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robertphillips@google.com58b20212012-06-27 20:44:52 +00001/*
2 * Copyright 2012 Google Inc.
3 *
4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file.
6 */
7
8#include "GrSWMaskHelper.h"
krajcevski5c2fca02014-06-10 17:25:28 -07009
robertphillips@google.com58b20212012-06-27 20:44:52 +000010#include "GrDrawState.h"
robertphillips@google.com9528bdb2013-09-18 22:33:57 +000011#include "GrDrawTargetCaps.h"
robertphillips@google.com58b20212012-06-27 20:44:52 +000012#include "GrGpu.h"
13
krajcevski5c2fca02014-06-10 17:25:28 -070014#include "SkData.h"
jvanverthfa38a302014-10-06 05:59:05 -070015#include "SkDistanceFieldGen.h"
sugoi@google.com5f74cf82012-12-17 21:16:45 +000016#include "SkStrokeRec.h"
sugoi@google.com12b4e272012-12-06 20:13:11 +000017
robertphillips@google.com58b20212012-06-27 20:44:52 +000018// TODO: try to remove this #include
19#include "GrContext.h"
20
21namespace {
krajcevski5c2fca02014-06-10 17:25:28 -070022
robertphillips@google.com58b20212012-06-27 20:44:52 +000023/*
24 * Convert a boolean operation into a transfer mode code
25 */
26SkXfermode::Mode op_to_mode(SkRegion::Op op) {
27
28 static const SkXfermode::Mode modeMap[] = {
29 SkXfermode::kDstOut_Mode, // kDifference_Op
reed@google.com8d3cd7a2013-01-30 21:36:11 +000030 SkXfermode::kModulate_Mode, // kIntersect_Op
robertphillips@google.com58b20212012-06-27 20:44:52 +000031 SkXfermode::kSrcOver_Mode, // kUnion_Op
32 SkXfermode::kXor_Mode, // kXOR_Op
33 SkXfermode::kClear_Mode, // kReverseDifference_Op
34 SkXfermode::kSrc_Mode, // kReplace_Op
35 };
36
37 return modeMap[op];
38}
39
krajcevski25a67bc2014-07-29 11:44:26 -070040static inline GrPixelConfig fmt_to_config(SkTextureCompressor::Format fmt) {
krajcevski25a67bc2014-07-29 11:44:26 -070041
krajcevski95b1b3d2014-08-07 12:58:38 -070042 GrPixelConfig config;
43 switch (fmt) {
44 case SkTextureCompressor::kLATC_Format:
45 config = kLATC_GrPixelConfig;
46 break;
47
48 case SkTextureCompressor::kR11_EAC_Format:
49 config = kR11_EAC_GrPixelConfig;
50 break;
51
52 case SkTextureCompressor::kASTC_12x12_Format:
53 config = kASTC_12x12_GrPixelConfig;
54 break;
55
56 case SkTextureCompressor::kETC1_Format:
57 config = kETC1_GrPixelConfig;
58 break;
59
60 default:
61 SkDEBUGFAIL("No GrPixelConfig for compression format!");
62 // Best guess
63 config = kAlpha_8_GrPixelConfig;
64 break;
65 }
66
67 return config;
krajcevski25a67bc2014-07-29 11:44:26 -070068}
69
krajcevskib3abe902014-07-30 13:08:11 -070070static bool choose_compressed_fmt(const GrDrawTargetCaps* caps,
71 SkTextureCompressor::Format *fmt) {
72 if (NULL == fmt) {
73 return false;
74 }
75
76 // We can't use scratch textures without the ability to update
77 // compressed textures...
78 if (!(caps->compressedTexSubImageSupport())) {
79 return false;
80 }
81
82 // Figure out what our preferred texture type is. If ASTC is available, that always
83 // gives the biggest win. Otherwise, in terms of compression speed and accuracy,
84 // LATC has a slight edge over R11 EAC.
