1. d1d869d Make GL & Vk backends create uninitialized backend textures by Robert Phillips · 6 years ago
  2. a630732 revise extract instruction by Mike Klein · 6 years ago
  3. 4b432fa run rewrite_includes.py by Mike Klein · 6 years ago
  4. 6e4fee8 Fix MetalWindowContext setup. by Jim Van Verth · 6 years ago
  5. 6b43c30 add mad_unorm8 instruction by Mike Klein · 6 years ago
  6. 6eb8c24 Move readSurfacePixels and writePixelSurface into GrSurfaceContext. by Greg Daniel · 6 years ago
  7. 4bdd36f Make color initialization version of createBackendTexture public by Robert Phillips · 6 years ago
  8. 6fed6d3 [infra] Fixes for chrome_release_branch by Eric Boren · 6 years ago
  9. 9656dce add extract instruction by Mike Klein · 6 years ago
  10. 1665aaa add pack instruction by Mike Klein · 6 years ago
  11. d7d04dc add mul_unorm8 instruction by Mike Klein · 6 years ago
  12. 7b7077c centralize test/bench SkVM builders by Mike Klein · 6 years ago
  13. 8062679 Switch all internel uses of GrContext::createBackendTexture over to initialized versions by Robert Phillips · 6 years ago
  14. 81b7e3d Create FenceSync implementation that works for all Metal configs by Jim Van Verth · 6 years ago
  15. 27eb525 Expand testing of color initialized backend textures to include mip levels by Robert Phillips · 6 years ago
  16. ede7e99 add simpler addFrame api (helps with threaded producers) by Mike Reed · 6 years ago
  17. c6611c0 Add 'modules' to doxygen generation. by Joe Gregorio · 6 years ago
  18. 8a9a371 Reland "Added AutoreleasePool for managing pool memory in testing apps." by Jim Van Verth · 6 years ago
  19. dac1e55 Use GrCFResource class to manage backend surface MtlTexture resources. by Jim Van Verth · 6 years ago
  20. c4fec06 Revert "Added AutoreleasePool for managing pool memory in testing apps." by Kevin Lubick · 6 years ago
  21. a36e089 Added AutoreleasePool for managing pool memory in testing apps. by Jim Van Verth · 6 years ago
  22. 5093e23 support assets for skottie2movie by Mike Reed · 6 years ago
  23. f97e8e9 simplify api to make encoder, use swscale for faster rgb->yuv by Mike Reed · 6 years ago
  24. c0ee21f skia helper for encoding video by Mike Reed · 6 years ago
  25. d04aaa3 PDF example by Hal Canary · 6 years ago
  26. 7730d7c Revert "Change Metal to not take ownership of objects" by Jim Van Verth · 6 years ago
  27. 186a295 Change Metal to not take ownership of objects by Christopher Cameron · 6 years ago
  28. be67a17 add SkNamedTransferFn::kRec2020 by Hal Canary · 6 years ago
  29. 08ba085 Revert "De-GL-ify tests, gm and tools" by Robert Phillips · 6 years ago
  30. 89fb346 De-GL-ify tests, gm and tools by Robert Phillips · 6 years ago
  31. 57b177d Fix resize and vsync issues in Mac Viewer by Jim Van Verth · 6 years ago
  32. 48cd11f VkTestUtils: respect new optional SK_GPU_TOOLS_VK_LIBRARY_NAME define by Hal Canary · 6 years ago
  33. cf23f58 ARC cleanup and memory leak fix. by Jim Van Verth · 6 years ago
  34. f0313ee Rename createTestingOnlyBackendTexture to createBackendTexture by Robert Phillips · 6 years ago
  35. ab6eefe Move SkLeanWindows.h to src. by Ben Wagner · 6 years ago
  36. 5c7a25b Move explicit backend object allocation API to GrContext by Robert Phillips · 6 years ago
  37. f9c9bdc [Recreate SKPs bot] Fix failing web pages by Ravi Mistry · 6 years ago
  38. 9b16f81 Switch over to using new direct allocation API in our tests (as much as possible at least) by Robert Phillips · 6 years ago
  39. c6568af Remove Nima from DEPS, experiments, Viewer, etc. by Brian Osman · 6 years ago
  40. d063e8b Revise Mac windowing and context creation. by Jim Van Verth · 6 years ago
  41. fc1dddb Reland "Get EGLimage functions out of GrGLInterface." by Brian Salomon · 6 years ago
  42. 753836f Revert "Get EGLimage functions out of GrGLInterface." by Michael Ludwig · 6 years ago
  43. bc23313 Get EGLimage functions out of GrGLInterface. by Brian Salomon · 6 years ago
  44. 8bd6e8f Move SkTSearch.h into src. by Ben Wagner · 6 years ago
  45. ad44dd5 preserve comments past the #include "" by Mike Klein · 6 years ago
  46. 13371a1 Standardize DDL images to RGBA by Robert Phillips · 6 years ago
  47. 9b86955 Add thread safety annotations for SkMutex by Herb Derby · 6 years ago
  48. 9dbcdcc Alter createTestingOnlyBackendTexture methods by Robert Phillips · 6 years ago
