blob: 4562591767c32d15732e7c248f45a9865055e69a [file] [log] [blame]
Timothy Liang7ac582e2018-08-06 09:47:23 -04001/*
2 * Copyright 2018 Google Inc.
3 *
4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file.
6 */
7
8#ifndef GrMtlPipelineState_DEFINED
9#define GrMtlPipelineState_DEFINED
10
Mike Kleinc0bd9f92019-04-23 12:05:21 -050011#include "include/private/GrTypesPriv.h"
12#include "src/gpu/GrStencilSettings.h"
13#include "src/gpu/glsl/GrGLSLProgramBuilder.h"
14#include "src/gpu/mtl/GrMtlBuffer.h"
15#include "src/gpu/mtl/GrMtlPipelineStateDataManager.h"
Timothy Liang057c3902018-08-08 10:48:45 -040016
Aaron O'Mullan829b6a02019-07-08 01:31:14 +020017#import <Metal/Metal.h>
Timothy Liang7ac582e2018-08-06 09:47:23 -040018
19class GrMtlGpu;
Timothy Liang6ed63962018-08-10 09:49:44 -040020class GrMtlPipelineStateDataManager;
21class GrMtlSampler;
22class GrMtlTexture;
23class GrPipeline;
Timothy Liang7ac582e2018-08-06 09:47:23 -040024
Timothy Liang057c3902018-08-08 10:48:45 -040025/**
26 * Wraps a MTLRenderPipelineState object and also contains more info about the pipeline as needed
27 * by Ganesh
28 */
Timothy Liang7ac582e2018-08-06 09:47:23 -040029class GrMtlPipelineState {
30public:
Timothy Liang6ed63962018-08-10 09:49:44 -040031 using UniformInfoArray = GrMtlPipelineStateDataManager::UniformInfoArray;
32 using UniformHandle = GrGLSLProgramDataManager::UniformHandle;
33
34 GrMtlPipelineState(
35 GrMtlGpu* gpu,
36 id<MTLRenderPipelineState> pipelineState,
37 MTLPixelFormat pixelFormat,
38 const GrGLSLBuiltinUniformHandles& builtinUniformHandles,
39 const UniformInfoArray& uniforms,
Ethan Nicholase5dc1eb2019-08-13 17:02:25 -040040 uint32_t uniformBufferSize,
Timothy Liang6ed63962018-08-10 09:49:44 -040041 uint32_t numSamplers,
42 std::unique_ptr<GrGLSLPrimitiveProcessor> geometryProcessor,
43 std::unique_ptr<GrGLSLXferProcessor> xferPRocessor,
44 std::unique_ptr<std::unique_ptr<GrGLSLFragmentProcessor>[]> fragmentProcessors,
45 int fFragmentProcessorCnt);
Timothy Liang7ac582e2018-08-06 09:47:23 -040046
47 id<MTLRenderPipelineState> mtlPipelineState() { return fPipelineState; }
48
Robert Phillips901aff02019-10-08 12:32:56 -040049 void setData(const GrRenderTarget*, const GrProgramInfo&);
Timothy Liang057c3902018-08-08 10:48:45 -040050
Jim Van Verth9042d462019-11-18 11:58:25 -050051 void setTextures(const GrProgramInfo& programInfo,
Michael Ludwigfcdd0612019-11-25 08:34:31 -050052 const GrSurfaceProxy* const primProcTextures[]);
Jim Van Verth9042d462019-11-18 11:58:25 -050053 void bindTextures(id<MTLRenderCommandEncoder> renderCmdEncoder);
54
Greg Daniel2c3398d2019-06-19 11:58:01 -040055 void setDrawState(id<MTLRenderCommandEncoder>, const GrSwizzle& outputSwizzle,
56 const GrXferProcessor&);
Ethan Nicholas01063512018-10-08 16:58:25 -040057
Jim Van Verth686046b2019-03-18 15:39:22 -040058 static void SetDynamicScissorRectState(id<MTLRenderCommandEncoder> renderCmdEncoder,
59 const GrRenderTarget* renderTarget,
60 GrSurfaceOrigin rtOrigin,
61 SkIRect scissorRect);
62
Jim Van Verthf3b27b42019-04-24 14:29:37 -040063 bool doesntSampleAttachment(const MTLRenderPassAttachmentDescriptor*) const;
64
Timothy Liang6ed63962018-08-10 09:49:44 -040065private:
66 /**
67 * We use the RT's size and origin to adjust from Skia device space to Metal normalized device
68 * space and to make device space positions have the correct origin for processors that require
69 * them.