85 if (caps->isConfigTexturable(kASTC_12x12_GrPixelConfig)) {
86 *fmt = SkTextureCompressor::kASTC_12x12_Format;
87 return true;
88 } else if (caps->isConfigTexturable(kLATC_GrPixelConfig)) {
89 *fmt = SkTextureCompressor::kLATC_Format;
90 return true;
91 } else if (caps->isConfigTexturable(kR11_EAC_GrPixelConfig)) {
92 *fmt = SkTextureCompressor::kR11_EAC_Format;
93 return true;
94 }
95
96 return false;
97}
krajcevskib3abe902014-07-30 13:08:11 -070098
robertphillips@google.com58b20212012-06-27 20:44:52 +000099}
100
101/**
102 * Draw a single rect element of the clip stack into the accumulation bitmap
103 */
commit-bot@chromium.orgfd03d4a2013-07-17 21:39:42 +0000104void GrSWMaskHelper::draw(const SkRect& rect, SkRegion::Op op,
robertphillips@google.com366f1c62012-06-29 21:38:47 +0000105 bool antiAlias, uint8_t alpha) {
robertphillips@google.com58b20212012-06-27 20:44:52 +0000106 SkPaint paint;
107
108 SkXfermode* mode = SkXfermode::Create(op_to_mode(op));
109
krajcevski71614ac2014-08-13 10:36:18 -0700110 SkASSERT(kNone_CompressionMode == fCompressionMode);
111
robertphillips@google.com58b20212012-06-27 20:44:52 +0000112 paint.setXfermode(mode);
113 paint.setAntiAlias(antiAlias);
robertphillips@google.com366f1c62012-06-29 21:38:47 +0000114 paint.setColor(SkColorSetARGB(alpha, alpha, alpha, alpha));
robertphillips@google.com58b20212012-06-27 20:44:52 +0000115
robertphillips@google.com366f1c62012-06-29 21:38:47 +0000116 fDraw.drawRect(rect, paint);
robertphillips@google.com58b20212012-06-27 20:44:52 +0000117
118 SkSafeUnref(mode);
119}
120
121/**
122 * Draw a single path element of the clip stack into the accumulation bitmap
123 */
sugoi@google.com5f74cf82012-12-17 21:16:45 +0000124void GrSWMaskHelper::draw(const SkPath& path, const SkStrokeRec& stroke, SkRegion::Op op,
sugoi@google.com12b4e272012-12-06 20:13:11 +0000125 bool antiAlias, uint8_t alpha) {
robertphillips@google.com58b20212012-06-27 20:44:52 +0000126
127 SkPaint paint;
sugoi@google.com5f74cf82012-12-17 21:16:45 +0000128 if (stroke.isHairlineStyle()) {
robertphillips@google.com58b20212012-06-27 20:44:52 +0000129 paint.setStyle(SkPaint::kStroke_Style);
130 paint.setStrokeWidth(SK_Scalar1);
131 } else {
sugoi@google.com5f74cf82012-12-17 21:16:45 +0000132 if (stroke.isFillStyle()) {
sugoi@google.com12b4e272012-12-06 20:13:11 +0000133 paint.setStyle(SkPaint::kFill_Style);
134 } else {
135 paint.setStyle(SkPaint::kStroke_Style);
136 paint.setStrokeJoin(stroke.getJoin());
137 paint.setStrokeCap(stroke.getCap());
sugoi@google.com5f74cf82012-12-17 21:16:45 +0000138 paint.setStrokeWidth(stroke.getWidth());
robertphillips@google.com58b20212012-06-27 20:44:52 +0000139 }
140 }
reed@google.com84e922b2013-11-04 20:57:36 +0000141 paint.setAntiAlias(antiAlias);
reed@google.com84e922b2013-11-04 20:57:36 +0000142
krajcevskib8ccc2f2014-08-07 08:15:14 -0700143 SkTBlitterAllocator allocator;
144 SkBlitter* blitter = NULL;
145 if (kBlitter_CompressionMode == fCompressionMode) {
bsalomon49f085d2014-09-05 13:34:00 -0700146 SkASSERT(fCompressedBuffer.get());
krajcevskib8ccc2f2014-08-07 08:15:14 -0700147 blitter = SkTextureCompressor::CreateBlitterForFormat(
148 fBM.width(), fBM.height(), fCompressedBuffer.get(), &allocator, fCompressedFormat);
149 }
150
reed@google.com126f7f52013-11-07 16:06:53 +0000151 if (SkRegion::kReplace_Op == op && 0xFF == alpha) {
152 SkASSERT(0xFF == paint.getAlpha());
krajcevskib8ccc2f2014-08-07 08:15:14 -0700153 fDraw.drawPathCoverage(path, paint, blitter);
