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gerrit-public.fairphone.software
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platform
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external
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skia
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34d13313235fe7c3a44de1b896bd577d2fc17ae4
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samplecode
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c5c3df6
renamed samplecode/Nima to samplecode/SampleNimaActor
by Ruiqi Mao
· 6 years ago
9ac1b72
fixed NIMA deformed vertices rendering
by Ruiqi Mao
· 6 years ago
c069a57
added NIMA sample to showcase animations
by Brian Osman
· 6 years ago
f08d1d0
Stop using SkTSwap.
by Ben Wagner
· 6 years ago
e39bc9f
Implement tilted concave ambient shadow
by Jim Van Verth
· 6 years ago
c640d0d
Revert "Revert "SkTypes: extract SkTo""
by Hal Canary
· 6 years ago
fdcfb8b
Revert "SkTypes: extract SkTo"
by Hal Canary
· 6 years ago
50dbc09
SkTypes: more into SkMacros
by Hal Canary
· 6 years ago
22be4c4
SkMacros split from SkTypes.h
by Hal Canary
· 6 years ago
2a2f675
SkTypes: extract SkTo
by Hal Canary
· 6 years ago
27dddae
rebase
by Cary Clark
· 6 years ago
1471df9
Remove include of GrGLProgramBuilder.h from GrGLProgram.h and GrVkPipelineState.h
by Brian Salomon
· 6 years ago
4d51611
Defer Sample setup to onOnceBeforeDraw.
by Ben Wagner
· 6 years ago
7027691
Set bounds correctly for color emoji that need post-cache transfoms
by Jim Van Verth
· 6 years ago
89ad31e
Revert "Reland "remove toString""
by Cary Clark
· 6 years ago
92e37b6
Reland "remove toString"
by Cary Clark
· 6 years ago
3b526b0
"Modularize" SkSG
by Florin Malita
· 6 years ago
d6de89b
Update SampleLua and lua files.
by Ben Wagner
· 6 years ago
32a4910
Revert "remove toString"
by Cary Clark
· 6 years ago
5191880
remove toString
by Cary Clark
· 6 years ago
f507c28
Shadow fixes to avoid popping.
by Jim Van Verth
· 6 years ago
d401da6
Use MaskFilter to create SDFs for text.
by Jim Van Verth
· 6 years ago
fcac00f
Reland "Remove devKerning"
by Herb Derby
· 6 years ago
c76e26a
Revert "Remove devKerning"
by Mike Klein
· 6 years ago
c86c5c0
Remove devKerning
by Herb Derby
· 6 years ago
4c8c1e8
Minor shadow fixes.
by Jim Van Verth
· 6 years ago
6736236
include/private/SkTemplates: Cleanup bare pointers.
by Hal Canary
· 6 years ago
39e7165
Revert "Remove ambient clamp hack for analytic shadows."
by Jim Van Verth
· 6 years ago
d75b343
Remove ambient clamp hack for analytic shadows.
by Jim Van Verth
· 6 years ago
dce19a7
Untangle strike cache and glyph cache
by Herb Derby
· 6 years ago
fa99690
Move strike cache Find*() to strike cache
by Herb Derby
· 6 years ago
9f2dab0
ccpr: Implement conics
by Chris Dalton
· 6 years ago
dccfa35
show sum of cubic errors
by Mike Reed
· 6 years ago
e7fbafe
Revert "ccpr: Implement conics"
by Chris Dalton
· 6 years ago
98b2415
ccpr: Implement conics
by Chris Dalton
· 6 years ago
83dc473
show cubic error-vectors anchored on pt(s) of max deviation
by Mike Reed
· 6 years ago
48bf6ab
show flatness vectors in sample
by Mike Reed
· 6 years ago
872da6b
Add initial support for simple concave shadows.
by Jim Van Verth
· 6 years ago
7ca3b7b
ccpr: Remove fCurrAnchorPoint from GrCCGeometry
by Chris Dalton
· 6 years ago
58627cb
one more path is rect bug
by Cary Clark
· 6 years ago
66fa456
identify interesting cubic points
by Mike Reed
· 6 years ago
703b476
ccpr: Remove WindMethod from GrCCCoverageProcessor
by Chris Dalton
· 6 years ago
9988541
remove SK_IGNORE_TO_STRING
by Cary Clark
· 6 years ago
5ddb308
Distinguish between glyphs with empty path and no path.
by Ben Wagner
· 6 years ago
8dfc70f
ccpr: Various cleanups
by Chris Dalton
· 6 years ago
7956b59
Remove SkAutoGlyphCache decls that happen to work
by Herb Derby
· 6 years ago
0f66681
BUILD: build when !skia_use_expat
by Hal Canary
· 6 years ago
52076d1
ccpr: Use a more stable formula to find quadratic coordinates
by Chris Dalton
· 6 years ago
8d38a7f
ccpr: Update the sample to use proper coverage count buffers
by Chris Dalton
· 6 years ago
cb3d49c
Some iwyu for tests which will otherwise break.