  49. 6e40798 Skip D3D ANGLE backends in dm/nanobench/... under Wine. by Brian Salomon · 6 years ago
  50. a1b7be6 Add thread safety annotations. by Herb Derby · 6 years ago
  51. f5ca01a Add FenceSync support to Metal by Jim Van Verth · 6 years ago
  52. 32d2490 Use better widget for multiline strings in particle GUI by Brian Osman · 6 years ago
  53. 5785e4a Use SkFontHinting instead of macros. by Ben Wagner · 6 years ago
  54. 51e15a6 Use SkTextEncoding enum instead of macros. by Ben Wagner · 6 years ago
  55. 5bee390 Viewer: Fixes for shader editing in ANGLE by Brian Osman · 6 years ago
  56. a9aaef0 Revert "Support GL_EXT_draw_buffers" by Brian Osman · 6 years ago
  57. 77af4ec Support GL_EXT_draw_buffers by Brian Osman · 6 years ago
  58. d3c0482 Re-add flag to force opList splitting reduction by Robert Phillips · 6 years ago
  59. ebc21f6 [infra] Pin infra code using Go modules by Eric Boren · 6 years ago
  60. 5e7fbfd Add ShaderErrorHandler to GrContextOptions by Brian Osman · 6 years ago
  61. feae867 Add harfbuzz to tools/install_dependencies.sh by Ben Wagner · 6 years ago
  62. 8ac78aa Update the list of Skia dependencies by Ben Wagner · 6 years ago
  63. ccab1cc docs/examples/Colors by Hal Canary · 6 years ago
  64. 0b9b1f1 IWYU for SkTLogic.h by Ben Wagner · 6 years ago
  65. 7fde8e1 IWYU for gms. by Ben Wagner · 6 years ago
  66. 6c8f5b3 Switch sense of opList splitting flag and employ it on the NVIDIA_Shield bot by Robert Phillips · 6 years ago
  67. ea236bf Move skcms.h to include/third_party/skcms by Brian Osman · 6 years ago
  68. fd7657c Add SkSL editing to Viewer in Vulkan backend by Brian Osman · 6 years ago
  69. a085a41 Normalize storage of shader strings in the cache by Brian Osman · 6 years ago
  70. e11e5c1 AFAICT, only gm/etc1 uses third_party/etc1 by Mike Klein · 6 years ago
  71. fb80e52 update GL interface codegen by Mike Klein · 6 years ago
  72. c0bd9f9 rewrite includes to not need so much -Ifoo by Mike Klein · 6 years ago
  73. 4941a22 switch some idiosyncratic <includes> to "" by Mike Klein · 6 years ago
  74. c318630 Add skcms directory to public includes by Brian Osman · 6 years ago
  75. cbc33b8 Add SkSL viewing/editing to viewer by Brian Osman · 6 years ago
  76. 8da1676 Skip __init__.py in webpages_playback.py by Ravi Mistry · 6 years ago
  77. d567408 Add secret draw-behind method by Mike Reed · 6 years ago
  78. ba16028 SkQP: new docker test code by Hal Canary · 6 years ago
  79. 572d9bb SkQP: consolidate cut_release scripts by Hal Canary · 6 years ago
  80. 2c2240f Make more SkTypeface virtuals pure. by Ben Wagner · 6 years ago
  81. 06a7257 [infra] Fixes for chrome_release_branch by Eric Boren · 6 years ago
  82. e64e632 Add __init__.py to page_sets by Ben Wagner · 6 years ago
  83. 5b39dc8 SkQP: fix model colorspace (16-bit gold images) by Hal Canary · 6 years ago
  84. e6bfb7d Add struct to wrap all the gpu flush options. by Greg Daniel · 6 years ago
  85. 64670cb Reland "Simplify SkTypeface::charsToGlyphs API to require UTF32 input" by Mike Reed · 6 years ago
  86. f19ef9b [infra] More work on chrome_release_branch by Eric Boren · 6 years ago
  87. 7a7a97d Make Metal render loop more stable by Jim Van Verth · 6 years ago
  88. 33906ad Reland "Revert "Simplify SkTypeface::charsToGlyphs API to require UTF32 input"" by Robert Phillips · 6 years ago
  89. 652b007a Revert "Revert "Simplify SkTypeface::charsToGlyphs API to require UTF32 input"" by Mike Reed · 6 years ago
  90. 70ed05e Revert "Simplify SkTypeface::charsToGlyphs API to require UTF32 input" by Mike Reed · 6 years ago
  91. fde841d Simplify SkTypeface::charsToGlyphs API to require UTF32 input by Mike Reed · 6 years ago
  92. 522efc4 [infra] Add chrome_release_branch script by Eric Boren · 6 years ago
  93. 0a8da21 Remove generateCharFromGlyph and charToGlyphID. by Ben Wagner · 6 years ago
  94. c48bf3a just some refactoring for fm_bot.go by Mike Klein · 6 years ago
  95. d51d007 add _M_ARM64 support by Mike Klein · 6 years ago
  96. acb8be8 add retries to fm_bot by Mike Klein · 6 years ago
  97. bf15b66 dump stack trace in FM on failure by Mike Klein · 6 years ago
  98. be2062c Extend --writeShaders to output SPIR-V by Brian Osman · 6 years ago
  99. 0b8bb88 GLSL editing in Viewer by Brian Osman · 6 years ago
  100. e6ef03d Make the persistent cache utility functions operate on SkData by Brian Osman · 6 years ago