egdaniel | bc9b296 | 2016-09-27 08:00:53 -0700 | [diff] [blame] | 1 | /* |
| 2 | * Copyright 2016 Google Inc. |
| 3 | * |
| 4 | * Use of this source code is governed by a BSD-style license that can be |
| 5 | * found in the LICENSE file. |
| 6 | */ |
| 7 | |
| 8 | #include "GrVkCopyManager.h" |
| 9 | |
Brian Salomon | 514baff | 2016-11-17 15:17:07 -0500 | [diff] [blame] | 10 | #include "GrSamplerParams.h" |
Brian Salomon | 94efbf5 | 2016-11-29 13:43:05 -0500 | [diff] [blame] | 11 | #include "GrShaderCaps.h" |
| 12 | #include "GrSurface.h" |
egdaniel | bc9b296 | 2016-09-27 08:00:53 -0700 | [diff] [blame] | 13 | #include "GrTexturePriv.h" |
| 14 | #include "GrVkCommandBuffer.h" |
| 15 | #include "GrVkCopyPipeline.h" |
| 16 | #include "GrVkDescriptorSet.h" |
| 17 | #include "GrVkGpu.h" |
| 18 | #include "GrVkImageView.h" |
| 19 | #include "GrVkRenderTarget.h" |
| 20 | #include "GrVkResourceProvider.h" |
| 21 | #include "GrVkSampler.h" |
| 22 | #include "GrVkTexture.h" |
| 23 | #include "GrVkUniformBuffer.h" |
| 24 | #include "GrVkVertexBuffer.h" |
| 25 | #include "SkPoint.h" |
| 26 | #include "SkRect.h" |
| 27 | |
Greg Daniel | f9f2723 | 2017-01-06 14:40:08 -0500 | [diff] [blame^] | 28 | GrVkCopyManager::GrVkCopyManager() |
| 29 | : fVertShaderModule(VK_NULL_HANDLE) |
| 30 | , fFragShaderModule(VK_NULL_HANDLE) |
| 31 | , fPipelineLayout(VK_NULL_HANDLE) {} |
| 32 | |
| 33 | GrVkCopyManager::~GrVkCopyManager() {} |
| 34 | |
egdaniel | bc9b296 | 2016-09-27 08:00:53 -0700 | [diff] [blame] | 35 | bool GrVkCopyManager::createCopyProgram(GrVkGpu* gpu) { |
Brian Salomon | 1edc5b9 | 2016-11-29 13:43:46 -0500 | [diff] [blame] | 36 | const GrShaderCaps* shaderCaps = gpu->caps()->shaderCaps(); |
| 37 | const char* version = shaderCaps->versionDeclString(); |
egdaniel | bc9b296 | 2016-09-27 08:00:53 -0700 | [diff] [blame] | 38 | SkString vertShaderText(version); |
| 39 | vertShaderText.append( |
| 40 | "#extension GL_ARB_separate_shader_objects : enable\n" |
| 41 | "#extension GL_ARB_shading_language_420pack : enable\n" |
| 42 | |
| 43 | "layout(set = 0, binding = 0) uniform vertexUniformBuffer {" |
| 44 | "mediump vec4 uPosXform;" |
| 45 | "mediump vec4 uTexCoordXform;" |
| 46 | "};" |
| 47 | "layout(location = 0) in highp vec2 inPosition;" |
| 48 | "layout(location = 1) out mediump vec2 vTexCoord;" |
| 49 | |
| 50 | "// Copy Program VS\n" |
| 51 | "void main() {" |
| 52 | "vTexCoord = inPosition * uTexCoordXform.xy + uTexCoordXform.zw;" |
| 53 | "gl_Position.xy = inPosition * uPosXform.xy + uPosXform.zw;" |
| 54 | "gl_Position.zw = vec2(0, 1);" |
| 55 | "}" |
| 56 | ); |
| 57 | |
| 58 | SkString fragShaderText(version); |
| 59 | fragShaderText.append( |
| 60 | "#extension GL_ARB_separate_shader_objects : enable\n" |
| 61 | "#extension GL_ARB_shading_language_420pack : enable\n" |
| 62 | |
| 63 | "precision mediump float;" |
| 64 | |
| 65 | "layout(set = 1, binding = 0) uniform mediump sampler2D uTextureSampler;" |
| 66 | "layout(location = 1) in mediump vec2 vTexCoord;" |
| 67 | "layout(location = 0, index = 0) out mediump vec4 fsColorOut;" |
