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gerrit-public.fairphone.software
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platform
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external
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skia
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3229e65886a04a33c906d15d10c1bf7e97910109
/
src
3229e65
Revert "Add some optimizations to PolyUtils"
by Jim Van Verth
· 7 years ago
8bb0db3
Add some optimizations to PolyUtils
by Jim Van Verth
· 7 years ago
92eaa3c
Add SkFloat2Bits and Region stub
by Kevin Lubick
· 7 years ago
a8cdbd7
Restore SkLightingShader and associated classes
by Robert Phillips
· 7 years ago
9e0d7e4
Bug fixes and improvements to SKC and HotSort. Vulkan is WIP.
by Allan MacKinnon
· 7 years ago
53c8769
remove unused untested parts of text blob
by Cary Clark
· 7 years ago
b609e6d
added byte and ubyte types to SKSL
by Ruiqi Mao
· 7 years ago
6dd4b20
Remove crash when shader linking fails.
by Brian Salomon
· 7 years ago
f6db495
Remove SkTransferFunctionBehavior
by Brian Osman
· 7 years ago
9b4bd59
Reland "Remove interpolants are inaccurate workaround for Adreno 3xx."
by Brian Salomon
· 7 years ago
4fa3178
Revert "Reduce arbitrary opList splitting when sorting"
by Robert Phillips
· 7 years ago
94fee93
Reduce arbitrary opList splitting when sorting
by Robert Phillips
· 7 years ago
f35a1c1
Remove SkRefDict.
by Ben Wagner
· 7 years ago
30da1c4
Remove processText last vestige of drawText
by Herb Derby
· 7 years ago
103dcca
Remove drawText support from SkOverdrawCanvas
by Herb Derby
· 7 years ago
71ed661
GrTessellator: collinear edges during sanitize.
by Stephen White
· 7 years ago
b983e6b
Device interface uses glyph run list
by Herb Derby
· 7 years ago
6196fc1
In GrContext::readSurfacePixels fail gracefully if temp pixmap allocation fails.
by Brian Salomon
· 7 years ago
1419534
Whitespace cleanup again
by Hal Canary
· 7 years ago
7e83f89
plumb through arenaalloc
by Mike Reed
· 7 years ago
a80a012
Revert "implemented metal gpu backend texture upload testing"
by Timothy Liang
· 7 years ago
1e04b36
Reland: Check for ANGLE's implementation of texture_rectangle
by Weiliang Chen
· 7 years ago
36848f6
implemented metal gpu backend texture upload testing
by Timothy Liang
· 7 years ago
81d1511
Fixed SPIR-V geometry shaders
by Ethan Nicholas
· 7 years ago
0df2113
fixed SPIR-V matrix operations
by Ethan Nicholas
· 7 years ago
ed1205a
Make GrRenderTargetOpList::purgeOpsWithUninstantiatedProxies match the GrTextureOpList version
by Robert Phillips
· 7 years ago
a07bf67
Add bullet proofing to image_subset GM for TSAN failures
by Robert Phillips
· 7 years ago
4a17501
Revert "update SkColor4f::FromColor() to preserve transfer function"
by Robert Phillips
· 7 years ago
bc8133b
Revert "update SkToSRGBColorFilter color management"
by Robert Phillips
· 7 years ago
8a6348e
Introduce text blob processing but don't wire it up
by Herb Derby
· 7 years ago
1c5fd18
GrTessellator: missing intersection rewind fix.
by Stephen White
· 7 years ago
662ea4b
Remove texel buffer support.
by Brian Salomon
· 7 years ago
9ec70c6
Remove SkSafeSetNull.
by Ben Wagner
· 7 years ago
c434ade
Move to using pointers in simplifyDraw*
by Herb Derby
· 7 years ago
b62f50c
Replace nearly all kRespect with kIgnore
by Brian Osman
· 7 years ago
2272ea2
Disable GPU clip masks
by Chris Dalton
· 7 years ago
ff19d34
Use simple buffers instead of vectors
by Herb Derby
· 7 years ago
8b50926
update SkToSRGBColorFilter color management
by Mike Klein
· 7 years ago
9e22923
update SkColor4f::FromColor() to preserve transfer function
by Mike Klein
· 7 years ago
d46f009
Add check before freeing op in GrTextureOpList
by Robert Phillips
· 7 years ago
e346b1e
Add SkTypeface::getVariationDesignParameters
by Ben Wagner
· 7 years ago
a470407
clean up some old busted color routines
by Mike Klein
· 7 years ago
5551a94
update color management for color shaders
by Mike Klein
· 7 years ago
b774bbb
update mode color filter color management
by Mike Klein
· 7 years ago
d9c2e52
remove unused parts of SkModeColorFilter
by Mike Klein
· 7 years ago
c8cd45a
Generate GrVkInterface when we make the GrVkGpu.
by Greg Daniel
· 7 years ago
77c138f
remove unneeded scale from procs
by Mike Reed
· 7 years ago
e08059d
fix color management of CPU drawVertices()
by Mike Klein
· 7 years ago
fd77fe5
Use new SkGlyphIDSet - v3
by Herb Derby
· 7 years ago
2c312c4
Remove SkDrawFilter.
by Ben Wagner
· 7 years ago
fcc10da
fix color management in sprite blitter
by Mike Klein
· 7 years ago
238069b
Reland "Make GPU cache invalidation SkMessageBus messages go to one GrContext."
