1. 3229e65 Revert "Add some optimizations to PolyUtils" by Jim Van Verth · 7 years ago
  2. 8bb0db3 Add some optimizations to PolyUtils by Jim Van Verth · 7 years ago
  3. 92eaa3c Add SkFloat2Bits and Region stub by Kevin Lubick · 7 years ago
  4. a8cdbd7 Restore SkLightingShader and associated classes by Robert Phillips · 7 years ago
  5. 9e0d7e4 Bug fixes and improvements to SKC and HotSort. Vulkan is WIP. by Allan MacKinnon · 7 years ago
  6. 53c8769 remove unused untested parts of text blob by Cary Clark · 7 years ago
  7. b609e6d added byte and ubyte types to SKSL by Ruiqi Mao · 7 years ago
  8. 6dd4b20 Remove crash when shader linking fails. by Brian Salomon · 7 years ago
  9. f6db495 Remove SkTransferFunctionBehavior by Brian Osman · 7 years ago
  10. 9b4bd59 Reland "Remove interpolants are inaccurate workaround for Adreno 3xx." by Brian Salomon · 7 years ago
  11. 4fa3178 Revert "Reduce arbitrary opList splitting when sorting" by Robert Phillips · 7 years ago
  12. 94fee93 Reduce arbitrary opList splitting when sorting by Robert Phillips · 7 years ago
  13. f35a1c1 Remove SkRefDict. by Ben Wagner · 7 years ago
  14. 30da1c4 Remove processText last vestige of drawText by Herb Derby · 7 years ago
  15. 103dcca Remove drawText support from SkOverdrawCanvas by Herb Derby · 7 years ago
  16. 71ed661 GrTessellator: collinear edges during sanitize. by Stephen White · 7 years ago
  17. b983e6b Device interface uses glyph run list by Herb Derby · 7 years ago
  18. 6196fc1 In GrContext::readSurfacePixels fail gracefully if temp pixmap allocation fails. by Brian Salomon · 7 years ago
  19. 1419534 Whitespace cleanup again by Hal Canary · 7 years ago
  20. 7e83f89 plumb through arenaalloc by Mike Reed · 7 years ago
  21. a80a012 Revert "implemented metal gpu backend texture upload testing" by Timothy Liang · 7 years ago
  22. 1e04b36 Reland: Check for ANGLE's implementation of texture_rectangle by Weiliang Chen · 7 years ago
  23. 36848f6 implemented metal gpu backend texture upload testing by Timothy Liang · 7 years ago
  24. 81d1511 Fixed SPIR-V geometry shaders by Ethan Nicholas · 7 years ago
  25. 0df2113 fixed SPIR-V matrix operations by Ethan Nicholas · 7 years ago
  26. ed1205a Make GrRenderTargetOpList::purgeOpsWithUninstantiatedProxies match the GrTextureOpList version by Robert Phillips · 7 years ago
  27. a07bf67 Add bullet proofing to image_subset GM for TSAN failures by Robert Phillips · 7 years ago
  28. 4a17501 Revert "update SkColor4f::FromColor() to preserve transfer function" by Robert Phillips · 7 years ago
  29. bc8133b Revert "update SkToSRGBColorFilter color management" by Robert Phillips · 7 years ago
  30. 8a6348e Introduce text blob processing but don't wire it up by Herb Derby · 7 years ago
  31. 1c5fd18 GrTessellator: missing intersection rewind fix. by Stephen White · 7 years ago
  32. 662ea4b Remove texel buffer support. by Brian Salomon · 7 years ago
  33. 9ec70c6 Remove SkSafeSetNull. by Ben Wagner · 7 years ago
  34. c434ade Move to using pointers in simplifyDraw* by Herb Derby · 7 years ago
  35. b62f50c Replace nearly all kRespect with kIgnore by Brian Osman · 7 years ago
  36. 2272ea2 Disable GPU clip masks by Chris Dalton · 7 years ago
  37. ff19d34 Use simple buffers instead of vectors by Herb Derby · 7 years ago
  38. 8b50926 update SkToSRGBColorFilter color management by Mike Klein · 7 years ago
  39. 9e22923 update SkColor4f::FromColor() to preserve transfer function by Mike Klein · 7 years ago
  40. d46f009 Add check before freeing op in GrTextureOpList by Robert Phillips · 7 years ago
  41. e346b1e Add SkTypeface::getVariationDesignParameters by Ben Wagner · 7 years ago
  42. a470407 clean up some old busted color routines by Mike Klein · 7 years ago
  43. 5551a94 update color management for color shaders by Mike Klein · 7 years ago
  44. b774bbb update mode color filter color management by Mike Klein · 7 years ago
  45. d9c2e52 remove unused parts of SkModeColorFilter by Mike Klein · 7 years ago
  46. c8cd45a Generate GrVkInterface when we make the GrVkGpu. by Greg Daniel · 7 years ago
  47. 77c138f remove unneeded scale from procs by Mike Reed · 7 years ago
  48. e08059d fix color management of CPU drawVertices() by Mike Klein · 7 years ago
  49. fd77fe5 Use new SkGlyphIDSet - v3 by Herb Derby · 7 years ago
  50. 2c312c4 Remove SkDrawFilter. by Ben Wagner · 7 years ago
  51. fcc10da fix color management in sprite blitter by Mike Klein · 7 years ago