| 68 | |
| 69 | "// Copy Program FS\n" |
| 70 | "void main() {" |
| 71 | "fsColorOut = texture(uTextureSampler, vTexCoord);" |
| 72 | "}" |
| 73 | ); |
| 74 | |
Ethan Nicholas | 941e7e2 | 2016-12-12 15:33:30 -0500 | [diff] [blame] | 75 | SkSL::Program::Settings settings; |
| 76 | SkSL::Program::Inputs inputs; |
| 77 | if (!GrCompileVkShaderModule(gpu, vertShaderText.c_str(), VK_SHADER_STAGE_VERTEX_BIT, |
| 78 | &fVertShaderModule, &fShaderStageInfo[0], settings, &inputs)) { |
egdaniel | bc9b296 | 2016-09-27 08:00:53 -0700 | [diff] [blame] | 79 | this->destroyResources(gpu); |
| 80 | return false; |
| 81 | } |
Ethan Nicholas | 941e7e2 | 2016-12-12 15:33:30 -0500 | [diff] [blame] | 82 | SkASSERT(inputs.isEmpty()); |
egdaniel | bc9b296 | 2016-09-27 08:00:53 -0700 | [diff] [blame] | 83 | |
Ethan Nicholas | 941e7e2 | 2016-12-12 15:33:30 -0500 | [diff] [blame] | 84 | if (!GrCompileVkShaderModule(gpu, fragShaderText.c_str(), VK_SHADER_STAGE_FRAGMENT_BIT, |
| 85 | &fFragShaderModule, &fShaderStageInfo[1], settings, &inputs)) { |
egdaniel | bc9b296 | 2016-09-27 08:00:53 -0700 | [diff] [blame] | 86 | this->destroyResources(gpu); |
| 87 | return false; |
| 88 | } |
Ethan Nicholas | 941e7e2 | 2016-12-12 15:33:30 -0500 | [diff] [blame] | 89 | SkASSERT(inputs.isEmpty()); |
egdaniel | bc9b296 | 2016-09-27 08:00:53 -0700 | [diff] [blame] | 90 | |
| 91 | VkDescriptorSetLayout dsLayout[2]; |
| 92 | |
| 93 | GrVkResourceProvider& resourceProvider = gpu->resourceProvider(); |
| 94 | |
| 95 | dsLayout[GrVkUniformHandler::kUniformBufferDescSet] = resourceProvider.getUniformDSLayout(); |
| 96 | |
| 97 | uint32_t samplerVisibility = kFragment_GrShaderFlag; |
| 98 | SkTArray<uint32_t> visibilityArray(&samplerVisibility, 1); |
| 99 | |
| 100 | resourceProvider.getSamplerDescriptorSetHandle(visibilityArray, &fSamplerDSHandle); |
| 101 | dsLayout[GrVkUniformHandler::kSamplerDescSet] = |
| 102 | resourceProvider.getSamplerDSLayout(fSamplerDSHandle); |
| 103 | |
| 104 | // Create the VkPipelineLayout |
| 105 | VkPipelineLayoutCreateInfo layoutCreateInfo; |
| 106 | memset(&layoutCreateInfo, 0, sizeof(VkPipelineLayoutCreateFlags)); |
| 107 | layoutCreateInfo.sType = VK_STRUCTURE_TYPE_PIPELINE_LAYOUT_CREATE_INFO; |
| 108 | layoutCreateInfo.pNext = 0; |
| 109 | layoutCreateInfo.flags = 0; |
| 110 | layoutCreateInfo.setLayoutCount = 2; |
| 111 | layoutCreateInfo.pSetLayouts = dsLayout; |
| 112 | layoutCreateInfo.pushConstantRangeCount = 0; |
| 113 | layoutCreateInfo.pPushConstantRanges = nullptr; |
| 114 | |
| 115 | VkResult err = GR_VK_CALL(gpu->vkInterface(), CreatePipelineLayout(gpu->device(), |
| 116 | &layoutCreateInfo, |
| 117 | nullptr, |
| 118 | &fPipelineLayout)); |
| 119 | if (err) { |
| 120 | this->destroyResources(gpu); |
| 121 | return false; |
| 122 | } |
| 123 | |
| 124 | static const float vdata[] = { |
| 125 | 0, 0, |
| 126 | 0, 1, |
| 127 | 1, 0, |
| 128 | 1, 1 |
| 129 | }; |
| 130 | fVertexBuffer.reset(GrVkVertexBuffer::Create(gpu, sizeof(vdata), false)); |
| 131 | SkASSERT(fVertexBuffer.get()); |
