1. 12d2264 Convert GrBuffer owners to sk_sp by Brian Salomon · 7 years ago
  2. 4b62aed Return GrProcessorSet::Analysis from GrDrawOp::finalize by Chris Dalton · 7 years ago
  3. 7f4735b Reland "Wide color support in AA Convex path renderer" by Brian Osman · 7 years ago
  4. d7c2a38 Revert "Wide color support in AA Convex path renderer" by Brian Osman · 7 years ago
  5. 51eaa79 Wide color support in AA Convex path renderer by Brian Osman · 7 years ago
  6. d2fa2eb Use GrVertexWriter in AA convex path renderer by Brian Osman · 7 years ago
  7. 568bec7 Remove templating from QuadUVMatrix::apply, and fix const-ness by Brian Osman · 7 years ago
  8. 2335644 Fix occurrences of "-Wextra-semi-stmt" by Brian Salomon · 7 years ago
  9. f7b1e11 Remove the lines-only "optimization" from AA convex path renderer by Brian Osman · 7 years ago
  10. e3deee1 Use a smaller tolerance when chopping conics to quads by Brian Osman · 7 years ago
  11. f9aabff Move new WriteVertexData utility to a GrVertexWriter helper struct by Brian Osman · 7 years ago
  12. f04fb3c Change how GPs configure attributes by Brian Osman · 7 years ago
  13. 9a390ac Guard GrOp::dumpInfo with SK_DEBUG by Brian Osman · 7 years ago
  14. 7d8f82b Added GrMeshDrawOp::WriteVertexData by Brian Osman · 7 years ago
  15. cf86085 Replace GrColor4h with SkPMColor4f by Brian Osman · 7 years ago
  16. 936fe7d Pass and return GrColor4h by const& when possible by Brian Osman · 7 years ago
  17. 1be2b7c Keep paint color range/precision into ops and GPs (using GrColor4h) by Brian Osman · 7 years ago
  18. b41417f Make GrOp base class responsible for merging bounds. by Brian Salomon · 7 years ago
  19. 7d94bb5 Skip visiting for allocator gathering in GrTextureOp when all proxies by Brian Salomon · 7 years ago
  20. f723264 Revert "Revert "Reland "Add ability to specify different GP textures for each mesh in a draw.""" by Brian Salomon · 7 years ago
  21. d4c2970 Specify CPU (buffer) and GPU (shader) types explicitly in Attribute by Brian Osman · 7 years ago
  22. 0235c64 Fix GrAAConvexTessellator colinear point removal. by Brian Salomon · 7 years ago
  23. cd7907b Revert "Reland "Add ability to specify different GP textures for each mesh in a draw."" by Brian Salomon · 7 years ago
  24. 2d0a6a1 Reland "Add ability to specify different GP textures for each mesh in a draw." by Brian Salomon · 7 years ago
  25. deeb655 Revert "Add ability to specify different GP textures for each mesh in a draw." by Derek Sollenberger · 7 years ago
  26. d1b8a16 Add ability to specify different GP textures for each mesh in a draw. by Brian Salomon · 7 years ago
  27. 7eae3e0 Reland "Move GrGeometryProcessor's textures out of classes and into" by Brian Salomon · 7 years ago
  28. fdf05f4 Revert "Move GrGeometryProcessor's textures out of classes and into" by Brian Salomon · 7 years ago
  29. 641ac7d Make result of GrOp::combineIfPossible be an enum. by Brian Salomon · 7 years ago
  30. b948572 Store GrMeshDrawOps' meshes in GrOpFlushState's arena. by Brian Salomon · 7 years ago
  31. 12fb9cf added SkSL saturate() function by Ethan Nicholas · 7 years ago
  32. 607be37 GrGeometryProcessor derives from GrNonAtomicRef not GrProgramElement. by Brian Salomon · 7 years ago
  33. b609e6d added byte and ubyte types to SKSL by Ruiqi Mao · 7 years ago