70 */
71 struct RenderTargetState {
72 SkISize fRenderTargetSize;
73 GrSurfaceOrigin fRenderTargetOrigin;
74
75 RenderTargetState() { this->invalidate(); }
76 void invalidate() {
77 fRenderTargetSize.fWidth = -1;
78 fRenderTargetSize.fHeight = -1;
79 fRenderTargetOrigin = (GrSurfaceOrigin)-1;
80 }
81
82 /**
83 * Gets a float4 that adjusts the position from Skia device coords to Metals normalized
84 * device coords. Assuming the transformed position, pos, is a homogeneous float3, the vec,
85 * v, is applied as such:
86 * pos.x = dot(v.xy, pos.xz)
87 * pos.y = dot(v.zw, pos.yz)
88 */
89 void getRTAdjustmentVec(float* destVec) {
90 destVec[0] = 2.f / fRenderTargetSize.fWidth;
91 destVec[1] = -1.f;
92 if (kBottomLeft_GrSurfaceOrigin == fRenderTargetOrigin) {
93 destVec[2] = -2.f / fRenderTargetSize.fHeight;
94 destVec[3] = 1.f;
95 } else {
96 destVec[2] = 2.f / fRenderTargetSize.fHeight;
97 destVec[3] = -1.f;
98 }
99 }
100 };
101
Robert Phillipsd0fe8752019-01-31 14:13:59 -0500102 void setRenderTargetState(const GrRenderTarget*, GrSurfaceOrigin);
Timothy Liang6ed63962018-08-10 09:49:44 -0400103
Jim Van Verth9042d462019-11-18 11:58:25 -0500104 void bindUniforms(id<MTLRenderCommandEncoder>);
Jim Van Verthba91f652019-03-19 12:18:31 -0400105
Greg Daniel2c3398d2019-06-19 11:58:01 -0400106 void setBlendConstants(id<MTLRenderCommandEncoder>, const GrSwizzle&, const GrXferProcessor&);
Jim Van Verthba91f652019-03-19 12:18:31 -0400107
108 void setDepthStencilState(id<MTLRenderCommandEncoder> renderCmdEncoder);
109
Timothy Liang6ed63962018-08-10 09:49:44 -0400110 struct SamplerBindings {
Jim Van Verth75c53262019-04-26 12:23:51 -0400111 GrMtlSampler* fSampler;
Timothy Liang6ed63962018-08-10 09:49:44 -0400112 id<MTLTexture> fTexture;
Timothy Liang6ed63962018-08-10 09:49:44 -0400113
Greg Daniel0f70be82018-10-08 17:35:08 +0000114 SamplerBindings(const GrSamplerState& state, GrTexture* texture, GrMtlGpu*);
Timothy Liang6ed63962018-08-10 09:49:44 -0400115 };
116
117 GrMtlGpu* fGpu;
Timothy Liang7ac582e2018-08-06 09:47:23 -0400118 id<MTLRenderPipelineState> fPipelineState;
Timothy Liang057c3902018-08-08 10:48:45 -0400119 MTLPixelFormat fPixelFormat;
Timothy Liang6ed63962018-08-10 09:49:44 -0400120
121 RenderTargetState fRenderTargetState;
122 GrGLSLBuiltinUniformHandles fBuiltinUniformHandles;
123
Ethan Nicholas01063512018-10-08 16:58:25 -0400124 GrStencilSettings fStencil;
125
Timothy Liang6ed63962018-08-10 09:49:44 -0400126 int fNumSamplers;
127 SkTArray<SamplerBindings> fSamplerBindings;
128
129 std::unique_ptr<GrGLSLPrimitiveProcessor> fGeometryProcessor;
130 std::unique_ptr<GrGLSLXferProcessor> fXferProcessor;
131 std::unique_ptr<std::unique_ptr<GrGLSLFragmentProcessor>[]> fFragmentProcessors;
132 int fFragmentProcessorCnt;
133
134 GrMtlPipelineStateDataManager fDataManager;
Timothy Liang7ac582e2018-08-06 09:47:23 -0400135};
136
137#endif