reed@google.com126f7f52013-11-07 16:06:53 +0000154 } else {
155 paint.setXfermodeMode(op_to_mode(op));
156 paint.setColor(SkColorSetARGB(alpha, alpha, alpha, alpha));
krajcevskib8ccc2f2014-08-07 08:15:14 -0700157 fDraw.drawPath(path, paint, blitter);
reed@google.com126f7f52013-11-07 16:06:53 +0000158 }
robertphillips@google.com58b20212012-06-27 20:44:52 +0000159}
160
commit-bot@chromium.orgfd03d4a2013-07-17 21:39:42 +0000161bool GrSWMaskHelper::init(const SkIRect& resultBounds,
krajcevski71614ac2014-08-13 10:36:18 -0700162 const SkMatrix* matrix,
163 bool allowCompression) {
bsalomon49f085d2014-09-05 13:34:00 -0700164 if (matrix) {
robertphillips@google.com366f1c62012-06-29 21:38:47 +0000165 fMatrix = *matrix;
robertphillips@google.com58b20212012-06-27 20:44:52 +0000166 } else {
167 fMatrix.setIdentity();
168 }
169
robertphillips@google.com366f1c62012-06-29 21:38:47 +0000170 // Now translate so the bound's UL corner is at the origin
171 fMatrix.postTranslate(-resultBounds.fLeft * SK_Scalar1,
172 -resultBounds.fTop * SK_Scalar1);
commit-bot@chromium.orgfd03d4a2013-07-17 21:39:42 +0000173 SkIRect bounds = SkIRect::MakeWH(resultBounds.width(),
robertphillips@google.com366f1c62012-06-29 21:38:47 +0000174 resultBounds.height());
krajcevski25a67bc2014-07-29 11:44:26 -0700175
krajcevski71614ac2014-08-13 10:36:18 -0700176 if (allowCompression &&
177 fContext->getOptions().fDrawPathToCompressedTexture &&
krajcevski9c6d4d72014-08-12 07:26:25 -0700178 choose_compressed_fmt(fContext->getGpu()->caps(), &fCompressedFormat)) {
krajcevskib8ccc2f2014-08-07 08:15:14 -0700179 fCompressionMode = kCompress_CompressionMode;
180 }
krajcevski25a67bc2014-07-29 11:44:26 -0700181
krajcevskib8ccc2f2014-08-07 08:15:14 -0700182 // Make sure that the width is a multiple of the desired block dimensions
183 // to allow for specialized SIMD instructions that compress multiple blocks at a time.
184 int cmpWidth = bounds.fRight;
185 int cmpHeight = bounds.fBottom;
186 if (kCompress_CompressionMode == fCompressionMode) {
krajcevskib3abe902014-07-30 13:08:11 -0700187 int dimX, dimY;
188 SkTextureCompressor::GetBlockDimensions(fCompressedFormat, &dimX, &dimY);
krajcevskib8ccc2f2014-08-07 08:15:14 -0700189 cmpWidth = dimX * ((cmpWidth + (dimX - 1)) / dimX);
190 cmpHeight = dimY * ((cmpHeight + (dimY - 1)) / dimY);
191
192 // Can we create a blitter?
193 if (SkTextureCompressor::ExistsBlitterForFormat(fCompressedFormat)) {
194 int cmpSz = SkTextureCompressor::GetCompressedDataSize(
195 fCompressedFormat, cmpWidth, cmpHeight);
196
197 SkASSERT(cmpSz > 0);
198 SkASSERT(NULL == fCompressedBuffer.get());
199 fCompressedBuffer.reset(cmpSz);
200 fCompressionMode = kBlitter_CompressionMode;
201 }
202 }
203
204 // If we don't have a custom blitter, then we either need a bitmap to compress
205 // from or a bitmap that we're going to use as a texture. In any case, we should
206 // allocate the pixels for a bitmap
207 const SkImageInfo bmImageInfo = SkImageInfo::MakeA8(cmpWidth, cmpHeight);
208 if (kBlitter_CompressionMode != fCompressionMode) {
reed84825042014-09-02 12:50:45 -0700209 if (!fBM.tryAllocPixels(bmImageInfo)) {
krajcevskib8ccc2f2014-08-07 08:15:14 -0700210 return false;
211 }
212
213 sk_bzero(fBM.getPixels(), fBM.getSafeSize());
krajcevskib3abe902014-07-30 13:08:11 -0700214 } else {
krajcevskib8ccc2f2014-08-07 08:15:14 -0700215 // Otherwise, we just need to remember how big the buffer is...