by Brian Salomon
· 7 years ago
97c6a0e
Remove interal use of SkRefCnt_SafeAssign.
by Ben Wagner
· 7 years ago
4eebd9e
collapse parametric_{r,g,b} into parametric, remove _a and gamma_dst
by Mike Klein
· 7 years ago
c0a2708
Revert "Use new SkGlyphIDSet - v2"
by Herb Derby
· 7 years ago
ba38320
Revert "Use simple buffers instead of vectors"
by Herb Derby
· 7 years ago
143cf8e
Revert "Make GPU cache invalidation SkMessageBus messages go to one GrContext."
by Brian Salomon
· 7 years ago
f4c5bb9
Make GPU cache invalidation SkMessageBus messages go to one GrContext.
by Brian Salomon
· 7 years ago
b188da1
Use simple buffers instead of vectors
by Herb Derby
· 7 years ago
d499817
Whitespace Fixup
by Hal Canary
· 7 years ago
061cc21
Add more tests for PolyUtils
by Jim Van Verth
· 7 years ago
3ae98ff
might as well use SkRasterPipeline::gamma too
by Mike Klein
· 7 years ago
ad77dce
fix for persistent shader cache
by Ethan Nicholas
· 7 years ago
37329b3
Reland "Reland "Move Vulkan DebugCallback code into tools.""
by Greg Daniel
· 7 years ago
ff19c8f
implemented uploading intial texture data for metal gpu backend
by Timothy Liang
· 7 years ago
e923ccc
Revert "SkDEBUGF: use __VA_ARGS__"
by Robert Phillips
· 7 years ago
58f153d
refactored where texture descriptors are made for metal gpu backend
by Timothy Liang
· 7 years ago
0421083
Use new SkGlyphIDSet - v2
by Herb Derby
· 7 years ago
c3a5419
use from/to_srgb
by Mike Klein
· 7 years ago
2267a09
SkDEBUGF: use __VA_ARGS__
by Hal Canary
· 7 years ago
1857ddb
propogate simple angles in pathops
by Cary Clark
· 7 years ago
cd3e13a
Reland "transform paint color to dst colorspace"
by Mike Klein
· 7 years ago
532b3f9
Remove clamping of kPlus with F16 configs
by Brian Osman
· 7 years ago
c87cfb6
Remove old lazy image decoding heuristic logic
by Brian Osman
· 7 years ago
f730c18
Reland "Reland "Make GrVkBackendContext no longer derive from SkRefCnt.""
by Greg Daniel
· 7 years ago
4ec72f7
added skeletal animation support to GPU backend
by Ruiqi Mao
· 7 years ago
36fe60d
Move SkRefSet / pipe code to smart pointer.
by Ben Wagner
· 7 years ago
83a355d
Revert "Use new SkGlyphIDSet"
by Herb Derby
· 7 years ago
819f73c
Use new SkGlyphIDSet
by Herb Derby
· 7 years ago
02ca49f
Move SkWriteBuffer to smart pointers.
by Ben Wagner
· 7 years ago
351f4da
Revert "transform paint color to dst colorspace"
by Brian Osman
· 7 years ago
383c9bb
Revert "added skeletal animation support to GPU backend"
by Joe Gregorio
· 7 years ago
1b112cc
Revert "Remove interpolants are inaccurate workaround for Adreno 3xx."
by Brian Salomon
· 7 years ago
d275ef5
added skeletal animation support to GPU backend
by Ruiqi Mao
· 7 years ago
b82edcc
update (non-sprite) image shader color management
by Mike Klein
· 7 years ago
6eb3621
transform paint color to dst colorspace
by Mike Klein
· 7 years ago
5d94822
Make SkTypefacePlayback use smart pointers.
by Ben Wagner
· 7 years ago
3c9bfec
Add field to directly pass glyphs when using glyph encoding
by Herb Derby
· 7 years ago
b77822b
Remove the SkGlyphRunInfo code
by Herb Derby
· 7 years ago
1d784ce
Revert "switched from NUM_SHADER_BINARY_FORMATS to NUM_PROGRAM_BINARY_FORMATS"
by Stan Iliev
· 7 years ago
1d31443
fix line intersect divide by zero
by Cary Clark
· 7 years ago
c100d48
Expand testing of SkMatrix::decomposeScale
by Robert Phillips
· 7 years ago
45e27c8
Remove run list code
by Herb Derby
· 7 years ago
653f42f
Deinline some GrPathRenderer method and one GrDrawingMananger method.
by Brian Salomon
· 7 years ago
a7a2782
Remove interpolants are inaccurate workaround for Adreno 3xx.
by Brian Salomon
· 7 years ago
e0a9962
Interpolate patch vertices in destination color space
by Brian Osman
· 7 years ago
8fe3140
switched from NUM_SHADER_BINARY_FORMATS to NUM_PROGRAM_BINARY_FORMATS
by Ethan Nicholas
· 7 years ago
b456e2f
Fix fuzzer bug in SkGradientShader::MakeSweep
by Robert Phillips
· 7 years ago
9a6e42f
added caching of SkVertices
by Ruiqi Mao
· 7 years ago
c3833b4
Revert "Add genIDs from all contributing elements to GrReducedClip's mask key."
by Brian Salomon
· 7 years ago
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