- f7eb054 basic, untested BGR 1010102 and 101010x by Mike Klein · 4 years, 9 months ago
- e32506b Update GrClipStackClip and GrDeviceSpaceTextureDecalFP to use views. by Greg Daniel · 4 years, 9 months ago
- 50a490a fix gm to test unpremul etc. by Mike Reed · 4 years, 9 months ago
- dc2782c Update OverdrawColorFilter to clarify how it interprets its input array. by Mike Reed · 4 years, 9 months ago
- 7353dc5 Change SkSL main() from (float x, float y) to (float2 p) by Brian Osman · 4 years, 9 months ago
- 949ceb2 Add ClipToW0 utility function for GrQuads, by Michael Ludwig · 4 years, 9 months ago
- 788b916 Remove SkTMin and SkTMax by Brian Osman · 4 years, 9 months ago
- c767209 Have gpu yuv code speak in views. by Greg Daniel · 4 years, 9 months ago
- aba642c Remove SkScalarClampMax and SkScalarPin by Brian Osman · 4 years, 9 months ago
- 7f36405 Remove SkMin32/SkMax32 by Brian Osman · 4 years, 9 months ago
- 782a957 Update fontscalerdistortable to onOnceBeforeDraw. by Ben Wagner · 4 years, 9 months ago
- 116b33e Remove SkMaxScalar and SkMinScalar by Brian Osman · 4 years, 9 months ago
- febdedf Switch SkImage_Base asTextureProxyRef to return view instead. by Greg Daniel · 4 years, 9 months ago
- 45f94f8 Reland: Initial checkin of GM verifier framework by Tyler Denniston · 4 years, 9 months ago
- 3225306 In SkRuntimeEffect, just use hash of SkSL as the ID by Brian Osman · 4 years, 9 months ago
- d2ccbb5 Have GrTextureEffect factories take a view as input. by Greg Daniel · 4 years, 9 months ago
- 37c127f Rename view getters in various image subclasses. by Greg Daniel · 4 years, 9 months ago
- c61d7e3 Rename various getters related to GrSurfaceProxyView. by Greg Daniel · 4 years, 9 months ago
- 14d64af Revert "Initial checkin of GM verifier framework" by Tyler Denniston · 4 years, 9 months ago
- 7e36f00 Initial checkin of GM verifier framework by Tyler Denniston · 4 years, 9 months ago
- d589916 Potentially-uninitialized Sk3LookAt result by Florin Malita · 4 years, 9 months ago
- d095b9f Fix SW decompression of BC1 and add a GM to check it (take 2). by Robert Phillips · 4 years, 9 months ago
- ab5da1f Revert "Fix SW decompression of BC1 and add a GM to check it." by Robert Phillips · 4 years, 9 months ago
- 4238751 Fix SW decompression of BC1 and add a GM to check it. by Robert Phillips · 4 years, 9 months ago
- cc104db Have GrTextureProducer return views instead of proxies. by Greg Daniel · 4 years, 9 months ago
- 63a04a8 Choose a less evil scale factor texel_subset_nearest_upscale decal tests by Brian Salomon · 4 years, 9 months ago
- eb77a76 Make exoticformats GM a bit easier to triage by Robert Phillips · 4 years, 9 months ago
- d4f6831 Add SW decode of ETC1 and a GM by Robert Phillips · 4 years, 9 months ago
- f1e316f Make lines in texel_subset GM be at half pixel offsets by Brian Salomon · 4 years, 9 months ago
- f033404 Improvements to texture_domain GMs by Brian Salomon · 4 years, 9 months ago
- e073552 Minor GM cleanup by Robert Phillips · 4 years, 9 months ago
- 40903af Update GrSurfaceProxy::Copy to return a view. by Greg Daniel · 4 years, 9 months ago
- 99044e1 Update wacky_yuv_formats GM to demonstrate YUV resizing on the GPU by Robert Phillips · 4 years, 9 months ago
- 45c9487 Add SkImage::MakeTextureFromCompressed and deprecate MakeFromCompressed by Robert Phillips · 4 years, 9 months ago
