- 137209f Make SkTArray consider only the new count and reserve when determining how much to alloc by bsalomon@google.com · 12 years ago
- 686e680 Bug Fix: Resets the users zoom and translation every picture load. Was acting inconsistently between different viewing widgets, now forces a redraw every new picture. by chudy@google.com · 12 years ago
- 7ca2443 Use SkBitmapHeap for shaders in SkGPipe. by scroggo@google.com · 12 years ago
- 3e26bd0 Check in r5063 again, along with fix for tests. by scroggo@google.com · 12 years ago
- 6d552ee Reduce allocations in RandomPathBench by bsalomon@google.com · 12 years ago
- 8afae61 Clean up most clang warnings outside animator/ by tomhudson@google.com · 12 years ago
- 9ed02b9 Augmenting SkDeferredCanvas notification interface to signal flushes and memory allocations by junov@chromium.org · 12 years ago
- e4ee35d add LF at the end, for clanginess by reed@google.com · 12 years ago
- 65a87cc Add inst counting to bench and count SkPaths by bsalomon@google.com · 12 years ago
- 24b4df9 delete empty file by mike@reedtribe.org · 12 years ago
- ed143e7 oops, revert the flake on the win shuttle by mike@reedtribe.org · 12 years ago
- 823f297 remove as flake? by mike@reedtribe.org · 12 years ago
- 7fbc604 Stop bench from leaking Review URL: http://codereview.appspot.com/6465045/ by bsalomon@google.com · 12 years ago
- f61c746 Mac 10.6 build fix: got rid of now-unecessary GrTextureStripAtlas tex cache id component. Unreviewed. by rileya@google.com · 12 years ago
- 2e2aedc Added GrTextureStripAtlas object. by rileya@google.com · 12 years ago
- 1bd2d67 Correctly linearize Windows AA from ClearType. by bungeman@google.com · 12 years ago
- fdb9b21 Revert r5063 until unit tests can be fixed. by tomhudson@google.com · 12 years ago
- 3319f33 Move resize functionality out of createAndLockTexture and into createResizedTexture by robertphillips@google.com · 12 years ago
- 9c2ea84 Split cache-specific fields out of GrTextureDesc by robertphillips@google.com · 12 years ago
- 62e4190 Reduce path_copy iteration count, hopefully allows nexus s bot to complete without OOM. by bsalomon@google.com · 12 years ago
- 92967e9 Use the SkBitmapHeap to handle SkBitmaps in SkGPipe cross process. by scroggo@google.com · 12 years ago
- b8bf9ce (Attempt to) fix Android build from r5056, thanks to suggestion by senorblanco@. by tomhudson@google.com · 12 years ago
- 3f11353 Fix Windows build from r5056. by tomhudson@google.com · 12 years ago
- 3c4121e Updated gpu.gyp to move GrCacheID.h from src\gpu to include\gpu by robertphillips@google.com · 12 years ago
- 0324570 Fix GPU-less build from r5056. by bsalomon@google.com · 12 years ago
- bbad34d Effects Bug Fix by chudy@google.com · 12 years ago
- 82aa748 Add a zoom filter to Skia. This will be used on ChromeOS to implement the screen magnifier. by bsalomon@google.com · 12 years ago
- 3ada0ef arm: dynamic NEON support for SkBitmapProcState functions. by digit@google.com · 12 years ago
- 30e6d2c Adds a bunch of benchmarks around creating, transforming, testing path equality, by bsalomon@google.com · 12 years ago
- d6c3813 suppress pip for now, since we use locally-defined effects by mike@reedtribe.org · 12 years ago
- 3e04440 adjust size to match the content by mike@reedtribe.org · 12 years ago
- 3d1cb97 move texteffects from Sample to gm by mike@reedtribe.org · 12 years ago
- 56d5bfa privatize SkBuffer.h by mike@reedtribe.org · 12 years ago
- 65be881 privatize SkRefDict.h by mike@reedtribe.org · 12 years ago
- d02d4ff privatize SkGlyph.h by mike@reedtribe.org · 12 years ago
- 2bc1689 privatize SkPtrRecorder.h by mike@reedtribe.org · 12 years ago
- 227b516 refactor some subclasses in SkFlattenable.h into SkPtrRecorder.h, in preparation for by mike@reedtribe.org · 12 years ago
- 43523f8 privatize SkDeviceProfile.h by mike@reedtribe.org · 12 years ago
- 0e330ae revert arith change, until I can rebaseline all the images (and check chrome) by mike@reedtribe.org · 12 years ago
- d51ea26 use premul macro to pack components by mike@reedtribe.org · 12 years ago
- ed02c4d Fix handling of infinite bounds during "fast transforms". by tomhudson@google.com · 12 years ago
- a37a517 Enable 32/64-bit gyp switch on Linux by borenet@google.com · 12 years ago
- aaa3aec privatize SkBlitter.h by reed@google.com · 12 years ago
- 3ec3ac5 remove unused local var (warning fix) by reed@google.com · 12 years ago
- cabe48a privatize SkScan.h by reed@google.com · 12 years ago
- 6db9375 use SkRegion instead of SkScan/SkBlitter, as we want to privatize the latter by reed@google.com · 12 years ago
- 59823f7 shape ops work in progress milestone: about 1.6M tests pass by caryclark@google.com · 12 years ago
- 73e7102 Added method of getting top genID from SkClipStack by robertphillips@google.com · 12 years ago
- d74e710 remove SkShape (unused) Review URL: https://codereview.appspot.com/6461069 by reed@google.com · 12 years ago
