1. ef80d7b Move more classes to skgpu::v1 namespace by Robert Phillips · 3 years ago
  2. 769146f Use string_view in Mangler. by John Stiles · 3 years ago
  3. 2586851 Add fwidth intrinsic to public SkSL in ES3. by John Stiles · 3 years ago
  4. 3e7cd00 Fixed a DSLParser bug with struct declarations by Ethan Nicholas · 3 years ago
  5. 80d2b3e Fixed DSL line numbers with private type errors by Ethan Nicholas · 3 years ago
  6. 646f693 Direct3D: recover better from command list submission failure by Jim Van verth · 3 years ago
  7. 81b7060 Fixed function analysis line numbers with DSLParser by Ethan Nicholas · 3 years ago
  8. 879224d Metal: disable use of discardable MSAA on non-Apple silicon. by Jim Van Verth · 3 years ago
  9. 4f1593e Use swizzles in Metal matrix helper functions. by John Stiles · 3 years ago
  10. faf8d57 Reject discard statements in non-fragment DSLParser programs by Ethan Nicholas · 3 years ago
  11. a047e8b Improve overflow checks in CheckProgramUnrolledSize. by John Stiles · 3 years ago
  12. a81e7e2 Report an error if sk_LastFragColor is referenced without fbFetchSupport by Brian Osman · 3 years ago
  13. 42bcfb9 Revert "Direct3D: Be sure to set correct heaps for current descriptor tables." by Jim Van Verth · 3 years ago
  14. de60d7a Move more classes to skgpu::v1 namespace by Robert Phillips · 3 years ago
  15. 78b84cc Fix size calculation of blockless for-loops. by John Stiles · 3 years ago
  16. b7cb38f Reduced usage of optional and wrapper in DSLParser by Ethan Nicholas · 3 years ago
  17. 720674e Removed unnecessary code from DSLExpression by Ethan Nicholas · 3 years ago
  18. 7e33d95 Direct3D: Be sure to set correct heaps for current descriptor tables. by Jim Van verth · 3 years ago
  19. 727adfe Optimize zero-splats inside of loops in SkVMCodeGenerator. by John Stiles · 3 years ago
  20. 9d23d9b Disallow GrColorType::kUnknown as colorType in v1::SurfaceDrawContext factory by Robert Phillips · 3 years ago
  21. b701fa0 Add non-square MatrixCompMult support to public SkSL in ES3 mode. by John Stiles · 3 years ago
  22. 143e850 Fix Metal row/column confusion, again. by John Stiles · 3 years ago
  23. e76530d Replace DSL's Sample() with DSLGlobalVar::eval() by Brian Osman · 3 years ago
  24. eae4ad9 Remove SkSL sample() intrinsic for Skia object types by Brian Osman · 3 years ago
  25. 778d6e0 Start fleshing out skgpu::v2 Device and SurfaceDrawContext by Robert Phillips · 3 years ago
  26. 6c302ba Eliminated unnecessary arrays in DSLParser variable declarations by Ethan Nicholas · 3 years ago
  27. 2bc96d6 Merge GrVkAttachment into GrVkImage. by Greg Daniel · 3 years ago
  28. eab246d Direct3D: Don't use ResolveSubresourceRegion if it's not supported. by Jim Van verth · 3 years ago
  29. ae59426 Revert "New approach to GrProcessor uniforms." by Brian Salomon · 3 years ago
  30. 31e4845 Add const to lexer lookup tables. by John Stiles · 3 years ago
  31. 10c9f36 New approach to GrProcessor uniforms. by Brian Salomon · 3 years ago
  32. b1559f2 drawPoints with maskfilter fix by Mike Reed · 3 years ago
  33. 7591d4b Replace trio of XxxxLiteral types with a single Literal type. by John Stiles · 3 years ago
  34. 3e7dd35 Metal: add label to loadMSAAFromResolve pipeline object by Jim Van Verth · 3 years ago
  35. b9650de Metal: more fixes for stencil and discardable MSAA by Jim Van Verth · 3 years ago
  36. dc65256 Fix for-statement assertion detected by the fuzzer. by John Stiles · 3 years ago
  37. b13f369 Added break statements to various default: cases by Ethan Nicholas · 3 years ago
  38. 144926d Allow subpixel nested rects to have nearly equal x/y half widths by Michael Ludwig · 3 years ago
  39. 0c2cca5 Make sure we use device bounds for DrawableOp. by Greg Daniel · 3 years ago
  40. 96dbf74 Reduced the number of temporary arrays created by DSLParser by Ethan Nicholas · 3 years ago
  41. 181bb97 Reorganize and hide aa clip impl into .cpp file by Michael Ludwig · 3 years ago
  42. 9a1f92e Add ExpressionArray variants to DSL calls by Ethan Nicholas · 3 years ago
  43. c9d65f0 Fixed duplicate function definition error discovered by fuzzer by Ethan Nicholas · 3 years ago
  44. c7ffd5e Clip vertical edges outside crop rect during convex edge walk by Michael Ludwig · 3 years ago
  45. 5da061a Simplify code in compile-time optimization. by John Stiles · 3 years ago
  46. 12545d4 Implement compile-time optimization for outerProduct. by John Stiles · 3 years ago
  47. 144ea42 Enable outerProduct() in public SkSL and add unit tests. by John Stiles · 3 years ago
  48. bf4a7d5 Fixed DSLParser crash with invalid swizzle by Ethan Nicholas · 3 years ago
  49. 2533953 Add Round() to DSL. by John Stiles · 3 years ago
