1. a924dd3 Use burst mode for linear gradients w/ > 2 stops by Florin Malita · 7 years ago
  2. 47e55a5 Opt-in burst mechanism for pipeline shaders by Florin Malita · 7 years ago
  3. 0e36b3f Add color space support to 4f gradients by Florin Malita · 7 years ago
  4. 3f51188 experiment: force composeshade to always be rasterpipeline by Mike Reed · 7 years ago
  5. 65efe9c remove unused auto class by Mike Reed · 7 years ago
  6. 6867eee default impl of appendStages now calls shaderContext by Mike Reed · 7 years ago
  7. a836267 fix premultiplied color generation in linear gradients when using fApplyAlphaAfterInterp by Lee Salzman · 7 years ago
  8. 5df94d5 have shaders that need seed_shader call it themselves by Mike Klein · 7 years ago
  9. 761d27c update SkRasterPipeline::run() to also take y by Mike Klein · 7 years ago
  10. a03d407 fix and test colorfiltershader by Mike Reed · 7 years ago
  11. 83223bc Store SkPerlinNoiseShaderImpl's PaintingData inline by Florin Malita · 7 years ago
  12. 25f3805 slant colorfilter away from filterSpan4f by Mike Reed · 7 years ago
  13. 2aab802 add stages to colorfiltershader by Mike Reed · 7 years ago
  14. 9c6645e assume sRGB transfer function on untagged images by Mike Klein · 7 years ago
  15. b365cf5 Speculative fix for SkPerlinNoiseShaderImpl::asFragmentProcessor leak by Florin Malita · 7 years ago
  16. 5edba45 [Reland] Relocate shaders to own dir by Florin Malita · 7 years ago
  17. d8872be Revert "Relocate shaders to own dir" by Stan Iliev · 7 years ago
  18. fabe0b2 Relocate shaders to own dir by Florin Malita · 7 years ago