| 132 | fVertexBuffer->updateData(vdata, sizeof(vdata)); |
| 133 | |
| 134 | // We use 2 vec4's for uniforms |
Greg Daniel | f9f2723 | 2017-01-06 14:40:08 -0500 | [diff] [blame^] | 135 | fUniformBuffer.reset(GrVkUniformBuffer::Create(gpu, 8 * sizeof(float))); |
| 136 | SkASSERT(fUniformBuffer.get()); |
egdaniel | bc9b296 | 2016-09-27 08:00:53 -0700 | [diff] [blame] | 137 | |
| 138 | return true; |
| 139 | } |
| 140 | |
| 141 | bool GrVkCopyManager::copySurfaceAsDraw(GrVkGpu* gpu, |
| 142 | GrSurface* dst, |
| 143 | GrSurface* src, |
| 144 | const SkIRect& srcRect, |
| 145 | const SkIPoint& dstPoint) { |
| 146 | if (!gpu->vkCaps().supportsCopiesAsDraws()) { |
| 147 | return false; |
| 148 | } |
| 149 | |
| 150 | GrVkRenderTarget* rt = static_cast<GrVkRenderTarget*>(dst->asRenderTarget()); |
| 151 | if (!rt) { |
| 152 | return false; |
| 153 | } |
| 154 | |
| 155 | GrVkTexture* srcTex = static_cast<GrVkTexture*>(src->asTexture()); |
| 156 | if (!srcTex) { |
| 157 | return false; |
| 158 | } |
| 159 | |
| 160 | if (VK_NULL_HANDLE == fVertShaderModule) { |
| 161 | SkASSERT(VK_NULL_HANDLE == fFragShaderModule && |
| 162 | VK_NULL_HANDLE == fPipelineLayout && |
| 163 | nullptr == fVertexBuffer.get() && |
Greg Daniel | f9f2723 | 2017-01-06 14:40:08 -0500 | [diff] [blame^] | 164 | nullptr == fUniformBuffer.get()); |
egdaniel | bc9b296 | 2016-09-27 08:00:53 -0700 | [diff] [blame] | 165 | if (!this->createCopyProgram(gpu)) { |
| 166 | SkDebugf("Failed to create copy program.\n"); |
| 167 | return false; |
| 168 | } |
| 169 | } |
| 170 | |
| 171 | GrVkResourceProvider& resourceProv = gpu->resourceProvider(); |
| 172 | |
| 173 | GrVkCopyPipeline* pipeline = resourceProv.findOrCreateCopyPipeline(rt, |
| 174 | fShaderStageInfo, |
| 175 | fPipelineLayout); |
| 176 | if (!pipeline) { |
| 177 | return false; |
| 178 | } |
| 179 | |
| 180 | // UPDATE UNIFORM DESCRIPTOR SET |
| 181 | int w = srcRect.width(); |
| 182 | int h = srcRect.height(); |
| 183 | |
| 184 | // dst rect edges in NDC (-1 to 1) |
| 185 | int dw = dst->width(); |
| 186 | int dh = dst->height(); |
| 187 | float dx0 = 2.f * dstPoint.fX / dw - 1.f; |
| 188 | float dx1 = 2.f * (dstPoint.fX + w) / dw - 1.f; |
| 189 | float dy0 = 2.f * dstPoint.fY / dh - 1.f; |
| 190 | float dy1 = 2.f * (dstPoint.fY + h) / dh - 1.f; |
| 191 | if (kBottomLeft_GrSurfaceOrigin == dst->origin()) { |
| 192 | dy0 = -dy0; |
| 193 | dy1 = -dy1; |
| 194 | } |
| 195 | |
| 196 | |
| 197 | float sx0 = (float)srcRect.fLeft; |
| 198 | float sx1 = (float)(srcRect.fLeft + w); |
| 199 | float sy0 = (float)srcRect.fTop; |
| 200 | float sy1 = (float)(srcRect.fTop + h); |
| 201 | int sh = src->height(); |
| 202 | if (kBottomLeft_GrSurfaceOrigin == src->origin()) { |
| 203 | sy0 = sh - sy0; |
| 204 | sy1 = sh - sy1; |
| 205 | } |
| 206 | // src rect edges in normalized texture space (0 to 1). |
| 207 | int sw = src->width(); |
| 208 | sx0 /= sw; |
| 209 | sx1 /= sw; |
| 210 | sy0 /= sh; |
| 211 | sy1 /= sh; |
| 212 | |
| 213 | float uniData[] = { dx1 - dx0, dy1 - dy0, dx0, dy0, // posXform |