- 6f5441a Remove create function in proxyProvider that takes a raster SkImage. by Greg Daniel · 4 years, 9 months ago
- 5e58f94 tweak grading in gm/skbug_9819 for G8 by Mike Klein · 4 years, 9 months ago
- d352529 incorporate r,g,b,a into shaderHash by Mike Klein · 4 years, 9 months ago
- 162e04b Expand the compressed_textures GM by Robert Phillips · 4 years, 9 months ago
- 99dead9 Add SkImage::MakeRasterFromCompressed and make MakeFromCompressed fall back to decompression for unsupported compression types (take 2) by Robert Phillips · 4 years, 9 months ago
- 5a36a3a don't need to include deprecated Sk3D.h by Mike Reed · 4 years, 9 months ago
- a7e5c7c Fix case of asyncRescaleAndReadPixelsYUV420 for case where SkSurface is by Brian Salomon · 4 years, 9 months ago
- 3da9e94 Revert "Add SkImage::MakeRasterFromCompressed and make MakeFromCompressed fall back to decompression for unsupported compression types" by Robert Phillips · 4 years, 9 months ago
- 3234ce1 Add SkImage::MakeRasterFromCompressed and make MakeFromCompressed fall back to decompression for unsupported compression types by Robert Phillips · 4 years, 9 months ago
- f68213f draw whole grid by Mike Klein · 4 years, 9 months ago
- db301b7 restore til I understand what changed by Mike Reed · 4 years, 9 months ago
- 00a9764 consolidate examples to 1 matrix type by Mike Reed · 4 years, 9 months ago
- e014367 Revert "Revert "Use bitmap subset for comparison in texture_domain_effect GMs."" by Brian Salomon · 4 years, 9 months ago
- a6b7c52 Revert "Use bitmap subset for comparison in texture_domain_effect GMs." by Brian Salomon · 4 years, 9 months ago
- 6377f1c Use bitmap subset for comparison in texture_domain_effect GMs. by Brian Salomon · 4 years, 9 months ago
- 978693c Make invokeChild just return a string containing the child function call by Brian Osman · 4 years, 9 months ago
- ca6b2f4 Revert "Revert "Move GrDomainEffect functionality into GrTextureEffect and delete"" by Brian Salomon · 4 years, 9 months ago
- 1c3e6cf Revert "Move GrDomainEffect functionality into GrTextureEffect and delete" by Brian Salomon · 4 years, 9 months ago
- 988af46 Move GrDomainEffect functionality into GrTextureEffect and delete the former. by Brian Salomon · 4 years, 9 months ago
- 87211cd Add GM for crbug:10141204 by Michael Ludwig · 4 years, 9 months ago
- 08f1a25 Add GM reproducing perspective failures by Michael Ludwig · 4 years, 9 months ago
- 7c165a4 Reland "Reland "Pass in a SkColorType into SkImage_Gpu ctor."" by Greg Daniel · 4 years, 9 months ago
- 9ed88b3 Revert "Reland "Pass in a SkColorType into SkImage_Gpu ctor."" by Ben Wagner aka dogben · 4 years, 9 months ago
- 938106d Reland "Pass in a SkColorType into SkImage_Gpu ctor." by Greg Daniel · 4 years, 9 months ago
- 3155f7f Pass in a GrColorType into our Copy call. by Greg Daniel · 4 years, 9 months ago
- d4d3b33 Make converting from 4x4 to 3x3 explicit by Mike Reed · 4 years, 9 months ago
- b085527 Add SkImage::CompressionType::kBC1_RGBA8_UNORM support by Robert Phillips · 4 years, 10 months ago
- b147ace DCI-P3 -> Display P3 in Skia by Mike Klein · 4 years, 9 months ago
- bd1466c Add a new gm for large kernel matrix convolution by Adlai Holler · 4 years, 10 months ago
- ac90802 Update compressed texturing GM by Robert Phillips · 4 years, 10 months ago
- 42032cb Revert "Pass in a SkColorType into SkImage_Gpu ctor." by Mike Klein · 4 years, 10 months ago