216 fBM.setInfo(bmImageInfo);
krajcevskib3abe902014-07-30 13:08:11 -0700217 }
robertphillips@google.com58b20212012-06-27 20:44:52 +0000218
robertphillips@google.com58b20212012-06-27 20:44:52 +0000219 sk_bzero(&fDraw, sizeof(fDraw));
krajcevskib8ccc2f2014-08-07 08:15:14 -0700220
robertphillips@google.com58b20212012-06-27 20:44:52 +0000221 fRasterClip.setRect(bounds);
222 fDraw.fRC = &fRasterClip;
223 fDraw.fClip = &fRasterClip.bwRgn();
224 fDraw.fMatrix = &fMatrix;
225 fDraw.fBitmap = &fBM;
226 return true;
227}
228
229/**
robertphillips@google.com366f1c62012-06-29 21:38:47 +0000230 * Get a texture (from the texture cache) of the correct size & format.
robertphillips@google.com58b20212012-06-27 20:44:52 +0000231 */
bsalomone3059732014-10-14 11:47:22 -0700232GrTexture* GrSWMaskHelper::createTexture() {
bsalomonf2703d82014-10-28 14:33:06 -0700233 GrSurfaceDesc desc;
robertphillips@google.com58b20212012-06-27 20:44:52 +0000234 desc.fWidth = fBM.width();
235 desc.fHeight = fBM.height();
krajcevskib3abe902014-07-30 13:08:11 -0700236 desc.fConfig = kAlpha_8_GrPixelConfig;
krajcevskifb4f5cb2014-06-12 09:20:38 -0700237
krajcevskib8ccc2f2014-08-07 08:15:14 -0700238 if (kNone_CompressionMode != fCompressionMode) {
krajcevskib577c552014-07-16 13:26:43 -0700239
krajcevski25a67bc2014-07-29 11:44:26 -0700240#ifdef SK_DEBUG
krajcevskib3abe902014-07-30 13:08:11 -0700241 int dimX, dimY;
242 SkTextureCompressor::GetBlockDimensions(fCompressedFormat, &dimX, &dimY);
243 SkASSERT((desc.fWidth % dimX) == 0);
244 SkASSERT((desc.fHeight % dimY) == 0);
krajcevski25a67bc2014-07-29 11:44:26 -0700245#endif
246
krajcevskib3abe902014-07-30 13:08:11 -0700247 desc.fConfig = fmt_to_config(fCompressedFormat);
krajcevskib8ccc2f2014-08-07 08:15:14 -0700248 SkASSERT(fContext->getGpu()->caps()->isConfigTexturable(desc.fConfig));
krajcevskifb4f5cb2014-06-12 09:20:38 -0700249 }
robertphillips@google.com58b20212012-06-27 20:44:52 +0000250
bsalomone3059732014-10-14 11:47:22 -0700251 return fContext->refScratchTexture(desc, GrContext::kApprox_ScratchTexMatch);
robertphillips@google.com58b20212012-06-27 20:44:52 +0000252}
253
bsalomonf2703d82014-10-28 14:33:06 -0700254void GrSWMaskHelper::sendTextureData(GrTexture *texture, const GrSurfaceDesc& desc,
krajcevskifb4f5cb2014-06-12 09:20:38 -0700255 const void *data, int rowbytes) {
256 // If we aren't reusing scratch textures we don't need to flush before
257 // writing since no one else will be using 'texture'
258 bool reuseScratch = fContext->getGpu()->caps()->reuseScratchTextures();
krajcevski5c2fca02014-06-10 17:25:28 -0700259
krajcevskifb4f5cb2014-06-12 09:20:38 -0700260 // Since we're uploading to it, and it's compressed, 'texture' shouldn't
261 // have a render target.