| 214 | sx1 - sx0, sy1 - sy0, sx0, sy0 }; // texCoordXform |
| 215 | |
| 216 | fUniformBuffer->updateData(gpu, uniData, sizeof(uniData), nullptr); |
| 217 | |
| 218 | const GrVkDescriptorSet* uniformDS = resourceProv.getUniformDescriptorSet(); |
| 219 | SkASSERT(uniformDS); |
| 220 | |
| 221 | VkDescriptorBufferInfo uniBufferInfo; |
| 222 | uniBufferInfo.buffer = fUniformBuffer->buffer(); |
| 223 | uniBufferInfo.offset = fUniformBuffer->offset(); |
| 224 | uniBufferInfo.range = fUniformBuffer->size(); |
| 225 | |
| 226 | VkWriteDescriptorSet descriptorWrites; |
| 227 | descriptorWrites.sType = VK_STRUCTURE_TYPE_WRITE_DESCRIPTOR_SET; |
| 228 | descriptorWrites.pNext = nullptr; |
| 229 | descriptorWrites.dstSet = uniformDS->descriptorSet(); |
| 230 | descriptorWrites.dstBinding = GrVkUniformHandler::kVertexBinding; |
| 231 | descriptorWrites.dstArrayElement = 0; |
| 232 | descriptorWrites.descriptorCount = 1; |
| 233 | descriptorWrites.descriptorType = VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER; |
| 234 | descriptorWrites.pImageInfo = nullptr; |
| 235 | descriptorWrites.pBufferInfo = &uniBufferInfo; |
| 236 | descriptorWrites.pTexelBufferView = nullptr; |
| 237 | |
| 238 | GR_VK_CALL(gpu->vkInterface(), UpdateDescriptorSets(gpu->device(), |
| 239 | 1, |
| 240 | &descriptorWrites, |
| 241 | 0, nullptr)); |
| 242 | |
| 243 | // UPDATE SAMPLER DESCRIPTOR SET |
| 244 | const GrVkDescriptorSet* samplerDS = |
| 245 | gpu->resourceProvider().getSamplerDescriptorSet(fSamplerDSHandle); |
| 246 | |
Brian Salomon | 514baff | 2016-11-17 15:17:07 -0500 | [diff] [blame] | 247 | GrSamplerParams params(SkShader::kClamp_TileMode, GrSamplerParams::kNone_FilterMode); |
egdaniel | bc9b296 | 2016-09-27 08:00:53 -0700 | [diff] [blame] | 248 | |
| 249 | GrVkSampler* sampler = |
| 250 | resourceProv.findOrCreateCompatibleSampler(params, srcTex->texturePriv().maxMipMapLevel()); |
| 251 | |
| 252 | VkDescriptorImageInfo imageInfo; |
| 253 | memset(&imageInfo, 0, sizeof(VkDescriptorImageInfo)); |
| 254 | imageInfo.sampler = sampler->sampler(); |
| 255 | imageInfo.imageView = srcTex->textureView(true)->imageView(); |
| 256 | imageInfo.imageLayout = VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL; |
| 257 | |
| 258 | VkWriteDescriptorSet writeInfo; |
| 259 | memset(&writeInfo, 0, sizeof(VkWriteDescriptorSet)); |
| 260 | writeInfo.sType = VK_STRUCTURE_TYPE_WRITE_DESCRIPTOR_SET; |
| 261 | writeInfo.pNext = nullptr; |
| 262 | writeInfo.dstSet = samplerDS->descriptorSet(); |
| 263 | writeInfo.dstBinding = 0; |
| 264 | writeInfo.dstArrayElement = 0; |
| 265 | writeInfo.descriptorCount = 1; |
| 266 | writeInfo.descriptorType = VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER; |
| 267 | writeInfo.pImageInfo = &imageInfo; |
| 268 | writeInfo.pBufferInfo = nullptr; |
| 269 | writeInfo.pTexelBufferView = nullptr; |
| 270 | |
| 271 | GR_VK_CALL(gpu->vkInterface(), UpdateDescriptorSets(gpu->device(), |
| 272 | 1, |
| 273 | &writeInfo, |
| 274 | 0, nullptr)); |
| 275 | |