- af73091 Set bench/gm/tests as explicit dependencies of SkiaAndroidApp (trunk) by borenet@google.com · 12 years ago
- 5091b70 Added resource domain to GrTextureDesc by robertphillips@google.com · 12 years ago
- e012e0a privatize SkEdgeClipper.h by mike@reedtribe.org · 12 years ago
- 620aebb removed SkPerspIter.h by mike@reedtribe.org · 12 years ago
- 22f8400 privatization of SkPerspIter.h remove obsolete SkRelay.h by mike@reedtribe.org · 12 years ago
- efb65de privatization -- moving headers out of include into src by mike@reedtribe.org · 12 years ago
- 1407a48 Fix the Android build. by digit@google.com · 12 years ago
- a8dd1ce arm: dynamic NEON support for SkBlitRow_opts_arm.cpp by digit@google.com · 12 years ago
- 10dccde Make SkGPipe use SkBitmapHeap. by scroggo@google.com · 12 years ago
- baa5d94 split out src file names into core.gypi, with an eye towards sharing that by reed@google.com · 12 years ago
- 21ecba8 skdiff: clean up isPathAbsolute check for Windows by epoger@google.com · 12 years ago
- 1aad28a GrCacheID.h must reside in include\gpu due to inclusion by GrTexture.h by robertphillips@google.com · 12 years ago
- 46a8600 Refactored cacheID in preparation for clip mask caching changes by robertphillips@google.com · 12 years ago
- 760be85 remove until we fix the flake for msaa16 by reed@google.com · 12 years ago
- 586b6a5 move SkSqrt32 back into SkMath.h -- was referenced in SkEmbossMask.cpp by reed@google.com · 12 years ago
- 686c04c #include "SkMathPriv.h" by reed@google.com · 12 years ago
- 66e5160 Privatize SkAutoKern.h by reed@google.com · 12 years ago
- 4b163ed Privatization: by reed@google.com · 12 years ago
- 2ddff93 shape ops work in progress milestone: all rect tests (639706) work by caryclark@google.com · 12 years ago
- 97cee97 Replaced all instances of std strings and vectors in favor of SkStrings and SkTDArrays within skia code by chudy@google.com · 12 years ago
- 21830d9 Refactor Bitmap Storage for SkPicture using SkPipe's design. by djsollen@google.com · 12 years ago
- 44b67b2 Fixing NoGPU build of bench by junov@chromium.org · 12 years ago
- a1bf0ff by bsalomon@google.com · 12 years ago
- 2972bb5 Adding storage of SkPath::fIsOval by robertphillips@google.com · 12 years ago
- 9d696c0 Refactored the bitmap creation into PictureRenderer. by keyar@chromium.org · 12 years ago
- 88e2914 Moving DeferredDevice and DeferredGPipeController classes out of the deferred canvas API header by junov@chromium.org · 12 years ago
- 53e845e remove until these stop being flakey by reed@google.com · 12 years ago
- 2788987 must include SkPath.h after restructure by reed@google.com · 12 years ago
- 607357f Refactoring into a public facing facing SkDebugger class first pass. by chudy@google.com · 12 years ago
- 9ddef9b include SkFlatteningBuffer.h after restructure by reed@google.com · 12 years ago
- b7dfacf add baselines after test changed by reed@google.com · 12 years ago
- b964061 Fix for r4978 unit test failure. TBR by Brian by robertphillips@google.com · 12 years ago
- 0c43266 need to explicitly include SkPath.h after refactoring by reed@google.com · 12 years ago
- b099866 remove as test has changed. Will rebaseline later by reed@google.com · 12 years ago
- c73dd5c Update SkFlattenable buffers to be more modular. by djsollen@google.com · 12 years ago
- 7b4531f change SkTextToPathIter to allow continuation even when there is no path for by reed@google.com · 12 years ago
- 46f9350 Added SkClipStack portion of new clip mask caching system by robertphillips@google.com · 12 years ago
- e691376 move SkTextToPathIter into private header by reed@google.com · 12 years ago
- 9060c9b Style correction: sprinkling "this->" in SkDeferredCanvas.cpp by junov@chromium.org · 12 years ago
- 9cda6f7 Quick mem fix for debug canvas leaking when loading new pics. by chudy@google.com · 12 years ago
- 3de7acc Removing the SkPicture backend from SkDeferredCanvas code by junov@chromium.org · 12 years ago
- 24e8999 Remove verylargebitmap gm on Android by borenet@google.com · 12 years ago
- 2e14ba8 Adding API to SkGPipe and SkDeferredCanvas for controlling memory usage externally by junov@chromium.org · 12 years ago
- e763951 document OwnDeviceCanvas by reed@google.com · 12 years ago
- 87873f0 initial baselines for very large bitmaps by reed@google.com · 12 years ago
- 7eb3a26 add gm for very large bitmaps (>32K >64K) by reed@google.com · 12 years ago
- 702ee4f rebaseline after resize by reed@google.com · 12 years ago
- 4b475d5 enable large bitmap drawing by default (still disabled in chrome at the moment) by reed@google.com · 12 years ago
- a2b32b8 Add -logFile option to Bench by borenet@google.com · 12 years ago
- a361880 update baselines for macpro by reed@google.com · 12 years ago
- 02f65f2 move SkFilterShader into private header by reed@google.com · 12 years ago