262 SkASSERT(NULL == texture->asRenderTarget());
263
264 texture->writePixels(0, 0, desc.fWidth, desc.fHeight,
265 desc.fConfig, data, rowbytes,
266 reuseScratch ? 0 : GrContext::kDontFlush_PixelOpsFlag);
krajcevski5c2fca02014-06-10 17:25:28 -0700267}
268
bsalomonf2703d82014-10-28 14:33:06 -0700269void GrSWMaskHelper::compressTextureData(GrTexture *texture, const GrSurfaceDesc& desc) {
krajcevskib577c552014-07-16 13:26:43 -0700270
271 SkASSERT(GrPixelConfigIsCompressed(desc.fConfig));
krajcevskib3abe902014-07-30 13:08:11 -0700272 SkASSERT(fmt_to_config(fCompressedFormat) == desc.fConfig);
krajcevskib577c552014-07-16 13:26:43 -0700273
krajcevskib3abe902014-07-30 13:08:11 -0700274 SkAutoDataUnref cmpData(SkTextureCompressor::CompressBitmapToFormat(fBM, fCompressedFormat));
bsalomon49f085d2014-09-05 13:34:00 -0700275 SkASSERT(cmpData);
krajcevskib577c552014-07-16 13:26:43 -0700276
277 this->sendTextureData(texture, desc, cmpData->data(), 0);
278}
279
robertphillips@google.com58b20212012-06-27 20:44:52 +0000280/**
281 * Move the result of the software mask generation back to the gpu
282 */
robertphillips@google.comd92cf2e2013-07-19 18:13:02 +0000283void GrSWMaskHelper::toTexture(GrTexture *texture) {
robertphillips@google.com58b20212012-06-27 20:44:52 +0000284 SkAutoLockPixels alp(fBM);
285
bsalomonf2703d82014-10-28 14:33:06 -0700286 GrSurfaceDesc desc;
krajcevskifb4f5cb2014-06-12 09:20:38 -0700287 desc.fWidth = fBM.width();
288 desc.fHeight = fBM.height();
289 desc.fConfig = texture->config();
290
291 // First see if we should compress this texture before uploading.
krajcevskib8ccc2f2014-08-07 08:15:14 -0700292 switch (fCompressionMode) {
293 case kNone_CompressionMode:
294 this->sendTextureData(texture, desc, fBM.getPixels(), fBM.rowBytes());
295 break;
296
297 case kCompress_CompressionMode:
298 this->compressTextureData(texture, desc);
299 break;
300
301 case kBlitter_CompressionMode:
bsalomon49f085d2014-09-05 13:34:00 -0700302 SkASSERT(fCompressedBuffer.get());
krajcevskib8ccc2f2014-08-07 08:15:14 -0700303 this->sendTextureData(texture, desc, fCompressedBuffer.get(), 0);
304 break;
krajcevskifb4f5cb2014-06-12 09:20:38 -0700305 }
robertphillips@google.com58b20212012-06-27 20:44:52 +0000306}
307
jvanverthfa38a302014-10-06 05:59:05 -0700308/**
309 * Convert mask generation results to a signed distance field
310 */
311void GrSWMaskHelper::toSDF(unsigned char* sdf) {
312 SkAutoLockPixels alp(fBM);
313
314 SkGenerateDistanceFieldFromA8Image(sdf, (const unsigned char*)fBM.getPixels(),
315 fBM.width(), fBM.height(), fBM.rowBytes());
316}
317
robertphillips@google.com366f1c62012-06-29 21:38:47 +0000318////////////////////////////////////////////////////////////////////////////////
319/**
rmistry@google.comfbfcd562012-08-23 18:09:54 +0000320 * Software rasterizes path to A8 mask (possibly using the context's matrix)
robertphillips@google.com5dfb6722012-07-09 16:32:28 +0000321 * and uploads the result to a scratch texture. Returns the resulting
322 * texture on success; NULL on failure.