| 276 | VkDescriptorSet vkDescSets[] = { uniformDS->descriptorSet(), samplerDS->descriptorSet() }; |
| 277 | |
| 278 | GrVkRenderTarget* texRT = static_cast<GrVkRenderTarget*>(srcTex->asRenderTarget()); |
| 279 | if (texRT) { |
| 280 | gpu->onResolveRenderTarget(texRT); |
| 281 | } |
| 282 | |
| 283 | GrVkPrimaryCommandBuffer* cmdBuffer = gpu->currentCommandBuffer(); |
| 284 | |
| 285 | // TODO: Make tighter bounds and then adjust bounds for origin and granularity if we see |
| 286 | // any perf issues with using the whole bounds |
| 287 | SkIRect bounds = SkIRect::MakeWH(rt->width(), rt->height()); |
| 288 | |
| 289 | // Change layouts of rt and texture |
| 290 | GrVkImage* targetImage = rt->msaaImage() ? rt->msaaImage() : rt; |
| 291 | targetImage->setImageLayout(gpu, |
| 292 | VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL, |
| 293 | VK_ACCESS_COLOR_ATTACHMENT_WRITE_BIT, |
| 294 | VK_PIPELINE_STAGE_ALL_GRAPHICS_BIT, |
| 295 | false); |
| 296 | |
| 297 | srcTex->setImageLayout(gpu, |
| 298 | VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL, |
| 299 | VK_ACCESS_SHADER_READ_BIT, |
| 300 | VK_PIPELINE_STAGE_ALL_GRAPHICS_BIT, |
| 301 | false); |
| 302 | |
| 303 | GrVkRenderPass::LoadStoreOps vkColorOps(VK_ATTACHMENT_LOAD_OP_DONT_CARE, |
| 304 | VK_ATTACHMENT_STORE_OP_STORE); |
| 305 | GrVkRenderPass::LoadStoreOps vkStencilOps(VK_ATTACHMENT_LOAD_OP_DONT_CARE, |
| 306 | VK_ATTACHMENT_STORE_OP_STORE); |
egdaniel | bc9b296 | 2016-09-27 08:00:53 -0700 | [diff] [blame] | 307 | const GrVkRenderPass* renderPass; |
| 308 | const GrVkResourceProvider::CompatibleRPHandle& rpHandle = |
| 309 | rt->compatibleRenderPassHandle(); |
| 310 | if (rpHandle.isValid()) { |
| 311 | renderPass = gpu->resourceProvider().findRenderPass(rpHandle, |
| 312 | vkColorOps, |
egdaniel | bc9b296 | 2016-09-27 08:00:53 -0700 | [diff] [blame] | 313 | vkStencilOps); |
| 314 | } else { |
| 315 | renderPass = gpu->resourceProvider().findRenderPass(*rt, |
| 316 | vkColorOps, |
egdaniel | bc9b296 | 2016-09-27 08:00:53 -0700 | [diff] [blame] | 317 | vkStencilOps); |
| 318 | } |
| 319 | |
| 320 | SkASSERT(renderPass->isCompatible(*rt->simpleRenderPass())); |
| 321 | |
| 322 | |
| 323 | cmdBuffer->beginRenderPass(gpu, renderPass, 0, nullptr, *rt, bounds, false); |
| 324 | cmdBuffer->bindPipeline(gpu, pipeline); |
| 325 | |
| 326 | // Uniform DescriptorSet, Sampler DescriptorSet, and vertex shader uniformBuffer |
| 327 | SkSTArray<3, const GrVkRecycledResource*> descriptorRecycledResources; |
| 328 | descriptorRecycledResources.push_back(uniformDS); |
| 329 | descriptorRecycledResources.push_back(samplerDS); |
| 330 | descriptorRecycledResources.push_back(fUniformBuffer->resource()); |
| 331 | |
| 332 | // One sampler, texture view, and texture |
| 333 | SkSTArray<3, const GrVkResource*> descriptorResources; |
| 334 | descriptorResources.push_back(sampler); |
| 335 | descriptorResources.push_back(srcTex->textureView(true)); |
| 336 | descriptorResources.push_back(srcTex->resource()); |
| 337 | |
| 338 | cmdBuffer->bindDescriptorSets(gpu, |