  34. 532b3f9 Remove clamping of kPlus with F16 configs by Brian Osman · 7 years ago
  35. 653f42f Deinline some GrPathRenderer method and one GrDrawingMananger method. by Brian Salomon · 7 years ago
  36. 4934890 Refactor GrPipeline dynamic state. by Brian Salomon · 7 years ago
  37. 92be2f7 Revert "Revert "Change how vertex/instance attributes are handled in geometry processors."" by Brian Salomon · 7 years ago
  38. 5045e50 Revert "Change how vertex/instance attributes are handled in geometry processors." by Mike Klein · 7 years ago
  39. 19c1233 Change how vertex/instance attributes are handled in geometry processors. by Brian Salomon · 7 years ago
  40. 7c525e6 Plumb GrContext everywhere by Robert Phillips · 7 years ago
  41. 802cb31 Stop passing GrPrimitiveProcessor to GrMesh::sendToGpu. by Brian Salomon · 7 years ago
  42. d5b4593 Add checks to make sure we don't overflow 32 bit int in GPU path renderers. by Greg Daniel · 7 years ago
  43. 70132d0 Make GrPrimitiveProcessor::Attribute a class, hide data members. by Brian Salomon · 7 years ago
  44. 4ede56b Remove could not invert matrix SkDebugfs by Brian Salomon · 7 years ago
  45. 62473ad Check if fan point is finite in GrAAConvexPathRenderer. by Greg Daniel · 7 years ago
  46. 8b09b96 Drop draw in GrAAConvextPathRenderer if calculation of center of mass ends up in NaN by Greg Daniel · 7 years ago
  47. 6028361 Drop unused shader support for sample variables by Chris Dalton · 7 years ago
  48. 7f86192 Revert "Drop support for unused MSAA extensions" by Robert Phillips · 8 years ago
  49. 7df2746 Drop support for unused MSAA extensions by Chris Dalton · 8 years ago
  50. 2737288 Don't force GrGLSLVarying's scope to be compile-time constant by Chris Dalton · 8 years ago
  51. 04460cc Make GrGLSLPrimitiveProcessor::emitTransforms take local coords as GrShaderVar. by Brian Salomon · 8 years ago
  52. df429f3 move parts of SkPoint to SkPointPriv by Cary Clark · 8 years ago
  53. c17bf32 Convert geometry shaders to operate in Skia device space by Chris Dalton · 8 years ago
  54. abff956 initClassID no longer auto-allocates ids by Ethan Nicholas · 8 years ago
  55. fa7ee24 changed vertex attribute precisions to be actual types by Ethan Nicholas · 8 years ago
  56. 9a725dd Use shader based blending to clamp kPlus mode w/F16 by Brian Osman · 8 years ago
  57. f7b8820 re-land of new SkSL precisions by Ethan Nicholas · 8 years ago
  58. 27185a9 Revert "Revert "Revert "Switched highp float to highfloat and mediump float to half.""" by Ethan Nicholas · 8 years ago
  59. 05d5a13 Revert "Revert "Switched highp float to highfloat and mediump float to half."" by Ethan Nicholas · 8 years ago
  60. f1748f5 Change visitProxies signature by Robert Phillips · 8 years ago
  61. b493eeb Add method to iterate over a GrOp's GrSurfaceProxies by Robert Phillips · 8 years ago
  62. 5ed4423 Improve GrPathRendererChain heuristics by Chris Dalton · 8 years ago
  63. e5ede4b Revert "Improve GrPathRendererChain heuristics" by Chris Dalton · 8 years ago
  64. 60f4249 Improve GrPathRendererChain heuristics by Chris Dalton · 8 years ago
  65. 1d816b9 Revert "Switched highp float to highfloat and mediump float to half." by Brian Salomon · 8 years ago
  66. 88d99c6 Switched highp float to highfloat and mediump float to half. by Ethan Nicholas · 8 years ago