by Ben Wagner
· 6 years ago
1be1f8d
hide SkBlurMaskFilter and SkBlurQuality
by Mike Reed
· 6 years ago
46fe9c7
Remove SkDumpCanvas
by Brian Osman
· 6 years ago
8738cf4
ccpr: Simplify triangle corners
by Chris Dalton
· 6 years ago
c2ef4ab
Remove all uses of getCache with get.
by Herb Derby
· 6 years ago
baf3e78
Revert "ccpr: Draw curves in a single pass"
by Chris Dalton
· 6 years ago
fe462ef
Revert "ccpr: Simplify triangle corners"
by Chris Dalton
· 6 years ago
622650a
ccpr: Simplify triangle corners
by Chris Dalton
· 6 years ago
df04ce2
ccpr: Draw curves in a single pass
by Chris Dalton
· 6 years ago
5183e64
ccpr: Combine GS triangle hulls and edges into a single draw
by Chris Dalton
· 6 years ago
ab6fd7e
Revert "Remove attach and detach glyph cache."
by Herb Derby
· 6 years ago
61d56b9
Remove attach and detach glyph cache.
by Herb Derby
· 6 years ago
0c4b7b1
Move internal calls from GrContext to GrContextPriv
by Robert Phillips
· 6 years ago
2252636
Fall back to blurs for unsupported DrawShadow cases
by Jim Van Verth
· 6 years ago
a556684
Remove deprecated drawShadow interfaces
by Jim Van Verth
· 7 years ago
2d18f41
Resurrect pathfinder in viewer and rename to "bisect"
by Chris Dalton
· 7 years ago
cad0acf
Fix thrashing issue with multitextured atlas.
by Jim Van Verth
· 7 years ago
84403d7
ccpr: Tessellate fans for very large and/or simple paths
by Chris Dalton
· 7 years ago
82040a9
Revert "ccpr: Tessellate fans for very large and/or simple paths"
by Cary Clark
· 7 years ago
4138c97
ccpr: Tessellate fans for very large and/or simple paths
by Chris Dalton
· 7 years ago
193d3a0
use SkShaper instead of SkTextBox
by Mike Reed
· 7 years ago
efcacfa
Revert "use SkShaper instead of SkTextBox"
by Yuqian Li
· 7 years ago
59dad91
use SkShaper instead of SkTextBox
by Mike Reed
· 7 years ago
495e0f0
Simplify SkAnimatedImage
by Leon Scroggins III
· 7 years ago
cca86f3
[skottie] Hierarchical animators
by Florin Malita
· 7 years ago
8f11d4d
eliminate SK_BUILD_FOR_WIN32
by Mike Klein
· 7 years ago
fc4f768
Use int when possible to calculate atlas indices in shaders.
by Jim Van Verth
· 7 years ago
27059d3
ccpr: Use primitive restart feature on ARM
by Chris Dalton
· 7 years ago
0331d37
remove unneeded SkFlattenableSerialization
by Mike Reed
· 7 years ago
75ae421
IWYU -- SkShader.h
by Mike Reed
· 7 years ago
ca02c0a
Convert SVGPong sample to sksg
by Florin Malita
· 7 years ago
4c11945
Respect repetition count in SkAnimatedImage
by Leon Scroggins III
· 7 years ago
87d18ce
Add Chinese zoom Sample.
by Jim Van Verth
· 7 years ago
8ad91a9
remove unused SkRasterizer
by Mike Reed
· 7 years ago
42ee284
Use SkAndroidCodec in SkAnimatedImage
by Leon Scroggins III
· 7 years ago
7a10b33
Add an SkDrawable for animated images (e.g. GIF)
by Leon Scroggins III
· 7 years ago
383a2ef
CCPR: Rename GrCCPR* -> GrCC*
by Chris Dalton
· 7 years ago
274218e
move largest apis into private
by Mike Reed
· 7 years ago
90e8fb1
Reland "CCPR: Initial semi-optimized vertex shader Impl"
by Chris Dalton
· 7 years ago
2a2dfcb
[sksg] Fix paint inval
by Florin Malita
· 7 years ago
e5ae84b
Fix leak in GM:Rectanizer
by Florin Malita
· 7 years ago
d23c7c4
Revert "CCPR: Initial semi-optimized vertex shader Impl"
by Chris Dalton
· 7 years ago
e3877ce
CCPR: Initial semi-optimized vertex shader Impl
by Chris Dalton
· 7 years ago
4aa4441
Initial scene graph (SkSG)
by Florin Malita
· 7 years ago
2871436
Revert "CCPR: Initial semi-optimized vertex shader Impl"
by Brian Osman
· 7 years ago
a8f6aef
CCPR: Initial semi-optimized vertex shader Impl
by Chris Dalton
· 7 years ago
394197d
Revert "efficiently dash very large rectangles and very long lines"
by Cary Clark
· 7 years ago
744cbb3
Fix alpha contribution to tonal color.
by Jim Van Verth
· 7 years ago
1ad8198
efficiently dash very large rectangles and very long lines
by Cary Clark
· 7 years ago
2326177
CCPR: Don't use instanced draw calls with geometry shaders
by Chris Dalton
· 7 years ago
ba19b6f
Fix SampleLua build
by Florin Malita
· 7 years ago
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