robertphillips@google.com366f1c62012-06-29 21:38:47 +0000323 */
robertphillips@google.com5dfb6722012-07-09 16:32:28 +0000324GrTexture* GrSWMaskHelper::DrawPathMaskToTexture(GrContext* context,
325 const SkPath& path,
sugoi@google.com5f74cf82012-12-17 21:16:45 +0000326 const SkStrokeRec& stroke,
commit-bot@chromium.orgfd03d4a2013-07-17 21:39:42 +0000327 const SkIRect& resultBounds,
robertphillips@google.com5dfb6722012-07-09 16:32:28 +0000328 bool antiAlias,
bsalomon@google.comb9086a02012-11-01 18:02:54 +0000329 SkMatrix* matrix) {
robertphillips@google.com366f1c62012-06-29 21:38:47 +0000330 GrSWMaskHelper helper(context);
331
reed@google.com84e922b2013-11-04 20:57:36 +0000332 if (!helper.init(resultBounds, matrix)) {
robertphillips@google.com5dfb6722012-07-09 16:32:28 +0000333 return NULL;
robertphillips@google.com366f1c62012-06-29 21:38:47 +0000334 }
335
sugoi@google.com12b4e272012-12-06 20:13:11 +0000336 helper.draw(path, stroke, SkRegion::kReplace_Op, antiAlias, 0xFF);
robertphillips@google.com366f1c62012-06-29 21:38:47 +0000337
bsalomone3059732014-10-14 11:47:22 -0700338 GrTexture* texture(helper.createTexture());
339 if (!texture) {
robertphillips@google.com5dfb6722012-07-09 16:32:28 +0000340 return NULL;
robertphillips@google.com366f1c62012-06-29 21:38:47 +0000341 }
342
bsalomone3059732014-10-14 11:47:22 -0700343 helper.toTexture(texture);
robertphillips@google.com366f1c62012-06-29 21:38:47 +0000344
bsalomone3059732014-10-14 11:47:22 -0700345 return texture;
robertphillips@google.com5dfb6722012-07-09 16:32:28 +0000346}
347
348void GrSWMaskHelper::DrawToTargetWithPathMask(GrTexture* texture,
349 GrDrawTarget* target,
commit-bot@chromium.orgfd03d4a2013-07-17 21:39:42 +0000350 const SkIRect& rect) {
robertphillips@google.com5dfb6722012-07-09 16:32:28 +0000351 GrDrawState* drawState = target->drawState();
352
bsalomon@google.com137f1342013-05-29 21:27:53 +0000353 GrDrawState::AutoViewMatrixRestore avmr;
354 if (!avmr.setIdentity(drawState)) {
bsalomon@google.come3d32162012-07-20 13:37:06 +0000355 return;
356 }
bsalomon@google.comeb6879f2013-06-13 19:34:18 +0000357 GrDrawState::AutoRestoreEffects are(drawState);
robertphillips@google.com5dfb6722012-07-09 16:32:28 +0000358
commit-bot@chromium.orgfd03d4a2013-07-17 21:39:42 +0000359 SkRect dstRect = SkRect::MakeLTRB(SK_Scalar1 * rect.fLeft,
360 SK_Scalar1 * rect.fTop,
361 SK_Scalar1 * rect.fRight,
362 SK_Scalar1 * rect.fBottom);
bsalomon@google.comc7818882013-03-20 19:19:53 +0000363
364 // We want to use device coords to compute the texture coordinates. We set our matrix to be
365 // equal to the view matrix followed by a translation so that the top-left of the device bounds
366 // maps to 0,0, and then a scaling matrix to normalized coords. We apply this matrix to the
367 // vertex positions rather than local coords.
368 SkMatrix maskMatrix;
369 maskMatrix.setIDiv(texture->width(), texture->height());
370 maskMatrix.preTranslate(SkIntToScalar(-rect.fLeft), SkIntToScalar(-rect.fTop));
371 maskMatrix.preConcat(drawState->getViewMatrix());
372
joshualittb0a8a372014-09-23 09:50:21 -0700373 drawState->addCoverageProcessor(
bsalomon@google.comc7818882013-03-20 19:19:53 +0000374 GrSimpleTextureEffect::Create(texture,
375 maskMatrix,
humper@google.comb86add12013-07-25 18:49:07 +0000376 GrTextureParams::kNone_FilterMode,
bsalomon@google.com77af6802013-10-02 13:04:56 +0000377 kPosition_GrCoordSet))->unref();
bsalomon@google.comc7818882013-03-20 19:19:53 +0000378
379 target->drawSimpleRect(dstRect);
robertphillips@google.com366f1c62012-06-29 21:38:47 +0000380}