  67. b4aab9a Replace SkFAIL with SK_ABORT. by Ben Wagner · 8 years ago
  68. 7f23543 Minor geometry processor clarification. by Brian Salomon · 8 years ago
  69. 91326c3 Move GrProcessorSet into GrPipeline by Brian Salomon · 8 years ago
  70. 5af9ea3 renamed SkSL types in preparation for killing precision modifiers by Ethan Nicholas · 8 years ago
  71. e5b399e Remove GrLegacyMeshDrawOp and GrPipelineBuilder by Brian Salomon · 8 years ago
  72. 0c26a9d GR_TEST_UTILS fixes by Brian Salomon · 8 years ago
  73. f86d37b Rename GrDrawOp::xpRequiresDstTexture to finalize and change return type to an enum by Brian Salomon · 8 years ago
  74. 60fb0b2 Make GrAAConvexPathRenderer use vertex color by Brian Salomon · 8 years ago
  75. 10978a6 Migrate AAConvexPathOp off of GrLegacyMeshDrawOp by Brian Salomon · 8 years ago
  76. 3809bab Add GrPrimitiveType::kLinesAdjacency by Chris Dalton · 8 years ago
  77. 7cd974f Revert "Add GrPrimitiveType::kLinesAdjacency" by Ravi Mistry · 8 years ago
  78. f7eb015 Add GrPrimitiveType::kLinesAdjacency by Chris Dalton · 8 years ago
  79. 114a3c0 Fix glDrawRangeElements by Chris Dalton · 8 years ago
  80. bca46e2 Convert GrMesh back to a class by Chris Dalton · 8 years ago
  81. 1772663 Include non-legacy GrMeshDrawOps in GLPrograms test. by Brian Salomon · 8 years ago
  82. 7c8460e Make GrRenderTarget[(Proxy)|(Context)]? advertise a "full scene aa type". by Brian Salomon · 8 years ago
  83. 5c77975 Add flag to avoid stencil buffers in Skia by Eric Karl · 8 years ago
  84. ff92650 Convert GrMesh to a struct by Chris Dalton · 8 years ago
  85. e14bd80 Move GrPipelineBuilder into GrRenderTargetContext::addLegacyDrawOp by Brian Salomon · 8 years ago
  86. d3ccb0a Move pipeline handling out of GrMeshDrawOp. by Brian Salomon · 8 years ago
  87. a811b12 Renames of processor analysis-related classes and method. by Brian Salomon · 8 years ago
  88. e7d3048 Remove GrPipelineOptimizations computation from GrPipeline::init and nest in GrMeshDrawOp. by Brian Salomon · 8 years ago
  89. c0b642c Split GrPipelineInput into separate color and coverage types, the latter of which is just an enum. by Brian Salomon · 8 years ago
  90. d3b6597 Mark overridden destructors with 'override' and remove 'virtual' by Brian Salomon · 8 years ago
  91. 296b1cc Retract GrContext from src/gpu/effects by Robert Phillips · 8 years ago
  92. 649a341 Add a separate draw function to GrRenderTargetContext for GrMeshDrawOp derived classes. by Brian Salomon · 8 years ago
  93. 97042bf When traversing convex paths only consume zero length segments. by Brian Salomon · 8 years ago
  94. 5298dc8 Make GrPipelineAnalysis a nested class of GrProcessorSet. by Brian Salomon · 8 years ago
  95. dbc8eeb Remove GrProcessorTestData's GrTextures by Robert Phillips · 8 years ago
  96. c6b7146 Remove component flags from GrPipelineInput. by Brian Salomon · 8 years ago
  97. 8be952a SkScalarMul is deprecated by Mike Reed · 8 years ago
  98. cb30bb2 Remove GrFragmentProcessor::computeInvariantOutput by Brian Salomon · 8 years ago
  99. 6f6961e make GR_TEST_UTILS=0 work by Hal Canary · 9 years ago
  100. 3de0aee Make SkGpuDevice::drawVertices perform color byte order swap and premul step using vertex shader. by Brian Salomon · 9 years ago