  50. 997c3ed Use generic types to specify square forms of outerProduct. by John Stiles · 3 years ago
  51. feb1e12 Add implementation of outerProduct() intrinsic to Metal. by John Stiles · 3 years ago
  52. fc309ea Metal: add programmatic command buffer capture by Jim Van Verth · 3 years ago
  53. 3270a78 Add Adreno5xx workaround for dual source blending followed by disabling blending bug. by Greg Daniel · 3 years ago
  54. 8d0dd0d Add support for pack/unpackUnorm2x16 to public SkSL. by John Stiles · 3 years ago
  55. 7494722 Update comment explaining ignoreable subset rects by Brian Osman · 3 years ago
  56. 19a7b97 Convert constant variables to values earlier in intrinsic optimization. by John Stiles · 3 years ago
  57. 2c70466 Update usage of deprecated Dawn typedefs by Corentin Wallez · 3 years ago
  58. 9605042 Metal: Fix discardable MSAA when used with stencil. by Jim Van Verth · 3 years ago
  59. b6981fb Add float-packing intrinsics from sksl_gpu to Metal. by John Stiles · 3 years ago
  60. 51f9512 Update GLSL intrinsic ordering to match latest docs. by John Stiles · 3 years ago
  61. 14c3175 Add ES3 intrinsic modf to sksl_public. by John Stiles · 3 years ago
  62. 0736712 Support swizzled out-params in SPIR-V intrinsic calls. by John Stiles · 3 years ago
  63. 8ff713b Revert "Add RelaxedPrecision decoration to function-call temp vars." by John Stiles · 3 years ago
  64. 201b72a In runtime effects, treat all children as sampled by Brian Osman · 3 years ago
  65. 0f4304e Add RelaxedPrecision decoration to function-call temp vars. by John Stiles · 3 years ago
  66. 769b488 Move some more Ops to skgpu::v1 namespace by Robert Phillips · 3 years ago
  67. f6c564e Move DeviceFlags and CheckAlphaTypeAndGetFlags to skgpu::BaseDevice by Robert Phillips · 3 years ago
  68. 6a51b20 Avoid unnecessary load-store for out params in SPIR-V. by John Stiles · 3 years ago
  69. b5e449b Metal: fix inline upload for discardable resolve by Jim Van Verth · 3 years ago
  70. 30f8611 Add RelaxedPrecision decoration to out-param temp vars. by John Stiles · 3 years ago
  71. e588189 Remove overly verbose Usage enum from FilterResult by Michael Ludwig · 3 years ago
  72. a2c76c7 Fixed illegal interface block reporting by Ethan Nicholas · 3 years ago
  73. ff6c5bf Generate more diagnostics from IRGenerator, when given bad code. by John Stiles · 3 years ago
  74. 106e0cd Increase GetLoopUnrollInfo loop-count limit to 100,000. by John Stiles · 3 years ago
  75. 41a6ace Have vulkan copy commands take attachments instead of images. by Greg Daniel · 3 years ago
  76. 3272412 Switched DSL error handling from const char* to string_view by Ethan Nicholas · 3 years ago
  77. 983ae86 Only treat PNG_COLOR_TYPE_RGB as 565 by Derek Sollenberger · 3 years ago
  78. 2a3ee58 Metal: Set up discardable MSAA. by Jim Van Verth · 3 years ago
  79. 7d64a03 Disable UBSAN overflow detection in SkVM. by John Stiles · 3 years ago
  80. 7efdc8f Reland "Metal: add loadMSAAFromResolve support." by Jim Van Verth · 3 years ago
  81. 6763e7c Remove unused vk tiling param from memory allocating/freeing. by Greg Daniel · 3 years ago
  82. d5bd2df Silence unused-variable warning for layerHeight. by John Stiles · 3 years ago
  83. 09961b5 [COLRv1] Fix blending and compositing by Dominik Röttsches · 3 years ago
  84. 3ff77f4 Fix inliner bug discovered by fuzzer. by John Stiles · 3 years ago
  85. 826468f Optimize dead-code elimination in SkVM. by John Stiles · 3 years ago
  86. 360db87 Fix line numbers of several DSLParser errors by Ethan Nicholas · 3 years ago
  87. c3a0c8e Perform rect+path clip intersection in-place by Michael Ludwig · 3 years ago
  88. 0ed278b Flip the switch to activate DSLParser by Ethan Nicholas · 3 years ago
  89. 678ec71 Added DSL modifiers declarations by Ethan Nicholas · 3 years ago
  90. 33e0f9a Remove SkSL shade/blend/filter intrinsics by Brian Osman · 3 years ago
  91. 642215e Added DSL extension support by Ethan Nicholas · 3 years ago
  92. cbfa34a Convert internal SkSL to use .eval() by Brian Osman · 3 years ago
  93. 9d82e61 Only perform unrolled-size check on valid code. by John Stiles · 3 years ago
  94. 36ddccc Remove unnecessary [[maybe_unused]]. by John Stiles · 3 years ago
  95. b6c29c7 Initialize class variables at construction time. by John Stiles · 3 years ago
  96. e780d6b Revert "Metal: add loadMSAAFromResolve support." by Florin Malita · 3 years ago
  97. 3099f79 SkSL: Add support for method calls on effect objects by Brian Osman · 3 years ago
  98. b61a243 Refactored swizzle domain testing by Ethan Nicholas · 3 years ago
  99. 7deee71 Remove recursion from SkVM dead-code elimination. by John Stiles · 3 years ago
  100. c3dce03 Remove deprecated WebGPU blend factors by Brandon Jones · 3 years ago