  52. 238069b Reland "Make GPU cache invalidation SkMessageBus messages go to one GrContext." by Brian Salomon · 7 years ago
  53. 97c6a0e Remove interal use of SkRefCnt_SafeAssign. by Ben Wagner · 7 years ago
  54. 4eebd9e collapse parametric_{r,g,b} into parametric, remove _a and gamma_dst by Mike Klein · 7 years ago
  55. c0a2708 Revert "Use new SkGlyphIDSet - v2" by Herb Derby · 7 years ago
  56. ba38320 Revert "Use simple buffers instead of vectors" by Herb Derby · 7 years ago
  57. 143cf8e Revert "Make GPU cache invalidation SkMessageBus messages go to one GrContext." by Brian Salomon · 7 years ago
  58. f4c5bb9 Make GPU cache invalidation SkMessageBus messages go to one GrContext. by Brian Salomon · 7 years ago
  59. b188da1 Use simple buffers instead of vectors by Herb Derby · 7 years ago
  60. d499817 Whitespace Fixup by Hal Canary · 7 years ago
  61. 061cc21 Add more tests for PolyUtils by Jim Van Verth · 7 years ago
  62. 3ae98ff might as well use SkRasterPipeline::gamma too by Mike Klein · 7 years ago
  63. ad77dce fix for persistent shader cache by Ethan Nicholas · 7 years ago
  64. 37329b3 Reland "Reland "Move Vulkan DebugCallback code into tools."" by Greg Daniel · 7 years ago
  65. ff19c8f implemented uploading intial texture data for metal gpu backend by Timothy Liang · 7 years ago
  66. e923ccc Revert "SkDEBUGF: use __VA_ARGS__" by Robert Phillips · 7 years ago
  67. 58f153d refactored where texture descriptors are made for metal gpu backend by Timothy Liang · 7 years ago
  68. 0421083 Use new SkGlyphIDSet - v2 by Herb Derby · 7 years ago
  69. c3a5419 use from/to_srgb by Mike Klein · 7 years ago
  70. 2267a09 SkDEBUGF: use __VA_ARGS__ by Hal Canary · 7 years ago
  71. 1857ddb propogate simple angles in pathops by Cary Clark · 7 years ago
  72. cd3e13a Reland "transform paint color to dst colorspace" by Mike Klein · 7 years ago
  73. 532b3f9 Remove clamping of kPlus with F16 configs by Brian Osman · 7 years ago
  74. c87cfb6 Remove old lazy image decoding heuristic logic by Brian Osman · 7 years ago
  75. f730c18 Reland "Reland "Make GrVkBackendContext no longer derive from SkRefCnt."" by Greg Daniel · 7 years ago
  76. 4ec72f7 added skeletal animation support to GPU backend by Ruiqi Mao · 7 years ago
  77. 36fe60d Move SkRefSet / pipe code to smart pointer. by Ben Wagner · 7 years ago
  78. 83a355d Revert "Use new SkGlyphIDSet" by Herb Derby · 7 years ago
  79. 819f73c Use new SkGlyphIDSet by Herb Derby · 7 years ago
  80. 02ca49f Move SkWriteBuffer to smart pointers. by Ben Wagner · 7 years ago
  81. 351f4da Revert "transform paint color to dst colorspace" by Brian Osman · 7 years ago
  82. 383c9bb Revert "added skeletal animation support to GPU backend" by Joe Gregorio · 7 years ago
  83. 1b112cc Revert "Remove interpolants are inaccurate workaround for Adreno 3xx." by Brian Salomon · 7 years ago
  84. d275ef5 added skeletal animation support to GPU backend by Ruiqi Mao · 7 years ago
  85. b82edcc update (non-sprite) image shader color management by Mike Klein · 7 years ago
  86. 6eb3621 transform paint color to dst colorspace by Mike Klein · 7 years ago
  87. 5d94822 Make SkTypefacePlayback use smart pointers. by Ben Wagner · 7 years ago
  88. 3c9bfec Add field to directly pass glyphs when using glyph encoding by Herb Derby · 7 years ago
  89. b77822b Remove the SkGlyphRunInfo code by Herb Derby · 7 years ago
  90. 1d784ce Revert "switched from NUM_SHADER_BINARY_FORMATS to NUM_PROGRAM_BINARY_FORMATS" by Stan Iliev · 7 years ago
  91. 1d31443 fix line intersect divide by zero by Cary Clark · 7 years ago
  92. c100d48 Expand testing of SkMatrix::decomposeScale by Robert Phillips · 7 years ago
  93. 45e27c8 Remove run list code by Herb Derby · 7 years ago
  94. 653f42f Deinline some GrPathRenderer method and one GrDrawingMananger method. by Brian Salomon · 7 years ago
  95. a7a2782 Remove interpolants are inaccurate workaround for Adreno 3xx. by Brian Salomon · 7 years ago
  96. e0a9962 Interpolate patch vertices in destination color space by Brian Osman · 7 years ago
  97. 8fe3140 switched from NUM_SHADER_BINARY_FORMATS to NUM_PROGRAM_BINARY_FORMATS by Ethan Nicholas · 7 years ago
  98. b456e2f Fix fuzzer bug in SkGradientShader::MakeSweep by Robert Phillips · 7 years ago
  99. 9a6e42f added caching of SkVertices by Ruiqi Mao · 7 years ago
  100. c3833b4 Revert "Add genIDs from all contributing elements to GrReducedClip's mask key." by Brian Salomon · 7 years ago