale, const Sk2f& cornerRadii) { |
| 478 | Sk2f devRadii = devScale * cornerRadii; |
| 479 | if (devRadii[1] < devRadii[0]) { |
| 480 | devRadii = SkNx_shuffle<1,0>(devRadii); |
| 481 | } |
| 482 | float minDevRadius = SkTMax(devRadii[0], 1.f); // Shader clamps radius at a minimum of 1. |
| 483 | // Is the gradient smooth enough for this corner look ok if we use hardware derivatives? |
| 484 | // This threshold was arrived at subjevtively on an NVIDIA chip. |
| 485 | return minDevRadius * minDevRadius * 5 > devRadii[1]; |
| 486 | } |
| 487 | |
| 488 | static bool can_use_hw_derivatives(const Sk2f& devScale, const SkVector& cornerRadii) { |
| 489 | return can_use_hw_derivatives(devScale, Sk2f::Load(&cornerRadii)); |
| 490 | } |
| 491 | |
| 492 | // Will the given round rect look good if we use HW derivatives? |
| 493 | static bool can_use_hw_derivatives(const GrShaderCaps& shaderCaps, const SkMatrix& viewMatrix, |
| 494 | const SkRRect& rrect) { |
| 495 | if (!shaderCaps.shaderDerivativeSupport()) { |
| 496 | return false; |
| 497 | } |
| 498 | |
| 499 | Sk2f x = Sk2f(viewMatrix.getScaleX(), viewMatrix.getSkewX()); |
| 500 | Sk2f y = Sk2f(viewMatrix.getSkewY(), viewMatrix.getScaleY()); |
| 501 | Sk2f devScale = (x*x + y*y).sqrt(); |
| 502 | switch (rrect.getType()) { |
| 503 | case SkRRect::kEmpty_Type: |
| 504 | case SkRRect::kRect_Type: |
| 505 | return true; |
| 506 | |
| 507 | case SkRRect::kOval_Type: |
| 508 | case SkRRect::kSimple_Type: |
| 509 | return can_use_hw_derivatives(devScale, rrect.getSimpleRadii()); |
| 510 | |
| 511 | case SkRRect::kNinePatch_Type: { |
| 512 | Sk2f r0 = Sk2f::Load(SkRRectPriv::GetRadiiArray(rrect)); |
| 513 | Sk2f r1 = Sk2f::Load(SkRRectPriv::GetRadiiArray(rrect) + 2); |
| 514 | Sk2f minRadii = Sk2f::Min(r0, r1); |
| 515 | Sk2f maxRadii = Sk2f::Max(r0, r1); |
| 516 | return can_use_hw_derivatives(devScale, Sk2f(minRadii[0], maxRadii[1])) && |
| 517 | can_use_hw_derivatives(devScale, Sk2f(maxRadii[0], minRadii[1])); |
| 518 | } |
| 519 | |
| 520 | case SkRRect::kComplex_Type: { |
| 521 | for (int i = 0; i < 4; ++i) { |
| 522 | auto corner = static_cast<SkRRect::Corner>(i); |
| 523 | if (!can_use_hw_derivatives(devScale, rrect.radii(corner))) { |
| 524 | return false; |
| 525 | } |
| 526 | } |
| 527 | return true; |
| 528 | } |
| 529 | } |
| 530 | SK_ABORT("Unreachable code."); |
| 531 | return false; // Add this return to keep GCC happy. |
| 532 | } |