| 339 | descriptorRecycledResources, |
| 340 | descriptorResources, |
| 341 | fPipelineLayout, |
| 342 | 0, |
| 343 | 2, |
| 344 | vkDescSets, |
| 345 | 0, |
| 346 | nullptr); |
| 347 | |
| 348 | // Set Dynamic viewport and stencil |
| 349 | // We always use one viewport the size of the RT |
| 350 | VkViewport viewport; |
| 351 | viewport.x = 0.0f; |
| 352 | viewport.y = 0.0f; |
| 353 | viewport.width = SkIntToScalar(rt->width()); |
| 354 | viewport.height = SkIntToScalar(rt->height()); |
| 355 | viewport.minDepth = 0.0f; |
| 356 | viewport.maxDepth = 1.0f; |
| 357 | cmdBuffer->setViewport(gpu, 0, 1, &viewport); |
| 358 | |
| 359 | // We assume the scissor is not enabled so just set it to the whole RT |
| 360 | VkRect2D scissor; |
| 361 | scissor.extent.width = rt->width(); |
| 362 | scissor.extent.height = rt->height(); |
| 363 | scissor.offset.x = 0; |
| 364 | scissor.offset.y = 0; |
| 365 | cmdBuffer->setScissor(gpu, 0, 1, &scissor); |
| 366 | |
Hal Canary | 144caf5 | 2016-11-07 17:57:18 -0500 | [diff] [blame] | 367 | cmdBuffer->bindVertexBuffer(gpu, fVertexBuffer.get()); |
egdaniel | bc9b296 | 2016-09-27 08:00:53 -0700 | [diff] [blame] | 368 | cmdBuffer->draw(gpu, 4, 1, 0, 0); |
| 369 | cmdBuffer->endRenderPass(gpu); |
| 370 | |
| 371 | // Release all temp resources which should now be reffed by the cmd buffer |
| 372 | pipeline->unref(gpu); |
| 373 | uniformDS->unref(gpu); |
| 374 | samplerDS->unref(gpu); |
| 375 | sampler->unref(gpu); |
| 376 | renderPass->unref(gpu); |
| 377 | |
| 378 | return true; |
| 379 | } |
| 380 | |
| 381 | void GrVkCopyManager::destroyResources(GrVkGpu* gpu) { |
| 382 | if (VK_NULL_HANDLE != fVertShaderModule) { |
| 383 | GR_VK_CALL(gpu->vkInterface(), DestroyShaderModule(gpu->device(), fVertShaderModule, |
| 384 | nullptr)); |
| 385 | fVertShaderModule = VK_NULL_HANDLE; |
| 386 | } |
| 387 | |
| 388 | if (VK_NULL_HANDLE != fFragShaderModule) { |
| 389 | GR_VK_CALL(gpu->vkInterface(), DestroyShaderModule(gpu->device(), fFragShaderModule, |
| 390 | nullptr)); |
| 391 | fFragShaderModule = VK_NULL_HANDLE; |
| 392 | } |
| 393 | |
| 394 | if (VK_NULL_HANDLE != fPipelineLayout) { |
| 395 | GR_VK_CALL(gpu->vkInterface(), DestroyPipelineLayout(gpu->device(), fPipelineLayout, |
| 396 | nullptr)); |
| 397 | fPipelineLayout = VK_NULL_HANDLE; |
| 398 | } |
| 399 | |
| 400 | if (fUniformBuffer) { |
| 401 | fUniformBuffer->release(gpu); |
Greg Daniel | f9f2723 | 2017-01-06 14:40:08 -0500 | [diff] [blame^] | 402 | fUniformBuffer.reset(); |
egdaniel | bc9b296 | 2016-09-27 08:00:53 -0700 | [diff] [blame] | 403 | } |
| 404 | } |
| 405 | |
| 406 | void GrVkCopyManager::abandonResources() { |
| 407 | fVertShaderModule = VK_NULL_HANDLE; |
| 408 | fFragShaderModule = VK_NULL_HANDLE; |
| 409 | fPipelineLayout = VK_NULL_HANDLE; |
| 410 | |
| 411 | if (fUniformBuffer) { |
| 412 | fUniformBuffer->abandon(); |
Greg Daniel | f9f2723 | 2017-01-06 14:40:08 -0500 | [diff] [blame^] | 413 | fUniformBuffer.reset(); |
egdaniel | bc9b296 | 2016-09-27 08:00:53 -0700 | [diff] [blame] | 414 | } |
| 415 | } |