- 1d17543 Pass in a SkColorType into SkImage_Gpu ctor. by Greg Daniel · 4 years, 10 months ago
- c558f72 Compressed texture API cleanup by Robert Phillips · 4 years, 10 months ago
- a3a704a Override didTranslate, and add virtual for didScale by Mike Reed · 4 years, 10 months ago
- 6f48542 remove cruft bools from canvas by Mike Reed · 4 years, 10 months ago
- ccb6142 Allow implicit conversion from GrSamplerState::Filter to GrSamplerState by Brian Salomon · 4 years, 10 months ago
- d5caeb8 Improve handling of anisotropic scaling for stroked rects by Robert Phillips · 4 years, 10 months ago
- e20fcad Reland "Move makeDeferredRenderTargetContext calls to factory on RTC." by Greg Daniel · 4 years, 10 months ago
- 7cfcc1e add Brian's fiddle as gm/bicubic by Mike Klein · 4 years, 10 months ago
- a4f207e Revert "Move makeDeferredRenderTargetContext calls to factory on RTC." by Jim Van Verth · 4 years, 10 months ago
- 1c16b43 Move makeDeferredRenderTargetContext calls to factory on RTC. by Greg Daniel · 4 years, 10 months ago
- b8f098d Reland "Rename GrSimpleTextureEffect->GrTextureEffect" by Brian Salomon · 4 years, 10 months ago
- d7436a3 Revert "Rename GrSimpleTextureEffect->GrTextureEffect" by Brian Salomon · 4 years, 10 months ago
- 91e0d75 rm gm/skvm.cpp by Mike Klein · 4 years, 10 months ago
- 3ab7128 thread an SkArenaAlloc into shaders by Mike Klein · 4 years, 10 months ago
- 90673ec Rename GrSimpleTextureEffect->GrTextureEffect by Brian Salomon · 4 years, 10 months ago
- bddaf4b in gm/skvm.cpp, Fade doesn't need to wrap a shader by Mike Klein · 4 years, 10 months ago
- ee426f2 Move SkRuntimeEffect.h to include/effects by Brian Osman · 4 years, 10 months ago
- f6a715b Reland "pass more information to shaders" by Mike Klein · 4 years, 10 months ago
- 4ee6356 Add SkRuntimeEffect::makeColorFilter by Brian Osman · 4 years, 10 months ago
- 48cc66a Revert "pass more information to shaders" by Mike Klein · 4 years, 10 months ago
- 4f275cf pass more information to shaders by Mike Klein · 4 years, 10 months ago
- 8dae7eb Disable tessellation on Qualcomm by Chris Dalton · 4 years, 10 months ago
- 5a2f962 Add back door support for GLSL tessellation shaders by Chris Dalton · 4 years, 10 months ago
- 93de162 Add SkRuntimeEffect::makeShader by Brian Osman · 4 years, 10 months ago
- 28b0c5d Pass Arenas* to GrOpsTask and GrOps instead of multiple pointers to each pool type by Michael Ludwig · 4 years, 10 months ago
- 2e57c13 Tweak smallpaths so new paths will show up in GM. by Jim Van Verth · 4 years, 10 months ago
- de30e42 Clean up GenDistanceFieldFromPath. by Jim Van Verth · 4 years, 10 months ago
- 4dea72a Reland x3 "Remove most of GrConfig.h" by Brian Salomon · 4 years, 10 months ago
- 3f1a98b Reland "Revert "Remove most of GrConfig.h"" by Greg Daniel · 4 years, 10 months ago
- 14b5721 Rename GrCaps textureSwizzle to readSwizzle. by Greg Daniel · 4 years, 10 months ago
- 5b9c7ba Revert "Revert "Remove most of GrConfig.h"" by Brian Salomon · 4 years, 10 months ago
- 46e366a Remove GrTextureContext. by Greg Daniel · 4 years, 11 months ago
- 7b1678a Major refactor of runtime effects by Brian Osman · 4 years, 11 months ago
- 9d10abe Remove all layout(ctype=...) from runtime SkSKL by Brian Osman · 4 years, 11 months ago
- a6069a1 Support clipRegion on GPU backend by Brian Salomon · 4 years, 11 months ago